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Voresda
State War Academy Caldari State
2
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Posted - 2015.01.12 05:08:05 -
[1] - Quote
The other day I was doing tutorial missions and was wondering why I was getting the same set of missions from agents from the same career. Someone told me I was looking for security missions if I wanted something different. I then started doing Caldari Navy missions and doing so from the same agent up until I noticed the agents set of missions just rolled over and started giving me the same ones I had already done. So then I thought maybe if I went to another Caldaria Navy agent I would get a different set of missions. They were exactly the same. So I was thinking maybe what the person from the other day meant was I was looking for security - storyline. I went to one of those agents and found out I needed a referral to do the mission. I looked it up and according to wiki I have to do 16 missions to get a storyline mission. So basically, it's telling me if I want to do a different mission that has different rewards I have to grind at the same 16 missions every day first? Please tell me I have more options to upgrade my ship other than looting enemies from the same 16 missions, spending isk in the market, or until I have enough Loyalty Points to get stuff from from the different factions. I was liking EvE a lot so far, but this is starting to feel like Diablo with ships. I was kind of hoping it would be a little more like the traditional MMO. You have a massive variety of different missions/quests and get different rewards for those. |
Celine Sophia Maricadie
Tal-Cel Industry and Salvage LLC
247
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Posted - 2015.01.12 05:32:52 -
[2] - Quote
First off, if you haven't completed doing the tutorials and then the 5 career agent mission funnels, you should go back and finish them. Check out this wiki page for further details on what they provide.
Secondly, you don't want to compare Eve Online to other MMOs. Eve is very different. Non-theme park, player driven economy and content, player created conflicts, etc.
Overall, missions are one narrow aspect of Eve Online. You will find that the missions are rather repetitive in nature. Eve Online is different from a lot of other MMOs in this way. You're not going to get your variety from running missions. What you will get from them is Loyal Points for the NPC corps you run them for, ISK, and you will earn storyline missions, one for every 16 missions you complete for agents of the same level and faction. And those won't have a lot of flavor either, but you do get faction standings, which will affect the four empire factions, gaining with some, and losing with others.
There are Epic Arc missions that you can do, that have more of an actual story about them. The initial one that you're referred to as you complete the above career agent mission chains is the Sisters of Eve Epic Arc, called "The Blood-Stained Stars."
You'll find that the flavor and variety in Eve Online comes from what, we the players, create. An example would be the Bloodbath of B-R5RB, which occurred almost a year ago. And there are other events, such as Burn Jita, Hulkaggedon (which has died off, but now CODE. provides mining barge ganks), and some ongoing battles between PL (Pandemic Legion) and Brave (Brave Collective/Brave Newbies) some of which were streamed. And these are just a few examples of content. There are HighSec wardeccers camping in the trade hubs who declare war on several corps and alliances and pick off those who wander in to those hubs.
Eve Online's content isn't about the missions. |
ShahFluffers
Ice Fire Warriors Snuffed Out
7065
|
Posted - 2015.01.12 05:34:21 -
[3] - Quote
Maybe you should break away from missions and trying something more open-ended?
Exploration: you see those green rectiles in space? Warp to them. They may have hidden goodies inside. Or you can use probes to find "hidden sites" which might have other goodies (or NPCs to kill) inside them. The lower the security rating the system, the higher the potential payout (in addition to risk).
Wormholes: use probes to find these places. Go inside. It is space with no security in them... very nasty NPCs... loot that can make your rich... and players who want to kill you.
PvP: shoot your fellow player and then some.
Look... EVE is more of a "Sandbox" than a "Traditional" (see: "Themepark") MMO. Here, the game makes all the tools available to you and lets you decide what to do with them. It won't make choices for you or tell you where to go. You have to set your own goals.
And interacting with other players is HIGHLY recommended (much more so than "other MMOs"). The reason for this is that there is no instancing in this game (you can't hide away in your own little bubble until you are "ready"), some objectives cannot be reached by one person alone, and... well... player interaction make the game what it is.
