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Hal Morsh
Icendus Corux Warp to Cyno.
242
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Posted - 2015.01.10 14:56:22 -
[1] - Quote
I was thinking back to when I used to play starwars rouge squadron as a kid. In this game you obviously flew fighter ships around.
https://www.youtube.com/watch?v=Tg2ySoj4i08 A video of it.
The reason I even bring this up is it had goals, in this mission first there are enemy fighters, then you must destroy the bombers attacking the frigate. After that some star destroyers show up and you must shoot the shield hard points. You can also shoot the cannons firing on the sides to stop the incoming damage on your friendly cruisers, and although eve's ships have weapons hardpoints, they don't have tons of tiny lasers to shoot fighters.
Bringing player fighters into big fleet fights, and giving them objectives they can shoot to disable things on enemy ships might just be the option, as long as they have to choose between that and enemy fighters. Maybe modules can take damage from fighters, or shields lose resistances. Making them take place on the actual outcomes, the games could even be somewhat instanced. Take ships on field and make a mock battlefield for the fighters if they can't be in the same areas just intertwined on whats happening.
The only part that gets a bit iffy is after the shields you destroy the bridge to take out the ship. Giving fighters the ability to blow the pod right out of the ship obviously would be a bad idea. I mean in the starwars game, even though the ships start to randomly fly off course the guns still fire, but in EVE the ships piloted by pods don't have much crew.
CCP - Outpost code is scary.
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Debora Tsung
Die Woge des Wahnsinns Greater Western Co-Prosperity Sphere
1418
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Posted - 2015.01.10 15:15:46 -
[2] - Quote
1 second server tics.
Stupidity should be a bannable offense.
Also This --> AFK Cloaking Collection Thread
Please stop making "fix afk cloaking!" threads, your idea is not new. Thanks in advance.
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Doc Fury
Furious Enterprises
7868
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Posted - 2015.01.10 15:25:57 -
[3] - Quote
Gû¼Gû¼Gû¦ Features & Ideas Discussion
GöîGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÉ GöéGûôGûôGûôGûôGûôGûÆGûæ FuryBotGäó ooh.89 GûæGûÆGûôGûôGûôGûôGûôGûôGûôGûôGûôGûôGûôGûôGûôGöé GööGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÿ
Gÿ+
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'.
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Arla Sarain
242
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Posted - 2015.01.10 16:11:03 -
[4] - Quote
Debora Tsung wrote:1 second server tics. Game Over.
____________
Why does the link have to be real time? Or even related to combat? VR could produce specialist Fighter "drones" in EVE as a result of their own matches and such. |
Johan Civire
The Lyran Empire
917
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Posted - 2015.01.10 16:12:14 -
[5] - Quote
I hoop the cancelled it and keep focus on eve. To be honest here! |
Hal Morsh
Icendus Corux Warp to Cyno.
242
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Posted - 2015.01.10 17:00:27 -
[6] - Quote
Johan Civire wrote:I hoop the cancelled it and keep focus on eve. To be honest here!
Just like everyone hopes they canceled Walking in stations? And hope they canceled dust? what about legion?
Honestly this would be better implementation than dust was, as that's not tied into actual battles. I also see no problem with the 1 second server ticks, the only issue I could see is fighters looking slightly twitchy to capsuleers. I mean they did do manual piloting, as long as the fighters don't look twitchy to each other I see no problems.
FYI I do want walking in stations one day, even if its sheepingly hated as the hate had to do with micro-transactions and a half finished/badly implemented feature.
CCP - Outpost code is scary.
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Ramona McCandless
The McCandless Clan
7281
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Posted - 2015.01.10 17:06:00 -
[7] - Quote
Rouge Squadron? Is tghat where you play as Rouge Leader, manager of the Moulin... never mind
TIE Fighter > Rogue Squadron
"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway
"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann
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Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
4662
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Posted - 2015.01.10 17:16:59 -
[8] - Quote
I don't see Valkyrie being directly tied to Eve any time soon.
There's no requirement for it, and it doesn't really add anything to either game.
Woo! CSM 9!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
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Kousaka Otsu Shigure
35
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Posted - 2015.01.10 18:27:43 -
[9] - Quote
Steve Ronuken wrote:I don't see Valkyrie being directly tied to Eve any time soon.
There's no requirement for it, and it doesn't really add anything to either game.
...or anything that would require more than the server tick. So fps in space is def. out.
