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Gevlin
Sebiestor Tribe Minmatar Republic
261
|
Posted - 2015.03.23 22:09:19 -
[631] - Quote
The only way I see WIS happening would be through the VR Labs first starting with the exploring your own ship and working out from there.
Some day I will have the internet and be able to play again.
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Yarda Black
Militaris Industries Northern Coalition.
602
|
Posted - 2015.03.24 00:01:43 -
[632] - Quote
I'm no fan of WiS. I played starttrek online for a few months and all the walking drove me insane. The most exciting thing that happened was a dude trying to kill me in station. Since you cant do that, I decided to play along and return the favor. We "danced" for about 10 minutes. All I could think about was how another game allowed me to just click on a few buttons, buy stuff and be on my merry way creating mayhem and chaos
HOWEVER
CARBON
I'd want to put that in my game too. They should have asked some of the people on this forum to make the avatars tho.
As far as I'm concerned, yay for Carbon, yay for keeping the door closed. |
Kenn
McKae Industries and Research
1
|
Posted - 2015.03.24 04:50:07 -
[633] - Quote
From what I gathered and from what came next I assumed walking in stations became dust 514 which is a slap in the face to Eve Online players. I read news posts of the revolt which had a lot more to do with charging for content aka squeezing players for more money and less to do with the actual content introduced though it was a part of it.
Regardless of what happened or why Eve Online is about to get a shake up. A lot of players (myself included) play this for the sci fi aspect of it. To me the game is so "distorted" that it lost it's appeal as a sci fi game. That's my personal issue and does not reflect the opinions of other players who play.
Now Star Citizen is on the scene and will be opening it's doors soon along with a few other titles coming out. Players who "put up with" eve online for lack of a better alternative are going to migrate and membership is going to drop. The game will be left with a lot of PvP players who really like the game mechanics and maybe a few traders who like the market while the rest vacate their accounts. A membership drop like that will be bad for Eve Online so CCP has to step up their game here and offer more.
For those of you who don't know what I am talking about type Star Citizen into google and check out what is up and coming. This is a kickstarter game that has serious potential. The game mechanics are radically different. There is a lack of a skill based system for example or they will minimize any skills required. So Star Citizen is NOT Eve Online. But you can pilot a capital ship and have players join your crew carrying out different functions aboard ship. Seriously there will be a heck of a draw to it.
There are other titles too I haven't checked out yet but I heard they were good and they will add to the competition to a market Eve Online dominated for over a decade. If they don't step up their game that competition will roll right over them.
Walking in stations and the hoopla that was supposed to go with it would be a great direction for keeping the player base. Adding that interactive immersive experience will go a long way in retaining accounts and drawing new players and maybe even old ones who left a while ago. But it may be too little too late. I don't know. Many who are fanatical about this game say no way. I think they underestimate the potential of these new titles. There is some very impressive stuff coming up that blows Eve Online away in it's current form.
I would like to go back in time and point out the way Eve Online arrived. I was playing a game called "Earth and Beyond" at the time which was a big deal when it ran. Eve Online showed up and players flocked from one title to the other. The game retained a dedicated base of players but then the Devs quit and decided to close it. Eve Online had a lot to do with that games demise. These new titles could repeat history here unless the Devs at CCP get their act together and start putting out the features they announced years ago and stop "Tweaking " the game to death.
When carriers came out and super carriers where whispers in player factories fighters were the thing to train for. A player could have up to 10 or 15 fighters I think the way the skills and ship bonuses were set up. Then the Devs nerfed it saying players can't use all those fighters they were too powerful so they came up with the absurd system of assigning fighters to other players to allow full deployment as along as the player who launched them wasn't in control.
Just now they removed that assignment capabiltity in the Scylla update. It is changed over to the drone options of assist. I haven't used it but it sounds like "No One" is controlling the drone or it just does a script. It may be a fantastic feature I don't know but either they screwed it up even more or they basically went back to the same thing they had in the beginning and wasted a lot of time and resources doing it. Super carriers became ever more distorted (some say useless) in the process over the years. They could have just left that alone and gotten to work on other more pressing issues and or developing new features and content.
And it is this cyclical idiocy that is killing Eve Online.
