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Author |
Thread Statistics | Show CCP posts - 9 post(s) |
Eli Apol
Pro Synergy
349
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Posted - 2015.03.09 21:18:59 -
[811] - Quote
Promiscuous Female wrote:Eli Apol wrote:Promiscuous Female wrote:the fact that you are resorting to such a restricted, unrealistic vignette is betraying your desperation Like reducing a mechanic down to just one (attempted) troll use of it? there's no desperation in pointing out that interceptors are unbalanced in fozziesov it's a little thing i like to call "objective fact" Your 'objective fact' which is STILL countered by a T1 ewar frig...as it was from about page 5 of the original threadnaught. |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
613
|
Posted - 2015.03.09 21:19:05 -
[812] - Quote
PotatoOverdose wrote:Yroc Jannseen wrote: You keep throwing this 40 minute number around. How many systems do you really think are going to have industry 5? Do you think this is enough motivation to get people out and mine the ludicrous amount that's required to reach and maintain industry 5?
It's about as ludicrous as the hypothetical 150km locking interceptors that people are tossing around. nice hyperbole |
Veskrashen
Justified Chaos Spaceship Bebop
758
|
Posted - 2015.03.09 21:19:08 -
[813] - Quote
Promiscuous Female wrote:Eli Apol wrote:Promiscuous Female wrote:the fact that you are resorting to such a restricted, unrealistic vignette is betraying your desperation Like reducing a mechanic down to just one (attempted) troll use of it? there's no desperation in pointing out that interceptors are unbalanced in fozziesov it's a little thing i like to call "objective fact" Otherwise known as "your own unsubstantiated opinion", yes.
We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..."
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Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
613
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Posted - 2015.03.09 21:19:54 -
[814] - Quote
Eli Apol wrote:Promiscuous Female wrote:Eli Apol wrote:Promiscuous Female wrote:the fact that you are resorting to such a restricted, unrealistic vignette is betraying your desperation Like reducing a mechanic down to just one (attempted) troll use of it? there's no desperation in pointing out that interceptors are unbalanced in fozziesov it's a little thing i like to call "objective fact" Your 'objective fact' which is STILL countered by a T1 ewar frig...as it was from about page 5 of the original threadnaught. nah
i'll reiterate it since you are slow
interceptor warp speed > maulus warp speed |
Alavaria Fera
GoonWaffe
6582
|
Posted - 2015.03.09 21:20:19 -
[815] - Quote
Jenn aSide wrote:EvilweaselFinance wrote:MASSADEATH wrote: UNFUN? undoing all of CFC and goon sov.... while endlessly sov trolling your area of influence into smaller and smaller chunks?
while collecting all the goon PVE tears?
well i mean you've already admitted there's no chance this is going to happen with having to place even a single ship at risk so what you're basically saying is that you think this system is so unbalanced that you guys, a collection of poorly-organized pilots who flee in terror from a fight, think you could clear the most occupied region of the game What you are describing is what happens in all of these discussions, and why the discussions never have the kind of value they should. Someone comes up with an ides, some group (usually goons) WARNS everyone who things will be abused. People biased against that group "or all groups of that type) instantly believe there is some self serving ulterior motive and thus fail to heed the warning. If the change then happens and the big group then proceeds to do exactly what they warned they would, the dumb people who didn't heed the warning use it as another reason to hate the big group lol. If it weren't so sad, it would be funny. Personally, I'm just bookmarking posts to be trotted out in the months after all these changes happen. Realized a long time ago (in real life) that it's fruitless to tell a dreamer type person (or a kid ) that a bright idea they have isn't going to work. Much better to let them fail and teach them why after the fact. Sigh
I'm not sure if our 0.0 dream will be ended by moa or not, this is quite problematic as I want to know if i should start heavy emotional investment into something like star citizen. there's no point if massadeath can't deliver on his promise to end our 0.0 nightmare
by the way it won't matter, did you bookmark posts on the fatigue thing? because haha that sure shook up our sov (after we sold it to the coalition that exists to destroy us)
^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers.
