Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
mustafa ahmed han
Muhajin
1
|
Posted - 2015.01.28 07:50:02 -
[1] - Quote
Since it is expensive to do cheap PVP, hence even to lose any ship, people wil stop trying to lose their ships. this all will stall the economie in EVE, since we depend on mass consumption. People who think to make the market less feeded are wrong, you are better of selling 4 ships then to sell 1 ship, so people would not care that much when they lost a ship. cheap ships and fitting would benefit everyone, why would you want to sell a 50million ship to a guy and blow him 1 time out the sky, when you can sell him 4 for that price and blow him 4 times out the sky for example. Traders can have fun to see their big isk wallets grow, but people who like to wreck ships for the fun cant have fun because they are worried everything is expensive and they can not replace it cheap. Buy a ship in high sec verry expensive to see it blown up in low and nul 10 min later is not gona send people into low and nul.
1 flood the markets with materials 2 build many ships 3 buy cheap 4 wreck them all = win win no feelings hurt, because it was cheap |
DaReaper
Net 7
1727
|
Posted - 2015.01.28 07:54:24 -
[2] - Quote
mustafa ahmed han wrote:Since it is expensive to do cheap PVP, hence even to lose any ship, people wil stop trying to lose their ships. this all will stall the economie in EVE, since we depend on mass consumption. People who think to make the market less feeded are wrong, you are better of selling 4 ships then to sell 1 ship, so people would not care that much when they lost a ship. cheap ships and fitting would benefit everyone, why would you want to sell a 50million ship to a guy and blow him 1 time out the sky, when you can sell him 4 for that price and blow him 4 times out the sky for example. Traders can have fun to see their big isk wallets grow, but people who like to wreck ships for the fun cant have fun because they are worried everything is expensive and they can not replace it cheap. Buy a ship in high sec verry expensive to see it blown up in low and nul 10 min later is not gona send people into low and nul. 1 flood the markets with materials 2 build many ships 3 buy cheap 4 wreck them all = win win no feelings hurt, because it was cheap
.... *flashes 11 year vet badge*
AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
no wait.. seriously... AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH
hhahahahahaha
hahah hah heh
oh god i'm dying...
yea no... you want to know when i stopped caring about ship loss? 2010. year 6 in eve. and only because i lost a 25b isk ship.
In one month i lost 50 badgers, back in 08, i reduced what i cared.. till i lost my carrier, then a nyx. so yea, no. The only way to not care about loss.. is to not be attached to your ship.
OMG Comet Mining idea!!! Comet Mining!
|
Rain6637
GoonWaffe Goonswarm Federation
29610
|
Posted - 2015.01.28 07:59:52 -
[3] - Quote
How to make people not scared to lose ships in EVE. Well there's an S. And then an R. And then a P.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
|
Paranoid Loyd
3653
|
Posted - 2015.01.28 08:00:04 -
[4] - Quote
WatGäó
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
|
Unsuccessful At Everything
The Troll Bridge
19586
|
Posted - 2015.01.28 08:08:23 -
[5] - Quote
What did I just read?
Since the cessation of their usefulness is imminent, may I appropriate your belongings?
Vote Sabriz Adoudel for CSM 10!
|
Scipio Artelius
The Vendunari End of Life
32130
|
Posted - 2015.01.28 08:21:30 -
[6] - Quote
Says a guy with a 1:0 kill:loss ratio killing a covertor in highsec.
Maybe get out and pvp yourself before complaining about others not being prepared to lose ships.
Come Win At Eve - Join The Vendunari
|
Signal11th
1656
|
Posted - 2015.01.28 08:54:10 -
[7] - Quote
When most people realise that if you are in a ship you worry about losing then you are doing it wrong. Always keep enough in your wallet to instantly replace the ship you are currently flying then you stop worrying about it and if you can't afford to replace it instantly then you shouldn't be flying it.
As the Goonie up above said there's also SRP but that usually means you are bored to tears clicking F1 but it's valid way of no fear pvp.
