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Dagam
Dagam Corp
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Posted - 2006.10.02 19:22:00 -
[1]
Crappy range bonuses plus few hardpoints to apply the bonuses results in an underpowered ship. I can understand these ships aren't meant to DPS, they're meant to snipe, however with only 5 turrets on the Ferox and 4 on Moa, they can't snipe very well. With the Rokh coming out soon that can fit a full rack of 8 turrets, with the exact same bonuses as Ferox and Moa, would it overpower the other railboats if they got more turrets? Not likely. So throw medium railgun users a bone and give the railboats that use them another hardpoint, please.
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Verus Potestas
Caldari Fiat Mort
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Posted - 2006.10.02 19:26:00 -
[2]
Eagle too.
RAWR!111 Sig Hijackz0r!!11 - Immy |
Dagam
Dagam Corp
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Posted - 2006.10.02 19:28:00 -
[3]
I haven't flown an Eagle but it wouldn't surprise me if it suffers from the same thing. Merlin couldn't hurt with another turret imo but Moa/Ferox need it the most.
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Verus Potestas
Caldari Fiat Mort
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Posted - 2006.10.02 19:31:00 -
[4]
Merlin is cool as it is.
RAWR!111 Sig Hijackz0r!!11 - Immy |
Jin Entres
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2006.10.02 19:35:00 -
[5]
Ferox, Vulture, Moa and Eagle. The two first mentioned need 2 more hardpoints, not 1.
Brutix, Astarte and Eos all have 7 hardpoints. Why should the Caldari battlecruisers have less? Because they get range instead of damage? That only makes it worse!
150 more PG wouldn't hurt, either.
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Verus Potestas
Caldari Fiat Mort
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Posted - 2006.10.02 19:37:00 -
[6]
Vulture too, didn't think of that one. Only need one though.
More grid on the ferox/vulture makes sense, as well as a bit less CPU and only 2 missile hardpoints. Obviously only once the drake is released.
RAWR!111 Sig Hijackz0r!!11 - Immy |
Max Hardcase
Art of War Cult of War
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Posted - 2006.10.02 20:12:00 -
[7]
I was going to start a topic along the same lines but you obviously beat me to it. Ferox should get 6 turret slots and 4 missile slots since its supposed to be a rail ship. If you want missiles go abuse the Caldari tier 2 BC when it comes out.
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Abye
Caldari Veritas Immortalis
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Posted - 2006.10.03 05:14:00 -
[8]
Giving the ferox just more turrets slot won't really help much because it is already a tight fit with a full set of rails.
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MECTO
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Posted - 2006.10.03 05:27:00 -
[9]
Edited by: MECTO on 03/10/2006 05:27:55 totaly agree on the topic, this ships are underused right now, moa is next to useless, and ferox.. all prefer misslies on railboat lol [tier2 bc will make ferox CRY] Moa need 5 turrets and Ferox need 6 or 7 donnow
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Max Hardcase
Art of War Cult of War
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Posted - 2006.10.03 06:46:00 -
[10]
Originally by: Abye Giving the ferox just more turrets slot won't really help much because it is already a tight fit with a full set of rails.
Its a tight fit if you fit a full rack of the biggest guns...there are others you know.
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Shirazz
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Posted - 2006.10.03 06:52:00 -
[11]
Can the arma have an extra turret slot too ^^
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Verus Potestas
Caldari Fiat Mort
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Posted - 2006.10.03 07:08:00 -
[12]
Originally by: Shirazz Can the arma have an extra turret slot too ^^
Sure, if it has 2 highslots with no turret hardpoint and no damage bonus.
Oh, wait
RAWR!111 Sig Hijackz0r!!11 - Immy |
Azerrad InExile
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Posted - 2006.10.03 07:11:00 -
[13]
Originally by: Verus Potestas
Originally by: Shirazz Can the arma have an extra turret slot too ^^
Sure, if it has 2 highslots with no turret hardpoint and no damage bonus.
Oh, wait
Does that mean we can give an extra turret hardpoint to the Tempest?
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Verus Potestas
Caldari Fiat Mort
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Posted - 2006.10.03 07:14:00 -
[14]
Originally by: Azerrad InExile
Originally by: Verus Potestas
Originally by: Shirazz Can the arma have an extra turret slot too ^^
Sure, if it has 2 highslots with no turret hardpoint and no damage bonus.
Oh, wait
Does that mean we can give an extra turret hardpoint to the Tempest?
Guess.
RAWR!111 Sig Hijackz0r!!11 - Immy |
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