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Tiddle Jr
Galvanized Inc.
33
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Posted - 2015.01.25 23:22:51 -
[31] - Quote
I'd like to see it F.O.F. specialist.
No one likes fof missiles, I dunno why so....
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Lugh Crow-Slave
586
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Posted - 2015.01.25 23:28:25 -
[32] - Quote
Tiddle Jr wrote:I'd like to see it F.O.F. specialist.
No one likes fof missiles, I dunno why so....
no missile ship should undock with out a few clips of FOF in case they are jammed
they are also really good for ships using non covert ops cloaks like an onyx sitting in a WH data site waiting for some poor sap to show up
problem with bonusing a ship around them is it would limit that ships use in even small gangs as you would probably hit friendlies more than your target.
risk of hitting friends and the fact that they provide lower DPS are the main to reasons few people use them
Fuel block colors
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Tiddle Jr
Galvanized Inc.
33
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Posted - 2015.01.26 00:51:40 -
[33] - Quote
So, the light ones would be the common choice?
I really like Rockets, and maybe a time flight bonus to give u a more range and dps which rockets grant remain the same? |
BeBopAReBop RhubarbPie
Quantum Distributions
1377
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Posted - 2015.01.26 00:58:20 -
[34] - Quote
Paynus Maiassus wrote:It should be a missile boat in order to to offer more player choice. The thing is, light missiles are quite powerful. An option would be to let it be so but gimp its speed. The thing is, like we see with the Phoenix, if you fix it, it's OP, if you don't it's gimp. Making a T3 missile destroyer will be quite a challenge.
I also think the Gallant boat should have drone bonuses as opposed to blasters. Finally a potent drone boat without sentries. Is it possible? Gila, Worm.
Honestly, I'd like a double optimal bonused rail ship for caldari. The comorant is already pretty good in the role, but we won't see a good rail sniper out of the gallente t3. Having buffed dps on a 100km destroyer would be pretty awesome. Also, small 5km optimal blaster boats are very fun. My biggest wish is for the gallente t3 dessie to be falloff + tracking bonused instead of optimal.
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Lugh Crow-Slave
590
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Posted - 2015.01.26 01:56:17 -
[35] - Quote
BeBopAReBop RhubarbPie wrote:Paynus Maiassus wrote:It should be a missile boat in order to to offer more player choice. The thing is, light missiles are quite powerful. An option would be to let it be so but gimp its speed. The thing is, like we see with the Phoenix, if you fix it, it's OP, if you don't it's gimp. Making a T3 missile destroyer will be quite a challenge.
I also think the Gallant boat should have drone bonuses as opposed to blasters. Finally a potent drone boat without sentries. Is it possible? Gila, Worm. Honestly, I'd like a double optimal bonused rail ship for caldari. The comorant is already pretty good in the role, but we won't see a good rail sniper out of the gallente t3. Having buffed dps on a 100km destroyer would be pretty awesome. Also, small 5km optimal blaster boats are very fun. My biggest wish is for the gallente t3 dessie to be falloff + tracking bonused instead of optimal.
but with the different modes a gale t3 could get a falloff and an optimal bonus fill both roles
and we really don't need a 100km desi that would be hell in FW
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scorchlikeshiswhiskey
Cirrius Technologies O X I D E
366
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Posted - 2015.01.26 02:33:55 -
[36] - Quote
Paynus Maiassus wrote:It should be a missile boat in order to to offer more player choice. The thing is, light missiles are quite powerful. An option would be to let it be so but gimp its speed. The thing is, like we see with the Phoenix, if you fix it, it's OP, if you don't it's gimp. Making a T3 missile destroyer will be quite a challenge.
I also think the Gallant boat should have drone bonuses as opposed to blasters. Finally a potent drone boat without sentries. Is it possible? Bolded for emphasis. Being the black sheep weapon system has that effect, sadly As for the Gallente hull, I would rather not see more drones. I think that Destroyers, even T3, should be gun platforms (turrets/launchers) and leave drones to other hull classes. I suspect that if the Gallente hull were to be drone based, the Caldari hull would be another rail platform and missiles would be left out. Also, I am hoping that CCP finds a good way to fix the drone/sentry situation, in which case there would be many viable drone platforms to fill this role. |
Barrogh Habalu
Forever Winter Absolute Zero.
