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Woodman2
Templar Knights of EVE
2
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Posted - 2015.02.14 18:06:08 -
[1] - Quote
I was gone from EVE for a couple of years due to my health, I am now back and wondering what happened to walking around in the station? It was the next big thing when I left. |
Abrazzar
Vardaugas Family
6028
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Posted - 2015.02.14 18:09:00 -
[2] - Quote
We raised a riot, shot up the Jita monument and convinced CCP to drop development of non-space content in favour of fixing existing issues and reiterating on abandoned features.
Sovereignty and Population
New Mining Mechanics
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Woodman2
Templar Knights of EVE
2
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Posted - 2015.02.14 18:11:27 -
[3] - Quote
Thanks Abrazzar, makes sense. |
Vyl Vit
1049
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Posted - 2015.02.14 19:18:05 -
[4] - Quote
I love seeing this subject line! Usually starts out kinda slow, then.... ...fizzles out altogether.
EDIT: Kinda like...WiS....wooOOOOoooOOOooooo.......
Anyone with any sense has already left town.
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ShahFluffers
Ice Fire Warriors Snuffed Out
7346
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Posted - 2015.02.14 19:51:24 -
[5] - Quote
Abrazzar wrote:We raised a riot, shot up the Jita monument and convinced CCP to drop development of non-space content in favour of fixing existing issues and reiterating on abandoned features. It's a little more complicated than this.
The rundown...
- CCP spent more than a year developing it - While developing it, CCP basically ignored a whole bunch of "little" problems and imbalances throughout the game - the half-joking phrase "in 18 months" was coined from the above points (because that was how long we were told before CCP would get back to working on "other things") - CCP kept praising and hyping up WiS (Walking in Station) - Everyone hated the Dramiel.
- The Captain's Quarters was finally released. ------ We got one room (Minmatar) and no access to the rest of the station (because no content had actually been made). ------ It was both buggy and a major resource hog (some video cards overheated) ------ The Captain's Quarters was "not optional." In fact... the original station view was removed entirely. If you disabled the Captains Quarters you would be given a static image of your ship in the hanger (see: no station spinning). ------ The Captain's Quarters was revealed mostly to be a R&D thing for the future... and players were all being used as "beta-testers." - Microtransactions were introduced. - The Microtransaction items costed way more than "micro-amounts" (there was a Monocle that costed about $70 USD in PLEX... shirts and pants were no better). - A DEV leaked an internal newsletter where various other DEVs were discussing "gold ammo" type items (see: items you paid for via microtransactions that would give you tangible boosts in the game).
- Players revolted. ------ The forums were filled with flames and rage and ranting. ------ A "substantial" amount of players threatened to unsubscribe (I think it was 10% of the total playerbase) ------ Players went to Jita and began to shoot at a monument indefinitely to show their discontent. ------ The CSM was requested by CCP to come to Iceland and talk about the situation.
- CCP caved. ------- An apology was written by CCP's CEO himself (though, there are rumors that it may have been ghostwritten). ------- Players were promised that "gold ammo" type items would never become a thing. Microtransactions would be limited strictly to "vanity" stuff or things that were already available in some form (basically, "lateral benefits") ------- A new hanger view was made... just like the old one. ------- Captains Quarters could be disabled. ------- CCP promised to refocus their efforts on space related stuff and work on all the "little things" that players had been basically begging for for almost 2 years. - CCP silently put WiS on the backburner.
- The Crucible Expansion is released 6 months later. - Players rejoice. - Many things are fixed. - Some interesting things are introduced (i.e. Attack Battlecruisers) - Some old favorites were brought back (i.e. engine trails) - Subscriptions hit an all time high (at the time).
- Today... ------ WiS still brings up some bad memories. ------ It probably IS being worked on... somewhere in the background. ------ the biggest problem (that I see) is making it fit into the larger EVE universe without taking away from the space part of it.
Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?"
