Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 .. 56 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Ishtanchuk Fazmarai
3418
|
Posted - 2015.03.26 21:05:50 -
[661] - Quote
Jenshae Chiroptera wrote:
It's not the taking, it's the giving. I voted you with 2 acounts.
The Greater Fool Bar_ is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! _
|
Jenshae Chiroptera
1175
|
Posted - 2015.03.27 00:33:52 -
[662] - Quote
Ishtanchuk Fazmarai wrote: https://www.youtube.com/watch?v=k3ivkM0ChSo don't bother next year. The elections are rigged amongst a minority. The majority I spoke with have no clue their even is a CSM.
CCP - Building ant hills and magnifying glasses for fat kids.
.
High Sec needs a stepping stone to other areas of space, where they can grow.
Fozzie is treating a symptom.
|
Keyer
STERNENGARDE
2
|
Posted - 2015.03.30 17:47:46 -
[663] - Quote
I would like to see Walking in Stations, as other mentioned, it adds a layer of depth to the game. Eve is a Special game because there are so many small things that makes Eve a pleasure to play. It also gives the RP community a boost. I Imagine things like:
Sitting in the bar with a Mate to drink a beer after a hard fight. Meeting someone new just because he is sitting next to you or something like this.
I think they should give it a try. |
Hal Morsh
Fruidian Logic Dramatic Exit.
274
|
Posted - 2015.03.31 00:09:50 -
[664] - Quote
Jadek Kin wrote:Kenn wrote:From what I gathered and from what came next I assumed walking in stations became dust 514 which is a slap in the face to Eve Online players. And part of that experience is the Event Horizon Lounge on PlayStation Home which is closing one week from now (March 31st).
What?? Walking in stations existed?..... But not in EVE?
That's just cruel CCP...
Maybe they should just toss those assets into EVE for those new corporate hub structures. To maybe test it's actual popularity instead of leaving it to (us) the forum minority babbling at each other to indicate.
It's also funny, the argument given for no walking in stations is it wouldn't add meaningfull gameplay. Also the bigger argument about it is they would waste development time. but heres the kicker 'They already did".
So CCP wasted development time according to the anti-WiS crowd and the WiS crowd didn't get it. So both sides just lost. I'm sad.
ISD Dorrim > Hey, a fedo!
Thread closed.
|
Jenshae Chiroptera
1177
|
Posted - 2015.03.31 01:29:37 -
[665] - Quote
Keyer wrote:Sitting in the bar with a Mate to drink a beer after a hard fight.. Mmmm.... yum these virtual drinks taste fantastic! Oooo ... my head is spinning from too many 0s and not enough 1s!
Go has been scripted into Second Life by amateurs. I bet Chess is open source by now.
Imagine sitting in a station, discussing your next war strategy while playing Chess with your FC and all the pieces are mini ships.
CCP - Building ant hills and magnifying glasses for fat kids.
.
High Sec needs a stepping stone to other areas of space, where they can grow.
Fozzie is treating a symptom.
|
Lienzo
Amanuensis
63
|
Posted - 2015.03.31 05:21:53 -
[666] - Quote
If stations were ever phased out, would there be a use for planetary ports? Would you want to see the mothballed bridge of your ship, pay a visit to vast refineries and vaster warehouses, or gaze out of the deck of an extraction operation on a gas planet?
It would be quite something if Legion was a complex economic simulator with fps as a module within it. Their economies are already linked, so we can really only go deeper down the rabbit hole at this point.
Exploiting the EVE voice abilities in shared environments, where our avatars can meet face to face, could very likely lead to emergent content the likes of which have no comparison in any existing virtual world. I remember when Planetside 2 prox chat let us taunt or commiserate with the enemy at the release, but it just seemed to go downhill after that was removed. |
Ishtanchuk Fazmarai
3437
|
Posted - 2015.03.31 12:49:38 -
[667] - Quote
Lienzo wrote:If stations were ever phased out, would there be a use for planetary ports? Would you want to see the mothballed bridge of your ship, pay a visit to vast refineries and vaster warehouses, or gaze out of the deck of an extraction operation on a gas planet?
It would be quite something if Legion was a complex economic simulator with fps as a module within it. Their economies are already linked, so we can really only go deeper down the rabbit hole at this point.
Exploiting the EVE voice abilities in shared environments, where our avatars can meet face to face, could very likely lead to emergent content the likes of which have no comparison in any existing virtual world. I remember when Planetside 2 prox chat let us taunt or commiserate with the enemy at the release, but it just seemed to go downhill after that was removed.
