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T00NCES
Viziam Amarr Empire
0
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Posted - 2015.02.02 17:00:57 -
[1] - Quote
Hi All,
Just came back after a 3 year vacation from EVE and liquidated all my Null-sec assets.
IGÇÖve reestablished myself in Empire space, and have been primarily doing the PVE thing. In fact, the majority of my EVE career has been PVE, even out in Null-sec and wormhole space (Que the care bare music).
IGÇÖve never really been into PVP much, No real reason why, IGÇÖve just been having fun doing my thing. This is about to change, as I wish to now spice up my life. IGÇÖve been reading a lot on the forums (IGÇÖm a pretty avid forums lurker,) and have been watching many YouTube videos on PVP tactics. I think I have a pretty good understanding, but what I lack is experience. And this is where you all come in.
There are lots of good builds on Battle-clinic, and the EVE forums for PVP ships, but I am curious if you all wouldnGÇÖt mind sharing your GÇÿcurrentGÇÖ cheap PVP throwaway builds. IGÇÖm looking for tech 1 ships that I can fly into low/null, and go all kamikaze. I expect to get dog-piled, I expect to die a lot, I expect to have ships flown into the deepest recesses of my abyss. But I also expect to learn a lot, and have a blast doing it. Even as introverted and I am, maybe even make a few friends in the process.
That said, if you all wouldnGÇÖt mind throwing some ideas and/or builds at me, I would very much appreciate it.
Also, for general PVP, do most use cruisers, or frigate, or what? I know it depends, so for the sake of context, as I learn to solo PVP, would frigs or cruisers work better?
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Ares Desideratus
Star Children Of Cain
194
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Posted - 2015.02.02 20:13:13 -
[2] - Quote
Well I wouldn't know about Battleclinic because they seemed pretty posh and elitist when I was on there and I got banned for using a pornographic avatar, but here's my advice,
Start with Tech 1s until you feel really comfortable flying them, because you don't wanna be jumping in a Loki and then losing it the second you undock because you don't know what you're doing.
Tech 1 frigates cruisers and destroyers are the best for starting out, whether you're gonna lone-wolf it or if you're going to fly in gangs.
I don't know what kind of ships you're looking to fly or what your style is, but I have a few solid setups for Amarr ships if that's what you're looking for.
I'm a creator, preserver, destroyer, I like making things and doing stuff.
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Badman Lasermouse
Run and Gun Mercenary Corps
58
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Posted - 2015.02.02 20:21:38 -
[3] - Quote
Tech 1 Cruisers will give you the most bang for the buck ISK wise. There are quite a few with a nice engagement envelope, and the combat is a bit slower than Frig Vs Frig, and a bit more forgiving of mistakes.
I can reccomend the RLML Caracal, Stabber, and Vexor as good starting points. If you are looking for some fits let me know and I can show you a few and give you a few pointers on tactics.
-Badman
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T00NCES
Viziam Amarr Empire
1
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Posted - 2015.02.02 21:10:33 -
[4] - Quote
Cool guys,
Yeah thanks for the input. IGÇÖm currently trained to fly anything up to a battleship for both Amarr (Primary) and Gallente (Secondary), and can fire either Hybird or Energy turrets. I like the idea of cruisers, but how do they fare against frigates? Any Amarr setups that are cheap would be super helpful.
IGÇÖm starting out lone wolf, and will eventually transition into a fleet once I have a good handle on battle mechanics, and feel I have enough to offer in a team setting.
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Deacon Abox
Justified Chaos Spaceship Bebop
451
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Posted - 2015.02.02 23:11:59 -
[5] - Quote
obligatory "Oh Toonces"
CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, [u]please[/u] give us a persisting-áoff button for the jump gate and autoscan visuals.
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Badman Lasermouse
Run and Gun Mercenary Corps
59
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Posted - 2015.02.02 23:39:11 -
[6] - Quote
T00NCES wrote:Cool guys,
Yeah thanks for the input. IGÇÖm currently trained to fly anything up to a battleship for both Amarr (Primary) and Gallente (Secondary), and can fire either Hybird or Energy turrets. I like the idea of cruisers, but how do they fare against frigates? Any Amarr setups that are cheap would be super helpful.
