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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
terzslave
Caldari Provisions Caldari State
190
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Posted - 2015.07.26 12:40:04 -
[901] - Quote
As long as we're talking about dead features which were promised to be amazing but have been forgotten, I'd rather CCP work on making PI the way it was initially promised in Tyrannis.
https://www.youtube.com/watch?v=W-kVv1q6uHM
Seems like sim city in space would have more content then WiS.
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Jenshae Chiroptera
2109
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Posted - 2015.07.26 12:42:06 -
[902] - Quote
terzslave wrote:... Seems like sim city in space would have more content then WiS. I think The Sims was more successful than Sim City.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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terzslave
Caldari Provisions Caldari State
190
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Posted - 2015.07.26 13:15:05 -
[903] - Quote
Yeah but watch that video and tell me that doesn't sound better. |
Borascus
638
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Posted - 2015.07.26 15:08:46 -
[904] - Quote
I like how the scope videos have several eve players in war rooms, even down to the clonejack points in the back.
This tells me that WiS is already a go, it's seems like a matter of movement freedoms and custom maps being the hurdle. |
Ishtanchuk Fazmarai
3862
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Posted - 2015.07.26 17:35:41 -
[905] - Quote
Borascus wrote:I like how the scope videos have several eve players in war rooms, even down to the clonejack points in the back.
This tells me that WiS is already a go, it's seems like a matter of movement freedoms and custom maps being the hurdle.
You may have noticed too that all characters in the videos are generic Gallente...
The Scope videos are made out of game with specific CGI assets (not a lot o them since they're used only for CGI videos). There are no WiS assets in the Scope videos.
73% of EVE characters stay in high security space. 62% of EVE subscribers barely PvP. 40% of all new accounts just "level up their Ravens". Probably that's why PvE content in EVE Online is sub-par and CCP is head over heels for PvP...
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Ranger 1
Ranger Corp Vae. Victis.
6282
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Posted - 2015.07.26 18:15:17 -
[906] - Quote
Delt0r Garsk wrote:Infinity Ziona wrote:Delt0r Garsk wrote:Infinity Ziona wrote: Coding is not really a problem. The WIS component would not even have to be a part of the EvE client. It could be written standalone and only need to pull and push data to and from market, wallets and chat channels. It could easily be based on an already established and tested game engine. Decent crowd sourcing and it could probably be done free with help from players contributing coding design and artwork.
HHAHAHAHAHAHAHAAHHAHAHAHAHAHAAHA https://www.youtube.com/watch?v=7AvHBxUDEyY [Rockit Real Laugh] The only people that would say such a thing is someone who has never done it. Never will do and has ZERO idea of what is needed for such a project. You sound like a manager that wonders why your dev team hasn't written a better google in a week. In otherwords a PHB. Except. You're wrong. There's already a very good example of a standalone game that plugs into EvE Online market and chat channels. There are also many examples of independently produced software program's that pull data from EvE Online. It would be rather trivial to pass a pilot from EvE client to another application and vice versa. Then lets see your prototype already then. Talk is cheap. And this IS my day job. For gods sake, don't make us go dig up the dev posts where they talk about plans to make the various EVE games share info so that your character exists inherently in each game. The search engine sucks.
DUST already shares info with EVE (and runs on the same servers), Legion apparently will follow suit, and interactions and information sharing being possible between the various games (and even gaming platforms) is already a fact (orbital bombardment). If they can do it between console and PC players both playing completely different games, they can certainly do it between PC players in different (yet related) games.
They've already proven it can be successfully done, now it's just a question of "do they still want to", and "do they consider it worth the effort".
View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.
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Gunn Yage
HC - Sec Offices
6
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Posted - 2015.07.26 18:21:06 -
[907] - Quote
Just posted a threat named what edge does this game have over others...Im one of the old vets that actually wanted that feature in the game even if it sucked.. The player base would of exploded but sadly..Ppl didnt what that..now years later with other space games which imo are big threats to this one..This game has no edge whats so ever over them anymore.. Bob Scandale was CCP's First mistake. Abandoning that update was CCp's 2nd mistake..Taking away its last edge it had earlier this year was its 3nd, and sadly game companys only get to make so many big mistakes before they collapse. |
Morgan A'doulende
University of Caille Gallente Federation
0
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Posted - 2015.07.26 19:40:22 -
[908] - Quote
I always figured WiS would be akin to how Mass Effect or some MMOs are done with small hub sections of stations designed to reflect the station type itself. With NPC and PC owned shops and something like mini games or gambling parlors. Who knows... I'm just imagining. |
Herzyr
Ministry of War Amarr Empire
31
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Posted - 2015.07.26 19:52:29 -
[909] - Quote
Wow this horse sure can stand a beating.
The way I look at it, we are in space, all you will see is the interior of a space station and even more space, it gets visually tiring fast.