With that last point... one developer put it best (and I'm slightly paraphrasing here);
"One guy standing in a closet (MMO) is kinda creepy... but stick two people in a closet and interesting things happen."
Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?"
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Sabriz Adoudel
Glorious Revolutionary Armed Forces of Highsec CODE.
4350
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Posted - 2015.01.12 05:38:09 -
[4] - Quote
I recommend that you only do missions to learn the game interface, and then when you have a very specific goal you are running missions for (for instance, for me, one goal I ran them for was to unlock more locator agents, as many level 4 mission agents will allow you to use their services to track another player's location, but they will only offer that service to people who have a decent standing with their corporation).
Players have better loot than mission rats, and often put up less of a fight.
Chaos. Opportunity. Destruction. Excitement... Vote #1 Sabriz Adoudel for CSM 10
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Elena Thiesant
Sun Micro Systems
1588
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Posted - 2015.01.12 06:32:44 -
[5] - Quote
EVE is nothing like a traditional MMO.
The rewards you get from missions are ISK and LP. That's it. Other than the career agents (which are new player training) and some cosmos missions, that's all you're going to get. There's no item that you get from a special mission that you can't buy on the market.
There's more than 16 different missions, but it's still a fairly small pool and the missions are assigned at random. They're not supposed to be a comprehensive storyline, they're not intended to be the main reason to play. They're there so you can get some easy(ish) ISK.
You don't typically fit your ship with the look that NPC pirates (rats) drop. The loot they drop is often useless, generally won't fit your ship build. You do missions (or other ISK-generating activity), then buy what you need on the market (stuff that often would have been made by other players) |
ergherhdfgh
Imperial Academy Amarr Empire
252
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Posted - 2015.01.12 08:56:28 -
[6] - Quote
Eve is not like other MMOs. I honestly think that CCP should put some kind of message or disclaimer in it's marketing or somewhere in the NPE. They could tell people that "eve is not like other MMOs. If you are looking for another WoW clone then go play WoW if you want something totally different then strap in and hang on"
Mission grinding in Eve is basically the equivalent of dailies in WoW. However in Eve it is kind of supposed to be boring. I seem to recall reading something somewhere years ago that when they first started developing Eve missions were just put in to get people used to combat and piloting the ships while at the same time giving them enough isk to buy what they needed to get out to null. Eve by design and by intent is a PvP based MMO with players creating the content.
Yes there are higher level missions that get more difficult but there is a static mission pool. This website: http://eve-survival.org/wikka.php?wakka=MissionReports will show you essentially every possible mission available in game. Yes mission grinding gets boring fast. It's supposed to. Eve is so much more than mission grinding and the intent is to push you to get out there and try some of it.
Also Eve is a true MMO. To have fun doing it you need to play with other people. Make some friends. Talk in local. Try some different stuff out.
If you are intent on sticking with missions and want to try out more interesting and different ones then go to null sec and try missioning for a pirate faction in NPC null. Better than that do some exploration and find a C1 worm hole and try some of the sites that you scan down in there. Or join a faction warfare corp and try some faction warfare PLEXing. I once heard of a corp that was running level 5 missions which are only in low sec and they ran them with all stealth bombers which a new player could get into relatively quickly.
The point is that if you are finding low level high sec mission grinding boring and want to move on then good. You are supposed to. Look for something more interesting. Eve is not a linear game with a static storyline that you follow like an interactive movie. You make up the story line. You invent the game play. There is no one way nor any best way to do anything. There is no best in slot there is no elitist jerks for eve. Find something interesting to do and find some fun people to do it with.