852
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Posted - 2015.01.26 06:02:41 -
[37] - Quote
elitatwo wrote:But I would settle for tech3 missile launchers:
80 light missiles per clip, can only be fit on Caldari tech3 destroyer, 6 of course and a rate of fire like rapid light launchers and 10 second reload time. And loses you a rank of random relevant missile skill per module equipped on a ship destroyed. |
afkalt
Republic Military School Minmatar Republic
708
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Posted - 2015.01.26 06:46:55 -
[38] - Quote
Hakan MacTrew wrote:afkalt wrote:Light missiles are already contentiously powerful. The T3 would be hideous with them CCP have altered each of the racial small weapons that match each T3 Destroyer at the same time as their release, I would expect the same to continue for light missile/ rockets with Caldari and Rails/Blasters for Gallenete
Indeed. If it is missile I expect significant nerfs. |
Alvatore DiMarco
Capricious Endeavours Ltd
3320
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Posted - 2015.01.26 06:54:21 -
[39] - Quote
I for one would prefer to see the Caldari destroyer be a potent railgun platform, just as the Corax is already a potent missile platform.
Lugh Crow-Slave wrote:its the same with minmatar where there are now 3 projects and 1 missile Wait, what? Exactly how many destroyers do you think there are? Interdictors are not destroyers, they are interdictors and not part of this topic. |
Lugh Crow-Slave
591
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Posted - 2015.01.26 14:09:53 -
[40] - Quote
Alvatore DiMarco wrote:I for one would prefer to see the Caldari destroyer be a potent railgun platform, just as the Corax is already a potent missile platform. Lugh Crow-Slave wrote:its the same with minmatar where there are now 3 projects and 1 missile Wait, what? Exactly how many destroyers do you think there are? Interdictors are not destroyers, they are interdictors and not part of this topic.
they are still destroyer class
and if we exclude them then there are about to be 5 turret based ones and only two missile based
and the cormorant is a potent rail plat form two of them can blab just about any frig or desi that heads into a small plex b4 the pilot can even begin moving after exiting warp
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Hakan MacTrew
MUTED VOID Takahashi Alliance
881
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Posted - 2015.01.26 16:17:52 -
[41] - Quote
Tusker Crazinski wrote:I'd rather have corms on crack and seeing how there already is 2 missile dessies for Caldari. I'd really muh rather see guns. and what do you mean caldari got left out with the naga, if it we not for Ishtars and drone boats in general doing everything better than everything the Naga would be one of the best ships in the game. good volley, unmatchable projection, insane DPS at these ranges since the rail buff, it's an ABC, it could dictate range against a lot of things. https://www.youtube.com/watch?v=bGUNhONwer4 Oh and a torp naga would eliminate most the drawbacks that come with an ABC.
Actually, you know what, how awesome would it be for Caldari to get a multiple damage type bonus, missiles and hybrids, just like Minmatar are getting double resist bonuses for shields and armour?
Just give it 7 highs with 6 launcher slots and 6 turret slots. I would also expect 5 mids and 3 lows.
Friends
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Lugh Crow-Slave
592
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Posted - 2015.01.26 16:21:18 -
[42] - Quote
Hakan MacTrew wrote:
Actually, you know what, how awesome would it be for Caldari to get a multiple damage type bonus, missiles and hybrids, just like Minmatar are getting double resist bonuses for shields and armour?
Just give it 7 highs with 6 launcher slots and 6 turret slots
this would also be great and play to the flexibility of T3
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Farveille
Pragmatic Kernel That Escalated Quickly.
0
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Posted - 2015.01.31 00:17:25 -
[43] - Quote
I like the idea of missiles for the Caldari D3. As others already said it would give more alternatives for players who decided to skill for missiles. The bonuses should consider missile flight time/explosion radius/ Missile velocity rather than pure damage multiplier like the Mordus Legion ships. |
scorchlikeshiswhiskey
Totally Abstract
375
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Posted - 2015.02.18 06:05:27 -
[44] - Quote
Constructive: I am starting to like the idea of giving it bonuses towards rockets, you wouldn't have the issues with balancing kiting and LML's and whatnot but you wouldn't have to roll out a gimped T3 that would underperform to avoid being OP because missiles. The flexibility of the new T3 roles will allow for range bonusing, flight time bonusing, or anything else that the Devs opt for to make a potent rocket boat without the forums lighting up with nerf threads.
