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Strom Ronuken
Pator Tech School Minmatar Republic
0
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Posted - 2015.01.15 17:29:24 -
[1] - Quote
They were hitting my Dust Uni PVE fit Raven Battleship for 349 per hit.
Around 94-104 when my tank was activated.
Lvl 4-5 on most skills.
They shot Praedomitan Missiles at me and another weapon.
5 vs a battleship and I had to dock up due to noobing up the fight. LOL
WOOT!! |
Grauth Thorner
Vicious Trading Company
411
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Posted - 2015.01.15 17:34:13 -
[2] - Quote
Bummer... I thought we'd have a winner on this post
Create your own in-game shiplabels:
>EVE Custom Ship Labeler application forum thread
>iciclesoft.com
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Strom Ronuken
Pator Tech School Minmatar Republic
0
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Posted - 2015.01.15 17:38:33 -
[3] - Quote
Grauth Thorner wrote:Bummer... I thought we'd have a winner on this post
Didn't give them a chance, I MicroJumped and it only took them about 30 seconds to catch back up to me.
They wore my cap down on my shield booster and I got close to armor so I warped out to another station.
It is a winnable fight in a battle ship, just not piloted by a noob that is freaking about about them shooting back lol
Now... I wonder since I have killed so many of them before if I have some sort of negative standing with them.
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Solecist Project
All Glory to the HypnoBoobs
18050
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Posted - 2015.01.15 17:40:15 -
[4] - Quote
Makes me wonder why you sit in one, tbh ...
Ralph King-Griffin > **** you sol, years, ****ing years since thats happend
The Cuppy Cake Song <3 <3 <3 :D :D :D
Come along now, come along with me and I'll eeaasee your pain..
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Orlacc
723
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Posted - 2015.01.15 17:41:41 -
[5] - Quote
Who attacked first? Were all five there from the start?
So I guess T1 doesn't quite hurt them.
"Measure Twice, Cut Once."
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Strom Ronuken
Pator Tech School Minmatar Republic
0
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Posted - 2015.01.15 17:46:56 -
[6] - Quote
Orlacc wrote:Who attacked first? Were all five there from the start?
So I guess T1 doesn't quite hurt them.
I attacked them. Been doing so every time I see them. |
Rapscallion Jones
Omnibus Solutions
69
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Posted - 2015.01.15 20:04:50 -
[7] - Quote
Read your DED advisories before undocking or else you'll end up DEAD
Circadian Seekers DED Advisory |
Caviar Liberta
Moira. Villore Accords
848
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Posted - 2015.01.15 20:08:13 -
[8] - Quote
Strom Ronuken wrote:Grauth Thorner wrote:Bummer... I thought we'd have a winner on this post Didn't give them a chance, I MicroJumped and it only took them about 30 seconds to catch back up to me. They wore my cap down on my shield booster and I got close to armor so I warped out to another station. It is a winnable fight in a battle ship, just not piloted by a noob that is freaking about about them shooting back lol Now... I wonder since I have killed so many of them before if I have some sort of negative standing with them.
Assault Frigate is the win I tell ya. |
Nevyn Auscent
Broke Sauce
1872
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Posted - 2015.01.15 20:24:06 -
[9] - Quote
Yet another thing to make BS's suck compared to T3 Cruisers & Ishtars. And they wonder why BS are doing poorly. |
Serene Repose
2088
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Posted - 2015.01.15 20:29:00 -
[10] - Quote
boom! bam!
Treason never prospers. What is the reason?
Why, if it prospers, none dare call it "treason."
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Strom Ronuken
Pator Tech School Minmatar Republic
1
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Posted - 2015.01.15 20:56:16 -
[11] - Quote
Nevyn Auscent wrote:Yet another thing to make BS's suck compared to T3 Cruisers & Ishtars. And they wonder why BS are doing poorly.
TBH I think a Battle Cruiser would fair far better vs these sleepers. |
Soldarius
Kosher Nostra The 99 Percent
1029
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Posted - 2015.01.15 21:38:16 -
[12] - Quote
Might be worth undocking ye ol' passive HAM Drake.
http://youtu.be/YVkUvmDQ3HY
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Tikra Vargur
Republic University Minmatar Republic
2
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Posted - 2015.01.15 21:55:30 -
[13] - Quote
If you take out the first 5, 5 more will warp in They orbit at 10k I couldn't close the distance in my Raven, If you want to battle em you will need suitable web range. They were too fast for the Hammerheads so Cruise missiles did the damage. My Buddy in a Dominix with Sentries, guns were useless, his Sentries were doing good.
