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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1545
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Posted - 2015.03.04 01:28:42 -
[991] - Quote
Gypsien Agittain wrote:Zip Slings wrote:To address what seem to be the most common complaints people are having...
1. "OMG Interceptors will just win forever and stuff!"
First, no interceptor can target out to 250km. Stop saying this nonsense. A single fleet of Rapid Light Caracals will deal with an Interceptor gang.
If you think anything can engage a ceptor gang, then you don't play the game or have a relevant cognitive disability.
Well people will develop new tactics, and the only reason to ban interceptors is to kill bigger ships long before they get anywhere near their target. The whole idea is local defence where people are living. Sure, at rollout there will be much upset and confusion, after that people will learn how to defend their own home, and not relying on papa to race 40 jumps with a big stick. Restricting to larger ships purely is an attempt to keep things the same and defeat the intentions of the designers/developers.
Of course if you think CCP are completely without any intelligence, or have absolutely no idea of what they are doing, keep suggesting it. Maybe they will completly give up their proposals or neuter them into uselessness, because interceptors are like "just mean"
There is one EvE. Many people. Many lifestyles. WE are EvE
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Talbrys Narentyr
Nex Exercitus Northern Coalition.
1
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Posted - 2015.03.04 01:29:10 -
[992] - Quote
Buzzsaw Blade wrote:Talbrys Narentyr wrote:Buzzsaw Blade wrote:CCP this is some great stuff you guys have going here. Please don't cave to the big power blocks, I can only speculate why they have the need to hold such vast areas of space or what happens to all the isk that they make from their renal empires, however it is clear that it has nothing to do with content creation.
The only thing I can think of that could be a potential problem is cloaky AFK camping, this can be easily fixed by adding a cycle timer to the module, forcing the cloaked player to reactivate the cloak every x amount of time, and if they are AFK it gives the inhabitants of that system a fighting chance to scan down the camper and destroy his ship. Right now cloaky campers have no risk versus a lot of reward of griefing the inhabitants of the system being camped which is not what EVE is about as it is a game of RISK versus REWARD.
That's my 2 cents and you don't have to like it. Not sure if you're being serious but we don't necessarily want to hold vast quantities of space. We just want sov wars to be fun and meaningful. You see that's why I added this little disclaimer, just for special little people like you, it says " That's my 2 cents and you don't have to like it" On a side note, please tell me more about how you're looking out for our best interest and making sov war a lot meaningful, you have ZERO credibility in that statement being a member of the alliance that has the biggest rental empire.
I don't see how that disclaimer has anything to do with what I posted. Unless you put it there so if anyone disagreed with you you could point out people have different opinions as though it was secret knowledge?
Again, we want sov warefare to be meaningful and fun. Currently renter empires are meaningful, hence why big alliances have them. If you make the space we live in profitable so we don't have to load up on renters we will still be happy.
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Talbrys Narentyr
Nex Exercitus Northern Coalition.
1
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Posted - 2015.03.04 01:30:17 -
[993] - Quote
Eli Apol wrote:Gypsien Agittain wrote:Zip Slings wrote:To address what seem to be the most common complaints people are having...
1. "OMG Interceptors will just win forever and stuff!"
First, no interceptor can target out to 250km. Stop saying this nonsense. A single fleet of Rapid Light Caracals will deal with an Interceptor gang.
If you think anything can engage a ceptor gang, then you don't play the game or have a relevant cognitive disability. If you think an interceptor can lock out to 250km and also have insta warp and also have any kind of combat ability then.... Yeah.
He literally never said any of those things.
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Eli Apol
Pro Synergy
128
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Posted - 2015.03.04 01:34:49 -
[994] - Quote
Talbrys Narentyr wrote:He literally never said any of those things.
Well what was he saying? That a ceptor gang is gonna be able to swarm across a region uncontested at gates, maintain an unbreakable lock on this structure at a kiting range for 10minutes AND be able to force anything else off grid?
Sure they might just flit about start a timer here then run off and start another timer there but they're gonna achieve nothing if there's a local presence to force them to move on or engage. |
Gizznitt Malikite
Agony Unleashed Agony Empire
4209
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Posted - 2015.03.04 01:35:36 -
[995] - Quote
Gypsien Agittain wrote:Zip Slings wrote:To address what seem to be the most common complaints people are having...
