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Rain6637
GoonWaffe Goonswarm Federation
29365
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Posted - 2015.01.10 03:43:54 -
[1] - Quote
I just queued up six months of Intel / Mem with Recon V on top, on two of my characters. Most of those skills are Electronics skills to V. Getting ready to tear it up in Recons with them.
Six months of training for all those skills to V, when really just Recon V and Electronics to IV is fine. What is this obsession with "perfect," and am I the only one?
This is an attitude that was instilled in me from the beginning, that Core Competency Elite is important, and then training for "perfect" ships one by one. The motivations seem self-evident, but I just want to see what other players with a similar SP habit have to say.
In my personal life, I'm not at all OCD. I live by a 90% solution philosophy, and it's worked out great (90% is an A).
I like the thought of making sure I did what I could to field a complete ship. I also like the thought of being ready for doctrine fits that are given to me, and that can change from one week to the next. There are other motivations for me, but enough about that, what about you? What can you say about your addiction to SP?
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
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Tsukino Stareine
Serene Vendetta Brawls Deep
817
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Posted - 2015.01.10 04:08:46 -
[2] - Quote
that 5% might make a difference, completely justified. |
Rain6637
GoonWaffe Goonswarm Federation
29365
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Posted - 2015.01.10 04:38:24 -
[3] - Quote
Do you ever look at a 27 day skill and think, "that costs a month of subs."
Of course, there are other things to do with a month of game time, like actually logging in. But the mindset, what is that.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
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Frank Millar
The Scope Gallente Federation
1487
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Posted - 2015.01.10 06:12:58 -
[4] - Quote
I am addicted to SP and I can offer no explanation.
Prior to my unsubbing I spent 1-1.5 years not playing the game, but updating the skillqueue with a ravenous hunger.
Now it's a wall of V's, but I can see that training this character will end at some point. Then I'll roll an alt doing something specialised, unlike this one being able to fly most subcaps under the sun. |
RavenPaine
RaVeN Alliance
901
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Posted - 2015.01.10 06:28:00 -
[5] - Quote
Yes Rain, I been a 'V' guy for a long time. I like things like Perfect ships Perfect categories Perfect training/remaps Perfect modules Perfect support skills etc. etc.
One of my characters has something like 27 V's in a row in his skill history. Not sure of the exact total, I do know I need 8 more V's to fill the history. I'm talking over a year of skills there.
This character has been doing all my III's for 277 days now. 9 more days and they will all be IV's (if I choose to finish them off.)
Like Frank, I don't play all that much, but I do keep skilling. Someone else coined the phrase "Skill Queue Online" , which is mostly what I play now. And yeah, I think of the sub costs. I think about what I want trained for that 30 day spot of time.
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Tsukino Stareine
Serene Vendetta Brawls Deep
818
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Posted - 2015.01.10 07:30:16 -
[6] - Quote
Rain6637 wrote:Do you ever look at a 27 day skill and think, "that costs a month of subs."
Of course, there are other things to do with a month of game time, like actually logging in. But the mindset, what is that.
I look at it and I think: "2 hours running escalations in my wormhole"
:p |
Mag's
the united
18613
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Posted - 2015.01.10 07:55:13 -
[7] - Quote
Well I have reached the point, when I'm training for the sake of it. I'm now learning skills to end up with a pure level 5 PvP character.
This for me means all PvP ships, weapons, electronics, engineering and other skills needed whilst taking part in ship PvP. So far I've almost done with Perc willpower skills. I have 151 days left in those, but CCP should release 3 more ship skills at some point. Which I hope with be in that time.
Even though playing time wise, is an issue for me. I do feel compelled to keep training.
**Destination SkillQueue:- **
It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless.
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Rain6637
GoonWaffe Goonswarm Federation
29367
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Posted - 2015.01.10 08:42:23 -
[8] - Quote
So is the consensus that EVE's passive grind is successful enough to keep players subbed?
What about extreme cases? Players who sit in an NPC station in high sec, subbed & skilling, with no specific plans for playing. How can this be satisfying enough, in itself, to carry subscriptions?