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Mr Epeen
It's All About Me
7772
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Posted - 2015.02.14 20:13:35 -
[6] - Quote
Abrazzar wrote:We raised a riot, shot up the Jita monument and convinced CCP to drop development of non-space content in favour of fixing existing issues and reiterating on abandoned features.
The arrogance of the forum people still astonishes me after all this time. If CCP caved every time you people had a tantrum this game would be radically altered on a daily basis.
The truth of the matter is that CCP developed a flawed system that was never going to be viable and used that particular player meltdown to back out of it with some dignity left. Much better to let the player base believe that they have some input in how the game should be than admit they wasted years developing a broken mechanic.
Win/win for CCP.
Mr Epeen
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass!
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Serene Repose
2236
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Posted - 2015.02.14 20:17:27 -
[7] - Quote
Mr Epeen wrote:Abrazzar wrote:We raised a riot, shot up the Jita monument and convinced CCP to drop development of non-space content in favour of fixing existing issues and reiterating on abandoned features. The arrogance of the forum people still astonishes me after all this time. If CCP caved every time you people had a tantrum this game would be radically altered on a daily basis. The truth of the matter is that CCP developed a flawed system that was never going to be viable and used that particular player meltdown to back out of it with some dignity left. Much better to let the player base believe that they have some input in how the game should be than admit they wasted years developing a broken mechanic. Win/win for CCP. Mr Epeen The punchline is "certain" players still think they had something to do with it. YAY CSM! The one ring that binds us all!!!
Even if you take the above guy's "blow by blow" account (not you Sir Epeen) he's left out ship spinning was returned as an after thought. The "you can disable WiS" thing being slightly .... anyway, now it's digital legend.
Remember: CCP is a corporation. It doesn't make policy based on self-aggrandized meta-gamer egos. (read it and weep)
Treason never prospers. What is the reason?
Why, if it prospers, none dare call it "treason."
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Aston Martin DB5
Tribal Liberation Force Minmatar Republic
53
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Posted - 2015.02.14 20:19:50 -
[8] - Quote
They just didn't deliver what they promised many moons ago. What we received was one captain's quarter at the time (gallente if I recall) and when they first announced WIS they talked about social areas for players, bars, mini games etc etc. and the dev team was light years away from developing it. On top of that they just gave players CQ's instead of players earning through some game mechanic or purchasing it through in game isk. Poorly planned if you ask me but could of been amazing |
Crumplecorn
Eve Cluster Explorations
1980
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Posted - 2015.02.14 20:24:54 -
[9] - Quote
Don't forget that they did develop and demo WiS tech that might not have been bad, but then threw it all away in favour of beta testing WoD. Incarna had nothing to do with WiS.
Witty Image - Stream
Not Liking this post hurts my RL feelings and will be considered harassment
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Serene Repose
2236
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Posted - 2015.02.14 20:27:52 -
[10] - Quote
Aston Martin DB5 wrote:They just didn't deliver what they promised many moons ago. What we received was one captain's quarter at the time (gallente if I recall) and when they first announced WIS they talked about social areas for players, bars, mini games etc etc. and the dev team was light years away from developing it. On top of that they just gave players CQ's instead of players earning through some game mechanic or purchasing it through in game isk. Poorly planned if you ask me but could of been amazing Could HAVE been amazing? People speculating on this forum isn't CCP saying they're doing something. All of the above talk was from this forum. There is NO evidence CCP told the world they were going to create a game within a game, bars/social areas...just didn't happen. NOR was the idea of purchasing the Officers Quarters ever mentioned or even considered. The idea, you think it's neat you buy something so you're special? Go play LOTRO.
All of this had to do with a few vocal idiots clamboring for something they think would be "cool" that most EVE players tried to slap down as silly, "Hey! Why can't we walk in stations?." It's the same people in LOTRO who want eagles for mounts, cause they saw a movie. "Hey. Devs OWE us THAT!" (Want an example of player suggestions leading a game to ruin, try LOTRO's mounted combat.) CCP never went THAT far. Geez. CCP brought in the new character creator, and toyed with the idea of expanding it - it never got off the drawing board.
