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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Metal Icarus
Dirt Nap Squad Dirt Nap Squad.
717
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Posted - 2015.01.05 21:11:26 -
[31] - Quote
Harvey James wrote:remove warping from fighters/bombers
Or make them tackle-able. If they got a warp drive a scrambler should stop them. Enough of this ewar immune drone nonsence.
Fighter bombers are expensive. It warps to you after being targeted by an enemy frig, you warp off to a safe and the fighters land right on you. (No other weapons platform has this ability) If you scram it, web it, and start killing it only to see it warp off the second it hits structure even you had it tackled hard.....
Seems like a one way battle if you ask me... If you are going to let it ******* warp, it has to be able to get tackled otherwise it is a 0 risk weapon system. Same goes with ALL drones.
EWAR (all kinds) should affect drones.
#yesALLdrones
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Panther X
High Flyers The Kadeshi
29
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Posted - 2015.01.05 21:21:42 -
[32] - Quote
CCP Fozzie wrote:
The new numbers are: Type - Old Scan Res GÇô New Scan Res Dragonfly - 200 - 100 Einherji - 350 - 175 Firbolg - 250 - 125 Templar - 300 - 150 Cyclops GÇô 250 - 27 Malleus - 300 - 29 Mantis - 200 - 25 Shadow GÇô 225 - 30 Tyrfing - 350 - 31
Well it's nice to see you haven't completely destroyed the Shadow
I'm just trying to understand the numbers on bombers. They seem pretty arbitrary to me. Let's watch the market numbers fall for the Mantis. As. We. Speak.
First, a question. Why do the drones even have their own scan res to begin with? If they are an extension of the ship, shouldn't they have a scan res equal to that of the ship that launched them?
My super smells of rich Corinthian Leather
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Guntact
Guntact Professionals
2
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Posted - 2015.01.05 21:22:14 -
[33] - Quote
Thanks for reminding me which CSM I should not support!
Assisted fighters are and should be a viable game mechanic. Being able to tackle Fighters is a good point someone else made. |
Panther X
High Flyers The Kadeshi
29
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Posted - 2015.01.05 21:28:34 -
[34] - Quote
Mario Putzo wrote:I don't get the significance of this change. Fighters and Fighter Bombers aren't really an issue in Cap v Subcap fights.
"These aren't the drones you are looking for"...somebody, probably.
Nerf sentries my good man, we all know they are out of balance, and we all know why there has been mostly drone boat meta since you tweaked Drones as a dedicated weapons platform over a year ago.
Its not bombers, its not fighter bombers, its not the Domi, it wasn't the Gila, it isn't the Prophecy, its not the Ishtar...
Its Sentry Drones. Quit kicking the can when anyone with a set of functioning eyeballs can see that Sentry Drones are not in line with other weapons, or other drones....god damn.
That was partially addressed when they reduced the drone bunny effect. Which really, didn't do very much at all. As a matter of fact I see more drone battles than ever. Just Ishtars though, not slowcats.
So you have a major point. It's the damned sentries that are the common factor.
Leave me fighters alone damnyeh
My super smells of rich Corinthian Leather
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SFM Hobb3s
Wrecking Shots Black Legion.
273
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Posted - 2015.01.05 21:41:47 -
[35] - Quote
Dunno, but if this is a change that is going to drive carrier pilots back to farming guristas in subcaps...well I guess that means there will be more AFKtars to kill. No complaints here. |
codras
Northstar Cabal Tactical Narcotics Team
0
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Posted - 2015.01.05 21:43:26 -
[36] - Quote
CCP Fozzie wrote:Hey everyone. Hope you've all had a great holiday season. Most of us are back at the office now, and we're putting the final preparations in place for the Proteus release next week.
One of the tweaks we are making in Proteus is to the scan resolution of Fighters and Fighter Bombers, both of which are being reduced quite significantly.