God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!
|
Adrie Atticus
Shadows of Rebellion The Bastion
882
|
Posted - 2015.01.28 09:11:40 -
[8] - Quote
Signal11th wrote:When most people realise that if you are in a ship you worry about losing then you are doing it wrong. Always keep enough in your wallet to instantly replace the ship you are currently flying then you stop worrying about it and if you can't afford to replace it instantly then you shouldn't be flying it.
As the Goonie up above said there's also SRP but that usually means you are bored to tears clicking F1 but it's valid way of no fear pvp.
Yes, because no organization in their right mind would SRP solo and small gang activities outside of a massive blob. I mean, why would they make sure people get compensated for having fun in the space their alliance operates in, this would be horrible!
Waaaait... |
Yarda Black
Militaris Industries Northern Coalition.
539
|
Posted - 2015.01.28 09:12:01 -
[9] - Quote
I smiled. I think you're cute OP
Now for the real super useful reply:
"Don't undock what you can't afford to lose"
Soon you'll be undocking all kinds of nasty stuff, without a care. As a matter of fact, given time, you may end up losing stuff you cant even dock. Right Reaper? :P
|
Arla Sarain
259
|
Posted - 2015.01.28 09:40:58 -
[10] - Quote
If more people fly what they can afford to lose, conservative PVP would never be an issue. |
|
Signal11th
1657
|
Posted - 2015.01.28 11:06:22 -
[11] - Quote
Adrie Atticus wrote:Signal11th wrote:When most people realise that if you are in a ship you worry about losing then you are doing it wrong. Always keep enough in your wallet to instantly replace the ship you are currently flying then you stop worrying about it and if you can't afford to replace it instantly then you shouldn't be flying it.
As the Goonie up above said there's also SRP but that usually means you are bored to tears clicking F1 but it's valid way of no fear pvp. Yes, because no organization in their right mind would SRP solo and small gang activities outside of a massive blob. I mean, why would they make sure people get compensated for having fun in the space their alliance operates in, this would be horrible! Waaaait...
Hence the word "usually" I do wish people would understand what's been written before they jump to conclusions.
God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!
|
Ptraci
3 R Corporation The Irukandji.
1894
|
Posted - 2015.01.28 11:10:41 -
[12] - Quote
OP seems to be under the impression that PVP is consensual. This could not be further from the truth. Usually one party wants PVP and the other party is desperately trying to get away because he is (choose any of the following) being blobbed/outgunned/outclassed/bit off more than he could chew/is drunk/is a carebear etc. PVP with consent from both parties is very rare indeed! In fact usually it means you are doing it wrong... |
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2607
|
Posted - 2015.01.28 12:10:00 -
[13] - Quote
Welp, I'm convinced.
*tears up his economics degree*
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
|
Serene Repose
2140
|
Posted - 2015.01.28 13:37:13 -
[14] - Quote
Staring at space does funny things to the mind. People start to thinking. They have the idea their brains are computers - and so infalliable. So, they think their thoughts are messages of truth from the universe itself. Then, they get the idea they need to tell everybody else the brilliant insight they've just revealed, so humanity can stop wallowing in ignorance and stumbling about in the darkness. Then....THEY POST!
BWAAA HAAAA HAAAAA HAAAAAA!!!! Hoo. Boy.
Treason never prospers. What is the reason?
Why, if it prospers, none dare call it "treason."
|
Chopper Rollins
Lantean Empire
1030
|
Posted - 2015.01.28 13:44:28 -
[15] - Quote
Protip: less consequences does not make for more fun. Humans need play and danger, civilization offers them work and safety. In EvE there is little civilization to speak of, the environment spawns infinitely and there is no need to consider non-combatants like pregnant women and children. I know your avatar has a mad rack but every target in New Eden is gender neutral, ultimately. OP's brain fart made it to the screen.
Goggles. Making me look good. Making you look good.
|
Crumplecorn
Eve Cluster Explorations
1938
|
Posted - 2015.01.28 13:47:15 -
[16] - Quote
People will not become less risk-averse because things are cheaper, the tear-threshold will simply drop. When we reached the point where you respawned for free after death, we'd go from risk-averse to losing-averse and the tears would continue to flow.