But seriously if you want to stick with missions and want something more challenging and engaging then find a pirate faction in your local low sec space that has a level 1 mission agent near by and run low sec missions. I guarantee you won't be bored long. You might rage quit but you won't be bored. |
Voresda
State War Academy Caldari State
2
|
Posted - 2015.01.12 09:10:39 -
[7] - Quote
Okay, so you're saying the content is player generated. What if I can't do any of that player generated content because I'm not viable enough to even get anything out of it other than a destroyed ship. As I'm understanding this, I have to grind and grind a lot of PvE just so I can be viable enough to PvP. Viable in the sense that my ship is strong enough to take down another player, loot them, and get something out of it other than a bill. In a sense I'm locked to the same very limited form of PvE until I earn enough isk/LP to build a ship strong enough to survive PvP? Unless you have some tips for cheap and quick ways to pirate that won't require me to grind on missions for the next 7 months. |
Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
8445
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Posted - 2015.01.12 09:39:33 -
[8] - Quote
Voresda wrote:Okay, so you're saying the 'fun' is player generated. What if I can't do any of that player generated 'fun' because I'm not viable enough to even get anything out of it other than a destroyed ship. As I'm understanding this, I have to grind and grind a lot of PvE just so I can be viable enough to PvP. Viable in the sense that my ship is strong enough to take down another player, loot them, and get something out of it other than a bill. In a sense I'm locked to the same very limited form of PvE until I earn enough isk/LP to build a ship strong enough to survive PvP? Unless you have some tips for cheap and quick ways to pirate that won't require me to grind on missions for the next 7 months. Noooooooope. you're valuable from day 0. Train PROPULSION JAMMING (short skill) and you have a role in anything from a small gang to a large fleet.
Pve will in no way whatsoever help you for PvP (other than familiarizing yourself with basic mechanics). if you find a good PvP Corp they'll give you ships to go and lose.
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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erg cz
Tribal Core Defiant Legacy
126
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Posted - 2015.01.12 09:39:41 -
[9] - Quote
Voresda wrote:Okay, so you're saying the 'fun' is player generated. What if I can't do any of that player generated 'fun' because I'm not viable enough to even get anything out of it other than a destroyed ship.
EVE Online solo PvP is boring and demotivating to the high degree, when you compare it with other games, which I do not want to mention here. Stop play solo PvP and you will get fun even from PvP side of Eve. There is no mechanics (except for some Faction Warfare mechanic) that will let you fight equal opponent and you almost always have to wait long time to find fight. I mean long comparing to other games again. Ganking miners or missionares in swarm of cheap destroyers is always "you came, you pop, you get blasted by CONCORD, repeat". Solo piracy is often sit and wait till you get really bored and go do elsewhere. Faction warfare therritory really sped up finding fights, but with all those links and hidden alts it is very demotivational. Untill you get into fleet... That is where you get the EVE fun. Null sec corp fights for territory, militia fights for liberating / occuping systems.
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Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
8445
|
Posted - 2015.01.12 09:42:57 -
[10] - Quote
Ralph King-Griffin wrote:Voresda wrote:Okay, so you're saying the 'fun' is player generated. What if I can't do any of that player generated 'fun' because I'm not viable enough to even get anything out of it other than a destroyed ship. As I'm understanding this, I have to grind and grind a lot of PvE just so I can be viable enough to PvP. Viable in the sense that my ship is strong enough to take down another player, loot them, and get something out of it other than a bill. In a sense I'm locked to the same very limited form of PvE until I earn enough isk/LP to build a ship strong enough to survive PvP? Unless you have some tips for cheap and quick ways to pirate that won't require me to grind on missions for the next 7 months. Noooooooope. you're valuable from day 0. Train PROPULSION JAMMING (short skill) and you have a role in anything from a small gang to a large fleet. Pve will in no way whatsoever help you for PvP (other than familiarizing yourself with basic mechanics). if you find a good PvP Corp they'll give you ships to go and lose.