Anyways all 10 went down. No Loot, No Bounty, No Salvage, hope this changes as they "evolve"
Waste of time especially if you can get yourself into negative standing with them and they start harassing you all over hisec. |
Herzog Wolfhammer
Sigma Special Tactics Group
6084
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Posted - 2015.01.15 22:03:09 -
[14] - Quote
Strom Ronuken wrote:They were hitting my Dust Uni PVE fit Raven Battleship for 349 per hit. Around 94-104 when my tank was activated. Lvl 4-5 on most skills. They shot Praedomitan Missiles at me and another weapon. 5 vs a battleship and I had to dock up due to noobing up the fight. LOL WOOT!! Combat Log pic proof
GÖ˝ I fought the sleepers and the GÖ¬ sleepers won... GÖ˝
Bring back DEEEEP Space!
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Concord Guy's Cousin
State War Academy Caldari State
339
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Posted - 2015.01.15 22:27:06 -
[15] - Quote
In todays news, Ravens are still utter crap against sleepers....
ISD LackOfFaith ~ "Your Catalyst was a hamster, and your Retriever smelt of elderberries"
NPC Forum Alt, because reasons.
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Jandice Ymladris
Aurora Arcology
1271
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Posted - 2015.01.15 22:35:30 -
[16] - Quote
Thanks for being a voluntary guinea pig to test out the capacities of the Seeker secondary weapon (the 'heavy' hitting gun/weapon) This gun/weapon has trouble hitting smaller ships, up to the point it just misses them (unless you use MWD's! Then they hit for full damage!)
For folks interested in the changed behaviour of the Seekers, feel free to read: Circadian Seekers retaliate!
Before anyone goes in a panic, on overall, the Seeker damage is fairly weak & they're no threat for an adequately equipped ship with an able pilot at the helm (exception for small non-bonused ships using MWD's)
Circadian Seekers retaliate!
Capsuleers deal a serious blow to 'De-Minmatarization' - program!
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ISD Dorrim Barstorlode
ISD Community Communications Liaisons
4133
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Posted - 2015.01.15 23:02:21 -
[17] - Quote
Removed an off topic post.
ISD Dorrim Barstorlode
Captain
Community Communication Liaisons (CCLs)
Interstellar Services Department
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Ferni Ka'Nviiou
Republic University Minmatar Republic
440
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Posted - 2015.01.15 23:41:51 -
[18] - Quote
So... 378 DPS? If you can't tank that in a Battleship, then you should be using a Tech III, or other Tech II Cruiser. Or Frigates.
EM is their lowest resist, by the way. For all defensive layers. |
Strom Ronuken
Pator Tech School Minmatar Republic
3
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Posted - 2015.01.16 01:45:42 -
[19] - Quote
Jandice Ymladris wrote:Thanks for being a voluntary guinea pig to test out the capacities of the Seeker secondary weapon (the 'heavy' hitting gun/weapon) This gun/weapon has trouble hitting smaller ships, up to the point it just misses them (unless you use MWD's! Then they hit for full damage!) For folks interested in the changed behaviour of the Seekers, feel free to read: Circadian Seekers retaliate!Before anyone goes in a panic, on overall, the Seeker damage is fairly weak & they're no threat for an adequately equipped ship with an able pilot at the helm (exception for small non-bonused ships using MWD's)
Drake Battle Cruiser pwns them... heheh |
Vector Symian
0 Fear
19
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Posted - 2015.01.16 02:17:21 -
[20] - Quote
Happened to me in lowsec while I was trying to bombard the Flickering structure with everything I could think of they popped up and I thought as you do "yay rats"...um nope
3 volleys while I was pinned by the structure
and it was the pod way home for me |
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Strom Ronuken
Pator Tech School Minmatar Republic
3
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Posted - 2015.01.16 02:48:31 -
[21] - Quote
Vector Symian wrote:Happened to me in lowsec while I was trying to bombard the Flickering structure with everything I could think of they popped up and I thought as you do "yay rats"...um nope
3 volleys while I was pinned by the structure
and it was the pod way home for me
I just stomped 9 of them with a Drake.