IGÇÖm starting out lone wolf, and will eventually transition into a fleet once I have a good handle on battle mechanics, and feel I have enough to offer in a team setting.
It really depends on the cruiser, however many cruisers can kill multiple frigates with relative ease, while some have more difficulty. Amarr laser boats can have some issues with mobility and tracking, however the Omen navy is pretty famous for its anti-frigate abilities. Its really just a question of controlling range to aid your tracking and minimizing the enemies traversal. It takes some practice.
Gallente boats are a bit easier, a Vexor with several flights of light drones and a Nuet or two will have no problem going toe to toe with multiple frigates.
Ill put together a few T1 fits for you.
-Badman
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Mephiztopheleze
Republic University Minmatar Republic
25
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Posted - 2015.02.03 02:02:04 -
[7] - Quote
T00NCES wrote:That said, if you all wouldnGÇÖt mind throwing some ideas and/or builds at me, I would very much appreciate it.
Have you looked into joining Red V Blue (RvB)? If you want to try and figure out PvP, RvB is one of the best places to learn.
Resident Newbie at: http://themittani.com/search/site/mephiztopheleze
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Justin Zaine
148
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Posted - 2015.02.03 10:00:48 -
[8] - Quote
Don't start out in Cruisers. Yeah they're flexible but "Bang for your buck" and "Cruisers" are two phrases that should only be used together when flying in a gang. If you take a solo Cruiser into LS or Null you'll be **** on by the first frig pilot that knows what he's doing.
Trust me, stick to Frigates until you get a good grasp of manual piloting, overheating and other PVP mechanics.
On that note, A T1 frig that i've been having a lot of fun with in LS lately is the Kitey Tristan.
[Highs] Empty
[Mids] Medium Azeotropic Ward Salubrity I Limited 1mn Microwarpdrive I Warp Disruptor II
[Lows] 2x Drone Damage Amplifier II Nanofiber Internal Structure II
[Rigs] 2x Core Defense Field Extender I 1x Small Anti-EM Screen Reinforcer I
~ 100 dps with a flight of Acolytes (For use against other shield ships) ~ 4.8 km/s OH MWD ~ 3.5k EHP ~ 6-7 mil total cost
Keep at point range and sic drones on the target. You're definitely not the fastest thing out there so watch your targets speed.
There are lots of things that this ship can cannot do but it is quite flexible and i've even gotten some nice dessy kills out of it. It's a solid platform for learning the basics of kitey PVP. Fit up a bunch of them and lose them all, at 6 mil a pop who cares.
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T00NCES
Viziam Amarr Empire
1
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Posted - 2015.02.03 14:42:45 -
[9] - Quote
Awesome,
This helps a lot.
Mephiztopheleze, I havenGÇÖt looked into RvB, but IGÇÖll check it out.
Justin, thanks for the fit. The stats help me out a lot too. IGÇÖve EFTGÇÖd a lot of frigs getting ~150dps, but so far everyone IGÇÖve spoken to says thatGÇÖs not enough, then again, they are all high sec pilots.
IGÇÖve heard mixed results on MWDGÇÖs. IGÇÖm curious what the general consensus is on it. Yes or no? Do they really increase your signature so much that itGÇÖs not worth it?
I think IGÇÖve got a pretty good handle on tracking, and manually piloting my ship, but I think risking something a little cheaper is better until I get a few kills under my belt. Then again, I can fit a cruiser or frig for about 200k as long as I put in buy orders and wait a day or so to build up stock (What IGÇÖm currently doing).
I really appreciate all the input. Thanks guys. |
Justin Zaine
149
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Posted - 2015.02.03 15:32:56 -
[10] - Quote
MWDs are good or bad depending on what you're flying and what you wanna do.
Most brawling ships fit AB, Web and Scram. This is because you can use the AB even while scrammed by another ship and can therefore hopefully control range during the fight.
