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Jeremiah Saken
The Fall of Leviathan
202
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Posted - 2015.01.26 10:58:47 -
[1] - Quote
Quote:Sugar Kyle asked about the material they're gathering from hacking sites, and noted that some people are worried they're collecting junk. CCP Affinity replied that it's not junk, and will be useful. Will be useful. When? Datas are still behind relics. Last changes made them even worse (as predicted). Is it something to do with players gates, because it seems like distant future for now.
"...genre is a definition, the definition in itself must have boundaries, the boundaries act as barriers, and the barriers are like walls, like the walls of a prisonn++..."
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Bibosikus
Flowery Twats
196
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Posted - 2015.01.26 16:18:55 -
[2] - Quote
I myself am looking forward to the new planet-spawning feature which shall require a thousand-piece carbon egg and a Villard's Time Machine (built from High-Tech data chips using High-Tech manufacturing tools..)
I shall own solar systems.
Eagles may soar, but weasels don't get sucked into jet engines.
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Jeremiah Saken
The Fall of Leviathan
205
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Posted - 2015.01.27 07:34:16 -
[3] - Quote
Bibosikus wrote:I myself am looking forward to the new planet-spawning feature which shall require a thousand-piece carbon egg and a Villard's Time Machine (built from High-Tech data chips using High-Tech manufacturing tools..) I have no issue with small arms or data chips in data sites. They are items that can usually be found in criminals stashes. I wish there are more of them in exploration sites. Why colonization ships have only salvaging materials? Where are materials for starting new colonies? Food, tools, arms etc. It may be trash and not worth to loot but gave some backstory and depth to the profession. Simple thing but would make a difference i think. CCP Affinity is confident that some items currently worthless will be usefull in the future. To what? Anybody using the loot from data sites instead selling it? Maybe i don't see the bigger picture here.
"...genre is a definition, the definition in itself must have boundaries, the boundaries act as barriers, and the barriers are like walls, like the walls of a prisonn++..."
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DeMichael Crimson
Republic University Minmatar Republic
46687
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Posted - 2015.01.30 00:10:59 -
[4] - Quote
Jeremiah Saken wrote:Bibosikus wrote:I myself am looking forward to the new planet-spawning feature which shall require a thousand-piece carbon egg and a Villard's Time Machine (built from High-Tech data chips using High-Tech manufacturing tools..) I have no issue with small arms or data chips in data sites. They are items that can usually be found in criminals stashes. I wish there are more of them in exploration sites. Why colonization ships have only salvaging materials? Where are materials for starting new colonies? Food, tools, arms etc. It may be trash and not worth to loot but gave some backstory and depth to the profession. Simple thing but would make a difference i think. CCP Affinity is confident that some items currently worthless will be usefull in the future. To what? Anybody using the loot from data sites instead selling it? Maybe i don't see the bigger picture here. Um, just exactly what loot are you referring too?
I know some exploration sites such as the 'Watch' combat sites have structures that drop loot used in the construction of Outposts.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
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Orlacc
757
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Posted - 2015.01.30 00:50:11 -
[5] - Quote
Please....no more messing with Exploration.......enough for now.....please.
And it has become apparent to me that the loot tables are being tweaked on an ongoing basis.......
"Measure Twice, Cut Once."
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Jeremiah Saken
The Fall of Leviathan
213
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Posted - 2015.01.30 07:22:21 -
[6] - Quote
DeMichael Crimson wrote: Um, just exactly what loot are you referring too?
Profession sites. Last night i looted more than 50 mil from one of the relic sites. I keep watching data sites for whole week. I didn't pulled more than 10 mil from a single one. Still doing them but cargo scanner is obvious choice.
DeMichael Crimson wrote:I know some exploration sites such as the 'Watch' combat sites have structures that drop loot used in the construction of Outposts. Never knew that, i always go for overseer and his modules. Combat sites are in good place imo.
Orlacc wrote:Please....no more messing with Exploration.......enough for now.....please. Yep. Maybe you right.
"...genre is a definition, the definition in itself must have boundaries, the boundaries act as barriers, and the barriers are like walls, like the walls of a prisonn++..."
The Good, The Bad and The Bantam
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