The primary goal of this change is to ensure that rapidly scooping and relaunching fighters and fighter bombers never gives a dps advantage. This practice has not been widespread thus far, but any possible advantage gained this way would both provide imbalanced DPS and cause significant server load so we want to nip it in the bud.
The changes will also have the effect of delaying the initial alpha strike of fighters and fighter bombers, especially against subcaps. Although it is not the primary purpose of the change we are not displeased by this effect, and we do not believe that it will make fighters or fighter bombers underpowered.
I know that some people who are hoping for a major nerf to assigned fighters will be unhappy that this change will only have a small-moderate effect on that activity. We have been keeping a close eye on the way fighters are used ever since our recent rounds of drone rebalancing and we aren't ruling out any potential future changes at this time. However we are not going to rush into any larger changes to fighter mechanics.
The new numbers are: Type - Old Scan Res GÇô New Scan Res Dragonfly - 200 - 100 Einherji - 350 - 175 Firbolg - 250 - 125 Templar - 300 - 150 Cyclops GÇô 250 - 27 Malleus - 300 - 29 Mantis - 200 - 25 Shadow GÇô 225 - 30 Tyrfing - 350 - 31
Thanks everyone, and happy New Year!
Surely a "session change" timer for fighters is a better way of addressing a "scooping-to-reset-guncycle-state". At those rates, bombers will have their very purpose of shooting capital ships will be affected somewhat harshly (~15 seconds to begin shooting a carrier). Normal fighter scan res nerf, fine I guess. But in all honesty, Tengus and Ishtars need the attention a lot more. |
Daide Vondrichnov
SnaiLs aNd FroGs
19
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Posted - 2015.01.05 21:56:50 -
[37] - Quote
SFM Hobb3s wrote:Dunno, but if this is a change that is going to drive carrier pilots back to farming guristas in subcaps...well I guess that means there will be more AFKtars to kill. No complaints here.
Rofl, it's always funny to get tackle some carriers, random people often try to defend it, and better they can warp moaaaar carriers.
SFM Hobb3s wrote: Surely a "session change" timer for fighters is a better way of addressing a "scooping-to-reset-guncycle-state". At those rates, bombers will have their very purpose of shooting capital ships will be affected somewhat harshly (~15 seconds to begin shooting a carrier). Normal fighter scan res nerf, fine I guess. But in all honesty, Tengus and Ishtars need the attention a lot more.
T3 rebalance is going on, they did talk about it earlier.
When they are fixing things it doesnt mean that they are not working on something else :p. |
Rawketsled
Generic Corp Name
36
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Posted - 2015.01.05 22:04:08 -
[38] - Quote
+1 for drone session change timers. |
Tykonderoga
FinFleet Northern Coalition.
4
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Posted - 2015.01.05 22:05:35 -
[39] - Quote
You are out of your mind. Please, CCP Moron, please tell me that engagement where supers have destroyed everything post-phoebe? That's right, you can't! |
SFM Hobb3s
Wrecking Shots Black Legion.
273
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Posted - 2015.01.05 22:10:12 -
[40] - Quote
^^ two posts up I got quoted for someone else post rofl. But yeah, tackling carriers in an anom is pretty fun even if your gang is only inties. Sometimes its just fun to kill the rescue party.
As for the people posting about where CCP's priorities are...I would have to agree. T3's, sentries, and SOV should be the TOP three priorities. Everything, EVERYTHING else should be coming AFTER. |
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baltec1
Bat Country Goonswarm Federation
14425
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Posted - 2015.01.05 22:13:05 -
[41] - Quote
Brace yourselves, NC DOT superwaggon arriving.
Join Bat Country today and defend the Glorious Socialist Dictatorship
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Jenn aSide
Smokin Aces.
9295
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Posted - 2015.01.05 22:15:06 -
[42] - Quote
Rawketsled wrote:+1 for drone session change timers.
+2 for this
But alas the CCP way is to use a Jackhammer on something requiring a scalpel ....
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Bienator II
madmen of the skies
3084
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Posted - 2015.01.05 22:16:10 -
[43] - Quote
Sugar Kyle wrote:Bienator II wrote:sounds reasonable. any changes planed to address skynet carriers? To quote Fozzie: Quote:I know that some people who are hoping for a major nerf to assigned fighters will be unhappy that this change will only have a small-moderate effect on that activity. We have been keeping a close eye on the way fighters are used ever since our recent rounds of drone rebalancing and we aren't ruling out any potential future changes at this time. However we are not going to rush into any larger changes to fighter mechanics.
It is a topic that I have and several other members of the CSM have brought up with CCP as a problem. No solutions for you yet, sad to say. i must be blind i completely overread the last paragraph. thanks for pointing it out for me :P
eve style bounties (done)
dust boarding parties
imagine there is war and everybody cloaks - join FW
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Lord Takani
The Northerners Northern Coalition.
3
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Posted - 2015.01.05 22:17:56 -
[44] - Quote
Remove the assignment of fighters. Problem of inties with fighter support solved(Not the primary issue but still a good update IMO). On to the stated issue. Re-launch fighter delay. Easy to implement, as with re-entering wormholes. |
Tykonderoga
FinFleet Northern Coalition.
4
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Posted - 2015.01.05 22:18:51 -
[45] - Quote
baltec1 wrote:Brace yourselves, NC DOT superwaggon arriving.
Brace yourself, you use drones too, friend. And your bears do too.
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baltec1
Bat Country Goonswarm Federation
14425
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Posted - 2015.01.05 22:20:07 -
[46] - Quote
Lord Takani wrote:Remove the assignment of fighters. Problem of inties with fighter support solved.
This isnt the problem they are fixing.
Join Bat Country today and defend the Glorious Socialist Dictatorship
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killerkeano
Burning Napalm Northern Coalition.
22
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Posted - 2015.01.05 22:20:36 -
[47] - Quote
're-launch delay'
there 'exploit' (if that is even in existence) fixed. |
Yarda Black
Militaris Industries Northern Coalition.
510
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Posted - 2015.01.05 22:21:05 -
[48] - Quote
So prevent relaunch within 20 seconds of scooping/returning drones. Right now I cant reconnect with drones more than once a minute for example. Use that system to prevent an "unfair dps" increase. Since that is a more general way to influence drones, any future tactic involving drones other than fighers or fighterbombers is solved pro-actively too. |
Haidere
Evolution Northern Coalition.
1
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Posted - 2015.01.05 22:21:11 -
[49] - Quote
The scan res nerf is a bandaid, a lazy fix to a rare problem, there are better, smarter ways to fix the problem.
I see two solutions, both require a bit more work and will fix all possible exploits with this issue:
1: Make the cycle time not reset when you withdraw drones
Or
2: Add relaunch delay for any drones/fighters
CCP don't be lazy, actually FIX the issue instead of trying to slap a bandaid on it.
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baltec1
Bat Country Goonswarm Federation
14425
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Posted - 2015.01.05 22:21:25 -
[50] - Quote
Tykonderoga wrote:baltec1 wrote:Brace yourselves, NC DOT superwaggon arriving. Brace yourself, you use drones too, friend. And your bears do too.
We dont care. Death to all supers.
Join Bat Country today and defend the Glorious Socialist Dictatorship
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Firefox4312 Yatolila
Nex Exercitus Northern Coalition.
58
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Posted - 2015.01.05 22:23:37 -
[51] - Quote
As the "exploit" has already been explained on how it works, I don't need to explain it here.
So, if scooping and redeploying is an exploit, why even have that mechanic in the game? The exploit just comes from the laziness of CCP's coding. If they decided to just make the ROF a global timer per drone. So if you pulled and redeployed that timer never got reset, then this exploit would never have existed nor would be an issue today.
The bottom line is that, CCP would rather just nerf something to fix an issue, rather than look at the coding and be like "Oh, we screwed up, and this exploit is our fault for bad coding, we should probably fix this." But instead of doing that, they'd rather go "Oh, we screwed up, but let's not admit it, and just change scan res so that we kinda fixed the exploit without actually fixing our terrible coding."
