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Lady Allora Antollare
Center for Advanced Studies Gallente Federation
6
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Posted - 2015.02.09 01:05:11 -
[1] - Quote
Hi Everybody,
Do I need to use EveMon? Does this really help when training up skills?
I dated a Jovian one time...what I found out was that the Jove could either be the saviors of all that live, or the Harbingers of all that die...
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ergherhdfgh
Imperial Academy Amarr Empire
345
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Posted - 2015.02.09 01:24:58 -
[2] - Quote
Yes |
Memphis Baas
119
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Posted - 2015.02.09 01:45:09 -
[3] - Quote
No, you don't have to use it.
Evemon was a lot more useful in the past, when we could only queue up 24 hrs worth of skill training, because it allowed long term skill planning. Newbies are given 3 attribute remaps, but once you use them up, you're stuck in an attribute configuration for 1 year at a time, and the short in-game skill training queue didn't make it easy to plan a year's worth of skills.
But now that CCP has changed the queue to allow up to 50 skills (regardless of how long they take), Evemon is optional.
As far as skills, we have them divided into several categories:
- Ship skills, under the Spaceship Command category, directly unlock new ships for you. Best attribute remap for these is to maximize Per and Wil.
- Weapon skills, under Gunnery, Missiles, and Drones, unlock and enhance the damage of the various weapons your ship may need; best attribute remap for these is Wil and Per.
- Support skills, under Armor, Engineering, Electronics, Shields, Targeting, etc., will make ALL your ships function better, by virtue of having increased armor, shields, speed, etc. Best remap is Int and Mem.
- Industry and Science skills are for the case where you're NOT training a combat pilot, and the best remap is Mem and Int.
A typical combat pilot will spend approx. half the time training ships and weapons (Per/Wil) and half training supports (Int/Mem), but for the first year you NEED to switch back and forth a lot, so it's better to leave your attributes even (sans Cha) or do Per + Int so you get the best of both categories, more or less.
In any case, Evemon can let you set up a multi-year plan, and can calculate the best attribute remaps for you, based on the skills you want. The program can also discourage you, because it WILL tell you it'll take 963 days (3 years) for the skills that you want, and that is a LONG time, even in MMO terms. So, rather than focusing on skills and how long they'll take, some people avoid Evemon and just train whatever they need on a day to day basis, and otherwise just enjoy the game's combat, industry, trading, or other activities. |
Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
8795
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Posted - 2015.02.09 01:49:37 -
[4] - Quote
iv never even been on the site so no you dont need it.
i hear it helps though
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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ergherhdfgh
Imperial Academy Amarr Empire
345
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Posted - 2015.02.09 02:20:43 -
[5] - Quote
There are plenty of guides out there for how to use it but a brief run down:
You can make skill plans and then see how much a remap or implants will help. You can have evemon show you what the best remap for a given skill plan is.
You can make fits on eft and then import them into evemon so it can make a skill plan for you to be able to fly that ship
You can fit a ship out in EFT and then adjust your skills so that the fit works then import that character into evemon so you can have a skill plan to effectively fly the ship.
Eve mon lets you know how long you have before your next remap
Evemon tells you when industrial jobs finish
Evemon tells you when your account is about to expire
It can tell you when market orders complete
show you your assests and estimated value.
I still use evemon every day even though at the point that I am in skill points it's probably not as needed as it was when I was newer. I will also concede that with the changes it is not as important to have as it used to be. However early on while you are trying to make decisions as to what to fly and which direction to go with your training it is such a powerful tool to be able to pick 2 different ships and fit them out well and see how long it would take you to train into each one.
To be fair maximizing my training efficientcy has been one of my biggest mini-games especially early on. I used to make skill plans for everything. I am currently training a skill plan that I made many years ago when I first started playing this game. It's a skill plan that I used to consolidate all the skills needed to unlock all sub cap ships. I was able to go into eve mon and select the ship and have it add the ship to that skill plan. Many years ago it was very very long. As I went through various remaps over the years I'd pull skills from that list and finally about 10 months ago only had intel / memory based skills left to train for prerequisites. So I remapped and am still on that remap but finished all the prereques.
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Cara Forelli
Green Skull LLC
908
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Posted - 2015.02.09 03:37:25 -
[6] - Quote
I actually find EFT more useful for guiding my skill queue because it shows me exactly which skills affect the ship fittings I have designed. I use EVE Mon as well, but mainly to keep track of training multiple characters since it is easy to forget about one when you are training several at once. It's easy to pop it open and make sure everybody still has a full queue every few days.
Adventures
New player with questions? Join my public channel in game: House Forelli
Titan's Lament
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Hasikan Miallok
Republic University Minmatar Republic
1371
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Posted - 2015.02.09 03:42:43 -
[7] - Quote
Its original purpose, watching 24 hour skill queues, is no longer relevant as one of the recent " dumping down EVE" moves was getting rid of the expiring skill queue.
It serves a lot of other purposes though and is great for skill planning.
The most recent useful change in Evemon is it now tells you exactly how long your extractors have till they run out. |
Memphis Baas
120
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Posted - 2015.02.09 03:46:26 -
[8] - Quote
EFT Eve Fitting Tool is very useful as it allows you to outfit any ship and gives you DPS, hit points, and other statistics about it. To do the same thing in-game you have to spend money to buy all the ships and equipment, which gets expensive fast. |
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
937
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Posted - 2015.02.09 04:56:33 -
[9] - Quote
I use it far less than I did in the past (see previous comment about skill queues). But also I have done most of my "planned" training, and well now I feel like I'm mostly just training things for the added utility, rather than the need. The worst skill I remember training was Amarr cruiser 5, just doing that opens up so many ships, or puts you a short step away from many. I quickly trained up logis, recons, and hacs. and then when I unlocked the next racial cruiser 5 I instantly had that many more ships. By then I could use so many ships I don't even recall which order I trained the other cruisers to 5.
