Pages: [1] 2 3 4 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Little Kicks
Republic Military School Minmatar Republic
3
|
Posted - 2015.03.15 20:22:38 -
[1] - Quote
I was reading the post about subscriber numbers, and one thing that kept jumping out at me was the speculation on the number of alts people use. Even the phrase "alt online". It got me thinking, why does this game have so many dual subscribers? (or triple and beyond?)
If I play a racing game, a strategy game, shooter, sports... anything, I don't try to play the game from two angles to maximize my winning. There is too much/enough for me to manage as one player.
Not Eve. "Align to", "Orbit", cap stable infinite reps or boosts or lazers. You can run one account doing a boring function that another player would never want do (hang outside the station and run this booster), while trying to get some action on another account.
So back to my question. When you play Eve, are the individual tasks you need accomplished so boring that you add a second account to play simultaneously? Or do you maybe add a second account because corpmates are unreliable?
|
Scipio Artelius
The Vendunari End of Life
34793
|
Posted - 2015.03.15 20:28:10 -
[2] - Quote
For me, no not boring at all.
I love to pvp and find it anything but boring, however it is not a great way to generate lots of ISK. So my first reason for having an alt, isn't so I can min-max or anything, it's simply so I can generate ISK through industry activities, while not training skills I don't need for combat on my main.
I also have a links/scout/exploration alt because that compliments my pvp needs and also allows me to run data/relic sites to feed datacores, etc. to my industry character.
If I had to classify it differently, it could be that I want to access a lot of content without having to train all the skills on a single character and lose focus on that, so I use 3 characters instead.
It's almost the exact opposite of boredom because I enjoy every aspect of the game that I utilise.
Come Win At Eve - Join The Vendunari
|
Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
9044
|
Posted - 2015.03.15 20:32:50 -
[3] - Quote
no but then I'm not a boring player so....
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
|
Omgitsbears
GoonWaffe Goonswarm Federation
5
|
Posted - 2015.03.15 20:35:04 -
[4] - Quote
Ralph King-Griffin wrote:no but then I'm not a boring player so....
|
Little Kicks
Republic Military School Minmatar Republic
3
|
Posted - 2015.03.15 20:44:04 -
[5] - Quote
Scipio, it makes sense that the varied branches of content can be better accessed from three specialized characters than one super one. Plus, with training as it is, you get there faster.
I'm not saying this game is boring and everyone should quit. I'm looking at the number (or supposed number) of alts and wondering what gameplay mechanic (or lack thereof) creates this situation. I think in addition to the content breadth and quicker time to reach, Scipio's one "super character" can easily get locked out of some content by participating in others. FW? Null spy? More?
Some might say, "that's real life. You train to be a quarterback, you're not going to become a nobel prize chemist". But Eve is a game, right? Why can't one character access content for one player as fast as three could?
For my own experience, I've played Eve with alts twice. Each time I violate the solemn rule: Don't make an alt identical to your main. I think I'm just interested in a part of the game and I figure, "an alt could specialize at this. I'll train him/her while I get some experience with my main". It's been a while since I've multi boxed (2 accounts only). But it did provide a benefit to my solo mining and missioning. And while I'd say they were somewhat fulfilling (I was advancing and making progress), the tasks were slow, tedious, and compared to other games: boring. Is that why they call it a grind?
Anyway thanks for the perspective. PVP, and the drain on the wallet it can become, is foreign to me. [boo! hisss!] |
Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
9045
|
Posted - 2015.03.15 20:57:30 -
[6] - Quote
Oh this is an alt topic,
I also have a toon similar to scorpois, it's actually just incredibly useful to have an alt in a cloaky boosting scan capable ship, particularly in my line of play (mercenary btw)
The utility of the probes means I can find a wartarget and get a set of eyes (and a warp in) on them before I even enter the system. So when I do pop in local I'm already on my way to them, leaving them very little time to get away. It also means that gatecamps aren't something I need to worry about.
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
|
Scipio Artelius
The Vendunari End of Life
34795
|
Posted - 2015.03.15 20:59:00 -
[7] - Quote
Little Kicks wrote:...But Eve is a game, right? Why can't one character access content for one player as fast as three could? On this aspect, for me it's very much because of choices and consequences, which I find to be just as much part of what I enjoy about Eve as the gameplay itself.