Witty Image - Stream
Not Liking this post hurts my RL feelings and will be considered harassment
|
Jack Morrison
Manson Family Advent of Fate
176
|
Posted - 2015.01.28 14:03:19 -
[17] - Quote
4/10 not bad, not bad at all
"This is nothing more than a rumor with no basis of fact. Hope that's enough of a confirmation for you guys. :)"
Coolstorybro
|
Shiloh Templeton
Center for Advanced Studies Gallente Federation
229
|
Posted - 2015.01.28 14:38:16 -
[18] - Quote
Periodically, give everyone who has less than 5 kills a combat fit frigate that can't be sold and will self-destruct after two weeks. If it is lost in battle player gets 1 million isk insurance payout.
|
Pok Nibin
Filial Pariahs
472
|
Posted - 2015.01.28 15:41:58 -
[19] - Quote
The reasoning here is a tad convoluted, OP. I hope you think about this:
If you did not care about losing your ship, you wouldn't bother to try to become a skilled capsuleer. It would make no difference to you. You could just pilot a noob ship to Hek (for instance), pick a fight and get smoked. A new ship with 1 Veldspar (bows in Chribba's general direction) would appear in station and whammo you'd be set to go out and do it again.
ALL that training time. ALL those MILLIONS for those high-end skill books would be pointless. The market you seem to care about would be pointless, too. You don't need to buy anything to go out and just lose ships. So, you see, maybe at the time you thought a stroke of brilliance came your way, but on closer examination, not.
Dont fight it; Rejoin your Amarrian patriarchs; You know you want to.
|
Mr Epeen
It's All About Me
7673
|
Posted - 2015.01.28 15:50:24 -
[20] - Quote
i am don care for loose ship game is game
Mr Epeen
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass!
|
|
Tippia
Sunshine and Lollipops
24854
|
Posted - 2015.01.28 15:56:35 -
[21] - Quote
Crumplecorn wrote:People will not become less risk-averse because things are cheaper, the tear-threshold will simply drop. When we reached the point where you respawned for free after death, we'd go from risk-averse to losing-averse and the tears would continue to flow. This is unfortunately true. The two are close enough that it may seem like a minor semantic quibble, but it really seems to be more a matter of losing than of loss. The (material) loss is only difficult because it generally entails losing against someone. The difficulty is teaching people that losing, much less loss, is not a horrible slight against them, but we're talking about something that requires proper psychological analysis and work here, so I am very doubtful that it can really be done in a simple video game.
I mean, just look at the GÇ£I'd rather self-desctructGÇ¥ response you see pop up with some frequency: the loss matters less than having been beaten GÇö robbing the opponent of a win, even through some kind of Pyrrhus victory, is a preferred outcome to outright losing. At the same time, lots of people would have no issues throwing huge amounts of losses after something if it meant winning the actual conflict.
Loss aversion is perhaps something of a smoke screen that hides the much trickier problem of lose-aversion.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
|
Herzog Wolfhammer
Sigma Special Tactics Group
6136
|
Posted - 2015.01.28 16:54:40 -
[22] - Quote
Clearly there is an advantage to having 20x ships all fitted the same lined up and in such manner that one uses a clone vat as a spawn point.
But if you go through that much trouble you deserve you treat the clone vat as a spawn point.
Bring back DEEEEP Space!
|
Vamp Hakuli
Dead Of Night
23
|
Posted - 2015.01.28 17:01:05 -
[23] - Quote
Expensive to do cheap PvP eh? Its not even expensive you can fit cheap t1 frigs easily with h any among nt if isk coming in, and with insurance its even easier... I don't get what ur on about mate
|
Frostys Virpio
The Mjolnir Bloc The Bloc
1532
|
Posted - 2015.01.28 17:29:12 -
[24] - Quote
Rain6637 wrote:How to make people not scared to lose ships in EVE. Well there's an S. And then an R. And then a P.
*Queu ghost buster theme*
When you lose your ship
Getting blown to bits
What you gonna file?