Well, unless I'm mistaken, there wasn't any news on Legion at the Fanfest. And I don't even know who is supposed to be developing it. CCP Shanghai, maybe? Inhouse at Reykjavik? Newcastle is making Valkyrie. San Francisco and Atlanta are... well, don't know what they are, maybe something related to White Wolf. Also there is a new office in Akureyri, accidentally the place where Dr. Eyjogg went to work at the local university.
But as long as I (we) know, Project Legion could be a PR stunt to soothe the investors after derecognizing WoD.
The Greater Fool Bar_ is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! _
|
tasman devil
HUN Corp. HUN Reloaded
42
|
Posted - 2015.03.31 16:15:03 -
[668] - Quote
Hal Morsh wrote:Jadek Kin wrote:Kenn wrote:From what I gathered and from what came next I assumed walking in stations became dust 514 which is a slap in the face to Eve Online players. And part of that experience is the Event Horizon Lounge on PlayStation Home which is closing one week from now (March 31st). What?? Walking in stations existed?..... But not in EVE? That's just cruel CCP... Maybe they should just toss those assets into EVE for those new corporate hub structures. To maybe test it's actual popularity instead of leaving it to (us) the forum minority babbling at each other to indicate. It's also funny, the argument given for no walking in stations is it wouldn't add meaningfull gameplay. Also the bigger argument about it is they would waste development time. but heres the kicker 'They already did". So CCP wasted development time according to the anti-WiS crowd and the WiS crowd didn't get it. So both sides just lost. I'm sad. WOW That video!
I seems to me, that most of the code was already there. Why on Earth (pun intended) did they witheld these in then EVE client is beside me.
I don't belive in reincarnation
I've never believed in it in my previous lives either...
|
Jenn aSide
Smokin Aces.
10509
|
Posted - 2015.03.31 16:25:22 -
[669] - Quote
tasman devil wrote: WOW That video!
I seems to me, that most of the code was already there. Why on Earth (pun intended) did they witheld these in then EVE client is beside me.
Why, so they could end up shutting it down? Sony already took care of that. So no WiS (Walking in stations) in eve, and no more WiPS (Walking in PLAYstattions) either lol.
The comments section summed it up
Quote:Dogswithguns Jan 14, 2015
Bring back home, plz... so I can hangout with people,, but make it better. ----snip---- cainetao11 Feb 26, 2015
@Dogswithguns There is a better version. Its called "go outside" |
Gimme Sake
State War Academy Caldari State
135
|
Posted - 2015.03.31 16:37:48 -
[670] - Quote
Title of this thread reminds me of https://www.youtube.com/watch?v=KK5YGWS5H84
"Never not blob!" ~ Plato
|
|
tasman devil
HUN Corp. HUN Reloaded
43
|
Posted - 2015.03.31 16:44:05 -
[671] - Quote
I first read that as WANKING in station... so I go curious and boy was I surprised!
I don't belive in reincarnation
I've never believed in it in my previous lives either...
|
Aston Martin DB5
Tribal Liberation Force Minmatar Republic
61
|
Posted - 2015.03.31 19:06:30 -
[672] - Quote
Keyer wrote:it adds a layer of depth to the game. This layer you're referring to is important. Adding stations just to walk around wouldn't suffice with players. It would be interesting to see how they generate content. The obvious and probably the easiest is mission runners: Go speak to "xyz at xyz station, you'll find him at the bar."
Also purchasing a drink will give you -20% velocity but +10 percent armor for 1hour.=ƒì+=ƒì+=ƒì¦=ƒì+
That is of course WIS ever comes back to the table for discussion there at CCP.
Edit: iPhone Siri facepalm |
Cave Lord
Workers' Compensation Sukyoko-Moussa Ltd.
19
|
Posted - 2015.03.31 19:36:12 -
[673] - Quote
Perhaps this has been touched upon in the past:
Is anyone else seeing just how much CCP can do now with the Download-on-Demand feature? Specifically for the possibility of WiS and downloading dynamic assets as they appear? (Lots of capsuleers milling about with various clothes).
Best part is might be that all those that absolutely despise WiS wouldn't have a whole lot to complain about because, well, technically, WiS wouldn't be loaded on their computer (as long as they didn't go into that mode).
Throw in some of the PoS changes CCP discussed at the 2015 conference and WiS could be quite interesting indeed.