1. "OMG Interceptors will just win forever and stuff!"
First, no interceptor can target out to 250km. Stop saying this nonsense. A single fleet of Rapid Light Caracals will deal with an Interceptor gang.
If you think anything can engage a ceptor gang, then you don't play the game or have a relevant cognitive disability.
Intercept gangs have counters, and aren't very good at holding the field They are great for hit and run, but that won't win a sov war.
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Proton Stars
OREfull
32
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Posted - 2015.03.04 01:36:09 -
[996] - Quote
Talbrys Narentyr wrote:Eli Apol wrote:Gypsien Agittain wrote:Zip Slings wrote:To address what seem to be the most common complaints people are having...
1. "OMG Interceptors will just win forever and stuff!"
First, no interceptor can target out to 250km. Stop saying this nonsense. A single fleet of Rapid Light Caracals will deal with an Interceptor gang.
If you think anything can engage a ceptor gang, then you don't play the game or have a relevant cognitive disability. If you think an interceptor can lock out to 250km and also have insta warp and also have any kind of combat ability then.... Yeah. He literally never said any of those things.
But if he did I'm sure he'd just point to a mobile depot. Sure can't do all at the same time, but can do all... |
Maddaxe Illat
HIFI INDUSTRIAL The Kadeshi
6
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Posted - 2015.03.04 01:39:02 -
[997] - Quote
so all of eve is now going to me FW? |
Querns
GBS Logistics and Fives Support Goonswarm Federation
1365
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Posted - 2015.03.04 01:41:24 -
[998] - Quote
Honestly, trying to predict fits before we know the fitting requirements of the entosis module is pretty fruitless. It may very well be that the T2 entosis link has fitting that precludes interceptors, or cap use that precludes interceptors (a bit of a stretch given the 2m cycle time but hey), or some other chicanery.
If it's fittable to interceptors, though, boy howdy that is gonna be fun.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Zip Slings
Southern Cross Incorporated Flying Dangerous
56
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Posted - 2015.03.04 01:42:14 -
[999] - Quote
Gypsien Agittain wrote:Zip Slings wrote:To address what seem to be the most common complaints people are having...
1. "OMG Interceptors will just win forever and stuff!"
First, no interceptor can target out to 250km. Stop saying this nonsense. A single fleet of Rapid Light Caracals will deal with an Interceptor gang.
If you think anything can engage a ceptor gang, then you don't play the game or have a relevant cognitive disability.
You get in a ceptor and point an asteroid. I'll get in a Caracal or even a ******* Algos and also point that same asteroid. First one that has to warp off or dies is wrong. |
Thoirdhealbhach
Liga der hessischen Gentlemen
18
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Posted - 2015.03.04 01:44:32 -
[1000] - Quote
Talbrys Narentyr wrote:All they're doing is making it even more aids to take a system, and practically impossible to do anything outside of your own TZ.
All you need is a cloud of interceptors with the t2 (250km range one) loaded up with sebos and a mwd and orbit far enough away so you can't smartbomb the blob and keep traversal up. Get a few fleets of these (only need 30 or so duders in each), load in some benny hill music and glhf.
It's not so much you can't kill the interceptors, as much as killing a single fleet of 30 interceptors before 10-40 minutes is a pain in the ****. Now look at killing 10 fleets of them reinforcing all your **** in a region and this mechanic is insanely annoying and most of the targets will get reinforced anyway.
This strategy also favors the larger alliances in that the smaller ones won't be able to chase down the masses of intys the larger ones can throw at a region so I don't get why so many of these small alliances are looking forward to this thinking they will be able to hold space.
From the other devblog" We are well aware that Nullsec empires have mastered the strategy of weaponizing their opponentGÇÖs boredom" so now we'll give you a way to weaponize your opponent's frustration. This will lead to quicker burn out than blueballing.
Edit: And for those who keep saying "well you can stop their progress by putting your own sov lazor on it" are ********. Then it just becomes a battle of who is willing to stay logged on longer. The only way this could possibly work is if it was a cruiser size and above. If it can be put on an inty it's the end of sov warfare and the beginning of sov trolling.