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Eli Apol
Pro Synergy
349
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Posted - 2015.03.09 21:20:24 -
[816] - Quote
Promiscuous Female wrote:Eli Apol wrote:Promiscuous Female wrote:Eli Apol wrote:Promiscuous Female wrote:the fact that you are resorting to such a restricted, unrealistic vignette is betraying your desperation Like reducing a mechanic down to just one (attempted) troll use of it? there's no desperation in pointing out that interceptors are unbalanced in fozziesov it's a little thing i like to call "objective fact" Your 'objective fact' which is STILL countered by a T1 ewar frig...as it was from about page 5 of the original threadnaught. nah i'll reiterate it since you are slow interceptor warp speed > maulus warp speed defender cap speed > attacker cap speed
HINT: CAPTURING POINTS WILL TAKE MORE TIME THAN WARPING BETWEEN THEM |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
613
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Posted - 2015.03.09 21:21:10 -
[817] - Quote
Veskrashen wrote:Promiscuous Female wrote:Eli Apol wrote:Promiscuous Female wrote:the fact that you are resorting to such a restricted, unrealistic vignette is betraying your desperation Like reducing a mechanic down to just one (attempted) troll use of it? there's no desperation in pointing out that interceptors are unbalanced in fozziesov it's a little thing i like to call "objective fact" Otherwise known as "your own unsubstantiated opinion", yes. interceptors have <=2s align, 120km lock range, superlative speed and signature radius at speed
these are facts, sorry to say |
PotatoOverdose
Royal Black Watch Highlanders DARKNESS.
2638
|
Posted - 2015.03.09 21:21:40 -
[818] - Quote
Promiscuous Female wrote:PotatoOverdose wrote:Yroc Jannseen wrote: You keep throwing this 40 minute number around. How many systems do you really think are going to have industry 5? Do you think this is enough motivation to get people out and mine the ludicrous amount that's required to reach and maintain industry 5?
It's about as ludicrous as the hypothetical 150km locking interceptors that people are tossing around. nice hyperbole given that people mentioned 250km ceptors repeatedly, not hyperbole at all.
But fine, just for you: 110km Ceptors with a T2 sov lazor on top. Still ludicrous, still gets rekt by a damp from a maulus, |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
613
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Posted - 2015.03.09 21:22:14 -
[819] - Quote
Eli Apol wrote:Promiscuous Female wrote: nah
i'll reiterate it since you are slow
interceptor warp speed > maulus warp speed
defender cap speed > attacker cap speed disengage and move to next cap point
feel free to stop any time, I need to free up my clipboard for other things if you would be so kind |
Eli Apol
Pro Synergy
349
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Posted - 2015.03.09 21:23:21 -
[820] - Quote
Promiscuous Female wrote:Eli Apol wrote:Promiscuous Female wrote: nah
i'll reiterate it since you are slow
interceptor warp speed > maulus warp speed
defender cap speed > attacker cap speed disengage and move to next cap point feel free to stop any time, I need to free up my clipboard for other things if you would be so kind ad nauseam arguments are all you have left.
I'm out - was glad dismantling you today, look forward to doing it again in 3 months :) |
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Alavaria Fera
GoonWaffe
6582
|
Posted - 2015.03.09 21:23:34 -
[821] - Quote
No, they won't stop posting, only disengage and move to another set of goalposts
^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers.
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Gizznitt Malikite
Agony Unleashed Agony Empire
4241
|
Posted - 2015.03.09 21:23:38 -
[822] - Quote
Andrea Keuvo wrote:Gizznitt Malikite wrote:FT Diomedes wrote:Gizznitt Malikite wrote:FT Diomedes wrote:All these proponents of the system keep thinking in terms of a 1v1. "I counter your off-grid boosted trollceptor with my Cerberus and my cyno alt in a Maulus."
Yes, Dominion sovereignty might not be perfect, but it is a damn site better than the above. The offensive power of Fozzie Sovereignty is completely out of balance. The defender has to be able to defend everywhere, but has no opportunity to fortify or entrench his position.