Most kiting ships use MWD because you need a lot of speed in order to stay out of scram range of the other ships.
There are exceptions though. Some brawlers use MWD in order to close distance really fast. This is often found on ships that are meant to counter Interceptors (That are fit with long points.)
Alternatively, some kiting ships also use AB's that are one size larger than they would normally use - A 10mn AB on a dessy, for example.
As for the effect that MWD has on ship sig? It blooms your sig by 500%. To put that in perspective, the base sig of my Slicer is 38m. With MWD on that goes up to 228m.
The sig bloom makes your ship a lot easier to track and hit so long as the guy is actually capable of hitting you from that range. For example while i'm kitey fit and do my best to stay about 20-25 km away from the other guy, it doesn't matter how big my sig is because his max range is like 10km and he can't hit me anyway.
Maybe I explained that wrong, I'm sure someone else will have better info to add. That's more or less it though.
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Justin Zaine
149
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Posted - 2015.02.03 15:43:49 -
[11] - Quote
Quote: IGÇÖve EFTGÇÖd a lot of frigs getting ~150dps, but so far everyone IGÇÖve spoken to says thatGÇÖs not enough
I'll also point out that in saying this, they're probably right but they're probably also thinking from a brawly perspective where you just need to win the dps race up close.
Obviously the more the better regardless of the situation but for a kiting frig, 100 dps out to maximum drone control range isn't bad. There are kiters out there that will out-dps you, sure, but for 6 mil you can't go wrong. Like I said in the first post, watch out for things that are faster than you. If it's smaller than a BC, doesn't have a crazy drone bay or a range bonus to small guns/missiles, it's fair game. They may kill off your drones but if they can't catch you, you can warp out at any time. |
Doctor Knuckles
Black Fox Marauders Spaceship Bebop
95
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Posted - 2015.02.03 16:45:12 -
[12] - Quote
confirming going solo cruiser as a newbie is just suicide, and won't get you any learning experience.
Go with frigs.
150 dps isn't low at all, it all depends on the boat you're flying. It can be considered "low" only if you're straight up face brawling AND don't have something else to make up for that opening possibilities, like massive tank / 2 webs / td / dual prop / whatever
that dps on a kitey tristan is actually pretty damn high, considering how afar you can apply it, altough real dps will be lower, application not being perfect unlike turrets in optimal with transversal kept in check
fits i like.
UHHHHM. Lately i'm madly in love with lasers. Slicers, Tormentors, Executioners. Pulses or beams depending on ship / plan. Punisher is crap, leave it alone.
Gallente my favourite is AB blaster atron, built for damage and speed, great range control vs most things. Lately i don't fly it much because i need something more skirmish capable, being that i usually face gangs while solo. Bulk tank comet is also a (scary) thing, both blaster and rails variants, often with a SAAR for some more buffer tank. Many people in here are gonna recommend dual rep incursus for soloing. I disagree. It has no range control, it won't teach you anything other than there are indeed some idiots that die to it not realising they could get away easily.
Minnie, i love dual masb or even dual tank (masb saar) rocket breacher. Dual web arty firetail is very popular, i prefear ACs tho tbh. I had some fun with slashers too, dual web or web/td is nice
Caldari.. i don't really fly much. I like a dual web surprise blaster merlin all right. Armor 2 webs td rocket hookbill is scary as ****. |
Nameira Vanis-Tor
Hoplite Brigade
65
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Posted - 2015.02.03 17:11:55 -
[13] - Quote
Why not join a Faction Warfare Corporation? Lots of fights and not only will you get experience of solo PVP you will get experience of being in a fleet and group PVP. Group PVP in Low Sec is great because you rarely get TIDI! |
Ares Desideratus
Star Children Of Cain
196
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Posted - 2015.02.03 18:52:14 -
[14] - Quote
The executioner is hands down the best Amarr frigate. Its very versatile and with proper piloting you can dominate supposedly superior combat frigate like it was nothing.
I'm a creator, preserver, destroyer, I like making things and doing stuff.
