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Brother Javelin
Riga Corporation
2
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Posted - 2015.01.27 15:25:11 -
[1] - Quote
Hello,
I need some help on grasping the cumulative bonus of 5 times 10% - what does it come to in total and in comparison with the asteros 37,5%?
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Chris Winter
Winters Are Coming
608
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Posted - 2015.01.27 17:58:50 -
[2] - Quote
5 times 10 is 50. |
The Cyno NamedDino
State War Academy Caldari State
3
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Posted - 2015.01.27 18:03:58 -
[3] - Quote
Indeed. 5*10 is 50%. That is 12.5% more on the whole, or 33.333% more bonus than that from the Astero. |
Hulk Miner
White Horse Incorporated
23
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Posted - 2015.01.27 18:06:56 -
[4] - Quote
Covert Ops bonuses (per skill level): 10% bonus to Core and Combat Scanner Probe strength
In comparison to the 37.5% bonus of the Asteros the covert ops is 12.5% better. |
Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
8660
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Posted - 2015.01.27 18:12:42 -
[5] - Quote
bonuses in eve are usually multiplicative not additive.
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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The Cyno NamedDino
State War Academy Caldari State
3
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Posted - 2015.01.27 18:23:57 -
[6] - Quote
Actually, they are typically additive. The minority are multiplicative.
Edit: And those that are multiplicative are always (or at least nearly always. Going off the top of my head) for reductions. |
Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
8661
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Posted - 2015.01.27 18:30:20 -
[7] - Quote
*removes foot from mouth*
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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Tsukino Stareine
Sock Robbers Inc. Low-Class
929
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Posted - 2015.01.27 18:49:47 -
[8] - Quote
The Cyno NamedDino wrote:Actually, they are typically additive. The minority are multiplicative.
Edit: And those that are multiplicative are always (or at least nearly always. Going off the top of my head) for reductions.
no, most are multiplicative
skills and ship bonuses are exceptions since you're just gaining more in one particular bonus.
if you add a ship bonus to a module bonus, this would be multiplicative. |
Ned Thomas
Hellbound Turkeys Alliance of Abandoned Cybernetic Rejects
688
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Posted - 2015.01.27 19:55:22 -
[9] - Quote
The Astero has the bonus to scaning that a T1 scan frigate would have with racial frigate trained to V. Training Covert Ops to IV or higher gets you a better scan bonus in a Cov Ops frigate. The major benefits of the Astero are in fitting, drones, and the undeniable fact that it looks sexy.
Vote Sabriz!
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Quanah Comanche
Republic Military School Minmatar Republic
101
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Posted - 2015.01.27 20:27:40 -
[10] - Quote
SOE ships look like The Red Cross.
Covops have the highest scan bonus. |
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The Cyno NamedDino
State War Academy Caldari State
3
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Posted - 2015.01.27 22:15:00 -
[11] - Quote
Tsukino Stareine wrote:The Cyno NamedDino wrote:Actually, they are typically additive. The minority are multiplicative.
Edit: And those that are multiplicative are always (or at least nearly always. Going off the top of my head) for reductions. no, most are multiplicative skills and ship bonuses are exceptions since you're just gaining more in one particular bonus. if you add a ship bonus to a module bonus, this would be multiplicative.
And since we are discussing ship bonuses in this thread, then I am glad that you actually agree with me. |
Brylan Grey
Scope Works Psychotic Tendencies.
67
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Posted - 2015.01.28 05:46:02 -
[12] - Quote
Covert ops ships are also cheaper. Just saying. |
Ed MarKeen
East Domain Inc.
12
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Posted - 2015.01.28 12:19:35 -
[13] - Quote
Brylan Grey wrote:Covert ops ships are also cheaper. Just saying.
Is also much more easy to fit an Expanded Probe Launcher.
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Nalia White
Tencus
65
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Posted - 2015.01.28 14:38:50 -
[14] - Quote
The Cyno NamedDino wrote:Tsukino Stareine wrote:The Cyno NamedDino wrote:Actually, they are typically additive. The minority are multiplicative.
Edit: And those that are multiplicative are always (or at least nearly always. Going off the top of my head) for reductions. no, most are multiplicative skills and ship bonuses are exceptions since you're just gaining more in one particular bonus. if you add a ship bonus to a module bonus, this would be multiplicative. And since we are discussing ship bonuses in this thread, then I am glad that you actually agree with me.
if you derp it that way ship bonuses are always additive and never multiplicative good sir so you were wrong with saying these bonuses were "mostly" additive when they are "always" additive. Even the reductions on ship boni (like rof or missile explosion radius) is additive. |
Trajan Unknown
Running with Dogs Nerfed Alliance Go Away
1
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Posted - 2015.01.29 08:25:05 -
[15] - Quote
Does there exist a list about such thing or do I have to dig in the code by myself like in the "ol-¦dark times"?
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The Cyno NamedDino
State War Academy Caldari State
5
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Posted - 2015.01.29 15:54:06 -
[16] - Quote
Nalia White wrote:
if you derp it that way ship bonuses are always additive and never multiplicative good sir so you were wrong with saying these bonuses were "mostly" additive when they are "always" additive. Even the reductions on ship boni (like rof or missile explosion radius) is additive.