S R P!!! |
Inxentas Ultramar
Ultramar Independent Contracting
1687
|
Posted - 2015.01.28 17:35:19 -
[25] - Quote
Riak-addiction is something I find quite easy to stimulate as a CEO. First, you attend fleet yourself and volunteer for all the risky stuff, lead by example and show other people their leadership doesn't give a damn about the collective stats. That kills the social pressure of not losing ships. Secondly, you make sure every random Joe in your group has easier access to ISK and ships by being an active member of your corp. SRP or the conquest of farmland does the trick. Third, you promote a maximum K/D efficiency by repeating the "everybody above X efficiency comes off as a risk-averse blobber that is bad at PVP" axiom.
If those three things fail you're fighting an uphill battle trying to promote something to which the audience isn't interested. Just give up... there are plenty of other players to fleet up with and shoot people. |
RomeStar
BOVRIL bOREers Mining CO-OP Brave Collective
562
|
Posted - 2015.01.28 19:23:19 -
[26] - Quote
Is anybody else as confused as I am after reading that? Did OP just slam his head on the keyboard and luckily words were formed?
Signatured removed, CCP Phantom
|
Serene Repose
2142
|
Posted - 2015.01.28 20:08:51 -
[27] - Quote
Tippia wrote:Crumplecorn wrote:People will not become less risk-averse because things are cheaper, the tear-threshold will simply drop. When we reached the point where you respawned for free after death, we'd go from risk-averse to losing-averse and the tears would continue to flow. This is unfortunately true. The two are close enough that it may seem like a minor semantic quibble, but it really seems to be more a matter of losing than of loss. The (material) loss is only difficult because it generally entails losing against someone. The difficulty is teaching people that losing, much less loss, is not a horrible slight against them, but we're talking about something that requires proper psychological analysis and work here, so I am very doubtful that it can really be done in a simple video game. I mean, just look at the GÇ£I'd rather self-desctructGÇ¥ response you see pop up with some frequency: the loss matters less than having been beaten GÇö robbing the opponent of a win, even through some kind of Pyrrhus victory, is a preferred outcome to outright losing. At the same time, lots of people would have no issues throwing huge amounts of losses after something if it meant winning the actual conflict. Loss aversion is perhaps something of a smoke screen that hides the much trickier problem of lose-aversion. This is all a matter of opinion, and you certainly are entitled to yours...stranger.
Treason never prospers. What is the reason?
Why, if it prospers, none dare call it "treason."
|
Solops Crendraven
Solops Inc
73
|
Posted - 2015.01.29 03:24:03 -
[28] - Quote
mustafa ahmed han wrote:Since it is expensive to do cheap PVP, hence even to lose any ship, people wil stop trying to lose their ships. this all will stall the economie in EVE, since we depend on mass consumption. People who think to make the market less feeded are wrong, you are better of selling 4 ships then to sell 1 ship, so people would not care that much when they lost a ship. cheap ships and fitting would benefit everyone, why would you want to sell a 50million ship to a guy and blow him 1 time out the sky, when you can sell him 4 for that price and blow him 4 times out the sky for example. Traders can have fun to see their big isk wallets grow, but people who like to wreck ships for the fun cant have fun because they are worried everything is expensive and they can not replace it cheap. Buy a ship in high sec verry expensive to see it blown up in low and nul 10 min later is not gona send people into low and nul. 1 flood the markets with materials 2 build many ships 3 buy cheap 4 wreck them all = win win no feelings hurt, because it was cheap
I Agree Get Rid Of Player Base Economy You solve This Problem replace with a CCP Store And Buy With Cash get rid of plex simple.
Check Me Out!!! On Twitch Tv 24/7 Coming soon! Hug a Suicide Stealth Bomber Pilot Today!! enter link description here
|
The Newface
Imperial Academy Amarr Empire
1
|
Posted - 2015.01.29 19:18:10 -
[29] - Quote
When people don't care about loosing ships EVE becomes pointless. This is not Battlefield in Space.
|
Eurydia Vespasian
Storm Hunters Disturbed Acquaintance
18347
|
Posted - 2015.01.29 22:30:29 -
[30] - Quote
Money! So they say...is the root of all evil today But if you ask for a rise it's no surprise they're giving none away. |
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |