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Thread Statistics | Show CCP posts - 10 post(s) |
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CCP Lebowski
C C P C C P Alliance
435
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Posted - 2015.01.28 17:18:20 -
[1] - Quote
Greetings Capsuleers,
As mentioned in our Coming to EVE in Tiamat blog, we are introducing the option for corporations to have CONCORD intervene in internal conflicts, also know as:
Friendly Fire!
Friendly Fire (FF) allows corporation members to engage in aggressive acts with each other without fear of repercussion from CONCORD. Until now, all corporations have had this Enabled automatically, but with Tiamat we're putting the power in the hands of the corporation. With FF disabled, attacking corpmates will have all the effects that you would expect if they were a neutral (Depending on the sec status this could be a criminal timer or a good old Concor'dokken or nothing at all). Safety settings will reflect this, so having safety set to green will still avoid any accidental explosions.
A CEO or director can Enable/Disable friendly fire using the Enable/Disable toggle button found in the Corporation Window in the Home -> Details tab. Doing this is always subject to a warm-up/cool-down timer of 24 hours. A notification will be sent to all members of the corporation at the start and end of this timer.
The FF status of a corp will be displayed in the following places:
- Corporation Window -> Home -> Details tab.
- Corporation Ads (Not yet implemented)
- Join Corporation Window
- Corp Show Info Window -> Attributes tab
Additionally, when browsing Corporation Adverts you will be able to exclude corporations that have this setting enabled.
The Friendly Fire feature can now be found on Singularity & as always, any feedback is welcome, as well as bug reports on any issues found.
Current Known Issues GÇóReducing the width of the show info window can cause clipping issues with 'Enabled in X' text. GÇóNotifications are not yet implemented.
Thanks in advance for all your testing and feedback,
CCP Lebowski | EVE Quality Assurance | Team Five-0
@CCP_Lebowski
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Vincent Athena
V.I.C.E.
3101
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Posted - 2015.01.28 17:31:54 -
[2] - Quote
What happens if I am shooting a corp mate at the exact time the 24 hour cool down expires? Assume I am in high sec with my safety green, and while my gun is cycling, the 24 hours runs out and the corp goes from allowing FF to not allowing it.
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tgl3
Wormhole Engineers Greater Realms
532
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Posted - 2015.01.28 17:33:26 -
[3] - Quote
Will this be enabled by default?
Twitter - TG_3
Ex EVE Blogger - posts still available at Through Newb Eyes
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Sentient Blade
Crisis Atmosphere
1480
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Posted - 2015.01.28 17:34:53 -
[4] - Quote
Hurrar! To give reference to the Mittani article, another sacred cow massacred on the altar of user retention \o/ |
Ned Thomas
Hellbound Turkeys Alliance of Abandoned Cybernetic Rejects
692
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Posted - 2015.01.28 17:35:51 -
[5] - Quote
How will sec status be affected by friendly fire when a corp has it disabled, if at all?
Vote Sabriz!
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Altrue
Exploration Frontier inc Brave Collective
1588
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Posted - 2015.01.28 17:40:27 -
[6] - Quote
Could you make CONCORD take a 5% tax if its on? Would be nice for the risk versus reward philosophy, and for more content
Signature Tanking - Best Tanking
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tgl3
Wormhole Engineers Greater Realms
532
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Posted - 2015.01.28 17:43:08 -
[7] - Quote
Ned Thomas wrote:How will sec status be affected by friendly fire when a corp has it disabled, if at all? From the looks of it; if Friendly Fire is disabled then all inter-corp shootings are the same as shooting random people (affected by security status/suspect status etc)
Twitter - TG_3
Ex EVE Blogger - posts still available at Through Newb Eyes
Chat channels in-game; "RvB Spooning R US", "RvB Ganked", "Basket"
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CCP Lebowski
C C P C C P Alliance
438
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Posted - 2015.01.28 17:44:53 -
[8] - Quote
tgl3 wrote:Will this be enabled by default? Good question! Existing corps will find that this is enabled by default on patch day (Nothing will change in other words). New corps will have it set to disabled unless they specify otherwise (Theres a check box in the Create Corporation window). Updating the OP to reflect this.
Ned Thomas wrote:How will sec status be affected by friendly fire when a corp has it disabled, if at all? Everything will work in exactly the same way it would if you were attacking a player that is not in your corporation.
CCP Lebowski | EVE Quality Assurance | Team Five-0
@CCP_Lebowski
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Ned Thomas
Hellbound Turkeys Alliance of Abandoned Cybernetic Rejects
693
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Posted - 2015.01.28 17:52:56 -
[9] - Quote
CCP Lebowski wrote:Ned Thomas wrote:How will sec status be affected by friendly fire when a corp has it disabled, if at all? Everything will work in exactly the same way it would if you were attacking a player that is not in your corporation.
Cool.
Vote Sabriz!
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Vincent Athena
V.I.C.E.
3101
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Posted - 2015.01.28 18:02:13 -
[10] - Quote
Altrue wrote:Could you make CONCORD take a 5% tax if the protection is on? Would be nice for the risk versus reward philosophy, and for more content Asking CONCORD to allow inter-corp conflict (AKA a war dec) costs money. Maybe in the same way, asking CONCORD to allow intra-corp conflict should also cost money. That would be the exact opposite of what you suggest.
Maybe we compromise on no money either way?
Also, if you do not like the idea of a corp with FF turned off, join a different corp.
One wonders when the "This corp can participate in wars" check box is coming.
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CCP Lebowski
C C P C C P Alliance
438
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Posted - 2015.01.28 18:02:26 -
[11] - Quote
Vincent Athena wrote:What happens if I am shooting a corp mate at the exact time the 24 hour cool down expires? Assume I am in high sec with my safety green, and while my gun is cycling, the 24 hours runs out and the corp goes from allowing FF to not allowing it. Also a good question! Initially nothing will happen. If you were to disable and re-enable your weapons, you safety level will stop you. If your safety was turned off re-aggressing would trigger a concord response.
CCP Lebowski | EVE Quality Assurance | Team Five-0
@CCP_Lebowski
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Gilbaron
Free-Space-Ranger Nulli Secunda
1617
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Posted - 2015.01.28 18:13:52 -
[12] - Quote
sooo, can we please get a 10% NPC ratting tax for every corp that has coward mode enabled ?
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Vincent Athena
V.I.C.E.
3101
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Posted - 2015.01.28 18:15:39 -
[13] - Quote
CCP Lebowski wrote:Vincent Athena wrote:What happens if I am shooting a corp mate at the exact time the 24 hour cool down expires? Assume I am in high sec with my safety green, and while my gun is cycling, the 24 hours runs out and the corp goes from allowing FF to not allowing it. Also a good question! Initially nothing will happen. If you were to disable and re-enable your weapons, you safety level will stop you. If your safety was turned off re-aggressing would trigger a concord response. Ah, I get it. The game only checks if a CONCORD response is needed when I turn the weapon on. It does not check each weapon cycle.
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tgl3
Wormhole Engineers Greater Realms
532
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Posted - 2015.01.28 18:16:39 -
[14] - Quote
CCP Lebowski wrote:Vincent Athena wrote:What happens if I am shooting a corp mate at the exact time the 24 hour cool down expires? Assume I am in high sec with my safety green, and while my gun is cycling, the 24 hours runs out and the corp goes from allowing FF to not allowing it. Also a good question! Initially nothing will happen. If you were to disable and re-enable your weapons, you safety level will stop you. If your safety was turned off re-aggressing would trigger a concord response. Would you not have a Limited Engagement at that point?
Twitter - TG_3
Ex EVE Blogger - posts still available at Through Newb Eyes
Chat channels in-game; "RvB Spooning R US", "RvB Ganked", "Basket"
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Vincent Athena
V.I.C.E.
3102
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Posted - 2015.01.28 18:17:17 -
[15] - Quote
Gilbaron wrote:sooo, can we please get a 10% NPC ratting tax for every corp that has coward mode enabled ? I doubt it, as right now many corps have a different coward mode enabled: applications by invitation only.
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Bobmon
Habitual Euthanasia Pandemic Legion
119
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Posted - 2015.01.28 18:18:19 -
[16] - Quote
More protection will mean that concord has to hire new Officers. This will hurt them financially. In my eyes it would be very understandable that a corporation pays more ISK to concord in order to get more protection for their corp members.