I can't think of any similar leveling mechanic in other games, where you can do nothing but also improve your character's stats. I have a max-leveled character in Diablo III, but I rarely play. Is it that EVE's level ceiling is decades, and we're hooked on the idea of incremental character leveling?
EVE players like to think the game is mostly about spaceships, but could it be the other way around: EVE is primarily a leveling scheme with a spaceship flavor?
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Dominique Vasilkovsky
BFG Tech
131
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Posted - 2015.01.10 10:51:09 -
[9] - Quote
EVE is a bit like Progress Quest with a built in chat client for me. For the past few years I have not had time to commit to play as I used to. The 50 skill queue limit came just at the right time as I'm now set up until June 2016. I'm plexed until 2020 so once I have time to play again I should have a pretty insane skill sheet. I'm currently doing all level V in each attribute combination with int/mem currently on the list before clearing up the charisma based skills. I will stay away from capitals until no other skills can be done to V.
Dominique Vasilkovsky EVEboard
Once known as:
Mashie Saldana sold - Anastasia Rigel sold - Monica Foulkes sold
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Rain6637
GoonWaffe Goonswarm Federation
29370
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Posted - 2015.01.10 12:00:19 -
[10] - Quote
Dominique, why did you sell Mashie? I think it's quite relevant to this thread. Mashie is completely skilled in subcap.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
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Dominique Vasilkovsky
BFG Tech
132
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Posted - 2015.01.10 12:32:12 -
[11] - Quote
Rain6637 wrote:Dominique, why did you sell Mashie? I think it's quite relevant to this thread. Mashie is completely skilled in subcap. I got the right offer at the right time when I was downsizing/about to quit completely. Also I didn't really know where to go next with his skills as I hate capitals and really didn't want to mess up his sheet with non PVP skills, nor stop training ofc. However Dominique being my original industry character did fit the bill nicely as she is now very capable at PVP as well if needed. Only a year or so behind Mashie in that regard.
Also she is my special snowflake as the second highest Gallente Jin-Mei in game (a few days of SP behind spot one) so need to keep her going in case someone forget to renew the sub...
Dominique Vasilkovsky EVEboard
Once known as:
Mashie Saldana sold - Anastasia Rigel sold - Monica Foulkes sold
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Rain6637
GoonWaffe Goonswarm Federation
29370
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Posted - 2015.01.10 13:10:48 -
[12] - Quote
Were you still Mashie when I commented that I want Mashie's skill sheet eventually? It's ideal to me...
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
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Dominique Vasilkovsky
BFG Tech
133
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Posted - 2015.01.10 13:25:26 -
[13] - Quote
Rain6637 wrote:Were you still Mashie when I commented that I want Mashie's skill sheet eventually? It's ideal to me... I think so yes as that was a while ago.
Dominique Vasilkovsky EVEboard
Once known as:
Mashie Saldana sold - Anastasia Rigel sold - Monica Foulkes sold
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Tsukino Stareine
Serene Vendetta Brawls Deep
819
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Posted - 2015.01.10 14:14:54 -
[14] - Quote
eve keeps people subbed because once skills are trained you've opened up a whole branch of professions and and activities. Add to the fact that a lot of skills synergise over multiple roles as well.
Plus it's the community and epic content that we create that keeps us playing, the skill system is just a nice afterthought. It's not traditionally the way you progress your character but that's what I like about it.
In addition to that, EVE's skill system is the only one that actively encourages you to take BREAKS instead of monotonous grinding. All in all, EVE as a game is truly well-designed in regards to keeping people interested and how balanced it is. |
Ria Nieyli
Alexylva Paradox Low-Class
30592
|
Posted - 2015.01.10 14:24:39 -
[15] - Quote
I'll admit, the way that SP is accumulated is a strong pull. In other games, it's too easy to attain everything, given reasonable effort and afterwards you're out of things to keep you interested. Not so with EvE, with the added bonus that if you can't play the game for a day/week/month, you don't lose any progress. Pretty good. |
Leiliana Atruin
Sebiestor Tribe Minmatar Republic
5
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Posted - 2015.01.10 16:07:42 -
[16] - Quote
A new player here, and while the lack of SP skills is frustrating, it is one of my biggest enjoyment factors right now. I enjoy planning out my skill queue and small incremental improvement and 'wins'. |
Zhilia Mann
Tide Way Out Productions
2226
|
Posted - 2015.01.10 18:29:44 -
[17] - Quote
I just polished off electronic systems on my main (except for target breaker amplification because seriously). I have an industrial alt going for all 5 in science: only 332 days to go!
