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Thread Statistics | Show CCP posts - 8 post(s) |
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CCP Falcon
10691
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Posted - 2015.02.17 10:04:51 -
[1] - Quote
We are happy to announce that the Tiamat release has been successfully deployed!
Tiamat brings the new Minmatar Tactical Destroyer, the Svipul, along with balancing to projectile weapons, many more corp little things and friendly fire control, visual updates to strcutures in missions and deadspace areas, new UI icon additions, more themed UI elements, quality settings for sun flares, atmospheric sounds for pirate faction structures, improvements to the audio engine, additions to turrer audio and of course a new theme tune for Tiamat.
In addition to these features, a number of new inhabitants of New Eden will be emerging from their slumber to begin exploring, their motives unknown and their tolerance for capsuleers untested until first contact.
You can read more about what's coming in the "Coming to EVE in the Tiamat Release" devblog by CCP Seagull, and check out the full patch notes here.
For general feedback on Tiamat, please use this thread. To report issues with the PC client, see this thread, and to report issues with the Mac client go here.
CCP Falcon || Community Manager || @CCP_Falcon
Happy Birthday To FAWLTY7! <3
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Eran Mintor
Furtherance.
802
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Posted - 2015.02.17 12:10:29 -
[2] - Quote
Thanks for my medal |
Anthar Thebess
870
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Posted - 2015.02.17 12:16:16 -
[3] - Quote
Thx. Sov/Null changes? |
Quadima
From Our Cold Dead Hands The Kadeshi
128
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Posted - 2015.02.17 12:19:45 -
[4] - Quote
Sorry I have to ask.... again... but...
Any chance of being able to disable the change of background color of windows following mouse clicks ?
aka "Diable Focus Tracking" (similar to disabling the annoying "Blur") |
Worrff
Viziam Amarr Empire
55
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Posted - 2015.02.17 12:33:24 -
[5] - Quote
Quadima wrote:Sorry I have to ask.... again... but...
Any chance of being able to disable the change of background color of windows following mouse clicks ? aka "Diable Focus Tracking" (similar to disabling the annoying "Blur")
Perhaps this feature could make it into the game before the next century...
Dream on dude, it will NEVER happen.
They have a defect list as long as your arm, going back months/years that they hardly ever look at. This probably isn't even on it as it is "working as intended", along with many other "features" that were introduced in a broken state.
CCP Philosophy: If it works, break it. If itGÇÖs broken, leave it alone and break something else.
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Leroy Andrepont
University of Caille Gallente Federation
0
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Posted - 2015.02.17 12:33:25 -
[6] - Quote
Am I the only one experiencing rat sounds lingering even after they've been destroyed? |
MuppetsSlayed
Great White North Productions Northern Associates.
23
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Posted - 2015.02.17 12:45:23 -
[7] - Quote
Has anyone got a drop from a drifter yet?
I know nothing dropped from them on Sisi.
Not even CCP would make just about the only new thing in the patch, which has a high level of risk to take out, produce no reward. So we all assumed when drifters made it onto TQ they dropped something decent. |
Moraguth
Ranger Corp Vae. Victis.
132
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Posted - 2015.02.17 13:35:18 -
[8] - Quote
Devblog wrote:
- Removed the ability to drag items into the Industry window and have the corresponding blueprint appear
- It is no longer possible to link PI product schematics in the chat window
but whyyyyyyyyyyyyyyyyyy? This removed so many superfluous clicks, and now you've taken it awah :(
I got a Feature Added!
Stop calling an Abaddon "abba-dawn". It is "uh-bad-in"
dictionary.com/abaddon
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Arthur Aihaken
X A X
4063
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Posted - 2015.02.17 13:39:48 -
[9] - Quote
Quote:Shaders and effects for structures and objects found in sites are updated in Tiamat, along with rendering performance improvements. While this is a noticeable improvement, there seems to be a stark contrast between high and low-res textures on the exterior of structures (particularly stations). Was this intentional?
I am currently away, traveling through time and will be returning last week.
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Noriko Mai
2063
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Posted - 2015.02.17 13:57:43 -
[10] - Quote
Still no Dark Opaque theme...
Moraguth wrote:Devblog wrote:
- Removed the ability to drag items into the Industry window and have the corresponding blueprint appear
- It is no longer possible to link PI product schematics in the chat window
but whyyyyyyyyyyyyyyyyyy? These removed so many superfluous clicks, and now you've taken it away :( Just CCP things. Next they remove the stck all option so you have to manualy drag&drop everything to stack it.
