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Thread Statistics | Show CCP posts - 29 post(s) |
Primary This Rifter
4S Corporation Goonswarm Federation
491
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Posted - 2015.01.21 15:05:30 -
[151] - Quote
Would have been nice if you had announced this BEFORE I destroyed two T2 capital rigs.
Reminder: CCP thinks you have no right to your alliance logos.
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kardjaval
EVE University Ivy League
20
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Posted - 2015.01.21 15:06:46 -
[152] - Quote
CCP Phantom wrote:Ten months ago the ship painting pilot program was introduced (recall the details here), and now is time to look ahead what we have learned, what we want to improve and where we are heading to. Behold the Super Kerr-Induced Nanocoatings aka SKINS! We would like to make ship painting more permanent: once your character has purchased a specific SKIN for a ship, you can use that SKIN regardless if you lose ships that have been decorated with that SKIN. A ship loss will not lead to the loss of the ship SKIN being used on that ship. Read CCP FoxFour's latest dev blog A Glimpse into the Future of Ship Skins for all the interesting details regarding SKINS, why we introduce them and what we can do with them in the future!
Why not make the skins a physical item, that is equipped like any other, make it a low skill manufactured item, and instead of buying licenses (a whole new system) players can buy the specific module for use from the market, or a player can purchase a BPO to make the module from the NEX?
This would make the system fall in line with 99% of the current equipping system, while still lowering the value significantly of the skin itself. |
Druadan
Aliastra Gallente Federation
8
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Posted - 2015.01.21 15:16:13 -
[153] - Quote
Bentakhar wrote:PLEASE CCP take a look at this: http://i.imgur.com/Mmj8jBk.jpg It could make nanocoating part of EVE by involving many other aspects of the game (some of which require attention aswell) while still involving microtransactions. Images speak louder than words. Kind Regards, Ben
This. Kind of. Paintjobs should definitely be modulebased like this, but there's no reason to involve the Noble Exchange / New Eden Store / Whatever It's Called at all.
It's just being used an opportunity to sell Aurum, rather than being designed into the game we're all playing. |
Egravant Alduin
republic fleet battle support
160
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Posted - 2015.01.21 15:16:55 -
[154] - Quote
While the future you are going to add is really cool and have been asked many times in the past in forums if it doesn't have some customization will make no difference.What i mean ?Able to change the color of a ship or some parts of it ,or able to place signs,flags etc, . Unless you can give us so many options to choose and put them in our ships .I f it's still limited to only few ships ,not a lot of choices etc I don't see any difference from current system(except the destroy factor you said)
Feel the wrath of the GECKO!
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Haijuswo Kup
Federal Navy Academy Gallente Federation
0
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Posted - 2015.01.21 15:18:40 -
[155] - Quote
As someone who is severely allergic to latex, I'm happy to see progress being made in other areas. |
War Kitten
Panda McLegion
5823
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Posted - 2015.01.21 15:44:19 -
[156] - Quote
Primary This Rifter wrote:Would have been nice if you had announced this BEFORE I destroyed two T2 capital rigs.
This is why I haven't used the current system yet.
And if they implement this system I'm not likely to purchase any SKINs either because it doesn't make me feel invested in my decision.
I find that without a good mob to provide one for them, most people would have no mentality at all.
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Quihote
Native Freshfood Minmatar Republic
3
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Posted - 2015.01.21 16:00:56 -
[157] - Quote
It would be nice to have solid/basic color schemes--white, black, red, yellow, blue, green, etc. in addition to the special skins. A Serpentis Edition skin is nice and all, but sometimes I just want my Dominix to be bright red.