*Dream* Player-controlled POS with customizable-layout/floorplan + adding from a plethora of assets, such as plants/slavers that anyone could dock and walk around in. Throw in some mumble (program) hooks for audio positioning and distance. */dream*
|
Jenshae Chiroptera
1178
|
Posted - 2015.03.31 21:23:01 -
[674] - Quote
Those clunky turns and cameras. Consoles are always so disappointing. CCP ... why didn't you stick to PCs? Aston Martin DB5 wrote: It would be interesting to see how they generate content. "Go and whip the scientists to improve your researching speed by 1% for the next 24 hours."
CCP - Building ant hills and magnifying glasses for fat kids.
.
High Sec needs a stepping stone to other areas of space, where they can grow.
Fozzie is treating a symptom.
|
Ticondrius
Void Regulation
23
|
Posted - 2015.04.01 05:24:24 -
[675] - Quote
I neither hate nor love WiS these days. I was very interested in it at the time, having come from Westwood Studios' Earth & Beyond as EA forcibly sunset the game in order to repurpose the devs for The Sims Online (Yeah, THAT went well). In E&B trading and shops were all done in station out of your ship. There simply was no hangar view in the way we think of it. It was much more like your CQ at the end of the catwalk. You could look at your ship in the docking bay.
That said, I can't see any way to make WiS useful in EVE. Even the backstory makes it clear we are "above" the normal people that inhabit the stations and planets. We are, for better or worse, gods incarnate. As long as we stay in our pods (and CQs), we are immortal. We are all of us incredibly wealthy (a few hundred ISK could buy a city). We aren't really human anymore. We are...ships...with a human mind. We prefer the company of a fleet to the company of other humans at a bar.
In pure game design terms, I could see perhaps opening the interior to the EVE Store, where you spend Aurum on what is essentially NPC generated items. Maybe some of the more functional ideas we saw, like a board room for corporations with offices in the station.
I think the one idea I have that could work well with WiS was inspired by their "Future Vision" video. Add an aspect of Dust 514/Legion into a strategy game for EVE pilots where we pay a corporation to fight for us on the battlefield, and nominally under our command. Anyone remember Tribes 2?
TL/DR; WiS as originally envisioned, sucked and doesn't really work with EVE. There are some ways it could work, but NOT as a casual social feature. Subfeatures (e.g. Corp boardroom, EVE Store, interconnecting gameplay...) of WiS MUST be useful. |
Jade Blackwind
Alexylva Paradox Low-Class
304
|
Posted - 2015.04.01 09:46:54 -
[676] - Quote
Quote:*Dream* Player-controlled POS with customizable-layout/floorplan + adding from a plethora of assets, such as plants/slavers that anyone could dock and walk around in. Throw in some mumble (program) hooks for audio positioning and distance. */dream*
This thread lacks some proper roleplaying.
*cough*
*puts on a wizard hat fake beard, complete with bits of food stuck in it. Wipes the greasy fingers with the beard.*
...No. Because No. EVE is a game about spaceships, is it that hard to understand? The barbie lovers like you are the cancer that kills MY game. Go back to WoW, Second Life or whatever hellhole with pets, furries and cybersex that spawned your ilk.
I'll tell you what, young man. I don't need your friggin' "immersion" in my game. I do serious things here and don't have time for your stupid fluff, and neither does and any sane person in EVE who isn't a furry roleplayer freak. Why must I "walk" somewhere if it is faster just to browse a spreadsheet and click a button? What undock animation? I am fine with a loading bar and I'd turn it off right away, and everyone will. When I was your age, we had Nethack and Dwarf Fortress, and ASCII was just fine. Why CCP don't make an ASCII EVE client so serious people like me don't have to endure the idiocy of your kind? EVE doesn't need people like you. In fact, it doesn't need people at all, in 2003 we had 500 peak online and it was okay. "More" is not "better"...
brb, bubble on the gate caught something
...a day old shuttle. He was just "exploring". Idiots. You don't "explore" in EVE. Every day this game gets more and more idiots who refuse to live in reality, and they, and you, turn it into a Hello Kitty Online and Teletubbies crossover...