Come On Everybody, support Dark Opaque theme
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Soldarius
Kosher Nostra The 99 Percent
1099
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Posted - 2015.02.17 14:03:16 -
[11] - Quote
I am here with my extra large tear cup, eagerly awaiting the posts detailing how someone's faction BS got one-shot by drifters.
http://youtu.be/YVkUvmDQ3HY
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OldWolf69
Applied Anarchy SpaceMonkey's Alliance
173
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Posted - 2015.02.17 14:08:45 -
[12] - Quote
Why removing the small pictures of items for sale in contracts? Who was the genius, and serves to what? What does this improve, balance or name-it-how-you-want-except b*llshit? CCP, there's also a Player Annoying Team hired or what? |
Anthar Thebess
870
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Posted - 2015.02.17 14:09:23 -
[13] - Quote
Soldarius wrote:I am here with my extra large tear cup, eagerly awaiting the posts detailing how someone's faction BS got one-shot by drifters. How about carriers? http://i.imgur.com/GVdS2nn.png |
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CCP Claymore
C C P C C P Alliance
116
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Posted - 2015.02.17 14:16:16 -
[14] - Quote
OldWolf69 wrote:Why removing the small pictures of items for sale in contracts? Who was the genius, and serves to what? What does this improve, balance or name-it-how-you-want-except b*llshit? CCP, there's also a Player Annoying Team hired or what?
This is a known issue. We are working on a fix internally.
Apologies for the inconvenience.
Quality Assurance Analyst
Team Game of Drones
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Samsara Toldya
Academy of Contradictory Behaviour
234
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Posted - 2015.02.17 14:21:53 -
[15] - Quote
MuppetsSlayed wrote:Not even CCP would make just about the only new thing in the patch, which has a high level of risk to take out, produce no reward. So we all assumed when drifters made it onto TQ they dropped something decent.
What did the Circadian Seekers drop? Nothing. But ratting bot users complaint that their bot was shooting those Seekers and it took ages, making the bot not profitable at all. Now we do have nasty Drifters... ratting bots shoot red crosses, let them shoot drifters. No need for loot, you don't have to fight them. A bot might feel the need to figth them as it is a red cross... and those bot ships might have tasty loot, just take it :)
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Krzysztof g00053
Brave Newbies Inc. Brave Collective
1
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Posted - 2015.02.17 14:43:45 -
[16] - Quote
Courier contracts are a little borked
http://i.imgur.com/eDKosSY.jpg?1 |
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CCP Claymore
C C P C C P Alliance
118
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Posted - 2015.02.17 14:47:24 -
[17] - Quote
Contract columns being broken is a known issue.
We are working on a fix internally.
Apologies for the inconvenience.
Quality Assurance Analyst
Team Game of Drones
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Noriko Mai
2063
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Posted - 2015.02.17 15:01:22 -
[18] - Quote
CCP Claymore wrote:Contract columns being broken is a known issue. We are working on a fix internally. Apologies for the inconvenience.
And just silence about the below things?
- Removed the ability to drag items into the Industry window and have the corresponding blueprint appear
- It is no longer possible to link PI product schematics in the chat window[/quote]
Come On Everybody, support Dark Opaque theme
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CCP Claymore
C C P C C P Alliance
118
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Posted - 2015.02.17 15:27:20 -
[19] - Quote
Noriko Mai wrote:CCP Claymore wrote:Contract columns being broken is a known issue. We are working on a fix internally. Apologies for the inconvenience. And just silence about the below things?
- Removed the ability to drag items into the Industry window and have the corresponding blueprint appear
- It is no longer possible to link PI product schematics in the chat window
[/quote]
Hello Noriko and other people curious about these,
1. Removed the ability to drag items into the Industry window and have the corresponding blueprint appear 2. It is no longer possible to link PI product schematics in the chat window
Let me start with 2. This has actually never worked, and was going to be too much work and touch on too many other areas that we felt it was the best and safest course of action to remove it. Previously linking it to a chat window and selecting the link would open the Show Info window with no content.
Point 1, we discussed this to some length before deciding to remove it. In the end we decided that it was confusing more players than it was helping as it would open in Preview mode and the messages were not clear to the player. We might revisit this if players need this sort of feature.
I hope this answers things for you.
If not I am happy to try and clarify more.
The split black and blue skill queue timeline is a known issue.
Quality Assurance Analyst
Team Game of Drones
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Freelancer117
So you want to be a Hero
259
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Posted - 2015.02.17 15:45:31 -
[20] - Quote
What is behind these wormholes and how come only Drifter battleships enter them, and why do Circadian Seekers interfere.
All of this started happening after dozens of the unidentified structures decloaked
Regards, a Freelancer
The players will make a better version of the game, then CCP initially plans.
http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg
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Noriko Mai
2063
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Posted - 2015.02.17 15:47:18 -
[21] - Quote
CCP Claymore wrote:Noriko Mai wrote:CCP Claymore wrote:Contract columns being broken is a known issue. We are working on a fix internally. Apologies for the inconvenience. And just silence about the below things?