1rst round of 5, then when down to the last 2, four more warped in.
Oddly enough, the last 3 seemed to have a higher resist to my Heavy Missiles.
Shield tank never reached below 45% and their dps was not constant which allowed my shields to build back up.
Meaning the DPS seemed to go up and down.
Fun fight, and apparently my Drake is better skilled than my Raven in DPS and Tank... lol |
Sturmwolke
615
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Posted - 2015.01.16 04:47:40 -
[22] - Quote
Whats the dmg type for those Cicadian guns? EM-Therm? Rather fast firing @ 3secs volley.
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Vector Symian
0 Fear
21
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Posted - 2015.01.16 04:53:49 -
[23] - Quote
As I understand use of MWD is a big no no they hit you full damage
2 waves the second being stronger and perhaps geared towards your dps weak spot
all very interesting I hope it really kicks things up and I have to hide my corp in a dead end system away from the evil swarm...could be very fun |
Solops Crendraven
Solops Inc
48
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Posted - 2015.01.16 05:16:06 -
[24] - Quote
Herzog Wolfhammer wrote:Strom Ronuken wrote:They were hitting my Dust Uni PVE fit Raven Battleship for 349 per hit. Around 94-104 when my tank was activated. Lvl 4-5 on most skills. They shot Praedomitan Missiles at me and another weapon. 5 vs a battleship and I had to dock up due to noobing up the fight. LOL WOOT!! Combat Log pic proof GÖ˝ I fought the sleepers and the GÖ¬ sleepers won... GÖ˝
Isnt that a Song from the Clash?https://www.youtube.com/watch?v=tR3XY6wfSBw
Check Me Out!!! On Twitch Tv 24/7 enter link description here
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Ferni Ka'Nviiou
Republic University Minmatar Republic
458
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Posted - 2015.01.16 05:27:02 -
[25] - Quote
Sturmwolke wrote:Whats the dmg type for those Cicadian guns? EM-Therm? Rather fast firing @ 3secs volley.
Behold! For I have statistics.
Their turrets deal equal amounts of EM and Thermal damage, that is, 154 EM and 154 Thermal damage, per shot. The firing rate is 5 seconds, so they deal 61.6 DPS and deal 308 damage per volley. The turrets have a huge optimal range/falloff (alike most sleepers) which is 67,500m/33,750m. They have battleship tracking on their turrets (0.04rad/s) so they should be quite easy to avoid.
They'll orbit you at 45 km if they can get there. 155m/s.
For missiles, they fire Praedormitan Missiles which deal equal amounts of Explosive and Kinetic damage (this is where sleepers get their omni-damage platform). The damage-modifier for the missiles on the Circadian Seeker is rather low, so each missile have a potential damage of 105 Explosive and 105 Kinetic. The firing rate for the missile launchers is that of standard Heavy Missile Launchers, so, 15.00 seconds per shot. That makes the damage a measly 14 per second. The volley size is, of course, 210. The explosion radius for Praedormitan Missiles is 125m. And the range for each missile with the Circadian Seeker is 84.375 km.
Their defensive layers are quite tough.
They have 2 073 HP in their shields and the resists are as follows: 74% EM - 78% Thermal - 81% Kinetic - 85% Explosive Passive Recharge is neglectable.
A Circadian Seeker's Armor is its toughest defense. 5 600 HP, 60% omni-resist, and a 18.67HP/s repair rate.
Structure is 2 800 HP with 0% resist, as usual.
For battleships, their signature radius is 150m.
In summary, 82% of their DPS comes from the turrets, which deal EM and Thermal equally. So that's what you tank for if you intend on receiving full damage. Or use fast Cruiser or Frigate classes. Totally up to you what you do with these stats.
Have fun! |
Strom Ronuken
Pator Tech School Minmatar Republic
3
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Posted - 2015.01.16 05:37:09 -
[26] - Quote
Ferni Ka'Nviiou wrote:Sturmwolke wrote:Whats the dmg type for those Cicadian guns? EM-Therm? Rather fast firing @ 3secs volley.