*incoherent ramblings*
*Beard falls off.* |
Carrie-Anne Moss
Brave Newbies Inc. Brave Collective
45
|
Posted - 2015.04.01 10:01:51 -
[677] - Quote
Im addicted to porno-graphy |
Flamespar
WarRavens
1315
|
Posted - 2015.04.01 10:03:05 -
[678] - Quote
"players of EVE online see only a fraction of the possible configurations of the captains' quarters which are now featured in the game"
Quote from EVE: Universe book
EVE Chronicle: An audio drama set in the EVE universe
http://evechronicle.blogspot.com.au/
https://twitter.com/Flamespar
|
Ishtanchuk Fazmarai
3440
|
Posted - 2015.04.01 13:01:17 -
[679] - Quote
So... according to CCP, their playerbase has been classified into these five groups:
30% of Professionals who do everyhting 25% of Entrepreneurs who stick to PvE and industry/trade, but occassionally PvP 25% of Traditionals who play EVE as a traditional MMO 12% of Social who play Skillqueue Online as they communicate with other players 8% of Agressors who just PvP
That's 37% of players who would be interested in *any* WiS, plus 25% who would be interested if it was good for their profits, plus 30% who would join in if everybody else was doing it.
And then there's the fringe 8% who make so much noise in every thread about highsec, PvE or WiS.
The Greater Fool Bar_ is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! _
|
Jade Blackwind
Alexylva Paradox Low-Class
305
|
Posted - 2015.04.01 13:33:21 -
[680] - Quote
...And if we add an opportunity of meaningful PvP as a part of WiS, or, god forbid, unconsensual PvP in public areas with system security limitations, then, those 8% also can grab a gun or a knife and enjoy their share of the gank.
Which leaves us with purebreed forum trolls, the people who think that any kind of immersion is bad, and the PvPers who won't use WiS and are afraid that it will cut their supply of targets in space. I guess that's about 2%. |
|
Jenn aSide
Smokin Aces.
10524
|
Posted - 2015.04.01 13:41:13 -
[681] - Quote
Ishtanchuk Fazmarai wrote:So... according to CCP, their playerbase has been classified into these five groups: 30% of Professionals who do everyhting 25% of Entrepreneurs who stick to PvE and industry/trade, but occassionally PvP 25% of Traditionals who play EVE as a traditional MMO 12% of Social who play Skillqueue Online as they communicate with other players 8% of Agressors who just PvP That's 37% of players who would be interested in *any* WiS, plus 25% who would be interested if it was good for their profits, plus 30% who would join in if everybody else was doing it. And then there's the fringe 8% who make so much noise in every thread about highsec, PvE or WiS.
This is why you (and WiS types) will always be disappointed with the realities of any given situation but especially this one. You spend too much energy trying to see things they way you want instead of how they are. In this case, this is anohter example of "the people who don't want WiS are jsut pvp types who want people in space so they can blow them up"
That is a lie.
I'm not in that 8% group at all and I think WiS would make for a poorer overall game (if CCP reverted to type and made it mandatory like they did in the beginning when you couldn't opt out of the captain's quarters). I think Sony's experience with Playstation Home (as i linked above) is a lesson CCP has already learned (that useless Second Life-esque fluff is a useless money pit).
I think CCP actually started to learn this lesson when they got the backlash not just from Incarna, but also from the fact that they made WiS (via the captains quarters) MANDATORY. At 1st you couldn't opt out (ie you had to start in the captains quarters, you could start with a simple hanger view).
I can't speak for others (unlike what you WiS types do all the time in saying "people want this!!"), but I know that I myself prefer the spartan/minimalist approach that EVE is best known for. If you make me walk to talk to an agent instead of the very simple "right click-start convo" way I have right now, I wouldn't care for that. And for those that say "you wouldn't have to use it", it would still be detrimental because it would shift CCPs EVE core development away from real EVE (even just a little, 2 devs working on WiS is too much).
|
Jenn aSide
Smokin Aces.
10525
|
Posted - 2015.04.01 13:50:00 -
[682] - Quote
Jade Blackwind wrote:...And if we add an opportunity of meaningful PvP as a part of WiS, or, god forbid, unconsensual PvP in public areas with system security limitations, then, those 8% also can grab a gun or a knife and enjoy their share of the gank.
Which leaves us with purebreed forum trolls, the people who think that any kind of immersion is bad, and the PvPers who won't use WiS and are afraid that it will cut their supply of targets in space. I guess that's about 2%.
Example number 2 of how denial warps a persons brain. There is no correlation what-so-ever between PVP play style and disliking the idea of EVE being contaminated by useless avatar play.