Granted this is my opinion. I know many will disagree and I am only calling it as I see it. I am an avid gamer and I know good stuff from bad. I stuck with Eve Online based on it's potential and for lack of a better game that could seriously compete with it as no one seemed to even try. Well now a few companies are trying and seriously making headway. I see a lot of not just good stuff but better stuff coming. Unless CCP gets on the ball I don't see a future for Eve Online. The times ahead it faces will not be like the past it enjoyed. Based on this latest update my impression is that the Devs don't seem worried or they don't care.
Let's hope I am completely wrong about all of this.
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Jadek Kin
Signal Cartel EvE-Scout Enclave
5
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Posted - 2015.03.24 05:55:57 -
[634] - Quote
Kenn wrote:From what I gathered and from what came next I assumed walking in stations became dust 514 which is a slap in the face to Eve Online players. I read news posts of the revolt which had a lot more to do with charging for content aka squeezing players for more money and less to do with the actual content introduced though it was a part of it. And part of that experience is the Event Horizon Lounge on PlayStation Home which is closing one week from now (March 31st). |
Brutus Le'montac
249
|
Posted - 2015.03.24 06:30:39 -
[635] - Quote
why walk in stations when you can:
Walk on sunshine?:)
Thought is dangerous; lack of thought, deadly!
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Lan Wang
Coreli Corporation The Kadeshi
252
|
Posted - 2015.03.24 09:26:48 -
[636] - Quote
Kenn wrote:From what I gathered and from what came next I assumed walking in stations became dust 514 which is a slap in the face to Eve Online players. I read news posts of the revolt which had a lot more to do with charging for content aka squeezing players for more money and less to do with the actual content introduced though it was a part of it.
Regardless of what happened or why Eve Online is about to get a shake up. A lot of players (myself included) play this for the sci fi aspect of it. To me the game is so "distorted" that it lost it's appeal as a sci fi game. That's my personal issue and does not reflect the opinions of other players who play.
Now Star Citizen is on the scene and will be opening it's doors soon along with a few other titles coming out. Players who "put up with" eve online for lack of a better alternative are going to migrate and membership is going to drop. The game will be left with a lot of PvP players who really like the game mechanics and maybe a few traders who like the market while the rest vacate their accounts. A membership drop like that will be bad for Eve Online so CCP has to step up their game here and offer more.
For those of you who don't know what I am talking about type Star Citizen into google and check out what is up and coming. This is a kickstarter game that has serious potential. The game mechanics are radically different. There is a lack of a skill based system for example or they will minimize any skills required. So Star Citizen is NOT Eve Online. But you can pilot a capital ship and have players join your crew carrying out different functions aboard ship. Seriously there will be a heck of a draw to it.
There are other titles too I haven't checked out yet but I heard they were good and they will add to the competition to a market Eve Online dominated for over a decade. If they don't step up their game that competition will roll right over them.
Walking in stations and the hoopla that was supposed to go with it would be a great direction for keeping the player base. Adding that interactive immersive experience will go a long way in retaining accounts and drawing new players and maybe even old ones who left a while ago. But it may be too little too late. I don't know. Many who are fanatical about this game say no way. I think they underestimate the potential of these new titles. There is some very impressive stuff coming up that blows Eve Online away in it's current form.
I would like to go back in time and point out the way Eve Online arrived. I was playing a game called "Earth and Beyond" at the time which was a big deal when it ran. Eve Online showed up and players flocked from one title to the other. The game retained a dedicated base of players but then the Devs quit and decided to close it. Eve Online had a lot to do with that games demise. These new titles could repeat history here unless the Devs at CCP get their act together and start putting out the features they announced years ago and stop "Tweaking " the game to death.
When carriers came out and super carriers where whispers in player factories fighters were the thing to train for. A player could have up to 10 or 15 fighters I think the way the skills and ship bonuses were set up. Then the Devs nerfed it saying players can't use all those fighters they were too powerful so they came up with the absurd system of assigning fighters to other players to allow full deployment as along as the player who launched them wasn't in control.
Just now they removed that assignment capabiltity in the Scylla update. It is changed over to the drone options of assist. I haven't used it but it sounds like "No One" is controlling the drone or it just does a script. It may be a fantastic feature I don't know but either they screwed it up even more or they basically went back to the same thing they had in the beginning and wasted a lot of time and resources doing it. Super carriers became ever more distorted (some say useless) in the process over the years. They could have just left that alone and gotten to work on other more pressing issues and or developing new features and content.