Let's see, we have a few more mega-tons of bandwidth left for the revisionists of history. Y'all, what's the hold up?
Treason never prospers. What is the reason?
Why, if it prospers, none dare call it "treason."
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Hal Morsh
Icendus Corux Warp to Cyno.
253
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Posted - 2015.02.14 20:28:35 -
[11] - Quote
Mr Epeen wrote:they wasted years developing a broken mechanic. Mr Epeen
I for one welcome our jovian overlords. Maybe they can figure out how to decontaminate the station for us.
CCP - Outpost code is scary.
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Cahir Ceallach
Jeb z Dzidy Northern Associates.
22
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Posted - 2015.02.14 21:45:18 -
[12] - Quote
Maybe WIS is back, in this year we have 10 expansion in the year :) |
Rain6637
GoonWaffe Goonswarm Federation
29872
|
Posted - 2015.02.14 22:41:20 -
[13] - Quote
We're getting WiS and it's called Legion. It's been sneaked under everyone's noses. Huzzah
Don't post on the forums, devs don't read it. Send GMs your questions with support tickets. Don't be silent.
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Pok Nibin
Filial Pariahs
491
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Posted - 2015.02.14 23:46:49 -
[14] - Quote
Walking in stations. Waaaa haaaaa. Walking in stations. Funny.
Dont fight it; Rejoin your Amarrian patriarchs; You know you want to.
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Dau Katari
Stormsong Scrapyards
20
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Posted - 2015.02.15 00:19:25 -
[15] - Quote
Serene Repose wrote:Could HAVE been amazing? People speculating on this forum isn't CCP saying they're doing something. All of the above talk was from this forum. There is NO evidence CCP told the world they were going to create a game within a game, bars/social areas...just didn't happen.
. . .
Let's see, we have a few more mega-tons of bandwidth left for the revisionists of history. Y'all, what's the hold up?
These, from Fanfest 2008, should be under the weight limit.
Early Demo
CCP TorfiFrans Interview with MMORPG.com
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Aston Martin DB5
Tribal Liberation Force Minmatar Republic
53
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Posted - 2015.02.15 02:16:11 -
[16] - Quote
Serene Repose wrote:Aston Martin DB5 wrote:They just didn't deliver what they promised many moons ago. What we received was one captain's quarter at the time (gallente if I recall) and when they first announced WIS they talked about social areas for players, bars, mini games etc etc. and the dev team was light years away from developing it. On top of that they just gave players CQ's instead of players earning through some game mechanic or purchasing it through in game isk. Poorly planned if you ask me but could of been amazing Could HAVE been amazing? People speculating on this forum isn't CCP saying they're doing something. All of the above talk was from this forum. There is NO evidence CCP told the world they were going to create a game within a game, bars/social areas...just didn't happen. NOR was the idea of purchasing the Officers Quarters ever mentioned or even considered. The idea, you think it's neat you buy something so you're special? Go play LOTRO. All of this had to do with a few vocal idiots clamboring for something they think would be "cool" that most EVE players tried to slap down as silly, "Hey! Why can't we walk in stations?." It's the same people in LOTRO who want eagles for mounts, cause they saw a movie. "Hey. Devs OWE us THAT!" (Want an example of player suggestions leading a game to ruin, try LOTRO's mounted combat.) CCP never went THAT far. Geez. CCP brought in the new character creator, and toyed with the idea of expanding it - it never got off the drawing board. Let's see, we have a few more mega-tons of bandwidth left for the revisionists of history. Y'all, what's the hold up?