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Gully Alex Foyle
Black Fox Marauders Spaceship Bebop
3675
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Posted - 2015.02.04 14:18:34 -
[15] - Quote
Look me up on zkillboard, click 'losses', try the slicer fit I lost on Jan 24/25th or the Merlin I lost on Jan 1st.
Both are unconventional, so you'll have the surprise factor on your side.
Both are pointless (no point), so people may warp off before getting killed... but they often don't, for whatever reason.
Both are fun and 'carefree' to fly.
Engage any other frigate with the slicer (except linked kiters).
Engage any other AB frigate with the Merlin.
Die a lot, win some, have fun!
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
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Poetic Stanziel
Angry Mustellid The Periphery
2157
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Posted - 2015.02.07 12:23:55 -
[16] - Quote
Gully Alex Foyle wrote:Look me up on zkillboard, click 'losses', try the slicer fit I lost on Jan 24/25th or the Merlin I lost on Jan 1st. Both are unconventional, so you'll have the surprise factor on your side. Both are pointless (no point), so people may warp off before getting killed... but they often don't, for whatever reason. Both are fun and 'carefree' to fly. Engage any other frigate with the slicer (except linked kiters). Engage any other AB frigate with the Merlin. Die a lot, win some, have fun!
Problem with no point is, that you loose all the juicy tagets and only kills noobs. Who wants that? If you meet a pilot who can pvp just a little bit. He will quckly see that you don't have a point, and leave when things go bad. |
Lloyd Roses
841
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Posted - 2015.02.07 12:33:53 -
[17] - Quote
Pointless pvp is fairly pointless unless you got sufficient dps to blow them up before they notice they aren't pointed. Typical ships for that: wolf, enyo, daredevil. ;)
I GÖÑ Sleipnir
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Mr Spaxi
The Bastards The Bastards.
15
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Posted - 2015.02.07 12:44:39 -
[18] - Quote
Doctor Knuckles wrote: Gallente my favourite is AB blaster atron, built for damage and speed, great range control vs most things. Lately i don't fly it much because i need something more skirmish capable, being that i usually face gangs while solo. Bulk tank comet is also a (scary) thing, both blaster and rails variants, often with a SAAR for some more buffer tank. Many people in here are gonna recommend dual rep incursus for soloing. I disagree. It has no range control, it won't teach you anything other than there are indeed some idiots that die to it not realising they could get away easily.
For anyone learning how to fly, practicing the dual rep Incursus is a good idea - it will teach you the importance of buffer, how to micro-manage both heat and modules all while taking care of your capacitor and maintaining range. A good dual rep Incursus pilot will not get disengaged that easy, there are ways to stick to your target.
Blog
Youtube
The Bastards are recruiting! Check us out @ www.the-bastards.net or join our channel @ DBastards.
Fly hard!
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Skelee VI
Wraithguard. Dirt Nap Squad.
50
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Posted - 2015.02.10 03:20:11 -
[19] - Quote
Join us, we learn you good |
MasterGlorfy
Filthy Peasants Mostly Hammered
0
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Posted - 2015.02.24 15:48:59 -
[20] - Quote
Mr Spaxi wrote:Doctor Knuckles wrote: Gallente my favourite is AB blaster atron, built for damage and speed, great range control vs most things. Lately i don't fly it much because i need something more skirmish capable, being that i usually face gangs while solo. Bulk tank comet is also a (scary) thing, both blaster and rails variants, often with a SAAR for some more buffer tank. Many people in here are gonna recommend dual rep incursus for soloing. I disagree. It has no range control, it won't teach you anything other than there are indeed some idiots that die to it not realising they could get away easily.
For anyone learning how to fly, practicing the dual rep Incursus is a good idea - it will teach you the importance of buffer, how to micro-manage both heat and modules all while taking care of your capacitor and maintaining range. A good dual rep Incursus pilot will not get disengaged that easy, there are ways to stick to your target.
Just wanted to second this. Dual rep incursus is a great ship to learn on though yes, sometimes your target will get away.