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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Voresda
State War Academy Caldari State
2
|
Posted - 2015.01.12 09:51:06 -
[11] - Quote
Ralph King-Griffin wrote:Voresda wrote:Okay, so you're saying the 'fun' is player generated. What if I can't do any of that player generated 'fun' because I'm not viable enough to even get anything out of it other than a destroyed ship. As I'm understanding this, I have to grind and grind a lot of PvE just so I can be viable enough to PvP. Viable in the sense that my ship is strong enough to take down another player, loot them, and get something out of it other than a bill. In a sense I'm locked to the same very limited form of PvE until I earn enough isk/LP to build a ship strong enough to survive PvP? Unless you have some tips for cheap and quick ways to pirate that won't require me to grind on missions for the next 7 months. Noooooooope. you're valuable from day 0. Train PROPULSION JAMMING (short skill) and you have a role in anything from a small gang to a large fleet. Pve will in no way whatsoever help you for PvP (other than familiarizing yourself with basic mechanics). if you find a good PvP Corp they'll give you ships to go and lose.
That helps some. I'll look for said PvP corps. From what it sounds PvP is generally done in groups. This is probably where i'm having trouble. I'm very much a lonewolf for the reason I don't like depending on others nor do I want to be a burden if I'm doing poorly. How would I go about finding a group to PvP with? My ship really isn't that great I got killed in pretty much 5 shots last time. |
Voresda
State War Academy Caldari State
2
|
Posted - 2015.01.12 09:59:23 -
[12] - Quote
Annnnnd I just figured out how the insurance system works. I feel dumb. |
Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
8445
|
Posted - 2015.01.12 10:05:54 -
[13] - Quote
Voresda wrote:Ralph King-Griffin wrote:Voresda wrote:Okay, so you're saying the 'fun' is player generated. What if I can't do any of that player generated 'fun' because I'm not viable enough to even get anything out of it other than a destroyed ship. As I'm understanding this, I have to grind and grind a lot of PvE just so I can be viable enough to PvP. Viable in the sense that my ship is strong enough to take down another player, loot them, and get something out of it other than a bill. In a sense I'm locked to the same very limited form of PvE until I earn enough isk/LP to build a ship strong enough to survive PvP? Unless you have some tips for cheap and quick ways to pirate that won't require me to grind on missions for the next 7 months. Noooooooope. you're valuable from day 0. Train PROPULSION JAMMING (short skill) and you have a role in anything from a small gang to a large fleet. Pve will in no way whatsoever help you for PvP (other than familiarizing yourself with basic mechanics). if you find a good PvP Corp they'll give you ships to go and lose. That helps some. I'll look for said PvP corps. From what it sounds PvP is generally done in groups. This is probably where i'm having trouble. I'm very much a lonewolf for the reason I don't like depending on others nor do I want to be a burden if I'm doing poorly. How would I go about finding a group to PvP with? My ship really isn't that great I got killed in pretty much 5 shots last time. Here's nightcrawlers guide for finding a Corp, it's a bit of a tombe but it's dame good advice and worth the read. you can solo in eve but it's very hard and requires a lot of player skill and experience, the best way to get that is by flying with a group, it will increase the rate you learn by quite a bit.
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
8445
|
Posted - 2015.01.12 10:07:40 -
[14] - Quote
Voresda wrote:Annnnnd I just figured out how the insurance system works. I feel dumb. LoL, yeah it's there for you new guys so ye aren't financially crippled by losing your ship.
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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Voresda
State War Academy Caldari State
3
|
Posted - 2015.01.12 10:11:53 -
[15] - Quote
Ralph King-Griffin wrote:Voresda wrote:Annnnnd I just figured out how the insurance system works. I feel dumb. LoL, yeah it's there for you new guys so ye aren't financially crippled by losing your ship.
Eh, I have enough isk for 4 more of my same ship, but I rather not lose money I don't have to. |
J'Poll
Green Skull LLC
5402
|
Posted - 2015.01.12 10:15:38 -
[16] - Quote
Ok.
I call:
A. Troll. B. Someone who did no research in the game they started. C. Someone who expect this to be WoW in space.
In that order.
Seriously. Do the freaking tutorials. Do research on the game, it would have told you it is not a grindy PvE game before you can PvP and that 95% of the content is player genereated.