With T2 E-links on ceptors you're talking 100 Million ISK+ per ship. That is one hell of a bad ISK per EHP ratio... as well as ISK per DPS... Even with the T1 E-link you're basically doubling the price of your ship. Seems to me, that for the E-link to pay off, you would want to put it in a ship worth at least ~150 Mil, so HAC or shiny faction cruiser or whatnot.
Now as the defender, you just have to make sure, that you have a few rock solid brick tanks ready to go, docked up or logged out in alt, in every system (a Drake with RLMs, all tanky mods, and a T1 E-link will cost even less as ONE of the proposed T2 E-link ceptors and keep em busy forever). Now you stop capture/reinforcement counter of the ceptor blob and wait for the dedicated anti ceptor cavalry to arrive and mop up. Ceptors are only so damn hard to catch, cause they dictate range and can warp off insanely fast, once they feel the tide turning. With a 2 min or even 5 min E-link cycle on their back, I would think that crucial "oops, time to go..." advantage is gone.
Now there will most probably emerge some interesting, very mobile fits out there, fits, that could cause a lot of trouble. But I would bet, that all those nifty troublemaker concepts would revolve around faction cruisers, T3 destroyers and T3 cruisers. My bet is, that the T3 dessis will come out the closest to the ceptor rush, that everyone is having so many nightmares about, and all other likely options seems sufficiently expensive, so that not everybody and their mother will make a day to day habit out of them. |
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epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1547
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Posted - 2015.03.04 01:46:11 -
[1001] - Quote
Zip Slings wrote:Gypsien Agittain wrote:Zip Slings wrote:To address what seem to be the most common complaints people are having...
1. "OMG Interceptors will just win forever and stuff!"
First, no interceptor can target out to 250km. Stop saying this nonsense. A single fleet of Rapid Light Caracals will deal with an Interceptor gang.
If you think anything can engage a ceptor gang, then you don't play the game or have a relevant cognitive disability. You get in a ceptor and point an asteroid. I'll get in a Caracal or even a ******* Algos and also point that same asteroid. First one that has to warp off or dies is wrong.
Absolutely right, both have to actually be there, and can't be defeated from far far away, interceptors will be great at turning undefended and unloved systems, and ineffective at taking places where people are active and defending.
But that is what frightens them........
There is one EvE. Many people. Many lifestyles. WE are EvE
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captain foivos
State War Academy Caldari State
269
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Posted - 2015.03.04 01:48:52 -
[1002] - Quote
Here's the new cheapo sov-taking ship of the future.
Aligns in 1.7s, locks out to ~117km, goes ~4km/s. Good luck stopping a fleet of those from running around and targeting every structure they can find. |
Zappity
Stay Frosty. A Band Apart.
1796
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Posted - 2015.03.04 01:49:08 -
[1003] - Quote
1. Where is 'use it or lose it'? 2. Why would I actually want sov? 3. I am an AU player so I don't like you any more. 4. How can an alliance grow upward instead of outward?
I like entosis, distributed capture and freeport.
Zappity's Adventures for a taste of lowsec.
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epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1547
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Posted - 2015.03.04 01:51:39 -
[1004] - Quote
And if one does not live in a system, they can turn ownership.
If the system is lived in, not so much. One local prevents capture, for as long as he survives. If one lives in a system, hopefully one would not expect to defend against 100 ships on your own?
You want sov? Defend your home.
That's pretty much the idea...........
There is one EvE. Many people. Many lifestyles. WE are EvE
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Lister Vindaloo
5 Tons of Flax
40
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Posted - 2015.03.04 01:53:19 -
[1005] - Quote
There is no excuse for being able to use your 'prime time' window to exclude entire time zones from participating in alliance/corporation activities, it is simply a divisive, segregating mechanic that will disillusion entire groups from attempting to participate in sov warfare, it HAS to go, i dont know how to respond to anyone who supports it as it only reduces content rather than increase it |
Gypsien Agittain
University of Caille Gallente Federation
39
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Posted - 2015.03.04 01:54:07 -
[1006] - Quote
Zip Slings wrote:Gypsien Agittain wrote:Zip Slings wrote:To address what seem to be the most common complaints people are having...
1. "OMG Interceptors will just win forever and stuff!"
First, no interceptor can target out to 250km. Stop saying this nonsense. A single fleet of Rapid Light Caracals will deal with an Interceptor gang.