Nowadays I prefer to use kitey ships when flying solo, but I'm still glad that I spent my initial time on an incursus. As stated, it's a good way to get used to modules, heat, and capacitor management.
Filthy Peasants
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Plato Forko
Forko Nanorobotics
132
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Posted - 2015.02.24 21:54:11 -
[21] - Quote
MWD kestrel and breacher are some of my go-to faves for cheap tacklers, they run 4-6m ISK fully fitted and with MASB and blue pill can take a good amount of damage.
There's nothin' like skating away from a fight with the hull on fire, some mods burned out and a cargohold full of loot.
See my terribad blog for stories.
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Han Chang
BOVRIL bOREers Mining CO-OP Brave Collective
6
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Posted - 2015.02.25 00:34:59 -
[22] - Quote
Sisi Test Server is a great place to practice without blowing your budget. |
Poetic Stanziel
Angry Mustellid The Periphery
2159
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Posted - 2015.02.25 11:54:10 -
[23] - Quote
Han Chang wrote:Sisi Test Server is a great place to practice without blowing your budget.
So we can move the whole game to Sisi, and nor have to think about budget ? |
Mobadder Thworst
Worlds Without Boundaries
79
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Posted - 2015.03.11 02:06:21 -
[24] - Quote
Almost any build will work once you understand your mechanics. I wrote a tutorial on basics a while back.
https://forums.eveonline.com/default.aspx?g=posts&m=378880https://forums.eveonline.com/default.aspx?g=posts&m=3788809
Take a look. If you understand the mechanics and design how you want to fight... You will not have any trouble making the perfect build.
Contact me in game if you need help. I enjoy teaching. No |
Stitch Kaneland
Tribal Liberation Force Minmatar Republic
155
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Posted - 2015.03.11 19:13:40 -
[25] - Quote
Well im mainly minnie biased. Cheap frig is the breacher. Can go rockets or LML. Though after lml nerf, itll struggle to do over 100dps. Or you can full **** fit with dual tank rocket breacher. MASB + AAR.
A cheap minny cruiser that murders frigs is RLML belli. Fit single TP, dual LSE and fill the lows with bcus and nanos. Can pump out ~350dps out to 42km no problem. With TP bonus, it applies that damage very well. The only frigs that survive are linked/implanted AF (hawk).
The stabber can do similar.. but medium projectiles are pretty **** atm. Fighting in falloff, coupled with overall lower dps than other turrets is kinda lame. Easier to get fights in a belli though. They just see ewar cruiser and think easy kill. |
Bastion Arzi
Red Federation RvB - RED Federation
209
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Posted - 2015.03.12 10:01:23 -
[26] - Quote
I would stick to t1 cruiser and below ships for one the insurance is amazing and also the smaller ships are faster more maneuverable (less....committed I guess) - u have more chance of getting out if faster if the situation goes bad. And they are cheaper wih his good for pvp.
Let me present to u the arty thrasher.
[Thrasher, Unnamed loadout] Gyrostabilizer II Gyrostabilizer II
1MN Afterburner II Tracking Computer II, Tracking Speed Script Sensor Booster II, Scan Resolution Script
280mm Howitzer Artillery II, Republic Fleet Fusion S 280mm Howitzer Artillery II, Republic Fleet Fusion S 280mm Howitzer Artillery II, Republic Fleet Fusion S 280mm Howitzer Artillery II, Republic Fleet Fusion S 280mm Howitzer Artillery II, Republic Fleet Fusion S 280mm Howitzer Artillery II, Republic Fleet Fusion S 280mm Howitzer Artillery II, Republic Fleet Fusion S [empty high slot]
Small Targeting System Subcontroller I Small Targeting System Subcontroller I Small Ancillary Current Router II
This ship is hell for frigates. Land lock boom
Won my first 3v1 with this just recently.
http://eve-kill.net/?a=kill_detail&kll_id=27870627
http://eve-kill.net/?a=kill_detail&kll_id=27870724
http://eve-kill.net/?a=kill_detail&kll_id=27870723
Enjoy
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