It would also have shown that missions in general are just a means to an end. And that there is a limited mission pool any agent is pulling from.
And that indeed missions, market and LP store are the only way to improve your ship.
And that you can do nearly everything as a very new player.
If you did the tutorials, you would have had an explanation how to insure your ship aswel as hints to other types of gameplay other then missions.
And guess what. It is a MMO, so not surprisingly, it is build around group content a lot. A good corp will guide you, provide you with the occasional group content (hell if think that being in a corp mea s you cant do anything alone anymore and you always muat work together....why???) but most of all provide friendship (best ship = friendship).
Personal channel: Crazy Dutch Guy
Help channel: Help chat - Reloaded
Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club
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Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
8445
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Posted - 2015.01.12 10:17:09 -
[17] - Quote
Voresda wrote:Ralph King-Griffin wrote:Voresda wrote:Annnnnd I just figured out how the insurance system works. I feel dumb. LoL, yeah it's there for you new guys so ye aren't financially crippled by losing your ship. Eh, I have enough isk for 4 more of my same ship, but I rather not lose money I don't have to. Loss is a big part of eve, and you have comparatively miniscule ones at this point (I know they're big for you, I don't mean to be patronising), best to learn those basics now than later when your losses cost upwards of 3-400 million
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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Voresda
State War Academy Caldari State
3
|
Posted - 2015.01.12 10:19:59 -
[18] - Quote
As for economic reasons, ccp did mention in the past they wanted lowsec to be all about crime and smuggling and such, and there's plenty of options there for them to explore in the future. Highsec definitely has too much free isk going for it, and enhancing lowsec isk opportunities would help. It won't be enough though. Safe isk is always going to be better than risk isk (smirk). |
Concord Guy's Cousin
State War Academy Caldari State
306
|
Posted - 2015.01.12 10:21:06 -
[19] - Quote
Voresda wrote:That helps some. I'll look for said PvP corps. From what it sounds PvP is generally done in groups. This is probably where i'm having trouble. I'm very much a lonewolf for the reason I don't like depending on others nor do I want to be a burden if I'm doing poorly. How would I go about finding a group to PvP with? My ship really isn't that great I got killed in pretty much 5 shots last time. Don't worry about losing ships or feeling that you're not contributing, if you can fit a warp disruptor/scrambler and hold a target down long enough for others to turn up and blap it, you've contributed. We call it hero tackle, and we love newbies who do it.
You will lose ships at first, and lots of them. As you become familiar with what you can and can't do with your ships your loss rate will go down, and your success rate will go up; in this respect your personal skills are actually more important than your characters skills. There are lots of variables to get your head around, tracking, optimal and falloff ranges, damage types etc, these all come under your personal skills. Knowledge of game mechanics is far more important than the ship you're flying, however it takes time to acquire that knowledge.
On the subject of bigger = better: Take Ralph, the corp he's in specialises in hisec shenanigans that often result in people losing expensive battlecruisers and battleships to relatively cheap frigates.
Every time you die at the hands of another player, send them a message asking for advice on ships and tactics, most will be happy to help you. You'll find a good attitude after a fight will get you far in Eve and may result in you getting reimbursed for your loss or asked to join a group.
PvP for willing newbies wise there's RvB which is very casual and consists of 2 corporations who are permantley at war with each other, unless someone else decides to butt in, then they team up and waste their common enemies.
Eve Uni run various operations around, some of which are in lawless space (wormholes, lowsec and nullsec) they specialise in educating newbies in almost every aspect of Eve, their recruitment process can be long winded though.
Agony Unleashed run PvP courses, although they have minimal skill/ship requirements to participate. The courses are well worth doing if you can meet the entry criteria though.
Brave Newbies are aptly named, many of them are newbies and they bravely throw ships at their enemies in the pursuit of fun.
ISD LackOfFaith ~ "Your Catalyst was a hamster, and your Retriever smelt of elderberries"
NPC Forum Alt, because reasons.