Slight overkill on the LOTRO analogy. And yes, they had pictures and even had a video of open areas and bars (social areas for players) when they first started talking about WIS and showed it to the players years ago. If I recall correctly they hinted at the idea of gambling with in-game isk with your so called 'game within a game' mechanic.
https://www.youtube.com/watch?v=a8sfaN8zT8E 2008 teaser vid all I could find. |
Kestrix
Industrial Renaissance
154
|
Posted - 2015.02.15 02:32:19 -
[17] - Quote
The PvP'ers in this game want to keep it small and have CCP pander totally to them. they are like spoilt children craving mummy's attention all the time and every time mummy tries to do some thing else they have a crying sissy fit until she mollifies them.
Walking in stations was something new, a breath of fresh air for eve online and an opportunity to make the game more appealing to a broader group of potential customers.
The people that objected to "walking in stations" are blind to the fact that making the game more appealing to a broader customer base swells the number of paying customers on the server both giving CCP increased revenue and them more characters to shoot.
I just hope that walking in stations was just put on hold and not canceled all together
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Tarpedo
Incursionista
1476
|
Posted - 2015.02.15 02:40:29 -
[18] - Quote
CCP management has underestimated importance of RPG elements (avatars) while strategy/PvP part obviously isn't enough to keep players in EVE having 3+ competing spaceship games on the market. Each competitor either has avatars already or will add them during 2015 - EVE will be the only WiS-less spaceship game in 2016.
Could be nice to have even embryo form of WiS - common halls in stations with market and crafting terminals, direct trading interface between avatars, mission agents. |
Victoria Ramsay
BOVRIL bOREers Mining CO-OP Brave Collective
21
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Posted - 2015.02.15 06:07:16 -
[19] - Quote
Tarpedo wrote: EVE will be the only WiS-less spaceship game in 2016. And only one with mandatory subscription fee.
Sad, but certainly the truth. |
Jenshae Chiroptera
The Volition Cult
922
|
Posted - 2015.02.15 06:13:42 -
[20] - Quote
At the least, CCP could allow people to invite each other into their captain's quarters.
Other than that, graphical assets could be uploaded by players and quality checked by CCP with the right tools in place.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
Blog
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Serene Repose
2244
|
Posted - 2015.02.15 06:18:34 -
[21] - Quote
Okay...was anybody in the loop when they did this to Sim City. Let our Sims visit each other...what do they do when they "get inside?" They "GET INSIDE"? Anybody in on that conversation when IT took place? What do we do when we "visit"? Wait, wait, wait....then we'll need items to display! Then, then...we'll need bookshelves, and hooks on the walls for trophies. I can already see people imagining their own holoreels showing on their coffee tables...that ship model does inspire, no?
This all sounds good. However, I'd rather play EVE. Thanks.
Treason never prospers. What is the reason?
Why, if it prospers, none dare call it "treason."
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Claud Tiberius
Fidelas Constans
96
|
Posted - 2015.02.15 06:47:41 -
[22] - Quote
ShahFluffers wrote:Abrazzar wrote:We raised a riot, shot up the Jita monument and convinced CCP to drop development of non-space content in favour of fixing existing issues and reiterating on abandoned features. It's a little more complicated than this. The rundown... - CCP spent more than a year developing it - While developing it, CCP basically ignored a whole bunch of "little" problems and imbalances throughout the game - the half-joking phrase " in 18 months" was coined from the above points (because that was how long we were told before CCP would get back to working on "other things") - CCP kept praising and hyping up WiS (Walking in Station) - Everyone hated the Dramiel. - The Captain's Quarters was finally released. ------ We got one room (Minmatar) and no access to the rest of the station (because no content had actually been made). ------ It was both buggy and a major resource hog (some video cards overheated) ------ The Captain's Quarters was "not optional." In fact... the original station view was removed entirely. If you disabled the Captains Quarters you would be given a static image of your ship in the hanger (see: no station spinning). ------ The Captain's Quarters was revealed mostly to be a R&D thing for the future... and players