I would also favor a tiered costs system:
- Small set of solid color schemes would be free - Wider range of solid colors/pattern skins sold for a price, but less than the cost of faction/special edition skins - Special edition/faction skins would make up the top tier
I would also like to see skins sold in packs at a discounted rate. Ideally, I want to buy four skins for cheap. |
Sniper Smith
Center for Advanced Studies Gallente Federation
222
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Posted - 2015.01.21 16:04:42 -
[158] - Quote
@CCP FoxFour With it no longer being destructible, I foresee over-saturation of the markets where these skins drop rather quickly.. so, I have a suggestion.
You Buy a SKIN, or a rat drops one, or you get it from a LP Store.. Anyway, it's a painjob, but on it's own, it is NOT tied to a ship. No you are in your fitting Window, and you are deciding what to paint your shiny new Mega.. Sure you already have the base ones, and the Quafe one, but you want something different, so you take one of your SKIN's from your loot pile, and inject it. BAM. Blood Raider Megathron. That SKIN has been inject, and is now your license to paint all your Mega's that way. This way no one is stick with a pile of SKIN's for Blood Raider Proph's or whatever. You can inject it to apply to any hull, but as your current idea is, once injected it's tied to that hull. This also opens up far more fun in being able to skin ships that shouldn't look that way, the way you want.
If I want a Blood Raider Dominix, I should be able to do that with your new system. Rather than hoping that at some point you make a specific skin for doing that outside of the Lore.
Personally. This isn't the way I'd of done it. I'd make drops be like I said above, a paintjob that can be applied to ANY ship. But I'd leave them destructible, and just add a fitting slot to every hull that you can drop the paintjob in (or remove when you are done).. This way it can be lost, and it's not tied to any one ship/hull/class/race/whatever. I could go mission all day in my Blood Raider Paladin, pop the skin out, and go drop off my loots in Jita in my Blood Raider Iteron V, only to be ganked in Niarja, and now have some ganker flying around in his Bloot Raider Tornado :p
In my opinion, this would open up more choices for players, and a more fluid market . I'm sure your way will be a nice boost in $$$ when it launches, but after a year or so, most people will have what they want and never need to buy them again. My way, you need it again each time you die, unless the loot god's are kind and you are able to scoop it back.
Anyway, there's my 2cents.
But while I'm here, When are we going to get access to the skinned Marauders? They are there, in game, let us have them! I want my Quafe Kronos Dammit! |
Linus Gorp
Ministry of Propaganda and Morale Black Marker
37
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Posted - 2015.01.21 16:15:27 -
[159] - Quote
Shut up and take my money!
When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.
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Moac Tor
Cy-Core Industries Stain Confederation
36
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Posted - 2015.01.21 16:25:12 -
[160] - Quote
Bentakhar wrote:PLEASE CCP take a look at this: http://i.imgur.com/Mmj8jBk.jpg It could make nanocoating part of EVE by involving many other aspects of the game (some of which require attention aswell) while still involving microtransactions. Images speak louder than words. Kind Regards, Ben +1. Now that is much more eve like.
Out of curiosity who produced that image? |
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Jarod Garamonde
Jolly Codgers Get Off My Lawn
2486
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Posted - 2015.01.21 16:27:08 -
[161] - Quote
I get the balance between generating revenue and providing content. We want stuff, but CCP's employees need to eat and pay rent. No big deal. I accept this truth, and support it. All for this system costing AUR. Keep in mind that a smaller AUR price tag will mean more people will jump on these, and tying each skin to one hull isn't the best way, either.
As someone who has used the current system (in combat, no less), and WILL use the new one when it happens, allow me to suggest this... apply each design to size class, carry over the "pirate" skins to the new system (never giving up my Guristas Ferox), those of us who were gifted the Quafe skin should have that license, and keep the price tag as small as possible.
Example: I am far more likely to buy every skin if I'm paying, say, 50 cents for each skin in every size class than I would be to buy the Nefantar skin for every single individual hull I use, but paying only 25 cents a pop. And I'm sure most of the playerbase feels the same. This way could allow you to release far more skins, and still have people buy a good number of them. Besides... some days, I'm in a piratey mood and I just want to Guristas all the things :)
If I've repeated anything, please forgive me, and just add my voice to the pile. 8 pages is a lot to read through before class.
