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The Sun's Anvil
Jednota Inc
7
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Posted - 2015.02.09 12:15:14 -
[1] - Quote
I thought you always get 60 seconds to sit in cloak and take a situation in after a jump, but yesterday I arrived at a camped gate (0.5 space) and, literally, died instantly, both ship and pod, in seemingly one instant.
Is there some sort of proximity bomb campers can place or something like that? |
Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
945
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Posted - 2015.02.09 12:31:10 -
[2] - Quote
The Sun's Anvil wrote:I thought you always get 60 seconds to sit in cloak and take a situation in after a jump, but yesterday I arrived at a camped gate (0.5 space) and, literally, died instantly, both ship and pod, in seemingly one instant.
Is there some sort of proximity bomb campers can place or something like that?
Did you move? That drops the gate cloak. Otherwise to my knowledge the gate cloak is absolute both in terms of invisibility and invulnerability.
Forum-unbanned since 2011.10.20.
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The Sun's Anvil
Jednota Inc
7
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Posted - 2015.02.09 12:40:39 -
[3] - Quote
Nerath Naaris wrote:Did you move? That drops the gate cloak. Otherwise to my knowledge the gate cloak is absolute both in terms of invisibility and invulnerability.
I honestly dont think I did (which is why it struck me as odd). I mean, it really happened so fast I wouldn't have have had a chance to click on anything.
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Myriad Blaze
Common Sense Ltd Nulli Secunda
297
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Posted - 2015.02.09 12:49:40 -
[4] - Quote
Sounds like a lag spike to me.
While it's not possible (a bug notwithstanding), that you get insta killed straight after jumping through a gate and while still being cloaked from jumping, you might get lagged enough so that it seems like an insta kill after warping (if you got decloaked somehow).
If you check your killmails, you can see who killed you and with what. Your last death (that appeared on public killboards) was in Tama (and you should have known better than to fly through Tama - maybe get some information first, next time). Your ship was killed by three guys in Confessors (one of them just had a point on you, the second had Dual Light Beam Lasers II and the third weapon didn't register on public killboards). Your pod was killed one minute later by a fourth guy in a Machariel using a Smartbomb. I don't see anything fishy here. (And I checked your other losses, too.)
Probably just bad luck (if everything happened as you say).
J'Poll:
EVE doesn't hand out cookies to you.
EVE kicks you down, steals your cookie and then laughs at you for bringing a cookie in the first place.
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Tsukino Stareine
Sock Robbers Inc. Low-Class
975
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Posted - 2015.02.09 13:22:29 -
[5] - Quote
you moved, intentionally or not
pod died in a completely different circumstance, not sure why you're lying about that. |
Tipa Riot
Federal Navy Academy Gallente Federation
124
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Posted - 2015.02.09 14:28:25 -
[6] - Quote
Did you jump through the gate and got killed on the other side ... or ... were you approaching the out-gate and got killed before you could jump?
I'm my own NPC alt.
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embrel
BamBam Inc. Outlanders United
219
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Posted - 2015.02.09 14:41:06 -
[7] - Quote
Tsukino Stareine wrote: not sure why you're lying about that.
Eve's standard paranoia...
I doubt that OP is conscously lying, but if you're new things are happening fast, so not really necessary to come with suspicions just yet.
EDIT: OP: but you already jumped? as you write you arrived at the gate... if it was at the outgate, then it was a smartbomber (try flying thru Rancer (or is box of love now box of hate due to IS-Boxer?)) |
Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
945
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Posted - 2015.02.09 15:36:29 -
[8] - Quote
Tipa Riot wrote:Did you jump through the gate and got killed on the other side ... or ... were you approaching the out-gate and got killed before you could jump?
To be honest, that was my first thought as well ("I arrived at a camped gate"), but OP writes "after a jump" and knows about the 60 second timer (hell, even I had to look that up as to be sure not to confuse it with the 30 second undock timer) so he clearly means after jumping through.