So on my main character (this one), because I pvp in lowsec, I struggle to maintain a sec status above -5.
That makes running logistics in highsec difficult, which is a perfectly fine consequence of the choices I make about pvp. As a result, my industry character takes care of logistics support and is able to move ships/modules/loot/salvage much faster than I could flying everything individually.
So the consequences of my choices mean that two characters for that are more convenient than one (not absolutely necessary, just more convenient).
Come Win At Eve - Join The Vendunari
|
Aston Martin DB5
Tribal Liberation Force Minmatar Republic
58
|
Posted - 2015.03.15 21:05:12 -
[8] - Quote
Little Kicks wrote:I was reading the post about subscriber numbers, and one thing that kept jumping out at me was the speculation on the number of alts people use. Even the phrase "alt online". It got me thinking, why does this game have so many dual subscribers? (or triple and beyond?)
If I play a racing game, a strategy game, shooter, sports... anything, I don't try to play the game from two angles to maximize my winning. There is too much/enough for me to manage as one player.
Not Eve. "Align to", "Orbit", cap stable infinite reps or boosts or lazers. You can run one account doing a boring function that another player would never want do (hang outside the station and run this booster), while trying to get some action on another account.
So back to my question. When you play Eve, are the individual tasks you need accomplished so boring that you add a second account to play simultaneously? Or do you maybe add a second account because corpmates are unreliable?
This is the first game that I've ever encountered that promoted multiple accounts. Having different areas of the game 'time gated' is the main reason 'IMO' and of course players wanting that "edge" In whatever aspect of eve they enjoy. Sadly I'm not on the bandwagon for alt use and I'm proud to say this is my only account. Maybe that's why I play/leave/play/leave --who knows.
I don't believe the tasks pve/pvp in eve are boring per se but very one-dimensional. Click, point, and maybe hit a few hotkeys and watch the screen....... and watch the screen some more. Prime example is the mining profession, need I say more? |
Jenn aSide
Smokin Aces.
10173
|
Posted - 2015.03.15 21:06:36 -
[9] - Quote
Little Kicks wrote:I was reading the post about subscriber numbers, and one thing that kept jumping out at me was the speculation on the number of alts people use. Even the phrase "alt online". It got me thinking, why does this game have so many dual subscribers? (or triple and beyond?)
If I play a racing game, a strategy game, shooter, sports... anything, I don't try to play the game from two angles to maximize my winning. There is too much/enough for me to manage as one player.
Not Eve. "Align to", "Orbit", cap stable infinite reps or boosts or lazers. You can run one account doing a boring function that another player would never want do (hang outside the station and run this booster), while trying to get some action on another account.
So back to my question. When you play Eve, are the individual tasks you need accomplished so boring that you add a second account to play simultaneously? Or do you maybe add a second account because corpmates are unreliable?
The problem with posts like these is that you've already come to a (rather ignorant) conclusion and are just looking for confirmation rather than a discussion.
My 2nd (and 3rd and 4th) accounts are there to give me more options. When null is too hot for ratting, I log in my low sec lvl 5 mission runner or my incursion alt or my fw mission alt.. Or when Im flying a carrier in fleet, I might have an alt in a bomber flying support for that same fleet etc,
If you think eve is boring, it means you are one of those video gaming adrenaline junkies who made a poor choice in playing EVE in the 1st place. |
ShahFluffers
Ice Fire Warriors Snuffed Out
7679
|
Posted - 2015.03.15 21:08:13 -
[10] - Quote
Little Kicks wrote:I was reading the post about subscriber numbers, and one thing that kept jumping out at me was the speculation on the number of alts people use. Even the phrase "alt online". It got me thinking, why does this game have so many dual subscribers? (or triple and beyond?) The last official statistic I heard on this subject was 2 years ago. I think it was an average of 1.5 to 2.2 accounts per person.
Do note that this does not mean that everyone has 2 accounts. What is more likely is that you have 4 players with one account and 1 player with five accounts... or something like that.