GÖ˘GÖ˘Bobmon for CSM10
GÖ˘GÖ˘ #Third Party And #Loan Service GÖ˘GÖ˘
@BobmonEve
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CCP Masterplan
C C P C C P Alliance
1675
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Posted - 2015.01.28 18:24:47 -
[17] - Quote
Vincent Athena wrote:What happens if I am shooting a corp mate at the exact time the 24 hour cool down expires? Assume I am in high sec with my safety green, and while my gun is cycling, the 24 hours runs out and the corp goes from allowing FF to not allowing it. Exactly the same as if you were repping someone who picks up a criminal flag - on the next cycle your safety will kick in and deactivate the module, with no legal penalty to yourself.
"This one time, on patch day..."
@ccp_masterplan | Team Five-0: Rewriting the law
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Omnathious Deninard
Novis Initiis
2698
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Posted - 2015.01.28 18:26:49 -
[18] - Quote
Gilbaron wrote:sooo, can we please get a 10% NPC ratting tax for every corp that has coward mode enabled ? Do you realize how much isk null sec renters will lose because of a coward tax? |
Vincent Athena
V.I.C.E.
3102
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Posted - 2015.01.28 18:26:58 -
[19] - Quote
Bobmon wrote:More protection will mean that concord has to hire new Officers. This will hurt them financially. In my eyes it would be very understandable that a corporation pays more ISK to concord in order to get more protection for their corp members.
An yet wars, conflict that does not require a concord response and hence reduces their personnel requirements, cost money.
The way I see it is CONCORD's systems are automatic, and respond to conflict the same way, always. But if the conflict involves a war, extra checks cut in the stop the automatic response. Thus it takes more effort to not respond, and hence costs more money.
So any corp with FF disabled should pay a fee to CONCORD, just as if they did a war dec.
But wait! A mutual war is free. Turning on FF is sort of like having a mutual war with yourself, so it should be free.
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Shailagh
Ministry of War Amarr Empire
45
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Posted - 2015.01.28 18:59:32 -
[20] - Quote
CCP Lebowski wrote: Existing corps will find that FF is enabled by default on patch day (Nothing will change in other words). New corps will have it set to disabled unless they specify otherwise (There's a check box in the Create Corporation window).
Why the different default settings please? Thank you. |
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Tarpedo
Incursionista
1476
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Posted - 2015.01.28 19:03:28 -
[21] - Quote
Unexpected and interesting. Couple more changes like that (some type of wardec shield in so called "high security" space) and I can actually start recruiting people instead of being forever alone. |
Bobmon
Habitual Euthanasia Pandemic Legion
119
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Posted - 2015.01.28 19:08:07 -
[22] - Quote
Vincent Athena wrote:Bobmon wrote:More protection will mean that concord has to hire new Officers. This will hurt them financially. In my eyes it would be very understandable that a corporation pays more ISK to concord in order to get more protection for their corp members.
An yet wars, conflict that does not require a concord response and hence reduces their personnel requirements, cost money. The way I see it is CONCORD's systems are automatic, and respond to conflict the same way, always. But if the conflict involves a war, extra checks cut in the stop the automatic response. Thus it takes more effort to not respond, and hence costs more money. So any corp with FF disabled should pay a fee to CONCORD, just as if they did a war dec. But wait! A mutual war is free. Turning on FF is sort of like having a mutual war with yourself, so it should be free.
#BobmonTurnsRolePlayerModeON
You pay for a war to go active so In a way you do pay for it. Also concord knows that people are in war with each other so they don't have to interfere, they are there to protect people, not war soldiers. Concord responds to the notification of fighting but if they know that these groups are fighting then this notification can simply be filtered out.
FF is a way to get more protection for your corp so you will have to pay to get that. Think about it, If I go to dinner (corp) and I eat my whole plate (protection) and I still want more food (protection, FF), then I have to order more, therefor paying more.
GÖ˘GÖ˘Bobmon for CSM10
GÖ˘GÖ˘ #Third Party And #Loan Service GÖ˘GÖ˘
@BobmonEve
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Callic Veratar
657
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Posted - 2015.01.28 19:09:09 -
[23] - Quote
Awoxing is great and all, but the far more entertaining stories will come from the corps where they have FF disabled and ships get concorded for webbing alts or engaging with drones instead of assisting. |
Callic Veratar
657
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Posted - 2015.01.28 19:15:22 -
[24] - Quote
Bobmon wrote:Vincent Athena wrote:Bobmon wrote:More protection will mean that concord has to hire new Officers. This will hurt them financially. In my eyes it would be very understandable that a corporation pays more ISK to concord in order to get more protection for their corp members.