Also no way in hell someone can possibly believe he has a 60 second cloak timer when warping to a gate (otherwise the connection of getting killed while approaching the Gate with the natural cloak after a jump makes no sense at all)!
Edit: OP, were you perchance flying on Autopilot? That might explain instadecloaking without you touching keyboard or mouse...
Forum-unbanned since 2011.10.20.
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Bagatur I
School of Applied Knowledge Caldari State
45
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Posted - 2015.02.09 16:01:36 -
[9] - Quote
looking at your kills on zkillboard, it looks like you messed something up, uncloaked, and was promptly scrammed and killed. your pod was smartbombed though. |
Cara Forelli
Green Skull LLC
909
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Posted - 2015.02.09 16:03:56 -
[10] - Quote
The Sun's Anvil wrote:Is there some sort of proximity bomb campers can place or something like that? Yes - kind of. Your pod was killed by a smartbombing Machariel. Smart bombs do area of effect damage and don't need to target you so they are great for catching pods.
From your killboard, your heron was nabbed by 3 confessors 1 minute (anywhere from 0-60 seconds) before your pod got smart bombed. I'm guessing you either unintentionally moved or let your 60 second timer expire, got alphaed by the confessors, and then the machariel cleaned up your pod immediately.
Most likely cases -60 seconds expired (it's shorter than you think) -You accidentally double clicked or hit a movement hotkey. My old mouse used to randomly double click all the time when I asked for single clicks and sometimes got me in a lot of trouble.
Adventures
New player with questions? Join my public channel in game: House Forelli
Titan's Lament
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Baggo Hammers
308
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Posted - 2015.02.09 16:32:20 -
[11] - Quote
You got blowed up. Game must be broken. Makes sense to me!
If you don't know where you're going, any road will take you there.
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Haedonism Bot
Glorious Revolutionary Armed Forces of Highsec CODE.
1677
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Posted - 2015.02.09 17:08:45 -
[12] - Quote
The gate cloak only works if it isn't invalidated either by you moving or by you being within 2000m of any object or ship in space. That means that if you had the misfortune to spawn too close to some object, you don't get a gate cloak at all. Such an occurrence is quite rare but not unheard of. Large and well prepared gatecamps can increase the odds of de-cloaking passers-by by jettisoning objects around the gate, or deploying all their drones and orbiting. The wreckage and corpses of previous victims also can decloak you.
www.everevolutionaryfront.blogspot.com
Vote Sabriz Adoudel and Tora Bushido for CSMX. Keep the Evil in EVE!
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The Sun's Anvil
Jednota Inc
7
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Posted - 2015.02.09 17:21:21 -
[13] - Quote
Cara Forelli wrote:Your pod was killed by a smartbombing Machariel. Smart bombs do area of effect damage and don't need to target you so they are great for catching pods. (...) From your killboard, your heron was nabbed by 3 confessors 1 minute (anywhere from 0-60 seconds) before your pod got smart bombed.
Thanks for noting that. So it is possible, particularly for a noob, for the ship/pod kill to be so close together as to seem almost like a single fluid bang.
Haedonism Bot wrote:That means that if you had the misfortune to spawn too close to some object, you don't get a gate cloak at all. Such an occurrence is quite rare but not unheard of.
Makes sense. Thanks for chiming in.
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Phig Neutron
Rubicon Cubism
20
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Posted - 2015.02.09 18:22:16 -
[14] - Quote
Haedonism Bot wrote:The gate cloak only works if it isn't invalidated either by you moving or by you being within 2000m of any object or ship in space. That means that if you had the misfortune to spawn too close to some object, you don't get a gate cloak at all. Such an occurrence is quite rare but not unheard of.
I don't think that's true. You should be totally invulnerable during your 60 second timer.
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Haedonism Bot
Glorious Revolutionary Armed Forces of Highsec CODE.