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Voresda
State War Academy Caldari State
3
|
Posted - 2015.01.12 10:23:36 -
[20] - Quote
J'Poll wrote:Ok.
I call:
A. Troll. B. Someone who did no research in the game they started. C. Someone who expect this to be WoW in space.
In that order.
Seriously. Do the freaking tutorials. Do research on the game, it would have told you it is not a grindy PvE game before you can PvP and that 95% of the content is player genereated.
It would also have shown that missions in general are just a means to an end. And that there is a limited mission pool any agent is pulling from.
And that indeed missions, market and LP store are the only way to improve your ship.
And that you can do nearly everything as a very new player.
If you did the tutorials, you would have had an explanation how to insure your ship aswel as hints to other types of gameplay other then missions.
Stop thinking like 99% of the other games where bigger is better. In EVE every ship has a role and its use. As with every player. If a younger player can join a fleet as tackle (about 1 day to train it) it means an older person doesnt have to do it and thus can jump into a more 'advance' role like higher DPS or Logi. Hell, you will see a lot of veteraslns flying the exact same frigates you are flying now, even if they can fly other things.
Ships are tools. Use the correct tool in the correct situation and you get the job done. Use the wrong tool, and it will break.
And guess what. It is a MMO, so not surprisingly, it is build around group content a lot. A good corp will guide you, provide you with the occasional group content (hell if think that being in a corp mea s you cant do anything alone anymore and you always muat work together....why???) but most of all provide friendship (best ship = friendship).
A. I guess I finally found that one angry player who rages any time someone says something negative about their game. B. No, I didn't the only thing I look for in games is if they have good customization and PvP. Plus I'm a hands on learner anyway. C. I chose to try this game because I'm beyond burned out on WoW and MMO hop frequently because so many of these games are repetitive just as WoW is. |
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Voresda
State War Academy Caldari State
3
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Posted - 2015.01.12 10:49:55 -
[21] - Quote
So I just got my ship destroyed....why isn't it available in my hangar? |
Concord Guy's Cousin
State War Academy Caldari State
307
|
Posted - 2015.01.12 10:55:39 -
[22] - Quote
Voresda wrote:So I just got my ship destroyed....why isn't it available in my hangar? If you're talking about the complimentary newbie frigate; you only get those when you're in your pod and dock in a station where you have no other ships.
Undock in your pod, dock in a station where you have no other ships, voila you get a new newbie ship and an evemail from Pend Insurance
ISD LackOfFaith ~ "Your Catalyst was a hamster, and your Retriever smelt of elderberries"
NPC Forum Alt, because reasons.
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J'Poll
Green Skull LLC
5402
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Posted - 2015.01.12 11:04:01 -
[23] - Quote
Voresda wrote:So I just got my ship destroyed....why isn't it available in my hangar?
Confirming troll now.
Thanks. Thread reported for troll bait.
Personal channel: Crazy Dutch Guy
Help channel: Help chat - Reloaded
Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club
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Voresda
State War Academy Caldari State
3
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Posted - 2015.01.12 11:04:13 -
[24] - Quote
Concord Guy's Cousin wrote:Voresda wrote:So I just got my ship destroyed....why isn't it available in my hangar? If you're talking about the complimentary newbie frigate; you only get those when you're in your pod and dock in a station where you have no other ships. Undock in your pod, dock in a station where you have no other ships, voila you get a new newbie ship and an evemail from Pend Insurance
No, I had a destroyer. Someone said I got reimbursed with isk for it. I wasn't sure that was true though since the guy was kind enough to send me money for a new ship. |
Chal0ner
Coreli Corporation The Kadeshi
95
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Posted - 2015.01.12 11:11:48 -
[25] - Quote
Voresda wrote:Concord Guy's Cousin wrote:Voresda wrote:So I just got my ship destroyed....why isn't it available in my hangar? If you're talking about the complimentary newbie frigate; you only get those when you're in your pod and dock in a station where you have no other ships. Undock in your pod, dock in a station where you have no other ships, voila you get a new newbie ship and an evemail from Pend Insurance No, I had a destroyer. Someone said I got reimbursed with isk for it. I wasn't sure that was true though since the guy was kind enough to send me money for a new ship. I thought I read somewhere that it replaced you ship, but not the attachments. Probably only meant replaced the ship via isk not physically.