Archiver, Software Developer and Data Slave
Current Project Status: Collating Forum Posts - First Pass
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Varathius
Blood Fountain Massacre LOADED-DICE
144
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Posted - 2015.01.10 19:26:42 -
[10] - Quote
Doc Fury wrote:Gû¼Gû¼Gû¦ Features & Ideas DiscussionGöîGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÉ GöéGûôGûôGûôGûôGûôGûÆGûæ FuryBotGäó ooh.89 GûæGûÆGûôGûôGûôGûôGûôGûôGûôGûôGûôGûôGûôGûôGûôGöé GööGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÇGöÿ
you huys are so mean, yet so right, lol. |
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Serene Repose
2041
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Posted - 2015.01.10 20:29:41 -
[11] - Quote
Posting in the posting marathon entry.
Treason never prospers. What is the reason?
Why, if it prospers, none dare call it "treason."
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Unsuccessful At Everything
The Troll Bridge
19182
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Posted - 2015.01.10 20:38:16 -
[12] - Quote
Ive been turned off the whole 'DUST/Valk/Legion integration' thing since those marathon F&I threads about how DUST mercs should be able to infiltrate cap ships and forcibly eject the pilot or circumvent all defenses because reasons.
I guess those just left such a bad taste in my mouth that all threads about integration of either game just look bad to me.
The only integration id like to see is a portal utilizing the CQ door that allows you to go between games.
Since the cessation of their usefulness is imminent, may I appropriate your belongings?
Vote Sabriz Adoudel for CSM 10!
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BuckStrider
Nano-Tech Experiments
509
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Posted - 2015.01.10 23:24:34 -
[13] - Quote
Valkyrie? What's that?
You haven't heard anything about it in MONTHS.
Mine smart. Mine safe. Purchase your mining permit today...... www.minerbumping.com
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ISD Ezwal
ISD Community Communications Liaisons
3508
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Posted - 2015.01.10 23:41:57 -
[14] - Quote
This thread has been moved to Features & Ideas Discussion.
ISD Ezwal
Vice Admiral
Community Communication Liaisons (CCLs)
Interstellar Services Department
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Danika Princip
GoonWaffe Goonswarm Federation
3132
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Posted - 2015.01.11 01:15:37 -
[15] - Quote
ISD Ezwal wrote:This thread has been moved to Features & Ideas Discussion.
Send it back, we don't want it ;__; |
Thorr VonAsgard
Never Surrender. The Blacklist.
43
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Posted - 2015.01.11 01:17:27 -
[16] - Quote
With all this TiDi in cap fights ?
I don't think. |
Arden Elenduil
Unlimited Ripoff Works
244
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Posted - 2015.01.11 05:20:03 -
[17] - Quote
Hal Morsh wrote:Johan Civire wrote:I hoop the cancelled it and keep focus on eve. To be honest here! Just like everyone hopes they canceled Walking in stations? And hope they canceled dust? what about legion? Honestly this would be better implementation than dust was, as that's not tied into actual battles. I also see no problem with the 1 second server ticks, the only issue I could see is fighters looking slightly twitchy to capsuleers. I mean they did do manual piloting, as long as the fighters don't look twitchy to each other I see no problems. FYI I do want walking in stations one day, even if its sheepingly hated as the hate had to do with micro-transactions and a half finished/badly implemented feature.
Have you ever even played Valkyrie? 1second ticks would be utterly horrible since it's very much a twitch based game.
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Maria Dragoon
EVE University Ivy League
39
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Posted - 2015.01.11 05:39:19 -
[18] - Quote
As people pointed out, one second server ticks would ruin the ability to dog fight in real time with eve pilots. You must understand that just halving the server tick speeds have a tendency of doubling the server load, making the server tick speed will triple the load, and so on. While as cool as I can imagine it would be.... I doubt real time integration like THAT will be possible to hardware itself evolves a few more generations. (like those computers that run off of light instead of electricity, or the every popular theory, quantum computing)
Instead what should be focused on is how they integrate with each other indirectly. Be it, that they can bring unique resources from the ground/out of unique areas in space, that affects the Eve online players, which in turn makes it so that they either buy from said dust/legion/valkyrie, or hire them/bring them into a corporation/alliance. However, generally, people in the community tend to frown upon ideas that results in them losing what they own, and have the inability to react to it.
Such ideas that the community frown upon is having their ships hijacked, having them suddenly and unexpectedly lose control of their fighter drones (which are fraken expensive), losing control of their poses/structures(A little iffy. I'm sure people will be more fine with this one, if you can integrate it such a way that pilots can actually respond to it properly to such things as not having their pos suddenly ninja switch control because of their own dust players are afk or away.)
The reason why people act hostile to ideas like this, is because you basically have to write a book on your idea, and have to spend months getting community support to even get CCP to do anything major. |
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