were all being used as "beta-testers." - Microtransactions were introduced. - The Microtransaction items costed way more than "micro-amounts" (there was a Monocle that costed about $70 USD in PLEX... shirts and pants were no better). - A DEV leaked an internal newsletter where various other DEVs were discussing "gold ammo" type items (see: items you paid for via microtransactions that would give you tangible boosts in the game). - Players revolted. ------ The forums were filled with flames and rage and ranting. ------ A "substantial" amount of players threatened to unsubscribe (I think it was 10% of the total playerbase) ------ Players went to Jita and began to shoot at a monument indefinitely to show their discontent. - CCP stayed stubbornly (and infuriatingly) silent about the whole thing. ------ The CSM was requested by CCP to come to Iceland and talk about the situation. - CCP caved. ------- An apology was written by CCP's CEO himself (though, there are rumors that it may have been ghostwritten). ------- Players were promised that "gold ammo" type items would never become a thing. Microtransactions would be limited strictly to "vanity" stuff or things that were already available in some form (basically, "lateral benefits") ------- A new hanger view was made... just like the old one. ------- Captains Quarters could be disabled. ------- CCP promised to refocus their efforts on space related stuff and work on all the "little things" that players had been basically begging for for almost 2 years. - CCP silently put WiS on the backburner. - The Crucible Expansion was released 6 months later. - Players rejoice. - Many things are fixed. - Some interesting things are introduced (i.e. Attack Battlecruisers) - Some old favorites were brought back (i.e. engine trails) - Subscriptions hit an all time high (at the time). - Today... ------ WiS still brings up some bad memories. ------ It probably IS being worked on... somewhere in the background. ------ the biggest problem (that I see) is making it fit into the larger EVE universe without taking away from the space part of it. tldr; it was a whole combination of events that led to an explosion of frustration that had been building for some time. People are still touchy about the whole thing. The horror!!!
Once upon a time the Golem had a Raven hull and it looked good. Then it transformed into a plataduck. The end.
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Flamespar
WarRavens Capital Punishment.
1292
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Posted - 2015.02.15 08:10:23 -
[23] - Quote
Walking in stations was stopped as there were no obvious or announced plans for new gameplay.
Now excuse me whilst I look forward to being able to access new space via player built stargates for which there are no obvious or announced plans for new gameplay.
EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/
https://twitter.com/Flamespar
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Rain6637
GoonWaffe Goonswarm Federation
29897
|
Posted - 2015.02.15 10:05:24 -
[24] - Quote
I've bugged CCP Explorer on Twitter about making Aura an entity in CQ, who walks around and answers questions, perhaps narrates show info text. I think the talking head version of Aura is under developed. Obviously CCP intended to use that trope, of a holographic info-woman.
Without rehashing the WiS debate, would a physical Aura be acceptable to you?
Don't post on the forums, devs don't read it. Send GMs your questions with support tickets. Don't be silent.
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Tarpedo
Incursionista
1479
|
Posted - 2015.02.15 10:34:48 -
[25] - Quote
Rain6637 wrote:Without rehashing the WiS debate, would a physical Aura be acceptable to you? No need to invent the wheel: out of all games the best holographic info-companion is in Defiance, it would be enough just to copy its behavior and outlook (hi-tech ghost). However I imagine it will be extremely expensive to create (by CCP's standards): it requires articulation and speech-related animations - not to trigger uncanny valley. |
Aston Martin DB5
Tribal Liberation Force Minmatar Republic
53
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Posted - 2015.02.15 16:10:15 -
[26] - Quote
Tarpedo wrote:Rain6637 wrote:Without rehashing the WiS debate, would a physical Aura be acceptable to you? No need to invent the wheel: out of all games the best holographic info-companion is in Defiance, it would be enough just to copy its behavior and outlook (hi-tech ghost). However I imagine it will be extremely expensive to create (by CCP's standards): it requires articulation and speech-related animations - not to trigger uncanny valley.