Just make each fighter and fighter bomber's ROF work on a global timer than doesn't reset when you scoop and deploy and everything is fixed. There's no legitimate reason to nerf the scan res of Fighters and FBs unless CCP would rather just make supercarriers used less and less than they already are. |
Kaarous Aldurald
Sebiestor Tribe Minmatar Republic
11063
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Posted - 2015.01.05 22:24:43 -
[52] - Quote
Yet another exploit tied to the drone system. Is it about time to start yelling "Death to Drones!" as much as we yell "Death to all Supers!", perhaps?
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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TrouserDeagle
Beyond Divinity Inc Shadow Cartel
966
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Posted - 2015.01.05 22:25:00 -
[53] - Quote
0/10, doesn't go far enough as usual |
Kaarous Aldurald
Sebiestor Tribe Minmatar Republic
11064
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Posted - 2015.01.05 22:26:09 -
[54] - Quote
Yarda Black wrote:So prevent relaunch within 20 seconds of scooping/returning drones.
They're trying to lower server load caused by drones, not increase it. The system would have to track each individual drone's lowered timer.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Frostys Virpio
The Mjolnir Bloc The Bloc
1438
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Posted - 2015.01.05 22:27:35 -
[55] - Quote
Kaarous Aldurald wrote:Yet another exploit tied to the drone system. Is it about time to start yelling "Death to Drones!" as much as we yell "Death to all Supers!", perhaps?
Death to all supers didn;t work all that well so while I might support the idea, I doubt it will have any real success... |
Lord Takani
The Northerners Northern Coalition.
4
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Posted - 2015.01.05 22:27:48 -
[56] - Quote
baltec1 wrote:Tykonderoga wrote:baltec1 wrote:Brace yourselves, NC DOT superwaggon arriving. Brace yourself, you use drones too, friend. And your bears do too. We dont care. Death to all supers.
I don't get why you guys dont want to improve the game. So there are issues, and instead of complaining on your in-game enemy posting that it might be better to go back to the drawing board, your bashing complete nonsense totally not related to the subject and totally not constructive.
I hope this is not the level of CSM, as if it does then EVE will not get better and CCP should just ditch the entire CSM concept, as they will be destroying there company value. |
killerkeano
Burning Napalm Northern Coalition.
22
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Posted - 2015.01.05 22:27:57 -
[57] - Quote
baltec1 wrote:Tykonderoga wrote:baltec1 wrote:Brace yourselves, NC DOT superwaggon arriving. Brace yourself, you use drones too, friend. And your bears do too. We dont care. Death to all supers.
you get boring really quickly. Its not even witty, accurate or constructive. Go spam troll EVEnews24 or that other one, or even better, go talk to a RL human
No wonder even your corp mates don't like you |
Tykonderoga
FinFleet Northern Coalition.
4
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Posted - 2015.01.05 22:28:32 -
[58] - Quote
baltec1 wrote:Tykonderoga wrote:baltec1 wrote:Brace yourselves, NC DOT superwaggon arriving. Brace yourself, you use drones too, friend. And your bears do too. We dont care. Death to all supers.
Then self destruct all your supers and titans and prove to me you are not a hypocrite. |
Frostys Virpio
The Mjolnir Bloc The Bloc
1438
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Posted - 2015.01.05 22:28:43 -
[59] - Quote
Kaarous Aldurald wrote:Yarda Black wrote:So prevent relaunch within 20 seconds of scooping/returning drones.
They're trying to lower server load caused by drones, not increase it. The system would have to track each individual drone's lowered timer.
Timer on the pilot, can't launch any drone for 20 seconds after launching some others. But that is also server load technically... |
Primary This Rifter
4S Corporation Goonswarm Federation
439
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Posted - 2015.01.05 22:29:05 -
[60] - Quote
"Ishtars are fine, but fighters definitely need a scan res nerf."
Reminder: CCP thinks you have no right to your alliance logos.
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