WiS PVP would be completely detrimental to the game even if gankers could gank. In space, gankers ganking ships helps the economy by helping create and maintain need for the things PVE players produce (minerals to build more ships, modules to fit on to newly built ships etc). How would WiS pvp beneift the game, by making people go "oh wow, need a new shirt because this one is bloody, better get some Aurum"?
What you want would screw people like me (mission runners and anomaly farmers) who depend on the demand created by PVP (including gankers). And for what, so you can pretend to drink a beer while sitting in a virtual space station looking out a window at a virtual planet? At the bottom of all of this is the WiS advocates' unending selfishness.
You can't seem to understand that some people don't play games for the same reason you do. You want to be 'immersed' in something and that's fine. I don't , for the same reasons I don't like VR and won't be playing Valkyrie (I like to know what world I am actually occupying at all times).
|
Dersen Lowery
Drinking in Station
1514
|
Posted - 2015.04.01 14:11:24 -
[683] - Quote
Whittorical Quandary wrote:Dersen Lowery wrote: That said, I am continually amazed at the hostility to social functions in a fundamentally social game. EVE could do much, much more than it currently does to allow people to interact, and I'm not at all just talking about avatars.
It's a social hostility based game.
That's odd. I don't remember much social hostility on comms. Maybe your corp is different than any of mine have been.
It's a fundamentally social game. Unlike a lot of "social" games, it includes the full spectrum of possible social reactions, including shooting that guy in the face because you don't like his mom.
Whittorical Quandary wrote:Any gameplay or WiS that does not allow you to put on a gun and shoot the person next to you because they talked about how bad your mom playes eve, is bound to fail.
I find it telling that the majority of the opposition to WiS is based on the assumption that an extension to the successful and durable EVE gameplay model would in no way resemble the successful and durable EVE gameplay model. How easy it must be to imagine that the same people who are currently overhauling the spaceship game--somehow, without including a single instance or any space pandas!--will then turn around, pitch all of that, and do something totally different.
Proud founder and member of the Belligerent Desirables.
I voted in CSM X!
|
Dots
Center for Advanced Studies
5
|
Posted - 2015.04.01 14:26:35 -
[684] - Quote
Dersen Lowery wrote:I find it telling that the majority of the opposition to WiS is based on the assumption that an extension to the successful and durable EVE gameplay model would in no way resemble the successful and durable EVE gameplay model. How easy it must be to imagine that the same people who are currently overhauling the spaceship game--somehow, without including a single instance or any space pandas!--will then turn around, pitch all of that, and do something totally different.
The primary objection to WIS is that CCP does not have the resources to implement it, without cannibalizing resources from spaceship violence development.
All other arguments are philosophical, and have no bearing in the realm of realistic changes we can expect in the game. You want to wish for a unicorn sighting? Fine. Just don't expect someone to take it seriously.
Edit: clarified my first statement.
everything is better with ߦêߦÆߦù-ó on it
New Player Opportunities: a gallery
|
Jade Blackwind
Alexylva Paradox Low-Class
305
|
Posted - 2015.04.01 14:43:44 -
[685] - Quote
Jenn aSide wrote:WiS PVP would be completely detrimental to the game even if gankers could gank. In space, gankers ganking ships helps the economy by helping create and maintain need for the things PVE players produce (minerals to build more ships, modules to fit on to newly built ships etc). How would WiS pvp beneift the game, by making people go "oh wow, need a new shirt because this one is bloody, better get some Aurum"?
What you want would screw people like me (mission runners and anomaly farmers) who depend on the demand created by PVP (including gankers). And for what, so you can pretend to drink a beer while sitting in a virtual space station looking out a window at a virtual planet? At the bottom of all of this is the WiS advocates' unending selfishness. You do realize, that there'd be a large market for WiS equipment, such as guns, vehicles, protective suits, etc., etc? Look at the DUST 514 market section. Now imagine all that stuff could be produced and sold by the actual players.
Dots wrote:The primary objection to WIS is that CCP does not have the resources to implement it, without cannibalizing resources from spaceship violence development. I'd start with cannibalizing what's left of Dust, and then Valkyrie, because it's the next Dust, and looked closer at the Fanfest budgets and other nice things, like monuments in Iceland, cubesats, etc. But there's no way that's going to happen.
Quote:All other arguments are philosophical, and have no bearing in the realm of realistic changes we can expect in the game. You want to wish for a unicorn sighting? Fine. Just don't expect someone to take it seriously. Exactly, it's pure medieval theology at that point. We're counting the fly's legs and argue whether there are six or this is an impaired fly that lacks two extra legs, because Aristotle saw 8.