In case it isn't a troll.
In Eve when a ship is destroyed it is - quite litterally - destroyed, hence it's not in your hangar (the ramains are floating about when the destruction took place, you can save stuff from it - or try to). You will get isk for it. If it was ensured you will get more isk for it.
But you still need to buy a new one and fit it all together again. |
Voresda
State War Academy Caldari State
3
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Posted - 2015.01.12 11:15:42 -
[26] - Quote
J'Poll wrote:Voresda wrote:So I just got my ship destroyed....why isn't it available in my hangar? Confirming troll now. Thanks. Thread reported for troll bait. Again; Do your damn research + the tutorials. Both would have explained it. Not that it matters to Mr Troll, but lets hope a genuine new player read this and sees it.
I never understood people like you on MMO forums. I have yet to tell if you're trolling yourself by trying to make me angry and saying I'm a troll myself or if you're among those who are extremely paranoid everyone is a troll because you've been trolled too much. Asking here is much easier than trying to look up a question on google in a way I don't know how to ask it because I wind up with results for something it didn't understand or have the results for. I actually did look up in multiple ways "EvE platinum insurance no ship in hangar"..."what happens to your ship when it's destroyed and you had insurance EvE". Didn't answer my question so I turned to the EvE community. |
Voresda
State War Academy Caldari State
3
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Posted - 2015.01.12 11:18:19 -
[27] - Quote
Chal0ner wrote:Voresda wrote:Concord Guy's Cousin wrote:Voresda wrote:So I just got my ship destroyed....why isn't it available in my hangar? If you're talking about the complimentary newbie frigate; you only get those when you're in your pod and dock in a station where you have no other ships. Undock in your pod, dock in a station where you have no other ships, voila you get a new newbie ship and an evemail from Pend Insurance No, I had a destroyer. Someone said I got reimbursed with isk for it. I wasn't sure that was true though since the guy was kind enough to send me money for a new ship. I thought I read somewhere that it replaced you ship, but not the attachments. Probably only meant replaced the ship via isk not physically. In case it isn't a troll. In Eve when a ship is destroyed it is - quite litterally - destroyed, hence it's not in your hangar (the ramains are floating about when the destruction took place, you can save stuff from it - or try to). You will get isk for it. If it was ensured you will get more isk for it. But you still need to buy a new one and fit it all together again.
Thanks, I think I actually got reimbursed last time it got destroyed too from the standard 40% insurance. You'd think I would keep a better eye on my isk, but I usually just store everything I get from PvE into my hangar and make sure the total amounts to enough to buy another ship. |
Concord Guy's Cousin
State War Academy Caldari State
307
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Posted - 2015.01.12 11:20:18 -
[28] - Quote
I've just taken a look at the Cormorant you lost this morning, here's a couple of tips.
1: Armour or shield tank, not both. You've got an Invulnerability Field (Shield) and 2x 200mm Armour Plates fitted, that's not good.
The Cormorant has more base shield HP than it does armour so generally it would be shield tanked.
2: You've got lasers and railguns fitted, never ever mix your gun types. The Cormorant has a bonus to hybrid turrets so blasters or railguns would be your optimal choices, lasers look cool but don't play to the strengths of the ship.
Railguns have decent range but lowish damage, blasters have low range but face melting damage.
Bear in mind that destroyers are glass cannons, they can dish out loads of damage but are made of soggy toilet paper.
Have a play with this fit in an out of game fitting tool, if you haven't already got one grab EFT from here. It has about the same hitpoints as the one you just lost but about 3x the damage output and far more utility.