And it is this cyclical idiocy that is killing Eve Online.
Granted this is my opinion. I know many will disagree and I am only calling it as I see it. I am an avid gamer and I know good stuff from bad. I stuck with Eve Online based on it's potential and for lack of a better game that could seriously compete with it as no one seemed to even try. Well now a few companies are trying and seriously making headway. I see a lot of not just good stuff but better stuff coming. Unless CCP gets on the ball I don't see a future for Eve Online. The times ahead it faces will not be like the past it enjoyed. Based on this latest update my impression is that the Devs don't seem worried or they don't care.
Let's hope I am completely wrong about all of this.
TL;DR check out star citizen which is going to kill eve because you can walk around.
EVEALON Creative --á****Logo Design | Killboard Banners | -áWeb Design | Website Graphics
-á
|
Infinity Ziona
Cloakers
2284
|
Posted - 2015.03.24 10:04:35 -
[637] - Quote
Jenn aSide wrote:Jenshae Chiroptera wrote:Jenn aSide wrote:YEARS lol. "Hi CCP. Remember this feature? Well, I am interested in it and look, some others are also. Maybe now that it has been years we can revisit it and get it right? I even have a little bandaid mechanics that would takes us a big step forward, not to mention and idea to get us to work for you - for free to flesh this feature out. Yours with hope, Jen." Jenn aSide: "Hurr hurr, it is not being taken seriously or developed! lol lol rolflmaololocopterzzz!!1!" "We know. Now run along and find another thread to spam with verbose inane tripe." And that's the problem with you people. How is objective reality "tripe"? did you read the posts I was applying to, they both expressed frustration and SURPRISE at the fact that at fanfest the company that said years ago and several times since that they were no plans for WiS...has no plans for WiS. Your reply is the exact thing I was just saying, you act like I'M the one that's crazy when I'm not the one in denial about anything. I mean, that in and of itself bloody crazy, so bloody crazy that's it's enough to get me using the word Bloody as If I weren't one of them 'Colonials" lol. The surprise is likely based on CCP's inability to understand its pandering to a negative sum segment of its player-base. Seem to have a love for the cancer that's slowing damaging their game and subsequently subscriptions numbers.
CCP Fozzie GǣWe can see how much money people are making in nullsec and it is, a gigantic amount, a shit-tonGǪ in null sec anomalies. Gǣ*
Kaalrus pwned..... :)
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Damjan Fox
Fox Industries and Exploration
118
|
Posted - 2015.03.24 10:04:36 -
[638] - Quote
Kenn wrote:For those of you who don't know what I am talking about type Star Citizen into google and check out what is up and coming. This is a kickstarter game that has serious potential. You really think there are EVE players, who haven't heard about Star Citizen yet? |
Lan Wang
Coreli Corporation The Kadeshi
252
|
Posted - 2015.03.24 10:40:04 -
[639] - Quote
Damjan Fox wrote:Kenn wrote:For those of you who don't know what I am talking about type Star Citizen into google and check out what is up and coming. This is a kickstarter game that has serious potential. You really think there are EVE players, who haven't heard about Star Citizen yet?
sounds like a scammy marketing stunt
EVEALON Creative --á****Logo Design | Killboard Banners | -áWeb Design | Website Graphics
-á
|
Benny Ohu
Chaotic Tranquility Warp to Cyno.
4352
|
Posted - 2015.03.24 12:01:49 -
[640] - Quote
swtor is the eve online killer |
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Harrison Tato
Yamato Holdings
328
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Posted - 2015.03.24 12:10:11 -
[641] - Quote
Brutus Le'montac wrote:why walk in stations when you can:
Walk on sunshine?:)
WOOOOO O!
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Gaellia Bonaventure
Royal Amarr Institute Amarr Empire
2922
|
Posted - 2015.03.24 12:38:17 -
[642] - Quote
Kenn wrote:
For those of you who don't know what I am talking about type Star Citizen into google and check out what is up and coming. This is a kickstarter game that has serious potential. The game mechanics are radically different. There is a lack of a skill based system for example or they will minimize any skills required. So Star Citizen is NOT Eve Online. But you can pilot a capital ship and have players join your crew carrying out different functions aboard ship. Seriously there will be a heck of a draw to it.