Some might say, "but the same thing will happen now!" This is simply untrue. For one, in Dominion, the offense has to commit significant assets to stage an attack. Yes, if someone brings fifty supers to the fight, A may have a problem. But if fifty supers come to the fight, A can request help from friendly alliance C and we get a big fight, or a massive blue-ball fest (that at least has the advantage of only being once, not every day). In Fozzieland, if C tries to help A against B, D will entosis C's stuff. And don't forget that anyone who comes to help probably gets Space Aids. Thank you, Fozzie. Your example is flawed for several reasons: 1.) Small alliance A doesn't hold space in the current sov system. Perhaps big brother coalition C gives them a system (for a fee), but they will never truly own space unless they themselves can bring a huge force to attack. 2.) Alliance A is the underdog, and will lose space against bigger B. So what. They can then attempt to take it back, especially if alliance B doesn't bother to utilize it. Currently, if Big Bad Alliance B takes your sov, you can't do **** about it. 3.) With the 48 hour reinforcement window, Alliance A can call in all the backup they want. It's only a minor change in tactics for them to have an alliance A member in each backup fleet. (1) Alliance A can hold space in the current system, with big brother coalition C's support. The fee is paid in military service. (2) Then how are small alliances going to gain a foothold? They cannot. They will get roflstomped by anyone large enough to want to destroy their stuff. (3) Alliance A calls for backup from Alliance C. Alliance C moves pilots over. Now honorable third parties D, E, and F, join the fun and hit C's space while they are away. D, E, and F risk nothing, because they come from NPC space or low sec. Or from a coalition so large that it can send off a bunch of pilots during prime time. In short, you will have a lot of stuff burn after this patch. Nothing will be rebuilt. Coalitions will hold the money moons and one or two critical areas where they continue to build supercapitals. Everyone else will get burned out of space in short order. Low sec and NPC nullsec are the real beneficiaries of the new system. The existing coalitions will become larger and more powerful, but 0.0 space on the whole will be more empty. Unless of course, 800k new subscribers suddenly decide to start playing tomorrow and the PCU goes up to 100k. Which all trends indicate won't happen. In the current system, there is only one way small alliances hold space: They are serfs to larger groups. They pay with military service, rental agreements, or whatever. But they have NO ABILITY to stand on their own with the current mechanics. In the new system, small alliances can attack unused systems and break down an overstretched alliances hold. They might not even bother "claiming" the space, but simply live there and continually prevent big alliance form using it. Sure, they might periodically lose there space at the whims of big bully alliance B, but that's no different than now. The difference is they can actually attack sov without bluing half the galaxy. Are you really complaining that alliance C has to weigh the risks of third partying a distant fight with their own home defense? That's a great thing for them to have to consider, and if alliance A has their space rolled because they can't bring in a big brother to help defend their space, that is also a good thing! The important piece that you are missing is that unless the small alliance goes through the logistical pain in the ass that is bringing in freighter sized sov upgrades that system that they took is literally useless to them. Without the sov upgrades they cannot even earn hisec level income, and replacing freighter sized sov upgrades every time big bully alliance B decides to kick down their sandcastle is not really an enjoyable activity for anyone. So yeah, under fozziesov I guess you 'could' take sov as you described but unless you are a masochist why would you want to.
So the problem is the value of space, not the new sov mechanics then... I'm alright with increasing the base utility of space before upgrades. I personally think a single fully upgraded system should support 20 or so ratters. |
Alavaria Fera
GoonWaffe
6582
|
Posted - 2015.03.09 21:24:22 -
[823] - Quote
I must say, it looks like now the argument is "you need to have 3x the numbers of someone to end their 0.0 dream"
If so, then moa will need some help to end our 0.0 dream.
^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers.
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Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
613
|
Posted - 2015.03.09 21:24:28 -
[824] - Quote
Eli Apol wrote:Promiscuous Female wrote:Eli Apol wrote:Promiscuous Female wrote: nah
i'll reiterate it since you are slow
interceptor warp speed > maulus warp speed
defender cap speed > attacker cap speed disengage and move to next cap point feel free to stop any time, I need to free up my clipboard for other things if you would be so kind ad nauseam arguments are all you have left some people need to have things repeated to them in order to understand them
some more than others i guess |
EvilweaselFinance
BUTTECORP INC Goonswarm Federation
657
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Posted - 2015.03.09 21:24:51 -
[825] - Quote
Eli Apol wrote: I'm out - was glad dismantling you today, look forward to doing it again in 3 months :)
post type 4, potato word salad |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
613
|
Posted - 2015.03.09 21:25:19 -
[826] - Quote
Alavaria Fera wrote:No, they won't stop posting, only disengage and move to another set of goalposts :vince: |
Erasmus Grant
EVE University Ivy League
20
|
Posted - 2015.03.09 21:25:35 -
[827] - Quote
Demos at Fanfest!?! You must have some kind of demo ready! |
Bienator II
madmen of the skies
3201
|
Posted - 2015.03.09 21:25:43 -
[828] - Quote
i would just release it as is, watch the apocalypse for 6 weeks and adjust it when required later.