1678
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Posted - 2015.02.09 18:24:26 -
[15] - Quote
Phig Neutron wrote:Haedonism Bot wrote:The gate cloak only works if it isn't invalidated either by you moving or by you being within 2000m of any object or ship in space. That means that if you had the misfortune to spawn too close to some object, you don't get a gate cloak at all. Such an occurrence is quite rare but not unheard of. I don't think that's true. You should be totally invulnerable during your 60 second timer.
Oh, it is true. I can confirm from personal experience.
www.everevolutionaryfront.blogspot.com
Vote Sabriz Adoudel and Tora Bushido for CSMX. Keep the Evil in EVE!
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Snowman The Jimmy
BIG
2
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Posted - 2015.02.09 19:51:17 -
[16] - Quote
Phig Neutron wrote:Haedonism Bot wrote:The gate cloak only works if it isn't invalidated either by you moving or by you being within 2000m of any object or ship in space. That means that if you had the misfortune to spawn too close to some object, you don't get a gate cloak at all. Such an occurrence is quite rare but not unheard of. I don't think that's true. You should be totally invulnerable during your 60 second timer.
Yeah, it's very true. you're only invulnerable while you are cloaked. If you get bumped you loose your cloak and can be locked up. |
Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
946
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Posted - 2015.02.09 20:07:28 -
[17] - Quote
Snowman The Jimmy wrote:Phig Neutron wrote:Haedonism Bot wrote:The gate cloak only works if it isn't invalidated either by you moving or by you being within 2000m of any object or ship in space. That means that if you had the misfortune to spawn too close to some object, you don't get a gate cloak at all. Such an occurrence is quite rare but not unheard of. I don't think that's true. You should be totally invulnerable during your 60 second timer. Yeah, it's very true. you're only invulnerable while you are cloaked. If you get bumped you loose your cloak and can be locked up.
Haedonism Bot wrote:Phig Neutron wrote: I don't think that's true. You should be totally invulnerable during your 60 second timer.
Oh, it is true. I can confirm from personal experience.
So this is explicitely wrong then?
http://wiki.eveuniversity.org/Timers#Gate_cloak_timer
Forum-unbanned since 2011.10.20.
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Tau Cabalander
Retirement Retreat Working Stiffs
4589
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Posted - 2015.02.09 20:41:35 -
[18] - Quote
Snowman The Jimmy wrote:Phig Neutron wrote:Haedonism Bot wrote:The gate cloak only works if it isn't invalidated either by you moving or by you being within 2000m of any object or ship in space. That means that if you had the misfortune to spawn too close to some object, you don't get a gate cloak at all. Such an occurrence is quite rare but not unheard of. I don't think that's true. You should be totally invulnerable during your 60 second timer. Yeah, it's very true. you're only invulnerable while you are cloaked. If you get bumped you loose your cloak and can be locked up. You can't be bumped while under gate cloak.
I've come though a gate in a freighter and landed on top of another freighter, and not moved. As soon as my gate cloak was gone, my ship suddenly was bumped.
Effectively your ship doesn't exist while under gate cloak. |
Tsukino Stareine
Sock Robbers Inc. Low-Class
976
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Posted - 2015.02.09 20:42:43 -
[19] - Quote
confirming ships pass right through you during gate coak |
Cara Forelli
Green Skull LLC
912
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Posted - 2015.02.09 20:50:00 -
[20] - Quote
Tsukino Stareine wrote:confirming ships pass right through you during gate cloak Yes they do.
Before the mass-based spawning changes it used to be quite common to spawn within 2000 m of a wormhole, which would decloak you in any other situation. Drones and cans are used to prevent people from cloaking AFTER they break gate-cloak, not to break it in the first place.