If you think anything can engage a ceptor gang, then you don't play the game or have a relevant cognitive disability. You get in a ceptor and point an asteroid. I'll get in a Caracal or even a ******* Algos and also point that same asteroid. First one that has to warp off or dies is wrong.
Ayyy...As said, the cognitive issue is real. The ceptor can choose every single engage he gets in, the any-other hull dies or is unable to kill it.
You don't get that I don't disagree with the fact "sov needs a revamp". But from needing supers and titans to get sov to be able to contest a system in a frigate there must be a freakin mid-point.
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Zip Slings
Southern Cross Incorporated Flying Dangerous
57
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Posted - 2015.03.04 01:54:17 -
[1007] - Quote
I'll see your Ares and raise you a Caracal http://i.imgur.com/LEhErJQ.png
Edit: Make that a T1 Hydraulic Bay Thruster Rig |
captain foivos
State War Academy Caldari State
269
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Posted - 2015.03.04 01:54:23 -
[1008] - Quote
epicurus ataraxia wrote:And if one does not live in a system, they can turn ownership. If the system is lived in, not so much. That's pretty much the idea...........
Lived in? Who cares? Just fly around in that uncatchable interceptor and activate the magic plot device on every structure until the timer runs out or you get chased off. |
captain foivos
State War Academy Caldari State
269
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Posted - 2015.03.04 01:55:09 -
[1009] - Quote
You can't kill what you can't catch, hope that helps. |
epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1547
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Posted - 2015.03.04 01:55:57 -
[1010] - Quote
captain foivos wrote:epicurus ataraxia wrote:And if one does not live in a system, they can turn ownership. If the system is lived in, not so much. That's pretty much the idea........... Lived in? Who cares? Just fly around in that uncatchable interceptor and activate the magic plot device on every structure until the timer runs out or you get chased off.
So You get run off, op success, they deserve their home.
There is one EvE. Many people. Many lifestyles. WE are EvE
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Eli Apol
Pro Synergy
136
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Posted - 2015.03.04 01:56:26 -
[1011] - Quote
Sure they can run around and target every structure they find....but can they then do anything about someone undocking and sitting at zero without having to move into frigate gun range and completely negating their range tank?
+1 btw, I was too lazy to EFT this yet :) |
Zip Slings
Southern Cross Incorporated Flying Dangerous
60
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Posted - 2015.03.04 01:56:36 -
[1012] - Quote
Lister Vindaloo wrote:There is no excuse for being able to use your 'prime time' window to exclude entire time zones from participating in alliance/corporation activities, it is simply a divisive, segregating mechanic that will disillusion entire groups from attempting to participate in sov warfare, it HAS to go, i dont know how to respond to anyone who supports it as it only reduces content rather than increase it
Have a look at my post: https://forums.eveonline.com/default.aspx?g=posts&m=5547628#post5547628 and let me know what you think |
PerrinBash
Living the Dream
1
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Posted - 2015.03.04 01:56:44 -
[1013] - Quote
I do like the direction of the team but its far from the vision I had. Makes it more complex rather then less. I would suggest the following: 1. 3 types of stations, and a station must be built to have sov in every system. A. MCS- master control station, has all familiar facilities and can have eco and defense upgrades B. ECO- has basic services and can use eco enhancements. C. DEF-has no service but allow enhanced defense. Your other ideas are brilliant and makes null much more interesting and interactive, keep nothing of the current sov mech's ino. |
MeBiatch
GRR GOONS
2062
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Posted - 2015.03.04 01:57:18 -
[1014] - Quote
Okay here is the idea.
MAKE tech II (tier 3) battleships. I would call them Flag ships.
They are the only ones that can fit the Entosis Link.
Make the Entosis Link a variation of the bastion module. so it gets bonus to hull resist and armor and shield.
Make some lore about how the drifter technology is extremely advanced and it requires a specialised ship to do so.
this mean tech II black abbadon
tech II red hyperion
tech II camo rokh
tech II mael
..................
There are no stupid Questions... just stupid people...
CCP Goliath wrote:
Ugh ti-di pooping makes me sad.