WiS is not even an undead horse, it's an undead eight-legged fly by this point. |
Jenn aSide
Smokin Aces.
10526
|
Posted - 2015.04.01 14:53:51 -
[686] - Quote
Jade Blackwind wrote:You do realize, that there'd be a large market for WiS equipment, such as guns, vehicles, protective suits, etc., etc? Look at the DUST 514 market section. Now imagine all that stuff could be produced and sold by the actual players.
So, lets copy what a failed game did (DUST) instead of sticking with what we know is a winning and sustainable (for more than a decade) formula (EVE).
That idea is brilliant, when didn't we think of that earlier? Also, how many player made plasma rifles will it take to equal the loss of one player made Rifter?
If WiS types were the more realistic sort, you all might have been able to make a cogent and compelling argument that would have not only swayed skeptics like me, but also CCP. That you cannot demonstrates that the biggest roadblock to WiS isn't folks like me, or CCP, or even financial and technical reality, but rather the unrealistic and denial-ridden people who currently support it.
|
Jade Blackwind
Alexylva Paradox Low-Class
305
|
Posted - 2015.04.01 15:14:36 -
[687] - Quote
Jenn aSide wrote:If WiS types were the more realistic sort, you all might have been able to make a cogent and compelling argument that would have not only swayed skeptics like me, but also CCP. That you cannot demonstrates that the biggest roadblock to WiS isn't folks like me, or CCP, or even financial and technical reality, but rather the unrealistic and denial-ridden people who currently support it.
/thread |
Jenshae Chiroptera
1188
|
Posted - 2015.04.01 15:26:36 -
[688] - Quote
Jade Blackwind wrote:Jenn aSide wrote:If WiS types were the more realistic sort, you all might have been able to make a cogent and compelling argument that would have not only swayed skeptics like me, but also CCP. That you cannot demonstrates that the biggest roadblock to WiS isn't folks like me, or CCP, or even financial and technical reality, but rather the unrealistic and denial-ridden people who currently support it. /thread No. Jenn aSide steadfastly sticks to what ever they perceive as more macho or in their own interests. Their ego prevents them from accepting the many arguments set forth in this and many other threads.
They are here to make a lot of words and feel self important, not actually achieve anything. "Forum PVP" is their purpose of writing here and as such I pretty much always ignore them and often read the others posts more throughly. They are like a barometer, if they are replying to someone then there is probably something good that is being trolled.
So, not /thread at all.
CCP - Building ant hills and magnifying glasses for fat kids.
.
High Sec needs a stepping stone to other areas of space, where they can grow.
Fozzie is treating a symptom.
|
Jade Blackwind
Alexylva Paradox Low-Class
305
|
Posted - 2015.04.01 15:38:40 -
[689] - Quote
Quote:"Forum PVP" is their purpose of writing here That's exactly what I meant. The whole discussion about WiS had long ago devolved into a meaningless forum PvP, and because we'll probably never see actual full-scale implementation of WiS (even Legion starts to look unlikely), it's double extra meaningless. The above quote by Jenn was just a good example of a masterful trolling at which we as well may close the thread as redundant. |
Jenn aSide
Smokin Aces.
10526
|
Posted - 2015.04.01 15:56:36 -
[690] - Quote
Jade Blackwind wrote:Quote:"Forum PVP" is their purpose of writing here That's exactly what I meant. The whole discussion about WiS had long ago devolved into a meaningless forum PvP, and because we'll probably never see actual full-scale implementation of WiS (even Legion starts to look unlikely), it's double extra meaningless. The above quote by Jenn was just a good example of a masterful trolling at which we as well may close the thread as redundant.
Look at yourself, i mean really. You accuse me of "trolling" (ie being not genuine aka lying in order to get an emotional response from someone for the purpose of self entertainment) simply because I'm telling you the truth when you don't want to hear it.
The truth here is that I am winning already, even if I were prone to trolling I wouldn't need to lol, CCP is firmly not doing "in EVe WiS" now or in the foreseeable future. I'm not telling you this so that you feel bad. I telling you this because it's true, I don't get any jollies from the idea that some human being with internet access that I will probably never meet is sitting at a computer being mad because a game company won't modify their software in a way he desires lol.
TL;DR, I'm not the crazy one here, it's you lot. |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 .. 56 :: one page |
First page | Previous page | Next page | Last page |