So yes. Basically, not accumulating SP anymore would be ridiculous for me. There have been times when I really wasn't playing at all but the sub stayed in place simply for the SP. Yes, I suppose, that's an addiction. |
Rain6637
GoonWaffe Goonswarm Federation
29374
|
Posted - 2015.01.11 00:34:57 -
[18] - Quote
Have you considered the least amount of gameplay that could exist in EVE but still keep your interest to sub?
In other words, what are the bare minimum elements of EVE that keep you interested to maintain a sub.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
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RavenPaine
RaVeN Alliance
902
|
Posted - 2015.01.11 00:43:45 -
[19] - Quote
Rain6637 wrote:Have you considered the least amount of gameplay that could exist in EVE but still keep your interest to sub?
In other words, what are the bare minimum elements of EVE that keep you interested to maintain a sub.
EVE just has to be available/still in business. I like that the option to play is AVAILABLE for me to play whenever I want. I rat in null, station trade, even do a mission every great once in awhile. Just chillin' and killin' time with no demands or pressure.
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Rain6637
GoonWaffe Goonswarm Federation
29374
|
Posted - 2015.01.11 04:01:53 -
[20] - Quote
I just want to interject with this thought: suddenly I'm wondering if station-lurking gameplay is "enough" for players who are enticed into staying subbed mainly by the act of accumulating SP.
I don't mean to sound like I'm trying to lead the conversation. I'm not trying to state a case for anything in particular, and I'd like this line of questioning to stay open-ended.
I know what my EVE habits are like, but until I share what's going on in my head, there's no way to know if there's any consensus over this casual playstyle.
Would people log in to spend time meandering around stations, if there were trivial things to do outside the CQ... like playing that table game from Dust, or betting, or shopping for clothes. haha
In other threads I've welcomed debate, but lastly I want to say this thread is the opposite, and a no-judgement zone. I'd like to hear players' thoughts, and so I guess I'm swearing right now that this is not meant to be a stealth WiS thread or some other shenanigans. As opinions go, I hope we can inquire about things that are posted here, but that it will remain free of adversarial debate.
If you're mostly skill queuing, would you also log in to roam stations doing things? what things? Avatar gameplay has been called "no gameplay" by devs, but does an environment in EVE have to be full of action and adrenalin to satisfy subscribers?
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
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Logan Revelore
Symbiotic Systems
41
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Posted - 2015.01.11 11:32:47 -
[21] - Quote
You're not the only one. I'm kinda OCD as well with SP. I always map for min/max, and then I only do one group of skills for a year, or I try to at least. Right now I'm maxing drones for instance before going back to a Per/Will map where I'll focus on rounding off my gunnery/missiles and subcaps for a looong while.
I almost always train to V. I simply can't accept them being "unfinished". |
Rain6637
GoonWaffe Goonswarm Federation
29374
|
Posted - 2015.01.11 13:24:58 -
[22] - Quote
Is it because you can pay money and do nothing, but still improve the character's stats? (and it's always there when you have time and motivation to play)
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
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Ria Nieyli
Alexylva Paradox Low-Class
30610
|
Posted - 2015.01.11 13:44:26 -
[23] - Quote
Rain6637 wrote:Have you considered the least amount of gameplay that could exist in EVE but still keep your interest to sub?
In other words, what are the bare minimum elements of EVE that keep you interested to maintain a sub.
The people around me. |
Dominique Vasilkovsky
BFG Tech
135
|
Posted - 2015.01.11 20:25:46 -
[24] - Quote
Rain6637 wrote:Is it because you can pay money and do nothing, but still improve the character's stats? (and it's always there when you have time and motivation to play) Progressing without doing anything has always been a major bonus. All you have to do is invest time and effort (and with the introduction of GTC and later PLEX) effort is all you need and you don't even need to pay for the subs.