Just downloaded Defiance. Can't believe the game is 16GB |
Pok Nibin
Filial Pariahs
496
|
Posted - 2015.02.15 16:20:44 -
[27] - Quote
Walking in stations. I'm sure devs are leaping to read this, pen in hand! Gee. Let's have Aura show up in everybody's OQ. It'd only cost $25 mill, give or take. I'll bet Goonwaffle would just donate such a paltry amount! Chump change, right?
Dont fight it; Rejoin your Amarrian patriarchs; You know you want to.
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Vyl Vit
1052
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Posted - 2015.02.15 16:24:35 -
[28] - Quote
Pok Nibin wrote:Walking in stations. I'm sure devs are leaping to read this, pen in hand! Gee. Let's have Aura show up in everybody's OQ. It'd only cost $25 mill, give or take. I'll bet Goonwaffle would just donate such a paltry amount! Chump change, right? Now. Given that figure, just continue this thread so we all know who you are. And remember, donations ARE welcome. You do intend to pay for this ride....RIGHT? Hey man. It's an "entitlement."
Anyone with any sense has already left town.
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DaReaper
Net 7
1785
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Posted - 2015.02.15 19:21:24 -
[29] - Quote
Serene Repose wrote:Aston Martin DB5 wrote:They just didn't deliver what they promised many moons ago. What we received was one captain's quarter at the time (gallente if I recall) and when they first announced WIS they talked about social areas for players, bars, mini games etc etc. and the dev team was light years away from developing it. On top of that they just gave players CQ's instead of players earning through some game mechanic or purchasing it through in game isk. Poorly planned if you ask me but could of been amazing Could HAVE been amazing? People speculating on this forum isn't CCP saying they're doing something. All of the above talk was from this forum. There is NO evidence CCP told the world they were going to create a game within a game, bars/social areas...just didn't happen. NOR was the idea of purchasing the Officers Quarters ever mentioned or even considered. The idea, you think it's neat you buy something so you're special? Go play LOTRO. All of this had to do with a few vocal idiots clamboring for something they think would be "cool" that most EVE players tried to slap down as silly, "Hey! Why can't we walk in stations?." It's the same people in LOTRO who want eagles for mounts, cause they saw a movie. "Hey. Devs OWE us THAT!" (Want an example of player suggestions leading a game to ruin, try LOTRO's mounted combat.) CCP never went THAT far. Geez. CCP brought in the new character creator, and toyed with the idea of expanding it - it never got off the drawing board. Let's see, we have a few more mega-tons of bandwidth left for the revisionists of history. Y'all, what's the hold up?
Except as already noted, you are incorrect. In Fan Fest 07 they were showing the ambulation project, which had all kinds of neat ideas attached to it (make your own clothes and sell them, open bars, gambling placing, corp hangers where the ceo or alliance leader are recognized, holographic maps to help plan battles) the list went on but they scrapped it. WiS if tied into valk, and legion could work really well. But for now its dead.
OMG Comet Mining idea!!! Comet Mining!
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Jenn aSide
Smokin Aces.
9779
|
Posted - 2015.02.15 20:36:44 -
[30] - Quote
Victoria Ramsay wrote:Tarpedo wrote: EVE will be the only WiS-less spaceship game in 2016. And only one with mandatory subscription fee. Sad, but certainly the truth. If wis was any kind of important, EVE would have suffered years ago at the hands of SWG, SWTOR and Star Trek Online. Its not and never has been. "walking around" in an immersion factor, EVE for the most part isn't an "Immersion game" except for it's minority role players faction. It isn't just an EVE thing, sandbox games have always been less appealing to the RPG gamer types than themepark games have.
Personally I never really cared much about it till the WiS sycophancy started. The "WiS community" is for me a big reason why I think the whole thing is a bad idea. If you types would stop predicting the end of EVE because CCP isn't giving you something that you want, things might be different. |
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