Little Kicks wrote:When you play Eve, are the individual tasks you need accomplished so boring that you add a second account to play simultaneously? Not exactly.
Alts provide a player with...
- anonymity: one character/account is a badass pirate scumbag who burns everything he/she sees. The other character is a miner/industrialist/trader/hauler that is "law abiding" and doesn't have the same security issues the former character/account has... allowing the latter character to support the former character without many problems.
For example: one of my characters on this account is dedicated for industry and hauling. He has a very high security rating (see: he is "law abiding") and hauls ships, mods, ammo, and other stuff to Fluffers here... because Fluffers has been a "bad, bad boy" by shooting everything on sight and now can't enter high-sec without being shot at by people.
- straight min/max support: a lot of EVE players min/max. A LOT. And many of the mechanics in EVE encourage people to team up with each other in order to get better abilities/stats. However, when you min/max a support character you essentially have a character that is useless in most other regards (especially in combat). And if you don't min/max that character (or you rely on an actual player who is fit for combat AND support) you lose a lot of those sexy stats (which is supposed to be the intended way of things).
For example: Many PvP players have (or know someone with) a character built specifically for maximum Warfare Link support. Fitting this character's ship with max warfare links leaves it with little tank and combat ability. So it sits next to a station or a POS and passively provides the Warfare Link bonuses to the rest of the fleet from relative safety. Now you COULD have a regular player provide this support in a regular Battlecruiser or combat fit Command Ship... but in order to be combat capable the player can't have "max links."
For example: I know a few people who use alt characters for probing and scouting. The same deal with the Warfare Links applies here. To be a very good prober requires you give up some combat ability. And most players would rather be in the thick of things than sit on the sidelines because they can't do anything else but the one thing they were needed for. So, players get around this by having an alt dedicated to probe.
tldr: it is not that some activities are boring (though, there are plenty of those)... the main issue is that it is much more EFFECTIVE to have certain characters dedicated for certain things... which really twists the spirit of the game where no one player is supposed to be able to do everything at any one time effectively.
Little Kicks wrote: Or do you maybe add a second account because corpmates are unreliable? You'll mainly find this sentiment regarding capitals and hauling.
"I don't trust anyone to properly cyno my 2 billion ship." "I don't trust anyone to move my stuff without keeping it for themselves."
Thankfully though... once you get into a good group of players with diverse skillsets THAT YOU CAN TRUST, alts become less and less necessary.
The SP System
How did you start?
IFW
|
|
Ferni Ka'Nviiou
Republic University Minmatar Republic
10058
|
Posted - 2015.03.15 21:10:24 -
[11] - Quote
I played this other game "Life" I have to say, that was pretty damn boring at times. |
Little Kicks
Republic Military School Minmatar Republic
3
|
Posted - 2015.03.15 21:23:14 -
[12] - Quote
Jenn aSide wrote:
The problem with posts like these is that you've already come to a (rather ignorant) conclusion and are just looking for confirmation rather than a discussion.
My 2nd (and 3rd and 4th) accounts are there to give me more options. When null is too hot for ratting, I log in my low sec lvl 5 mission runner or my incursion alt or my fw mission alt.. Or when Im flying a carrier in fleet, I might have an alt in a bomber flying support for that same fleet etc,
If you think eve is boring, it means you are one of those video gaming adrenaline junkies who made a poor choice in playing EVE in the 1st place.
I'd like to think I led with a postulate, and I'm certainly asking to hearing opinions. But I could see how one might think I'm bashing them and their poor or rich gameplay.
I definitely see from you and others (not the one line zingers) that alt's are about options, not a lack of engagement in one screen alone. Consequences is a word that bounces around Eve a lot, too. Like the negative security status consequence, or the gated timer consequence. Consequence for the toon, not the player, I think.
|
Little Kicks
Republic Military School Minmatar Republic
3
|
Posted - 2015.03.15 21:35:39 -
[13] - Quote
ShahFluffers wrote:Well thought response... ... Thanks Fluffers for spelling out the obvious for me. I definitely didn't expect a cohesive response, without put-downs no less.