Chris Roberts, please go.
Bring your possibles.
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Ishtanchuk Fazmarai
3410
|
Posted - 2015.03.24 14:11:45 -
[643] - Quote
Brutus Le'montac wrote:why walk in stations when you can:
Walk on sunshine?:)
Haw haw haw
The Greater Fool Bar_ is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! _
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Jenshae Chiroptera
The Volition Cult
1155
|
Posted - 2015.03.25 02:02:32 -
[644] - Quote
Ishtanchuk Fazmarai wrote:Brutus Le'montac wrote:why walk in stations when you can: Walk on sunshine?:) Haw haw haw https://www.youtube.com/watch?v=8BglEyv5O2Y
CCP - Building ant hills and magnifying glasses for fat kids.
.
SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
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Ishtanchuk Fazmarai
3412
|
Posted - 2015.03.25 07:34:25 -
[645] - Quote
Jenshae Chiroptera wrote:Ishtanchuk Fazmarai wrote:Brutus Le'montac wrote:why walk in stations when you can: Walk on sunshine?:) Haw haw haw https://www.youtube.com/watch?v=8BglEyv5O2Y
Come on CCP.
The Greater Fool Bar_ is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! _
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Jenshae Chiroptera
The Volition Cult
1156
|
Posted - 2015.03.25 13:29:20 -
[646] - Quote
Ishtanchuk Fazmarai wrote:Jenshae Chiroptera wrote:Ishtanchuk Fazmarai wrote:Brutus Le'montac wrote:why walk in stations when you can: Walk on sunshine?:) Haw haw haw https://www.youtube.com/watch?v=8BglEyv5O2Y Come on CCP. https://www.youtube.com/watch?v=Soa3gO7tL-c
CCP - Building ant hills and magnifying glasses for fat kids.
.
SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
|
Jenn aSide
Smokin Aces.
10412
|
Posted - 2015.03.25 13:30:42 -
[647] - Quote
https://www.youtube.com/watch?feature=player_detailpage&v=L0MK7qz13bU#t=64 |
Ishtanchuk Fazmarai
3414
|
Posted - 2015.03.25 13:55:20 -
[648] - Quote
Jenshae Chiroptera wrote:
Oh, but you can't.
The Greater Fool Bar_ is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! _
|
Jenshae Chiroptera
The Volition Cult
1158
|
Posted - 2015.03.25 17:05:31 -
[649] - Quote
Jenn aSide wrote:https://www.youtube.com/watch?feature=player_detailpage&v=L0MK7qz13bU#t=64 https://www.youtube.com/watch?v=9fdcIwHKd_sIshtanchuk Fazmarai wrote: https://www.youtube.com/watch?v=BHRyMcH6WMM
CCP - Building ant hills and magnifying glasses for fat kids.
.
SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
|
Golden Member
Abstergo Systems
0
|
Posted - 2015.03.25 18:33:33 -
[650] - Quote
I personally feel WiS could be used to bridge the gap between the VR and Dust/Liegon zones with the eve online universe. Imagine being able to brief your soliders before battle from inside eve. You could be a hologram inside of the room being streamed in. It's sounding a tad off but the idea would be to bridge WiS into the EVE Universe so that everyone feels they are part of the same shard.
Just an idea. Not sure if it's any good..
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Lan Wang
Coreli Corporation The Kadeshi
264
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Posted - 2015.03.25 19:37:15 -
[651] - Quote
Golden Member wrote:I personally feel WiS could be used to bridge the gap between the VR and Dust/Liegon zones with the eve online universe. Imagine being able to brief your soliders before battle from inside eve. You could be a hologram inside of the room being streamed in. It's sounding a tad off but the idea would be to bridge WiS into the EVE Universe so that everyone feels they are part of the same shard.
Just an idea. Not sure if it's any good..