Forum bitching: I really, really, don't want it to be a rail boat. I have cross-trained, of course, but I originally skilled for missiles and if this boat rolls out as a hybrid boat like the Naga I will be very disappointed. It will only serve to reinforce the opinion I have sometimes that CCP is trying to change Caldari to a Hybrid primary, missile secondary race. |
Claud Tiberius
Fidelas Constans
98
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Posted - 2015.02.18 08:18:42 -
[45] - Quote
scorchlikeshiswhiskey wrote:Constructive: I am starting to like the idea of giving it bonuses towards rockets, you wouldn't have the issues with balancing kiting and LML's and whatnot but you wouldn't have to roll out a gimped T3 that would underperform to avoid being OP because missiles. The flexibility of the new T3 roles will allow for range bonusing, flight time bonusing, or anything else that the Devs opt for to make a potent rocket boat without the forums lighting up with nerf threads. Providing only rockets or only missiles would limit the ships potential where as, all other D3 ships have the option to short and long range turrets. It would need significant bonuses (+/-) to normalize the missiles strengths against other ships, potentially making it average against most targets. This being the complete opposite to most ships that usually only provide a few specialized roles (such as long or short range).
scorchlikeshiswhiskey wrote:Forum bitching: I really, really, don't want it to be a rail boat. I have cross-trained, of course, but I originally skilled for missiles and if this boat rolls out as a hybrid boat like the Naga I will be very disappointed. It will only serve to reinforce the opinion I have sometimes that CCP is trying to change Caldari to a Hybrid primary, missile secondary race. You are forgetting, all stealth bombers are missile ships. So its not really fair to suggest missiles are less available than other weapon system.
Once upon a time the Golem had a Raven hull and it looked good. Then it transformed into a plataduck. The end.
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Spugg Galdon
APOCALYPSE LEGION The Obsidian Front
616
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Posted - 2015.02.18 08:27:32 -
[46] - Quote
If the Caldari D3 gets to use light missiles it will be the go to ship of the entire line.
I've just been messing around with the nipple, I mean Svipul in EFT. God that thing looks terrifying!
You can passive shield fit it for PvP and it's obscene! A Caldari version would be even worse. Especially with LML's |
Ju0ZaS
Mentally Assured Destruction The Pursuit of Happiness
73
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Posted - 2015.02.18 09:41:24 -
[47] - Quote
Lugh Crow-Slave wrote:who's with me? *BATTLE ROAR*
Are you going to fight me or do you expect to bore me to death with your forum pvp?
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Ju0ZaS
Mentally Assured Destruction The Pursuit of Happiness
73
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Posted - 2015.02.18 09:45:51 -
[48] - Quote
And make the gal desi a drone one...
Are you going to fight me or do you expect to bore me to death with your forum pvp?
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Lugh Crow-Slave
762
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Posted - 2015.02.18 10:07:21 -
[49] - Quote
Spugg Galdon wrote:If the Caldari D3 gets to use light missiles it will be the go to ship of the entire line.
I've just been messing around with the nipple, I mean Svipul in EFT. God that thing looks terrifying!
You can passive shield fit it for PvP and it's obscene! A Caldari version would be even worse. Especially with LML's
that's because right now LMs are a bit strong on bonusd ships but if the trend of rebalancing continues we will hopefully see LMLs and RLMLs see a bit of a nerf to put them back in line and the damage application of HMs get a bit of a buff.
I don't think the caldari one would be the go to if it was given missiles but i know if it is made hybrids there will not only be little point in using over the gal one but it would mean missile pilots would be cut out again just like with the ABCs
Fuel block colors? Missiles for Caldari T3?