That moment when you realize the crazy lady with all the cats was right...
[#savethelance]
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Crazy Vania
Calamitous-Intent Feign Disorder
28
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Posted - 2015.01.21 16:32:15 -
[162] - Quote
CCP Terminus wrote: You don't have to be docked in order to change your SKIN. When jumping in to a ship in space you can simply go into the fitting window, which is accessible in space and change it there. The ship will then immediately change to your new SKIN choice.
This might not be at the top of your list of problems, but I'd like to point out this seems extremely immersion breaking. |
War Kitten
Panda McLegion
5823
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Posted - 2015.01.21 16:36:29 -
[163] - Quote
Moac Tor wrote:Bentakhar wrote:PLEASE CCP take a look at this: http://i.imgur.com/Mmj8jBk.jpgIt could make nanocoating part of EVE by involving many other aspects of the game (some of which require attention aswell) while still involving microtransactions. Images speak louder than words. Kind Regards, Ben +1. Now that is much more eve like. Out of curiosity who produced that image?
Indeed, much more Eve-like. CCP, have you ruled out a solution like this for any particular reasons? It seems much more reasonable.
I find that without a good mob to provide one for them, most people would have no mentality at all.
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Destoya
Sniggerdly Pandemic Legion
363
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Posted - 2015.01.21 16:38:06 -
[164] - Quote
Crazy Vania wrote: This might not be at the top of your list of problems, but I'd like to point out this seems extremely immersion breaking.
Not really, I'm sure it's not too out of the question to do a quick animation to show the skin "reacting" (think cloaking effect). Definitely less immersion breaking than your pod teleporting from 5km away instantly to the helm of the ship that you are boarding in space. |
Bentakhar
Minmatar Death Squad
31
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Posted - 2015.01.21 16:40:39 -
[165] - Quote
Moac Tor wrote:Bentakhar wrote:PLEASE CCP take a look at this: http://i.imgur.com/Mmj8jBk.jpg It could make nanocoating part of EVE by involving many other aspects of the game (some of which require attention aswell) while still involving microtransactions. Images speak louder than words. Kind Regards, Ben +1. Now that is much more eve like. Out of curiosity who produced that image?
I did ... you can find it on my Flickr Aswell ^^ https://www.flickr.com/photos/47881312@N04/ |
Crumplecorn
Eve Cluster Explorations
1901
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Posted - 2015.01.21 16:41:08 -
[166] - Quote
Bentakhar wrote:PLEASE CCP take a look at this: http://i.imgur.com/Mmj8jBk.jpg It could make nanocoating part of EVE by involving many other aspects of the game (some of which require attention aswell) while still involving microtransactions. Images speak louder than words. Kind Regards, Ben But if you do it this way, it treads dangerously close to adding actual features and content to the game, and is only tenuously related to nickel and diming the playerbase. Have you missed the point of the whole endeavour?
Witty Image - Stream
Not Liking this post hurts my RL feelings and will be considered harassment
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Paynus Maiassus
Capital Munitions
221
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Posted - 2015.01.21 16:43:40 -
[167] - Quote
I totally support the direction. I would buy more skins if they were reusable.
Now if the licenses are temporary, like 1 year of a skin, people will complain it's a micro transaction cash gouge. If they are permanent and reasonably priced, I think they could become quite popular.
One thing, though. This technology can open the door to player created ship skins. Now I trust CCP's art, but if players are allowed to design skins or put their own corp logos on ships, please put in a feature allowing me to disable logos and/or disable skins, preferably disable player skins. I would like the ability to see CCP created skins but not see player created skins.
Players will uglify anything they can get their hands on.