troll[insert ship type] is only effective in space you do not live in. So own as much space as you can defend #probemSolved.
we already have the case study out there. Running for 6 years or so. FW farmers (in stabbed cloaky "troll" fits) can only influence sov of empty systems. They do not work in home or staging systems (speak: defended systems). The only real difference is that there are no freeports in FW, which means with current game population there is always more space owned by a militia as they can defend. Null is different. So release it and see what happens, adjust later (the part you forgot doing for FW).
how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value
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Eli Apol
Pro Synergy
349
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Posted - 2015.03.09 21:25:49 -
[829] - Quote
Promiscuous Female wrote:some people need to have things repeated to them in order to understand them
some more than others i guess One last bite.
40 minute capture time.
10 minute to undo that capture.
How many warps does my maulus need to do to end up 30 minutes behind your ceptor?
Fin. |
Tycho VI
Brave Newbies Inc. Brave Collective
7
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Posted - 2015.03.09 21:26:17 -
[830] - Quote
Maybe a viable solution is just really simple....Remove Interdiction nullification from intys... |
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KIller Wabbit
The Scope Gallente Federation
912
|
Posted - 2015.03.09 21:26:23 -
[831] - Quote
SilentAsTheGrave wrote:EvilweaselFinance wrote:SilentAsTheGrave wrote:Ann Markson wrote:While the Trolleceptor thing itself is a useless rage it adresses another issue. Currently the majority of Sov Null systems is worth ****. CCP has the info and they are seeing boat loads of ISK being made in null. As in a LOT! Sorry this ruins your argument. ccp are the drunk guy looking for his keys under the streetlight and not where he lost them isk itself is mostly generated in null. wealth does not correlate to isk generated: a miner makes ore, not isk, a mission runner makes LP, not isk, a manufacturer makes items, not isk those things then get CONVERTED to isk, but figuring out what that means income-wise is hard so CCP has just looked at raw isk generated and ignored all the other ways you make income. They have the hard data, you don't. I get your trying to spin this to make it sound like everyone in null is going broke, yet evidence is shown this is not the case. Not just hard data for CCP's eyes, but as a normal player I see coalitions full of super capitals and other 'bling bling' type stuff. You guys even refer to losing 250 billion ISK to a thief as 'chump change and doesn't affect the goon bottom line.'So tell me, which is it. You are rich or you are poor? Because you can't flip flop around depending on the subject. If you are the later then maybe you should start to question why your leadership is hording all the money while you starve.
Well said. They had better happy with what they have. CCP is definitely waging an income nerf war. The NullSec trough has been way to generous for years compared to CCP's bottom line. |
Terra Chrall
Royal Amarr Institute Amarr Empire
13
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Posted - 2015.03.09 21:26:51 -
[832] - Quote
Alavaria Fera wrote: Worst case scenario: No one but goons bothers, we end everyone else's 0.0 dream
Second-best case: everyone bothers, everyone's 0.0 dream is ended
??? Case: no one bothers; status quo (except with more interceptors)
Or: People learn how to counter the fast frigate skirmisher or chase them off from used systems. The fast frigate removes Sov from the un-protected unused systems. New corps and alliances move into Null to fill the void. This adds new content, new conflicts, new power struggles...
Yeah I see how there are a lot of directions this could go. Good thing CCP won't let your first 2 scenarios happen as they have stated they will adjust the system to make sure it works and doesn't break everything. |
SilentAsTheGrave
Brave Newbies Inc. Brave Collective
73
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Posted - 2015.03.09 21:26:59 -
[833] - Quote
Promiscuous Female wrote:Eli Apol wrote:Promiscuous Female wrote:Eli Apol wrote:Promiscuous Female wrote:the fact that you are resorting to such a restricted, unrealistic vignette is betraying your desperation Like reducing a mechanic down to just one (attempted) troll use of it? there's no desperation in pointing out that interceptors are unbalanced in fozziesov it's a little thing i like to call "objective fact" Your 'objective fact' which is STILL countered by a T1 ewar frig...as it was from about page 5 of the original threadnaught. nah i'll reiterate it since you are slow interceptor warp speed > maulus warp speed And when someone else is already at your new destination ready to send your precious interceptors back to the Stone Age? Or when you start losing sov because you felt contesting sov on the other side of the map was more important? |
Ranger 1
Ranger Corp Vae. Victis.