Besides, what fun is sitting in a station? Everyone knows the fun is outside, unless you want minigames of minigames inside a station like other MMOs have done. A neat-o feature but definitely not on the to-do list of the devs. |
Ishtanchuk Fazmarai
3862
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Posted - 2015.07.26 19:55:49 -
[910] - Quote
Morgan A'doulende wrote:I always figured WiS would be akin to how Mass Effect or some MMOs are done with small hub sections of stations designed to reflect the station type itself. With NPC and PC owned shops and something like mini games or gambling parlors. Who knows... I'm just imagining.
Those where the original Ambulation plans from 2007. Stuff like: player A serves food to player B, which eats too much and grows fat and buys new clothes from player C or gets a clone resculpt from Player D.
You can read it here: http://www.warcry.com/articles/view/previews/2611-EVE-Online-War-on-the-Impossible-Part-3-Ambulation
Be warned, that article from 2007 is a serious heartbreaker.
73% of EVE characters stay in high security space. 62% of EVE subscribers barely PvP. 40% of all new accounts just "level up their Ravens". Probably that's why PvE content in EVE Online is sub-par and CCP is head over heels for PvP...
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Delt0r Garsk
Shits N Giggles
417
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Posted - 2015.07.26 20:01:25 -
[911] - Quote
Ranger 1 wrote:Delt0r Garsk wrote:Infinity Ziona wrote:Delt0r Garsk wrote:Infinity Ziona wrote: Coding is not really a problem. The WIS component would not even have to be a part of the EvE client. It could be written standalone and only need to pull and push data to and from market, wallets and chat channels. It could easily be based on an already established and tested game engine. Decent crowd sourcing and it could probably be done free with help from players contributing coding design and artwork.
HHAHAHAHAHAHAHAAHHAHAHAHAHAHAAHA https://www.youtube.com/watch?v=7AvHBxUDEyY [Rockit Real Laugh] The only people that would say such a thing is someone who has never done it. Never will do and has ZERO idea of what is needed for such a project. You sound like a manager that wonders why your dev team hasn't written a better google in a week. In otherwords a PHB. Except. You're wrong. There's already a very good example of a standalone game that plugs into EvE Online market and chat channels. There are also many examples of independently produced software program's that pull data from EvE Online. It would be rather trivial to pass a pilot from EvE client to another application and vice versa. Then lets see your prototype already then. Talk is cheap. And this IS my day job. For gods sake, don't make us go dig up the dev posts where they talk about plans to make the various EVE games share info so that your character exists inherently in each game. The search engine sucks. DUST already shares info with EVE (and runs on the same servers), Legion apparently will follow suit, and interactions and information sharing being possible between the various games (and even gaming platforms) is already a fact (orbital bombardment). If they can do it between console and PC players both playing completely different games, they can certainly do it between PC players in different (yet related) games. They've already proven it can be successfully done, now it's just a question of "do they still want to", and "do they consider it worth the effort".
It was stated that the whole thing would be *trivial* or easy.. and coding no problem at all. I assure you the only people that think such things are trivial are people who have never had the pleasure (displeasure) on working on such a project.
This is not trivial, easy or any of the above. Even with a toy database its far from trivial.
Death and Glory!
Well fun is also good.
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Nana Skalski
Poseidaon
405
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Posted - 2015.07.26 20:21:23 -
[912] - Quote
Herzyr wrote:Wow this horse sure can stand a beating. Its EVE horse, when people beat it, it just gets tougher and tougher, HTFU he says.
( -á° -ƒ-û -í°)
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Jenn aSide
Smokin Aces.
11932
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Posted - 2015.07.26 20:47:23 -
[913] - Quote
Ishtanchuk Fazmarai wrote:Stuff like: player A serves food to player B, which eats too much and grows fat and buys new clothes from player C or gets a clone resculpt from Player D.
WTF does any of that have to do with spacecraft?
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Morgan A'doulende
University of Caille Gallente Federation
0
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Posted - 2015.07.26 20:57:19 -
[914] - Quote
Jenn aSide wrote:Ishtanchuk Fazmarai wrote:Stuff like: player A serves food to player B, which eats too much and grows fat and buys new clothes from player C or gets a clone resculpt from Player D.
WTF does any of that have to do with spacecraft?
How does interstellar trade happen?
I understand EVE is a spaceship game, but is there really any harm is side stuff? With as much background there is to everything in this game, is there truly harm in allowing capsuleers to have something to do outside the ship during their downtime? |
Mr Epeen
It's All About Me
8847
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Posted - 2015.07.26 21:08:05 -
[915] - Quote
Jenn aSide wrote:Ishtanchuk Fazmarai wrote:Stuff like: player A serves food to player B, which eats too much and grows fat and buys new clothes from player C or gets a clone resculpt from Player D.