[Cormorant]
7x 125mm 'Scout' Accelerator Cannon (Antimatter Charge S) (should give you around 12KM effective range)
X5 Prototype Engine Enervator Initiated Harmonic Warp Scrambler I Limited 1MN Microwarpdrive I
F85 Peripheral Damage System I Magnetic Vortex Stabilizer I
Small Hybrid Burst Aerator I (you may not have the skills for rigs, disregard these 2 if this is the case) Small Hybrid Collision Accelerator I
With regards to your replacement ship, you never get a replacement ship unless someone actually gives you it. The only ships handed out by the game outside of the tutorials are the newbie frigates. Even an insured ship is paid out in Isk.
ISD LackOfFaith ~ "Your Catalyst was a hamster, and your Retriever smelt of elderberries"
NPC Forum Alt, because reasons.
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Voresda
State War Academy Caldari State
3
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Posted - 2015.01.12 11:24:54 -
[29] - Quote
Concord Guy's Cousin wrote:I've just taken a look at the Cormorant you lost this morning, here's a couple of tips. 1: Armour or shield tank, not both. You've got an Invulnerability Field (Shield) and 2x 200mm Armour Plates fitted, that's not good The Cormorant has more base shield HP than it does armour so I would advise shield tanking it. 2: You've got lasers and railguns fitted, never ever mix your gun types. The Cormorant has a bonus to hybrid turrets so blasters or railguns would be your optimal choices, lasers look cool but don't play to the strengths of the ship. Railguns have decent range but lowish damage, blasters have low range but face melting damage. Bear in mind that destroyers are glass cannons, they can dish out loads of damage but are made of soggy toilet paper. Have a play with this fit in an out of game fitting tool, if you haven't already got one grab EFT from here. It has about the same hitpoints as the one you just lost but about 3x the damage output and far more utility. [Cormorant] 7x 125mm 'Scout' Accelerator Cannon (Antimatter Charge S) (should give you around 12KM effective range) X5 Prototype Engine Enervator Initiated Harmonic Warp Scrambler I Limited 1MN Microwarpdrive I F85 Peripheral Damage System I Magnetic Vortex Stabilizer I Small Hybrid Burst Aerator I (you may not have the skills for rigs, disregard these 2 if this is the case) Small Hybrid Collision Accelerator I With regards to your replacement ship, you never get a replacement ship unless someone actually gives you it. The only ships handed out by the game outside of the tutorials are the newbie frigates. Even an insured ship is paid out in Isk.
Thank you very much for the tips ^^ the guy who killed me gave me similar info. I only mixed them because I was running low on power. Are there any ships that do well with lasers? I chose them for their high range/damage output. I'll be sure to use railguns and blasters with my destroyers now. |
Concord Guy's Cousin
State War Academy Caldari State
308
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Posted - 2015.01.12 11:33:22 -
[30] - Quote
Voresda wrote:Thank you very much for the tips ^^ the guy who killed me gave me similar info. I only mixed them because I was running low on power. Are there any ships that do well with lasers? I chose them for their high range/damage output. I'll be sure to use railguns and blasters with my destroyers now. The only ships that do well with lasers are the Amarr ones and some of the expensive pirate stuff, there's nothing to stop you training to fly those ships as there are no limitations in that respect. However I wouldn't recommend it this early in the game.
General rules of thumb.
Gallente ships: drones, railguns and blasters, armour tank, a little slow Caldari ships: missiles, railguns and blasters, shield tank, reasonably fast Amarr ships: lasers, some missiles, some drones, armour tank, a little slow Minmatar ships, projectile weapons, some missiles, mostly shield tank, some armour, bloody fast.
There are always exceptions to the rules of thumb above, you don't need to worry about them for a while yet.
ISD LackOfFaith ~ "Your Catalyst was a hamster, and your Retriever smelt of elderberries"
NPC Forum Alt, because reasons.
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