I dunno what your bridging, that feature would be logical to be featured with either valkyrie or legion, not eve because it doesnt provide anything content related
EVEALON Creative --á****Logo Design | Killboard Banners | -áWeb Design | Website Graphics
-á
|
Jenshae Chiroptera
The Volition Cult
1158
|
Posted - 2015.03.25 22:43:24 -
[652] - Quote
Lan Wang wrote:Golden Member wrote:I personally feel WiS could be used to bridge the gap between the VR and Dust/Liegon zones with the eve online universe. Imagine being able to brief your soliders before battle from inside eve. You could be a hologram inside of the room being streamed in. It's sounding a tad off but the idea would be to bridge WiS into the EVE Universe so that everyone feels they are part of the same shard. Just an idea. Not sure if it's any good..
I dunno what your bridging, that feature would be logical to be featured with either valkyrie or legion, not eve because it doesnt provide anything content related There is huge potential to add layers of depths to all three games by linking them.
CCP - Building ant hills and magnifying glasses for fat kids.
.
SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
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Ishtanchuk Fazmarai
3416
|
Posted - 2015.03.26 07:35:31 -
[653] - Quote
Jenshae Chiroptera wrote:
Some aren't born to fit.
The Greater Fool Bar_ is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! _
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Jenshae Chiroptera
The Volition Cult
1162
|
Posted - 2015.03.26 10:37:09 -
[654] - Quote
Ishtanchuk Fazmarai wrote: https://www.youtube.com/watch?v=wV1FrqwZyKw
CCP - Building ant hills and magnifying glasses for fat kids.
.
SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
|
Mike Whiite
Geuzen Inc
372
|
Posted - 2015.03.26 10:44:41 -
[655] - Quote
A public observation deck, would be a useful addition to EVE on man levels.
an area that overviews undocking or even better 360 degrees from a stations tower.
it would redefine docking games, it will make forming and joining corporations easier for new players, or anyone actually, because you have the ability to see who is there and has time to speak with you.
I would remove local or delay local to docked/ undocked players from each other.
Being docked up because of war for example where one of the most boring sessions I ever had, especially in smaller corpses and alliances where whole time zones became of limited because one corp had his peak in that particular time zone almost killed the game for me.
being able to see (though not know for certain, due to delayed local to stations) to go out or meet people while waiting for corp mates would have had me logged in longer during those wars.
not to mention the intel that it could bring by just observing the docking habits of players
and it's a nice screen saver :P
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Lan Wang
Coreli Corporation The Kadeshi
266
|
Posted - 2015.03.26 10:51:24 -
[656] - Quote
how do you watch fleets of 50-100+ undocking when fc says "fleet undock" its not like undocking is qeued
EVEALON Creative --á****Logo Design | Killboard Banners | -áWeb Design | Website Graphics
-á
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Aralyn Cormallen
Wildly Inappropriate Goonswarm Federation
969
|
Posted - 2015.03.26 10:51:46 -
[657] - Quote
Mike Whiite wrote:A public observation deck, would be a useful addition to EVE on man levels.
an area that overviews undocking or even better 360 degrees from a stations tower.
Because the Captains Quarters doesn't melt graphics cards enough
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Mike Whiite
Geuzen Inc
372
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Posted - 2015.03.26 11:34:23 -
[658] - Quote
Aralyn Cormallen wrote:Mike Whiite wrote:A public observation deck, would be a useful addition to EVE on man levels.
an area that overviews undocking or even better 360 degrees from a stations tower.
Because the Captains Quarters doesn't melt graphics cards enough
not mine, and that one isn't even considered new, you could tone your graphics down by the way.
Lan Wang wrote: how do you watch fleets of 50-100+ undocking when fc says "fleet undock" its not like undocking is qeued
aside from seeing them actually undock? should you be given more? you could do something with a undock log if you really wanted to, though maybe you should leave that kind of intel to the covert ops guys in grid.
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Ishtanchuk Fazmarai
3417
|
Posted - 2015.03.26 14:04:15 -
[659] - Quote
Jenshae Chiroptera wrote:
Just as it comes.
The Greater Fool Bar_ is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! _
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Jenshae Chiroptera
The Volition Cult
1162
|
Posted - 2015.03.26 20:22:48 -
[660] - Quote
Ishtanchuk Fazmarai wrote: While showering ... to my CQ
CCP - Building ant hills and magnifying glasses for fat kids.
.
SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
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