WTF does any of that have to do with spacecraft?
Nothing. But it has a whole lot to do with making EVE the complete science fiction simulator that is one of the reasons the game was created in the first place.
Mr Epeen
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass!
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Cancel Align NOW
Imperial Shipment Amarr Empire
527
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Posted - 2015.07.26 21:24:29 -
[916] - Quote
Jenn aSide wrote:Ishtanchuk Fazmarai wrote:Stuff like: player A serves food to player B, which eats too much and grows fat and buys new clothes from player C or gets a clone resculpt from Player D.
WTF does any of that have to do with spacecraft?
If you eat too much your warp speed is penalised. If you continue to eat too much you are unable to board frigates. If you don't eat enough your ships agility suffers and there is a ramdomized delay to module activations which increases until you black out. |
SheepChaser Woolhands
JoveNation Band of Boogers
9
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Posted - 2015.07.27 00:00:23 -
[917] - Quote
Is it me, or has the forum trolls here got to much Liberty from the ISD and dragged this post so far away from the OP's "question" that we couldnt get back to the real question even tho a dwarf crawl out of a donkey's behind and gave it to ya....
I belive the question was, WHAT HAPPEND??
That question has been answerd so many times during the 44ish pages that it really really straight ******** that People twist and turn this just for fun... since the post has become a freezone for trolls.
On the otherhand, the ones that actually comes With pro and cons to WiS, should in reality be given a New post about deciding to ask or not ask CCP to get their fingers out and leave skins for awhile and make WiS reality... or keep making skins and other crap that have no game value at all.
So im gonna put my finger back in where it should be, in my nose, i firmly belive ill find some Gneiss up there..... and still be Reading the neverending moronity that keeps on going on this topic without no interferring from the ISD's
So kudos to the troll.... and the ISD for closing their eye while singing "im sitting in a tinpot" |
Ila Dace
Center for Advanced Studies Gallente Federation
13049
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Posted - 2015.07.27 00:29:04 -
[918] - Quote
Necrotizing threadyitus!
If House played Eve: http://i.imgur.com/y7ShT.jpg
But in purple, I'm stunning!
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Ishtanchuk Fazmarai
3865
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Posted - 2015.07.27 06:46:17 -
[919] - Quote
Mr Epeen wrote:Jenn aSide wrote:Ishtanchuk Fazmarai wrote:Stuff like: player A serves food to player B, which eats too much and grows fat and buys new clothes from player C or gets a clone resculpt from Player D.
WTF does any of that have to do with spacecraft? Nothing. But it has a whole lot to do with making EVE the complete science fiction simulator that is one of the reasons the game was created in the first place. Mr Epeen
It was just 4 years after launch. It was a part of a multithreaded effort called "War on the impossible".
Thread 1: the CSM Thread 2: new graphics engine (Trinity) Thread 3: Ambulation (avatar gameplay)
Obviously CCP had to dud the most important part of the plan and the only one from which depended the future of the game.
Since Ambulation became Incarna and Incarna crashed and burned, CCP has been pretending that they didn't really wanted that second leg and they're doing fine with a crutch in their one-leg-only videogame, thank you.
73% of EVE characters stay in high security space. 62% of EVE subscribers barely PvP. 40% of all new accounts just "level up their Ravens". Probably that's why PvE content in EVE Online is sub-par and CCP is head over heels for PvP...
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Lan Wang
V I R I I Ineluctable.
1212
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Posted - 2015.07.27 08:12:23 -
[920] - Quote
Jenn aSide wrote:Ishtanchuk Fazmarai wrote:Stuff like: player A serves food to player B, which eats too much and grows fat and buys new clothes from player C or gets a clone resculpt from Player D.
WTF does any of that have to do with spacecraft?
yeah this sounds sh!t, go play the sims
EVEALON Creative - Logo Design & Branding | Digital Design
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Lan Wang
V I R I I Ineluctable.
1212
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Posted - 2015.07.27 08:15:14 -
[921] - Quote
Gunn Yage wrote:Just posted a threat named what edge does this game have over others...Im one of the old vets that actually wanted that feature in the game even if it sucked.. The player base would of exploded but sadly..Ppl didnt what that..now years later with other space games which imo are big threats to this one..This game has no edge whats so ever over them anymore.. Bob Scandale was CCP's First mistake. Abandoning that update was CCp's 2nd mistake..Taking away its last edge it had earlier this year was its 3nd, and sadly game companys only get to make so many big mistakes before they collapse.
stop trolling it has plenty of edge over the other games you talk of...
EVEALON Creative - Logo Design & Branding | Digital Design
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Max Deveron
Deveron Shipyards and Technology
213
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Posted - 2015.07.27 10:22:18 -
[922] - Quote
Lan Wang wrote:Jenn aSide wrote:Ishtanchuk Fazmarai wrote:Stuff like: player A serves food to player B, which eats too much and grows fat and buys new clothes from player C or gets a clone resculpt from Player D.