I didnt derp it any way. This thread is discussing ship bonuses, and I therefore based my comment on ship bonuses. Why would you make blanket statements when we are discussing something specific? Also, I clearly remember several bonuses being multiplicative when applying to reductions for certain modules and such, although I cannot remember which is why I stated it the way I did. |
Ares Desideratus
Star Children Of Cain
191
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Posted - 2015.01.30 15:56:35 -
[17] - Quote
The Cyno NamedDino wrote:Nalia White wrote:
if you derp it that way ship bonuses are always additive and never multiplicative good sir so you were wrong with saying these bonuses were "mostly" additive when they are "always" additive. Even the reductions on ship boni (like rof or missile explosion radius) is additive.
I didnt derp it any way. This thread is discussing ship bonuses, and I therefore based my comment on ship bonuses. Why would you make blanket statements when we are discussing something specific? Also, I clearly remember several bonuses being multiplicative when applying to reductions for certain modules and such, although I cannot remember which is why I stated it the way I did. I'm too lazy to even try to sort out this mess of BS in my head.
I'd rather do fun stuff, like exploding spaceships and stuff
Thumbs up for the Astero, though, sexy sexy ship.
I'm a creator, preserver, destroyer, I like making things and doing stuff.
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Chance Ravinne
WiNGSPAN Delivery Services
46
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Posted - 2015.01.31 19:42:40 -
[18] - Quote
The difference in scan bonus is relatively minor. Go by cost and your intended use!
You've just read another amazing post by WiNGSPANTT, the 4th Best Commentator on YouTube! GÇï Follow along with my exploration and stealth bomber adventures on my YouTube channel
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Jeremiah Saken
The Fall of Leviathan
214
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Posted - 2015.01.31 20:02:12 -
[19] - Quote
Covops, max skills, sisters set - 113,438 sensor strenght astero, max skills, sisters set - 113,022 sensor strenght
can anybody confirm? I think my EFT is outdated.
Edit: forget to add there's a gravity capacitor t1 rig on astero.
"...genre is a definition, the definition in itself must have boundaries, the boundaries act as barriers, and the barriers are like walls, like the walls of a prisonn++..."
The Good, The Bad and The Bantam
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Chance Ravinne
WiNGSPAN Delivery Services
47
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Posted - 2015.01.31 20:58:54 -
[20] - Quote
Jeremiah Saken wrote:Covops, max skills, sisters set - 113,438 sensor strenght astero, max skills, sisters set - 113,022 sensor strenght
can anybody confirm? I think my EFT is outdated.
Edit: forget to add there's a gravity capacitor t1 rig on astero.
EXACTLY. People harp about the scan difference but at max skills the difference is under 0.5% relatively speaking!
You've just read another amazing post by WiNGSPANTT, the 4th Best Commentator on YouTube! GÇï Follow along with my exploration and stealth bomber adventures on my YouTube channel
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The Cyno NamedDino
State War Academy Caldari State
5
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Posted - 2015.01.31 21:17:46 -
[21] - Quote
Well obviously if you have the Astero with a 10% scan strength rig on it, then that is going to pretty well close the 12.5% gap... Without the rig the Astero has 103.984 scan strength. And the Cov Ops with the rig has 123.297 scan strength. |
The Cyno NamedDino
State War Academy Caldari State
5
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Posted - 2015.01.31 21:21:55 -
[22] - Quote
Also, if all you care about is the scan strength, then look at the fact that the Astero doesnt even have enough calibration to put on a second scan strength rig, while the Cov Ops does. That means the Astero completely caps out (without implants) at 113.022, while the Cov Ops tops out at 130.332. That is 15.3% higher. |
Jeremiah Saken
The Fall of Leviathan
214
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Posted - 2015.01.31 22:38:33 -
[23] - Quote
The Cyno NamedDino wrote:Also, if all you care about is the scan strength, then look at the fact that the Astero doesnt even have enough calibration to put on a second scan strength rig, while the Cov Ops does. That means the Astero completely caps out (without implants) at 113.022, while the Cov Ops tops out at 130.332. That is 15.3% higher. It depends for what you need the hull. Covops is skill intense, low tank, splendid scanning, amazing warp speed, cpu for combat launcher. Astero can be piloted by newborn (if affored), hull scanning bonus, good tank, versatile. Hard to compare those. If i want to scan i'll go for covop, if for exploration astero.
"...genre is a definition, the definition in itself must have boundaries, the boundaries act as barriers, and the barriers are like walls, like the walls of a prisonn++..."
The Good, The Bad and The Bantam
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The Cyno NamedDino
State War Academy Caldari State
5
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Posted - 2015.02.01 00:32:19 -
[24] - Quote
I dont see how that is related to scan strength in the slightest, but ok. |
Justin Zaine
147
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Posted - 2015.02.01 08:40:45 -
[25] - Quote
So ship bonuses are multiplicative right? |
Tsukino Stareine
Sock Robbers Inc. Low-Class
947
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Posted - 2015.02.01 12:56:08 -
[26] - Quote
Justin Zaine wrote:So ship bonuses are multiplicative right?
when they are calculated with other things like modules, yes.
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