Would this be too technologically difficult? |
Dr Cedric
Independent Miners Corporation Care Factor
84
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Posted - 2015.01.21 16:49:04 -
[168] - Quote
Bentakhar wrote:Moac Tor wrote:Bentakhar wrote:PLEASE CCP take a look at this: http://i.imgur.com/Mmj8jBk.jpg It could make nanocoating part of EVE by involving many other aspects of the game (some of which require attention aswell) while still involving microtransactions. Images speak louder than words. Kind Regards, Ben +1. Now that is much more eve like. Out of curiosity who produced that image? I did ... you can find it on my Flickr Aswell ^^ https://www.flickr.com/photos/47881312@N04/
Bentakhar: wow, awesome stuff on that Flickr page
CCP: You have to figure out a way to incorporate this into the player producing economy. Yes its cool to have your own SKIN, yes its cool to have it transfer from ship to ship and be indestructible and yes, its a neat way to incorporate a microtransaction.
BUT, it is very much, in this form, a non-integrated option for eve players, which almost makes it a distraction from playing the game. If I want to paint my ship, then I want an in-game, fittings window related, industry/invention produced and procured module that I stick onto my ship. PLEASE have a look at this idea, and give the players more sand in the box!
This is also a great stepping stone into corp/alliance customized SKINs, or at least corp/alliance Logo's that can be put on the ship.
PLEASE, PLEASE, PLEASE consider putting this in the pipeline at some point, players need to have a hand at "making" these SKINs, even if its just producing a module that doesn't do anything more than sit on the ship!
Cedric
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Thoirdhealbhach
Liga der hessischen Gentlemen
6
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Posted - 2015.01.21 16:54:07 -
[169] - Quote
Bentakhar wrote:PLEASE CCP take a look at this: http://i.imgur.com/Mmj8jBk.jpg It could make nanocoating part of EVE by involving many other aspects of the game (some of which require attention aswell) while still involving microtransactions. Images speak louder than words. Kind Regards, Ben
This. +1
Make the Aurum store sell SKIN-BPOs and make the SKIN itself a rig on a newly introduced skinning-rig-slot.
Skins would feel less like a way to get microtransactions into the game and more like an in-game item, thats part of the sandbox.
Corps & alliances could enforce a unified look for their fleets by handing out pre-skinned ships.
NPCs, Data/Relic sites and LP Stores could provide BPO's (or in some cases BPC's) as well. That way general availability, real world money value and in-game ISK value could be completely decoupled for a wide variety of interesting choices. |
Embla Caidus
D4 Cr3w
1
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Posted - 2015.01.21 17:32:06 -
[170] - Quote
Bentakhar wrote:PLEASE CCP take a look at this: http://i.imgur.com/Mmj8jBk.jpg It could make nanocoating part of EVE by involving many other aspects of the game (some of which require attention aswell) while still involving microtransactions. Images speak louder than words. Kind Regards, Ben
+1
This would be an awesome way to incorporate it into the game, and if you would be able to utilise your corp/alliance logo, build unity within corps and alliances.
I would also like to see the ability to buy special NPC-corp paintjobs in LP-stores, Quafe, state protectorete etc.
and CCP, if you are truly stuck on having it be a microtransaction, PLEASE, at least give us limited time license paintjobs for FW, so that you can have faction navy paintjobs on your ships while fighting for them, and then when you quit FW, then you lose the ability to use them. |
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Shelmim0
3
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Posted - 2015.01.21 17:49:41 -
[171] - Quote
To start take to the ships did not change its color depending on the shaders settings. |
Vaju Enki
Secular Wisdom
1420
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Posted - 2015.01.21 18:07:56 -
[172] - Quote
Altrue wrote:Here is my feedback: Its awesome and its everything I could dream of, coming from a skin system.
The deciding factor is the fact that they are not destroyed with the ship. I don't want to invest any real money into something destructible, but if its permanent then you have my wallet \o/
Now we're waiting on corporation-made skins and logos on ships! :D
If it's not destructible, it shouldn't be in EvE.