WTF does any of that have to do with spacecraft? yeah this sounds sh!t, go play the sims
To answer, sure it has nothing to do with spacecraft directly. As to the sims thing.....yep thats a good one, i would rather the one that might play sims spend their money here instead of on sims, but they need something to do first hmmm. |
Borascus
641
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Posted - 2015.07.27 11:13:03 -
[923] - Quote
Ishtanchuk Fazmarai wrote:You may have noticed too that all characters in the videos are generic Gallente... The Scope videos are made out of game with specific CGI assets (not a lot o them since they're used only for CGI videos). There are no WiS assets in the Scope videos.
oh wait i meant this one at the 56 second mark |
Infinity Ziona
Cloakers
2337
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Posted - 2015.07.27 13:12:00 -
[924] - Quote
Delt0r Garsk wrote:
It was stated that the whole thing would be *trivial* or easy.. and coding no problem at all. I assure you the only people that think such things are trivial are people who have never had the pleasure (displeasure) on working on such a project.
This is not trivial, easy or any of the above. Even with a toy database its far from trivial.
It was never stated that the coding would be trivial. I stated that passing the pilot(data) would be trivial since it's already being done (in Dust). The coding would be easy yes. There is already the ability to download engines that provide 3D environments , GUI and avatar functionality with minimal coding.
CCP Fozzie GǣWe can see how much money people are making in nullsec and it is, a gigantic amount, a shit-tonGǪ in null sec anomalies. Gǣ*
Kaalrus pwned..... :)
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Lan Wang
V I R I I Ineluctable.
1219
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Posted - 2015.07.27 13:14:30 -
[925] - Quote
Infinity Ziona wrote:Delt0r Garsk wrote:
It was stated that the whole thing would be *trivial* or easy.. and coding no problem at all. I assure you the only people that think such things are trivial are people who have never had the pleasure (displeasure) on working on such a project.
This is not trivial, easy or any of the above. Even with a toy database its far from trivial.
It was never stated that the coding would be trivial. I stated that passing the pilot(data) would be trivial since it's already being done (in Dust). The coding would be easy yes. There is already the ability to download engines that provide 3D environments , GUI and avatar functionality with minimal coding.
you should build us an example
EVEALON Creative - Logo Design & Branding | Digital Design
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Delt0r Garsk
Shits N Giggles
418
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Posted - 2015.07.27 13:36:17 -
[926] - Quote
Max Deveron wrote:Lan Wang wrote:Jenn aSide wrote:Ishtanchuk Fazmarai wrote:Stuff like: player A serves food to player B, which eats too much and grows fat and buys new clothes from player C or gets a clone resculpt from Player D.
WTF does any of that have to do with spacecraft? yeah this sounds sh!t, go play the sims To answer, sure it has nothing to do with spacecraft directly. As to the sims thing.....yep thats a good one, i would rather the one that might play sims spend their money here instead of on sims, but they need something to do first hmmm. No we don't want lots of Sims or second life players here. Eve should be eve, not every game to every person.
Death and Glory!
Well fun is also good.
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Delt0r Garsk
Shits N Giggles
418
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Posted - 2015.07.27 13:39:16 -
[927] - Quote
Infinity Ziona wrote: The coding would be easy yes. There you go again. If its so easy SHOW US. Hack a prototype up in Unity and show us how easy it is. Make sure at least 100 ppl can interact.
As i said before. Talk is cheap. It is easy to say it is easy. But after being a dev for 20 years, i assure you it is not.
Death and Glory!
Well fun is also good.
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Lan Wang
V I R I I Ineluctable.
1222
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Posted - 2015.07.27 13:40:53 -
[928] - Quote
next ill have my facebook newsfeed filled with "Ishtanchuk Fazmarai just bought a new cooker in EVE Online and needs help to fill it with magic beans, click here to help Ishtanchuk Fazmarai"
EVEALON Creative - Logo Design & Branding | Digital Design
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Jenshae Chiroptera
2112
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Posted - 2015.07.27 14:24:15 -
[929] - Quote
Lan Wang wrote:Gunn Yage wrote:Just posted a threat named what edge does this game have over others...Im one of the old vets that actually wanted that feature in the game even if it sucked.. The player base would of exploded but sadly.. Stop trolling baiting! It has plenty of edge over the other games you speak of ... Fixed.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Max Deveron
Deveron Shipyards and Technology
213
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Posted - 2015.07.27 14:31:37 -
[930] - Quote
Delt0r Garsk wrote: No we don't want lots of Sims or second life players here. Eve should be eve, not every game to every person.
Uhm all i can say here, is if WiS were to occur then dont DOCK UP, stay in space and you wont have to interact with those other players.
Simple really. |
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