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Arya Regnar
Darwins Right Hand
668
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Posted - 2015.02.18 14:21:52 -
[50] - Quote
Arla Sarain wrote:Only if the bonus involves defender missiles. No words needed...
EvE-Mail me if you need anything.
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Tiddle Jr
Galvanized Inc.
57
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Posted - 2015.02.18 23:50:23 -
[51] - Quote
In other thread pilots are more up to sniper platform with rails. Which is soinds like a pocket railgu.
If it would be mussile platform what dps and optimal range it's going to perform? |
Vic Jefferson
GoonWaffe Goonswarm Federation
168
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Posted - 2015.02.19 00:18:55 -
[52] - Quote
Ju0ZaS wrote:And make the gal desi a drone one...
For the love anything holy left in this game, NO.
The Tristan and Worm are already very highly used, and the Algos is really not as bad as people think.
If the Gallente Tactical Destroyer is drone centric, then small ship meta will become as poisoned by the stale and obnoxious drone meta as the larger ship meta has.
Vote Vic Jefferson for CSM X
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Lugh Crow-Slave
768
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Posted - 2015.02.19 06:10:20 -
[53] - Quote
Tiddle Jr wrote:In other thread pilots are more up to sniper platform with rails. Which is soinds like a pocket railgu.
If it would be mussile platform what dps and optimal range it's going to perform?
but that could also be easily covered by the gal one only difference is the gal would probably get better overall dps
Fuel block colors? Missiles for Caldari T3?
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Tiddle Jr
Galvanized Inc.
57
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Posted - 2015.02.19 06:57:07 -
[54] - Quote
Gal's has high chances of drone (and/or) blaster platform. I mean, yes it's more obvious but hope it's going to be something unexpected.
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Lugh Crow-Slave
768
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Posted - 2015.02.19 08:42:07 -
[55] - Quote
only difference between a rail and a blaster platform is a optimal or tracking bonus and those will no doubt be handled via modes
making the gal a hybrid boat and the cal a missile boat will represent all primary weapon systems
making them both hybrids you will probably see the gal one be smaller faster and have a bigger DPS bonus giving very little reason to fly the cal one except in cases where extreme range is needed
Fuel block colors? Missiles for Caldari T3?
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Hakan MacTrew
MUTED VOID Takahashi Alliance
885
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Posted - 2015.02.19 08:46:54 -
[56] - Quote
If the 'sniper' principle is maintained across the final two T3 Dessies then I see no reason to have 2 Rail-centric platforms. Also, as cool as drones are, the last thing the game needs is another Ishtar. I have no issues with a couple of drones being available for the Gal T3 Dessie, (like the comet, incursus and enyo,) but no drone bonuses.
I maintain that the Caldari T3 Dessie should have a dual weapon bonus, like the Svipul has a dual tank bonus. Give it both a hybrid bonus and a missile bonus. Give the Gal one a bonus to MWD cap use in prop mode too.
Friends
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Lugh Crow-Slave
768
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Posted - 2015.02.19 09:05:33 -
[57] - Quote
I do hate to say it but i feel if anything gets a duel weapon bonus it will be the gal with hybrids/drones
Fuel block colors? Missiles for Caldari T3?
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Tiddle Jr
Galvanized Inc.
57
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Posted - 2015.02.19 13:06:03 -
[58] - Quote
I really hope no dual weapons on caldari. |
Lloyd Roses
859
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Posted - 2015.02.19 13:18:12 -
[59] - Quote
Claud Tiberius wrote:Providing only rockets or only missiles would limit the ships potential where as, all other D3 ships have the option to short and long range turrets.
Svipul isn't quite the AC boat either tbh.
I GÖÑ Sleipnir
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elitatwo
Eve Minions Poopstain Removal Team
569
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Posted - 2015.02.19 14:02:46 -
[60] - Quote
Tiddle Jr wrote:In other thread pilots are more up to sniper platform with rails. Which is soinds like a pocket railgu.
If it would be mussile platform what dps and optimal range it's going to perform?
Missiles do not have an optimal range, they have flight time multiplied with missile speed. At that maximum range they run out of propellant and they don't do anything anymore.
And dps is the least of anyone concern on missiles, which can be more compared to artilleries with less damage.
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