6168
|
Posted - 2015.03.09 21:27:21 -
[834] - Quote
EvilweaselFinance wrote:Ranger 1 wrote:EvilweaselFinance wrote:M1k3y Koontz wrote: 45 DPS at 124km, your interceptor is dead in under a minute (55.5 seconds, yes I did the math)
It's also a fifth the cost. Your move. Also, yes it has remote sebos. If you can't get two guys together to defend your space against an interceptor in your prime time, what are you doing in sov?
post type #2: is unaware of how interceptors work specifically, is unaware that an interceptor is not there 55 seconds later Well, if he's not there then he's someone else's problem. If you are in an alliance that actually only claims the space people live in, that's not an issue. "Hey Fred, he's headed your way. Let him waste about 30 minutes before you stop him eh? I've got a couple of things to do first". or alternatively. "Wow, these 50 trollceptors have been in and out of here a lot over the last hour. Made me come out and stop them twice already. Whose got the next hour?" "Sigh, that's me. I'll finish up what I'm doing and head over there in a half hour to take over. Steve, you're up after me". "Sure, be glad to... I"m just surfin' pron at the moment anyway". post type 3: lets turn this entire game into a bore-off Post type 4: Lets over use the word bore and apply it to people mostly being free to do what they always do anyway... for effect.
Being a momentary inconvenience for one of the dozen guys in local isn't really boring, except possibly for you.
View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents.
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Ranafal
Rezeda Supplements Rezeda Regnum
46
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Posted - 2015.03.09 21:27:30 -
[835] - Quote
OMFG, 40 pages and still no solution for trollceptor?
1) Just allow to anchor one (only one) sentry gun near every object which can be "reinforced".
2) This sentry gun should be extremely simple, and very similar to gate ones - it just applies 100% of its damage at distance up to 250km and ignores completely target's speed, transversal, signature etc.
3) This sentry gun should do LOW dps, probably about 100-200 dps and have about 1000 EHP, so 1-2 ceptors and 1-2 logsits should be able to kill it easily in several minutes (or just ignore its dps). Of course it can be killed without any reinforce - just as a usual ship in space.
4) But it will still not allow a _single_ trollceptor to get his entosis link start capture because 2 minutes mean that trollceptor will get several thousands of damage before capture will start - and this damage and dps will not depend on trollceptor speed, signature, distance etc.
5) You can also add some reasonable conditions for anchoring this sentry gun - say, Anchoring 5lvl, and strategic index >=2. You can also require to own TCU in the given system to be able to anchor such sentry near every reinforceabe object. This will make sense in having TCU, strategic index, skills. |
Alavaria Fera
GoonWaffe
6583
|
Posted - 2015.03.09 21:27:35 -
[836] - Quote
Bienator II wrote:i would just release it as is, watch the apocalypse for 6 weeks and adjust it when required later.
troll[insert ship type] is only effective in space you do not live in. So own as much space as you can defend #probemSolved.
we already have the case study out there. Running for 6 years or so. FW farmers (in stabbed cloaky "troll" fits) can only influence sov of empty systems. They do not work in home or staging systems (speak: defended systems). The only real difference is that there are no freeports in FW, which means with current game population there is always more space owned by a militia as they can defend. Null is different. So release it and see what happens, adjust later (the part you forgot doing for FW). So we also have the case study out there
it won't be adjusted
^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers.
|
Arrendis
GoonWaffe Goonswarm Federation
314
|
Posted - 2015.03.09 21:27:41 -
[837] - Quote
PotatoOverdose wrote:For the basic Math challenged:
Ceptor is on minute 38 of his sov lazor. Maulus warps in, damps, warps off. Ceptor never picks up sov lazor again.
For the basic math challenged: 40 minutes requires Sov Indices of 5/5/5. In all of EVE, there is no system like that. The most heavily-defended sov indices anywhere outside of Providence (which manages, I believe, a few systems with an industrial index of 2) produces a timer of 27m.
So keep planning on responding at minute 38.
In addition, damping the aggressor at minute 38 does not reset the structure to 0. It leaves the structure 95% RF'd. (38/40) The attacker needs only 2 minutes to re-establish link, and another 2 minutes (in the mythical 5/5/5 system) of continued operation to finish the process.