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Zip Slings
Southern Cross Incorporated Flying Dangerous
60
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Posted - 2015.03.04 01:58:26 -
[1015] - Quote
Gypsien Agittain wrote:Zip Slings wrote:Gypsien Agittain wrote:Zip Slings wrote:To address what seem to be the most common complaints people are having...
1. "OMG Interceptors will just win forever and stuff!"
First, no interceptor can target out to 250km. Stop saying this nonsense. A single fleet of Rapid Light Caracals will deal with an Interceptor gang.
If you think anything can engage a ceptor gang, then you don't play the game or have a relevant cognitive disability. You get in a ceptor and point an asteroid. I'll get in a Caracal or even a ******* Algos and also point that same asteroid. First one that has to warp off or dies is wrong. Ayyy...As said, the cognitive issue is real. The ceptor can choose every single engage he gets in, the any-other hull dies or is unable to kill it. You don't get that I don't disagree with the fact "sov needs a revamp". But from needing supers and titans to get sov to be able to contest a system in a frigate there must be a freakin mid-point.
So let the Ceptor reinforce the structure? Is he gonna come back two days later and magically win against the defense fleet of Rapid Light Caracals? |
TheMercenaryKing
Ultimatum. The Bastion
356
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Posted - 2015.03.04 01:58:31 -
[1016] - Quote
Industrial bonus should be higher than military. while the military bonus would seem more logical as a higher bonus or equal, it would emphasize mining and industrial activity in null sec. |
Zip Slings
Southern Cross Incorporated Flying Dangerous
60
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Posted - 2015.03.04 01:59:46 -
[1017] - Quote
captain foivos wrote:You can't kill what you can't catch, hope that helps.
So Ceptor can't reinforce and Caracal can't catch. Nothing gets reinforced. gg defenders win |
epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1548
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Posted - 2015.03.04 02:00:47 -
[1018] - Quote
MeBiatch wrote:Okay here is the idea.
MAKE tech II (tier 3) battleships. I would call them Flag ships.
They are the only ones that can fit the Entosis Link.
Make the Entosis Link a variation of the bastion module. so it gets bonus to hull resist and armor and shield.
Make some lore about how the drifter technology is extremely advanced and it requires a specialised ship to do so.
this mean tech II black abbadon
tech II red hyperion
tech II camo rokh
tech II mael
..................
Sure, and they keep their sov by hiding behind bubbles, and instalock gatecamps thirty jumps away from where you want to take. Nothing changed good game! , CCP are not stupid enough to fall for this, give them SOME respect. Possibly you would like a super jump fatigue temoval module on top?
There is one EvE. Many people. Many lifestyles. WE are EvE
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Altirius Saldiaro
Royal Amarr Institute Amarr Empire
308
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Posted - 2015.03.04 02:01:28 -
[1019] - Quote
Lister Vindaloo wrote:There is no excuse for being able to use your 'prime time' window to exclude entire time zones from participating in alliance/corporation activities, it is simply a divisive, segregating mechanic that will disillusion entire groups from attempting to participate in sov warfare, it HAS to go, i dont know how to respond to anyone who supports it as it only reduces content rather than increase it
That's BS. If you are EUTZ and your alliamce has aa USTZ window, you can still go attack other EUTZ sov. Therefore you are still participating in sov warfare. If you want to take part in defensive sov warfare in your USTZ window then alarm clock for it. Or leave and join an EUTZ alliance. |
Zip Slings
Southern Cross Incorporated Flying Dangerous
60
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Posted - 2015.03.04 02:02:48 -
[1020] - Quote
Altirius Saldiaro wrote:Lister Vindaloo wrote:There is no excuse for being able to use your 'prime time' window to exclude entire time zones from participating in alliance/corporation activities, it is simply a divisive, segregating mechanic that will disillusion entire groups from attempting to participate in sov warfare, it HAS to go, i dont know how to respond to anyone who supports it as it only reduces content rather than increase it That's BS. If you are EUTZ and your alliamce has aa USTZ window, you can still go attack other EUTZ sov. Therefore you are still participating in sov warfare. If you want to take part in defensive sov warfare in your USTZ window then alarm clock for it. Or leave and join an EUTZ alliance.
Have a look at my post: https://forums.eveonline.com/default.aspx?g=posts&m=5547628#post5547628 and let me know what you think |
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