Back when I started one of the main attractions was the complexity of the skill system and spend countless days thinking out everything so you would progress as fast as possibe for what you wanted to do in game. That is why I started with one character to get the feeling for the game and a month later when the new bloodlines were introduced I was ready to rock. It only took a year or so for my Achura to overtake the sebiestor (which was one of the best start characters before). The jin-mei had a completely flat attribute set which ment everything was trained at the same speed.
Dominique Vasilkovsky EVEboard
Once known as:
Mashie Saldana sold - Anastasia Rigel sold - Monica Foulkes sold
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Sexy Cakes
Have A Seat
876
|
Posted - 2015.01.12 15:44:05 -
[25] - Quote
I've always looked at this game from a fun perspective. What ship type do I want to fly next that would be fun? Get the necessary skills to 4 and have at it. Now that I've pretty much got every ship in the game I'm working on all 5's. People that used to tell me to perfect each ship as I went were full of crap.
Find something that looks fun, skill for it, find something else fun, skill for it. When you run out of things that look fun to fly, either you are tired of EVE or can fly everything, then you start maxing everything out.
In my experience my ability to fly any logistics ships, any recon, any battleship, etc., (without literal perfect skills for each one) has served me much better than doing 2% more dps with a certain weapon type.
Not today spaghetti.
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Frank Millar
The Scope Gallente Federation
1663
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Posted - 2015.01.12 17:38:24 -
[26] - Quote
^ Certainly. I'm not doing weapon and drone specs to V because there's too little gain for too much time involved. |
Kalwas Denitas
13
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Posted - 2015.01.12 22:56:47 -
[27] - Quote
I'm not addicted to SP. I've been having fun in this game since I started and only worry about SP when I want to try a new ship or gun. I know folks who only log in to work on SP and I just laugh at them.
Loads of people maxing out skills and setting up queues to be "PVP GODS"....yet will never actually learn to fly well, and only log in to update it all. It's the disease that plagues mmos. The strive to get end game so you can walk around and flaunt it with other elite players who are so much better than the noobs..all the while, never actually enjoying the game for what it's worth.
A waste of money I say. Sp are a means to an end. If you play to queue then you have done it very, very, wrong.
Nothing funnier than a 2005 player asking if they should fly an incursus or Tristan, or if rails are better than blasters. Etc, etc, |
Rain6637
GoonWaffe Goonswarm Federation
29377
|
Posted - 2015.01.12 23:59:31 -
[28] - Quote
On a related note, I just queued up the last of the combat Intel / Mem skills on one character.
Thanks for sharing your thoughts. I'm still stuck on the idea of reducing EVE to its most basic appeal(s).
No real reason. Trying to figure out my own gameplay, I guess. o/
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
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Velarra
344
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Posted - 2015.01.13 14:56:12 -
[29] - Quote
One of Eve's greatest strengths is that within it, you can plan out a character very long term. You can nurture it and following many months if not years of maintaining the course on a given plan, you can see & actively feel the fruits of staying the course. It's not just a question of collecting stamps while making tongue in cheek OCD jokes about the activity, but the knowing that following the course of a plan opens up new and varied styles of play.
Finally, the above skill planning can be completely separate from the short term goals one may have on any given login instance as long as one has a modicum of general eve resources/skills etc. The PVP pilot who logs into Eve for hours on end can be training leadership skills with a splash of industry so that the PVP pilot can cut back from logged-in heavily involved Eve-time when the summer comes to a close due to RL responsibilities.
If Eve has any weak point it's where these two types of goal planning and follow through intersect. Particularly if one finds more pleasure from long term planning, logistics and the results of following through on long term plans, than with short lived amusements. Particularly despite very much enjoying the short term thrills Eve makes possible. |
Lady Rift
What Shall We Call It
157
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Posted - 2015.01.13 17:41:29 -
[30] - Quote
you can quit this game. come back in 2 years and not have to grind for a week straight to catch up to run content with your friends. |
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