Adventures
New player with questions? Join my public channel in game: House Forelli
Titan's Lament
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J'Poll
Green Skull LLC
5814
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Posted - 2015.02.09 21:13:43 -
[21] - Quote
Haedonism Bot wrote:The gate cloak only works if it isn't invalidated either by you moving or by you being within 2000m of any object or ship in space. That means that if you had the misfortune to spawn too close to some object, you don't get a gate cloak at all. Such an occurrence is quite rare but not unheard of. Large and well prepared gatecamps can increase the odds of de-cloaking passers-by by jettisoning objects around the gate, or deploying all their drones and orbiting. The wreckage and corpses of previous victims also can decloak you.
Gate cloak is NOT affected by the 2000m rule.
The cans are there to prvent a module recloak.
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Haedonism Bot
Glorious Revolutionary Armed Forces of Highsec CODE.
1680
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Posted - 2015.02.09 22:32:01 -
[22] - Quote
Perhaps I am wrong, but I could swear that I have come through a gate only to be instantly decloaked by an object in space on more than one occasion, as well as being de cloaked by drones. Maybe I was mistaken, but I can't see how.
www.everevolutionaryfront.blogspot.com
Vote Sabriz Adoudel and Tora Bushido for CSMX. Keep the Evil in EVE!
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Celine Sophia Maricadie
Tal-Cel Industry and Salvage LLC
369
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Posted - 2015.02.09 22:46:27 -
[23] - Quote
Haedonism Bot wrote:Perhaps I am wrong, but I could swear that I have come through a gate only to be instantly decloaked by an object in space on more than one occasion, as well as being de cloaked by drones. Maybe I was mistaken, but I can't see how.
http://wiki.eveuniversity.org/Timers#Gate_cloak_timer
This states that the "2000m object within" does not affect the gate cloak. There's nothing as specific on EVElopedia (no surprise there).
https://wiki.eveonline.com/en/wiki/Stargate#Stargate_Mechanics
This has it as a session change timer or alludes to it being one, which is incorrect. Also that page needs an update in general with capitals being able to use stargates now in low and null sec. |
Ozwald Dixon
Interspace Combat and Logistics Union
0
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Posted - 2015.02.10 11:10:10 -
[24] - Quote
Just out of curiosity, does the gate cloak allow you to reuse the gate back into the previous system without de-cloaking? As long as your in its range of course. |
Archibald Thistlewaite III
The Royal Society for the Prevention of Miners
702
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Posted - 2015.02.10 11:23:25 -
[25] - Quote
Ozwald Dixon wrote:Just out of curiosity, does the gate cloak allow you to reuse the gate back into the previous system without de-cloaking? As long as your in its range of course.
It should never be in range. Which means you have to drop gate cloak in order to jump back through the gate. |
Donnachadh
United Allegiance of Undesirables
152
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Posted - 2015.02.14 21:45:30 -
[26] - Quote
Confusion on this one, everyone seems to be thinking you dropped gate cloak "after" jumping through the gate and got killed. However this section from the OP points to the other side of the gate and that he died as he landed from warp but had not yet jumped through the gate. "but yesterday I arrived at a camped gate (0.3 space) and, literally, died instantly, both ship and pod, in seemingly one instant."
This offers up two possibilities.
You died immediately after landing but before you jumped through gate. If so then you had the unfortunate circumstance of running into an insta lock ship with a good pilot. Remember the gate cloak only protects you "after" you have jumped through a gate not when you land on the gate.
If you had jumped through the gate and then got killed the others above are correct and somehow you moved and dropped gate cloak.
Still as tehy say inquiring minds want to know, which side did you die on. Had you just landed but not jumped? Or did you die after jumping? |
Concord Guy's Cousin
State War Academy Caldari State
615
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Posted - 2015.02.14 22:36:26 -
[27] - Quote
Ozwald Dixon wrote:Just out of curiosity, does the gate cloak allow you to reuse the gate back into the previous system without de-cloaking? As long as your in its range of course. When you jump the game intentionally dumps you in a random spot approx 12-15KM from the gate(IIRC) so you're never in range.
ISD LackOfFaith ~ "Your Catalyst was a hamster, and your Retriever smelt of elderberries"
NPC Forum Alt, because reasons.
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