Behold! For I have statistics. Their turrets deal equal amounts of EM and Thermal damage, that is, 154 EM and 154 Thermal damage, per shot. The firing rate is 5 seconds, so they deal 61.6 DPS and deal 308 damage per volley. The turrets have a huge optimal range/falloff (alike most sleepers) which is 67,500m/33,750m. They have battleship tracking on their turrets (0.04rad/s) so they should be quite easy to avoid. They'll orbit you at 45 km if they can get there. 155m/s. For missiles, they fire Praedormitan Missiles which deal equal amounts of Explosive and Kinetic damage (this is where sleepers get their omni-damage platform). The damage-modifier for the missiles on the Circadian Seeker is rather low, so each missile have a potential damage of 105 Explosive and 105 Kinetic. The firing rate for the missile launchers is that of standard Heavy Missile Launchers, so, 15.00 seconds per shot. That makes the damage a measly 14 per second. The volley size is, of course, 210. The explosion radius for Praedormitan Missiles is 125m. And the range for each missile with the Circadian Seeker is 84.375 km. Their defensive layers are quite tough. They have 2 073 HP in their shields and the resists are as follows: 74% EM - 78% Thermal - 81% Kinetic - 85% Explosive Passive Recharge is neglectable. A Circadian Seeker's Armor is its toughest defense. 5 600 HP, 60% omni-resist, and a 18.67HP/s repair rate. Structure is 2 800 HP with 0% resist, as usual. For battleships, their signature radius is 150m. In summary, 82% of their DPS comes from the turrets, which deal EM and Thermal equally. So that's what you tank for if you intend on receiving full damage. Or use fast Cruiser or Frigate classes. Totally up to you what you do with these stats. Have fun!
Thank you =o)
Interesting enough, when I fought them outside a station they did seem to orbit at 45km.
However, my second engagement was at a gate and their orbit was 10km as I was stationary in my Drake.
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Ferni Ka'Nviiou
Republic University Minmatar Republic
458
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Posted - 2015.01.16 05:44:15 -
[27] - Quote
Strom Ronuken wrote:Ferni Ka'Nviiou wrote:Blah blah blah statistics Thank you =o) Interesting enough, when I fought them outside a station they did seem to orbit at 45km. However, my second engagement was at a gate and their orbit was 10km as I was stationary in my Drake. What you get in game will vary. These show the theoretical maximums for each different attribute.
For example, one that I didn't list was its MWD speed, which is 1,240m/s. You'll probably never ever see it doing that speed, but that's what it can do.
The damage and defensive layers never change, though. |
Vector Symian
0 Fear
22
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Posted - 2015.01.16 05:49:59 -
[28] - Quote
Ferni Ka'Nviiou wrote:Strom Ronuken wrote:Ferni Ka'Nviiou wrote:Blah blah blah statistics Thank you =o) Interesting enough, when I fought them outside a station they did seem to orbit at 45km. However, my second engagement was at a gate and their orbit was 10km as I was stationary in my Drake. What you get in game will vary. These show the theoretical maximums for each different attribute. For example, one that I didn't list was its MWD speed, which is 1,240m/s. You'll probably never ever see it doing that speed, but that's what it can do. The damage and defensive layers never change, though.
Very interesting and explains what happened in my situation
It is a shame you would make an excellent instructor in the Scope Project
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Ferni Ka'Nviiou
Republic University Minmatar Republic
459
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Posted - 2015.01.16 06:04:57 -
[29] - Quote
Vector Symian wrote:\Very interesting and explains what happened in my situation
It is a shame you would make an excellent instructor in the Scope Project
Indeed, however, while I could, other people could also. And I'd rather just be on my own while playing. I doubt I'd have the enthusiasm to engage in something that isn't on my terms.
Anyone can access this information, by the way. |
Herzog Wolfhammer
Sigma Special Tactics Group
6089
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Posted - 2015.01.16 08:13:12 -
[30] - Quote
Evil thought of the day:
What if I started a fight with some sleepers and then ran to an ice belt with Joe isBoxer and his 20 poorly tanked mining vessles?
Bring back DEEEEP Space!
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