The Tears Must Flow
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CCP Terminus
C C P C C P Alliance
147
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Posted - 2015.01.21 18:08:03 -
[173] - Quote
The Slayer wrote:CCP Terminus wrote:You don't have to be docked in order to change your SKIN. When jumping in to a ship in space you can simply go into the fitting window, which is accessible in space and change it there. The ship will then immediately change to your new SKIN choice. And this is how I get my account banned, by designing a hook which ties into the fitting window and changes my ship skin between all available iterations 10 times a second.
We will be throttling the number of times you can change SKINs for obvious reasons. It will most likely be much faster while docked, and a reasonable (undetermined at this time) length in space. So you'll pick a new SKIN, the ship will do a nice transition effect, and then you have to wait X amount of time to do it again. |
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CCP Terminus
C C P C C P Alliance
147
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Posted - 2015.01.21 18:09:47 -
[174] - Quote
Lavayar wrote:I really don't like "Buy" button with price in aurum near each SKIN. It's just sort of free-to-play trick. This way of obtaining SKIN should not be encouraged. The whole menu is collapsible (like the right side menu) so you only have to look at it when you want to. |
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Noriko Mai
2019
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Posted - 2015.01.21 18:17:21 -
[175] - Quote
CCP Terminus wrote:Lavayar wrote:I really don't like "Buy" button with price in aurum near each SKIN. It's just sort of free-to-play trick. This way of obtaining SKIN should not be encouraged. The whole menu is collapsible (like the right side menu) so you only have to look at it when you want to. I too think it is not really nice that way. Having "BUY" spewed all over the place while taking a look at available skins is not only ugly but also just a cheap sort of free-to-play trick for children to fall for. One subtle button somewhere around it would be a much nicer solution. How about a button that takes you to the NES and preselects the according filters to match your current ship.
Come On Everybody, support Dark Opaque theme
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Oraac Ensor
602
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Posted - 2015.01.21 18:33:49 -
[176] - Quote
Noriko Mai wrote:How about a button that takes you to the NES and preselects the according filters to match your current ship. No. I stay away from the launcher as much as possible. Having to go through the damned thing to buy the SKIN in the fist place would be bad enough, but having to do it every time I want to use the SKIN would be a right pita. |
Zapman987
Imperial Commandos Army of Dark Shadows
6
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Posted - 2015.01.21 18:38:37 -
[177] - Quote
Sounds good, make it happen next release. |
Sim Cognito
Cognito Consortium
9
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Posted - 2015.01.21 18:49:29 -
[178] - Quote
It's about time.
Still waiting for all those Battleship skins CCP. http://imgur.com/a/mWIrD Hopefully you will include them when the new system launches. I can't wait to get rid of camouflage.
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Hakkon Oskold
Zebra Corp The Bastion
4
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Posted - 2015.01.21 19:10:01 -
[179] - Quote
It's better Then before but two Color dye system would be better. And if the dye is two slots on the ship then A: you sink some ISk in it and you create demand for them B: you solve all in space transfers C: you could get blood raider coloured scorpion etc |
War Kitten
Panda McLegion
5823
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Posted - 2015.01.21 19:15:12 -
[180] - Quote
War Kitten wrote:Moac Tor wrote:Bentakhar wrote:PLEASE CCP take a look at this: http://i.imgur.com/Mmj8jBk.jpg It could make nanocoating part of EVE by involving many other aspects of the game (some of which require attention aswell) while still involving microtransactions. Images speak louder than words. Kind Regards, Ben +1. Now that is much more eve like. Out of curiosity who produced that image? Indeed, much more Eve-like. CCP, have you ruled out a solution like this for any particular reasons? It seems much more reasonable.
Not empty quoting, wondering if CCP has a response to this idea and reason why they're going the direction they've chosen over this.
I find that without a good mob to provide one for them, most people would have no mentality at all.
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