- Removed the ability to drag items into the Industry window and have the corresponding blueprint appear
- It is no longer possible to link PI product schematics in the chat window
Hello Noriko and other people curious about these, 1. Removed the ability to drag items into the Industry window and have the corresponding blueprint appear 2. It is no longer possible to link PI product schematics in the chat window Let me start with 2. This has actually never worked, and was going to be too much work and touch on too many other areas that we felt it was the best and safest course of action to remove it. Previously linking it to a chat window and selecting the link would open the Show Info window with no content. Point 1, we discussed this to some length before deciding to remove it. In the end we decided that it was confusing more players than it was helping as it would open in Preview mode and the messages were not clear to the player. We might revisit this if players need this sort of feature. I hope this answers things for you. If not I am happy to try and clarify more. The split black and blue skill queue timeline is a known issue.
Thanks a lot. It's just much more satisfying than just "Deal with it" silence.
Thanks again!
Come On Everybody, support Dark Opaque theme
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Industrious Mistress
The Guardians of the Beam The Crimson Tower
7
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Posted - 2015.02.17 15:56:55 -
[22] - Quote
Why did they change the icons on hauling ships to now look all like little grey boxes instead of the icon of the special material they haul (IE:ore, Minerals,PI ect) now they look all the same...step backwards on the UI here |
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CCP RedDawn
C C P C C P Alliance
614
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Posted - 2015.02.17 16:10:29 -
[23] - Quote
Let me answer of all your questions.
Wait.....
No. That's not a good idea.
Team Space Glitter
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Emilia Istis
Alter Ego Inc.
7
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Posted - 2015.02.17 16:28:11 -
[24] - Quote
CCP RedDawn wrote:Let me answer of all your questions. Wait..... No. That's not a good idea.
I see that you took American approach (movie) to the case of an alien race. First hit them in the face and then waiting for "we come in peace" thing?
Because we still do not know why they are here :) |
Lil' Brudder Too
Pistols for Pandas
85
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Posted - 2015.02.17 16:35:04 -
[25] - Quote
As stated in the feedback thread for this while it was on SiSi....the disco massive lightning storm that my ship 'reflects' in the warp tunnel...looks very dumb...it looks like someone is just having a 'light-switch-rave' with the phantom exterior flood lights....it is definately NOT a reflection of what the tunnel is doing. It looks dumb, please spend dev hours fixing other things...there are lots of 'art department' related issues that needed fixed WAAAY more than we needed this.
Just because the particular artists involved think its the best thing since sliced bread, does not mean it looks good. (there have been quite a few cases that Eve has displayed this on over the years) |
Yoshi Katelo
EntroPraetorian Academy EntroPraetorian Aegis
1
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Posted - 2015.02.17 16:37:51 -
[26] - Quote
what about the maps? nothing new? a lots of room there to get it better, but no update. |
Antihrist Pripravnik
T-AFK and counting
893
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Posted - 2015.02.17 16:38:17 -
[27] - Quote
Thank you for all the great work done in this batch. The patch notes really show the dedication to keep the game healthy. |
Ms Michigan
Aviation Professionals for EVE Providence Initiative
59
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Posted - 2015.02.17 17:21:33 -
[28] - Quote
CCP RedDawn wrote:Let me answer all of your questions. Wait..... No. That's not a good idea.
Ahh, I get it now. Trixy little devs! ::cough::
01000001 01101110 01110100 01101001 00101101 01000010 01101111 01110100 00100000 01001110 01010000 01000011 01110011 00100001 00100000 00100000 01000010 01110010 01101001 01101100 01101100 01101001 01100001 01101110 01110100 00100000 01101001 01100100 01100101 01100001 00101110
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InkInk
Eighty Joule Brewery Goonswarm Federation
0
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Posted - 2015.02.17 17:24:34 -
[29] - Quote
I can no longer see events that are on my in-game calendar on my EVE Gate calendar. Is this expected? |
MuppetsSlayed
Great White North Productions Northern Associates.
23
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Posted - 2015.02.17 17:48:44 -
[30] - Quote
Ms Michigan wrote:[quote=CCP RedDawn][quote=Freelancer117]
Ahh, I get it now. Trixy little devs! ::cough::
01000001 01101110 01110100 01101001 00101101 01000010 01101111 01110100 00100000 01001110 01010000 01000011 01110011 00100001 00100000 00100000 01000010 01110010 01101001 01101100 01101100 01101001 01100001 01101110 01110100 00100000 01101001 01100100 01100101 01100001 00101110
Anti bot npc? How is this going to catch a bot? Why would a bot warp to an unidentified structure or scan down an unidentified wormhole.
Either the drifters drop something decent or CCP have wasted an awful lot of time and squandered the potential to do something worthwhile. If they don't drop anything yet but will do in the future is this another unfinished feature rushed in to a release before it was finished? |
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