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Sabriz Adoudel
Glorious Revolutionary Armed Forces of Highsec CODE.
4541
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Posted - 2015.02.06 03:51:10 -
[31] - Quote
Trevor Dalech wrote:Sabriz Adoudel wrote:I did not realise 5 degrees was the criteria. Here I was thinking that the criteria was v.ev (where v is your velocity vector, ev the vector defined by your max velocity and the direction of warp, and '.' is the dot product operator) is between 0.75 and 1.25 times ev.ev
I don't know why I thought that. Because it's the obvious way to do this... for anyone who has taken a basic linear algebra course.
It would also make for some hilarious interactions with webs. If you are going 200% of your present max speed, you would be warping if and only if you are at an angle of roughly 60 degrees to where you are intending to warp to.
I can't believe I never tested this...
Chaos. Opportunity. Destruction. Excitement... Vote #1 Sabriz Adoudel for CSM 10
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
932
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Posted - 2015.02.06 05:51:30 -
[32] - Quote
Solonius Rex wrote:ergherhdfgh wrote:I don't know how or why but if I click to warp to something with my AB or MWD on and then click it off after the pre-warp algining and speed up has started I will hang up on aligned and at full speed for several seconds like the OP says. For this reason I often cycle off and let the cycle of my AB finish before warping.
I do not know the mechanics behind this or why it is so, wether it is a bug or not all that I can say is that it happens to me enough that I don't use ABs or MWDs in missions very often. Try hovering your mouse cursor above the bar to see what your actual speed in m/s is. Again, ive tried with the MWD, once you shut it off, and your speed is over the max(i.e. you were going 1000 m/s but when you turn off your MWD you only go a maximum of 300m/s) your speed will actually decrease to 300m/s before you can warp. You need to be within 75-100% of your maximum speed in order to warp.
I'm pretty sure I've coasted to a gate at over 100% velocity and warped instantly as I was properly aligned. However if you are not properly aligned and over 100% speed (can happen due to turning off a prop mod, getting webbed, or both) then it does seem to take a bit of extra time. the ship can visually appear to be aligned but its velocity isn't quite in the right direction yet.
I'll join the chorus asking CCP, don't take my fancy names away from me!
In the name of the Limos, the Malkuth, and the Arbalest, so help me pod
- Mara Rinn
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Bagatur I
School of Applied Knowledge Caldari State
45
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Posted - 2015.02.06 15:33:55 -
[33] - Quote
Auduin Ituin wrote:BeBopAReBop RhubarbPie wrote:If she were caught on a mission object, the ship would not be moving at full speed. I think the OP is talking about the ships speed visibly maxed, but the angle still being off. In larger ships with microwarpdrives on this can be extremely pronounced. My assumption is that your velocity vecotr is still not within 5 degrees of the warp target. Make sure to turn off your MWD when attempting to warp. This won't necessarily remove the issue, but it will drop your mass and speed up the process. See, it looks like I'm aligned (I'm not rotating, I'm at max speed), but I'm still not warping. @Tsukino, Unplated cane. Align time is 16s, but that's not the issue (I think), I'm facing where I want to be warping and at max speed. E:oh, and mwd off. I've had this issue after disabling the mwd (and being at max speed+aligned).
in the heat of the battle, when armor slowly becomes all red, those last 5 seconds it takes to finally align (even though it MAY look like you are aligned) may seem like ages. when it is a hard mission pocket, the very first thing you do when warp in - pick an object away from rats or better yet close to perpendicular to the direction towards them (to increase your transverse speed), hit align to, and start killing rats. when fleeing though, give your drones some time to come back :) |
Inxentas Ultramar
Ultramar Independent Contracting
1699
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Posted - 2015.02.07 01:28:05 -
[34] - Quote
I wasn't aware of the maximum value required to enter warp, only of the minimum value. But wait... when a Blackops decloaks it can warp instantly despite it's bonus under cloak... which is 125% flat. That means this base maximum value must be higher then 100% right? Scary. |
Auduin Ituin
Guilty Pleasures
2
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Posted - 2015.02.07 05:46:55 -
[35] - Quote
Inxentas Ultramar wrote:I wasn't aware of the maximum value required to enter warp, only of the minimum value. But wait... when a Blackops decloaks it can warp instantly despite it's bonus under cloak... which is 125% flat. That means this base maximum value must be higher then 100% right? Scary. 125% cloaking speed. You can get above normal max speed, but it's 125% of your cloaking speed, not your base speed. |
Cherri Minoa
Kongsberg Vaapenfabrikk Amarr branch. Sev3rance
41
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Posted - 2015.02.07 10:43:42 -
[36] - Quote
It's an issue I've noticed for ages. If the explanation is indeed that there is a maximum velocity (as a percentage of your current maximum) for entering warp then I'd like to know from CCP if they see this as a feature or a bug.
A minimum velocity to enter warp makes sense. But what is the logic of being too fast to warp?
"If I had been censured every time I have run my ship, or fleets under my command, into great danger, I should have long ago been out of the Service" - Horatio Nelson
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J'Poll
Green Skull LLC
5795
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Posted - 2015.02.07 13:27:40 -
[37] - Quote
Cherri Minoa wrote:It's an issue I've noticed for ages. If the explanation is indeed that there is a maximum velocity (as a percentage of your current maximum) for entering warp then I'd like to know from CCP if they see this as a feature or a bug.
A minimum velocity to enter warp makes sense. But what is the logic of being too fast to warp?
Try to warp overspeeded in a Minny ship and you will know.
Yes, the warp speed vector is +/- 25% of current base velocity. The issue is the the above 100% doesnt happen that much / isnt 'used' that much to help capsuleers.
Personal channel: Crazy Dutch Guy
Help channel: Help chat - Reloaded
Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club
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