An yet wars, conflict that does not require a concord response and hence reduces their personnel requirements, cost money. The way I see it is CONCORD's systems are automatic, and respond to conflict the same way, always. But if the conflict involves a war, extra checks cut in the stop the automatic response. Thus it takes more effort to not respond, and hence costs more money. So any corp with FF disabled should pay a fee to CONCORD, just as if they did a war dec. But wait! A mutual war is free. Turning on FF is sort of like having a mutual war with yourself, so it should be free. #BobmonTurnsRolePlayerModeON You pay for a war to go active so In a way you do pay for it. Also concord knows that people are in war with each other so they don't have to interfere, they are there to protect people, not war soldiers. Concord responds to the notification of fighting but if they know that these groups are fighting then this notification can simply be filtered out. FF is a way to get more protection for your corp so you will have to pay to get that. Think about it, If I go to dinner (corp) and I eat my whole plate (protection) and I still want more food (protection, FF), then I have to order more, therefor paying more.
Protection is not a commodity, it's a service. If I want concord to protect me, I stay in high sec. Wardecs, FF, and NPC corps are ancillary because they're still protecting you with the same level of protection. You just have the option of saying when you don't want protection (by leaving high sec, being in a war, or being in a FF or no-FF corp). |
Gilbaron
Free-Space-Ranger Nulli Secunda
1617
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Posted - 2015.01.28 19:46:12 -
[25] - Quote
Omnathious Deninard wrote:Gilbaron wrote:sooo, can we please get a 10% NPC ratting tax for every corp that has coward mode enabled ? Do you realize how much isk null sec renters will lose because of a coward tax?
why would a nullsec corp enable this ? the change does absolutely nothing for nullsec people. they can keep shooting corpmates without having to fear anything but the wrath that other players can bring upon them.
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Greygal
Redemption Road Affirmative.
313
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Posted - 2015.01.28 19:59:03 -
[26] - Quote
The thought occurs to me that now all the highsec wardec corporations will be able to search corporations by FF on and off, and instantly spot all the carebear corps
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Marlona Sky
Burning Napalm Northern Coalition.
5883
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Posted - 2015.01.28 20:05:14 -
[27] - Quote
Adding a tax to have this turned on will just encourage players to stay in the NPC to have the same effect. It has been proven time and time again that the players who enjoy and stay with the game are those who branched out into player corporations. This player interaction leads them towards other parts of the game that does not involve leveling up their Raven. Thus equating to new blood in parts of the game everyone is wanting.
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The Paradox
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Dersen Lowery
Drinking in Station
1437
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Posted - 2015.01.28 20:07:06 -
[28] - Quote
Gilbaron wrote:Omnathious Deninard wrote:Gilbaron wrote:sooo, can we please get a 10% NPC ratting tax for every corp that has coward mode enabled ? Do you realize how much isk null sec renters will lose because of a coward tax? why would a nullsec corp enable this ? the change does absolutely nothing for nullsec people. they can keep shooting corpmates without having to fear anything but the wrath that other players can bring upon them.
Per Greygal's observation, it might be a funny way to troll some wardec corp that doesn't do their homework...
Proud founder and member of the Belligerent Desirables.
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Elenahina
Agony Unleashed Agony Empire
42
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Posted - 2015.01.28 20:20:12 -
[29] - Quote
CCP Lebowski wrote: Existing corps will find that FF is enabled by default on patch day (Nothing will change in other words). New corps will have it set to disabled unless they specify otherwise (There's a check box in the Create Corporation window).
I may have missed this as I was reading, but will NPC corps allow green on green fire following this change? |
Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
8676
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Posted - 2015.01.28 20:22:48 -
[30] - Quote
Gilbaron wrote:coward mode brilliant, this is what im calling it from now on.
incidentally, if with coward mode Enabled i go suspect, will my corpmates still be able to shoot my drones without creating a limited engagement ?
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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