I'll join the chorus asking CCP, don't take my fancy names away from me!
In the name of the Limos, the Malkuth, and the Arbalest, so help me pod
- Mara Rinn
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
937
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Posted - 2015.02.09 05:02:12 -
[10] - Quote
Hasikan Miallok wrote:Its original purpose, watching 24 hour skill queues, is no longer relevant as one of the recent " dumping down EVE" moves was getting rid of the expiring skill queue.
It serves a lot of other purposes though and is great for skill planning.
The most recent useful change in Evemon is it now tells you exactly how long your extractors have till they run out.
originally there wasn't even a 24 hour skill queue. had to be online right when your skill ended or otherwise end up with wasted time. back then it was very useful to know the next skill or three that you wanted to train, so if it got down to a few hours left, but you couldn't be on then you could switch to a longer skill and try and finish that one on your next play session.
I'll join the chorus asking CCP, don't take my fancy names away from me!
In the name of the Limos, the Malkuth, and the Arbalest, so help me pod
- Mara Rinn
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Lady Allora Antollare
The Scope Gallente Federation
7
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Posted - 2015.02.09 07:23:20 -
[11] - Quote
Cara Forelli wrote:I actually find EFT more useful for guiding my skill queue because it shows me exactly which skills affect the ship fittings I have designed. I use EVE Mon as well, but mainly to keep track of training multiple characters since it is easy to forget about one when you are training several at once. It's easy to pop it open and make sure everybody still has a full queue every few days.
Thanks and Yes I concur totally.... I like that pop up thingy....
I dated a Jovian one time...what I found out was that the Jove could either be the saviors of all that live, or the Harbingers of all that die...
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Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
5735
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Posted - 2015.02.09 07:41:47 -
[12] - Quote
With 50-skill-long queues, we pretty much have no need for EVEMon other than planning neural remaps. Even then, word is that attributes are on the way out (just like learning skills were before them).
Day 0 Advice for New Players
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Baneken
Arctic Light Inc. Arctic Light
464
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Posted - 2015.02.09 12:52:22 -
[13] - Quote
To me EVEmon is nowadays mostly useful as an item database but then again I have over a 100mil SP's so I'm in no particular hurry to finish with any of my skills in queue anyway.
That's not to say that I don't have skills left in SS command or other skill trees to train, quite the contrary it's just that when you can finally fly any ship smaller then a BS in the game without fitting and skill issues you start to lose interest on what your skill queue contains as long as it ticks that 2700 SP/s. |
Phig Neutron
Rubicon Cubism
20
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Posted - 2015.02.09 15:48:24 -
[14] - Quote
I don't know how all of you hippies live without EVEMon. EVE is "spreadsheets online" and the one thing we're all hungry for is DATA.
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ergherhdfgh
Imperial Academy Amarr Empire
345
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Posted - 2015.02.09 19:32:47 -
[15] - Quote
Cara Forelli wrote:I actually find EFT more useful for guiding my skill queue because it shows me exactly which skills affect the ship fittings I have designed. I use EVE Mon as well, but mainly to keep track of training multiple characters since it is easy to forget about one when you are training several at once. It's easy to pop it open and make sure everybody still has a full queue every few days. I agree with you here but early on in the game when using CPU and power grid upgrades to fit stuff it helps to be able to adjust your character's skills in EFT to get a ship to fit the way that you want and then export that character and the ship fit to Evemon so that you have a skill plan of what it takes to fit the ship that way without the fitting mods.
You can also adjust your character to get dps or tank levels that you are looking for and export those to evmon to see which is the fastest way to get to a certain point.
I also agree with what others have said about how evemon used to be far more required than it is now. When I started playing Eve the 24 hour skill queue had just come out but I know people that set alarm clocks to wake them up in the middle of the night to train a skill. Still at that point I found evemon very usefull but I do have to concede with the loss of the training skills several years ago the new player training queue probably got a lot simpler. Back then you had to juggle learning skills with skills that actually did stuff for you and eve mon was far more important.
With the loss of the learning skills and the addition of the 50 skill queue limit and elimination of the 24 hour queue I can see that once again the need for evemon is reduced. However I still think that in the first 6 months of play it's an app that is very helpful to most players. |
Phig Neutron
Rubicon Cubism
21
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Posted - 2015.02.09 20:16:24 -
[16] - Quote
ergherhdfgh wrote:I know people that set alarm clocks to wake them up in the middle of the night to train a skill.
Pretty quick what you'd learn to do was, if you had a skill due to finish before the next time you logged in, you'd switch to something like Battleship 5 or Advanced Weapon Upgrades 5 (some long term goal that would take weeks) before you logged out, then switch back to the fast-training skill when you came back online. |
Tau Cabalander
Retirement Retreat Working Stiffs
4589
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Posted - 2015.02.10 00:15:19 -
[17] - Quote
EVEmon does:
* Skill planning. * Attribute planning. * Skill training status, including completion. * Mail notification. * General notifications (e.g. great to know about wardecs). * Industry job status. * Market order status. * Contract status. * Research point status. * Account expiry / renewal notification. * Ship and item browser. * Accepts fitting imports from EFT.
... and I'm sure I missed stuff. |
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