Now, this only requires 2 minutes + 9 minutes, 30 seconds (95% of 10 minutes), or 11:30 of defensive entosising to undo. But during those 11:30, the response ship isn't chasing the interceptor. If there's a reasonably-sized defensive group, yes, the interceptor's work can be undone. If not, though, then after being 'chased off' from the structure, he'll hit another one, forcing the maulus to follow behind. What happens next depends entirely on how intelligent the maulus pilot is.
If the maulus gives immediate chase, the interceptor pilot will burn about 3 minutes of travel away - assuming the maulus continues to give chase. He'll do this in a way that encourages the maulus to follow - delaying when he jumps, delaying when he drops cloak and warps off, etc. He'll then proceed to continue burning away, but do so with an eye toward losing the maulus - warp to a planet near a gate and doubleback, etc. At that point, he burns back to that structure, which does not send up another warning ping until his first cycle of 2m has completed. If the maulus has not already doubled back a fair chunk of the way, the RF will complete before he can interrupt again.
If, on the other hand, the maulus immediately entosises his own structure to repair the link damage, the interceptor will begin the process at another structure, which will ping after 2 minutes (again, the completion of his first cycle). This will come shortly after the maulus's first cycle completes, which means the maulus pilot will only have enough time in re-linking as it took the interceptor pilot to find a new target. The maulus pilot should not respond to the new ping. Finish the repairs, then respond. It will take less time to undo the linkage. An intelligent maulus pilot will be able to follow and counter the work of a single interceptor pretty consistently this way.
Here's the problem:
This hinges on that important concept: 'an intelligent maulus pilot'. The maulus pilot, being human, is probably an idiot. Most of us are.
vOv |
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
613
|
Posted - 2015.03.09 21:28:24 -
[838] - Quote
SilentAsTheGrave wrote: And when someone else is already at your new destination ready to send your precious interceptors back to the Stone Age? Or when you start losing sov because you felt contesting sov on the other side of the map was more important?
disproportionate response by defenders to a single attacker |
EvilweaselFinance
BUTTECORP INC Goonswarm Federation
663
|
Posted - 2015.03.09 21:29:39 -
[839] - Quote
Eli Apol wrote: 40 minute capture time.
i see you're not actually leaving, but there are virtually no systems with 40 minute capture time. 27.5m is the maximum you'll see except for the rare mining system. more to the point though, all you're doing is trying to justify a bore-off. |
Eli Apol
Pro Synergy
349
|
Posted - 2015.03.09 21:30:24 -
[840] - Quote
Arrendis wrote:PotatoOverdose wrote:For the basic Math challenged:
Ceptor is on minute 38 of his sov lazor. Maulus warps in, damps, warps off. Ceptor never picks up sov lazor again. For the basic math challenged: 40 minutes requires Sov Indices of 5/5/5. In all of EVE, there is no system like that. The most heavily-defended sov indices anywhere outside of Providence (which manages, I believe, a few systems with an industrial index of 2) produces a timer of 27m. So keep planning on responding at minute 38. In addition, damping the aggressor at minute 38 does not reset the structure to 0. It leaves the structure 95% RF'd. (38/40) The attacker needs only 2 minutes to re-establish link, and another 2 minutes (in the mythical 5/5/5 system) of continued operation to finish the process. Now, this only requires 2 minutes + 9 minutes, 30 seconds (95% of 10 minutes), or 11:30 of defensive entosising to undo. But during those 11:30, the response ship isn't chasing the interceptor. If there's a reasonably-sized defensive group, yes, the interceptor's work can be undone. If not, though, then after being 'chased off' from the structure, he'll hit another one, forcing the maulus to follow behind. What happens next depends entirely on how intelligent the maulus pilot is. If the maulus gives immediate chase, the interceptor pilot will burn about 3 minutes of travel away - assuming the maulus continues to give chase. He'll do this in a way that encourages the maulus to follow - delaying when he jumps, delaying when he drops cloak and warps off, etc. He'll then proceed to continue burning away, but do so with an eye toward losing the maulus - warp to a planet near a gate and doubleback, etc. At that point, he burns back to that structure, which does not send up another warning ping until his first cycle of 2m has completed. If the maulus has not already doubled back a fair chunk of the way, the RF will complete before he can interrupt again.
So what you're saying is that the maulus pilots only need to spend a fraction of the time sitting/orbitting a structure to undo this troll...
And of course you assume that the maulus pilot isn't just a local bear that docked up and swapped ships quickly to defend his current system rather than chasing the interceptor to systems...that aren't his system?
Genius.
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