I think Effectiveness was something I was definitely missing. In that regard, the alt is not there to eat a boring task, but to provide a service more effectively than any real player would.
I, too, haven't seen another game that so directly rewards players for playing twice, but all the reasons you mentioned make sense and I doubt the game was built with those uses in mind.
So I'm thinking alt's Broaden player ability due to parallel training, Mitigate Consequences due to anonymity, Max a particular skillset that a player would not singularly enjoy.
I started this post knowing that some alts do work that players don't, and I think the boring is a consequence of the effectiveness the player is chasing. Not a gameplay hump the player is trying to circumvent. |
Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
9046
|
Posted - 2015.03.15 21:36:01 -
[14] - Quote
Little Kicks wrote:Jenn aSide wrote:
The problem with posts like these is that you've already come to a (rather ignorant) conclusion and are just looking for confirmation rather than a discussion.
My 2nd (and 3rd and 4th) accounts are there to give me more options. When null is too hot for ratting, I log in my low sec lvl 5 mission runner or my incursion alt or my fw mission alt.. Or when Im flying a carrier in fleet, I might have an alt in a bomber flying support for that same fleet etc,
If you think eve is boring, it means you are one of those video gaming adrenaline junkies who made a poor choice in playing EVE in the 1st place.
I'd like to think I led with a postulate, and I'm certainly asking to hearing opinions. But I could see how one might think I'm bashing them and their poor or rich gameplay. I definitely see from you and others (not the one line zingers) that alt's are about options, not a lack of engagement in one screen alone. Consequences is a word that bounces around Eve a lot, too. Like the negative security status consequence, or the gated timer consequence. Consequence for the toon, not the player, I think.
Well this applies to alts as well, there was a rumor that code. And marmite fell out of love with each other last year over ganking the wrong alt.
Once someone recognizes my alt as mine it can spook the targets without me actually being present. An alts anonymity is only as good as how well you can keep them hidden
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
|
Unezka Turigahl
Det Som Engang Var
632
|
Posted - 2015.03.15 21:41:35 -
[15] - Quote
EVE often has a period of downtime while your search for your content or travel to it, and the act of travel itself is not particularly entertaining in this game. The game takes place in space, there's nothing much to see out here. And we often travel with sparse clicks and waiting, like in an RTS. Youtube videos beckon...
|
Hades Dark
Perkone Caldari State
26
|
Posted - 2015.03.15 21:47:02 -
[16] - Quote
I have alts because I can now focus on doing everything in the game. I have a PVE,PVP,Industry,Hauler,Miner alts all doing 1 thing because when you focus on 1 thing it is very easy to make your character very very good at it. |
Erufen Rito
The Dark Space Initiative Scary Wormhole People
360
|
Posted - 2015.03.15 22:06:05 -
[17] - Quote
The remedy for this is to be in a group good enough, and to be good enough yourself to fund your PVP without having to constantly grind.
I only log on when there is content to be made, and I enjoy it thoroughly. That is to say, there is always content to be made.
This is as nice as I get.
Best quote ever
https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165
|
Eternus8lux8lucis
Primus Inc. LEGIO ASTARTES ARCANUM
339
|
Posted - 2015.03.15 22:13:00 -
[18] - Quote
The funniest part is when you started alts to be specialized in certain aspects and a few years alter realize that they are now all "god" characters and overlap in almost every way possible and suddenly you just have to many characters.
Strength isnt measured in numbers but in force of will. For if one motived willful individual stands many will fall around him that are weak.
http://tinyurl.com/YarrFace
|
Little Kicks
Republic Military School Minmatar Republic
4
|
Posted - 2015.03.15 22:26:40 -
[19] - Quote
If I could re-title this, I would call it: 20 questions about alts.
Based on the all the good feedback and my own, limited experience; I think CCP has made a very, very broad game with mechanics that "close off" sections opposite of what your character does. [I air quote that because in most cases nothing is truly closed to you. Just a very steep penalty or uphill climb (or grind).] Other game mechanics, such as Local, provide instant intel to other players, preventing a character from being sneaky or surprising. And then the ship fitting and skill systems allows players to customize their ships for many uses, but the best answer is almost always to specialize.
Is this the desired endstate? As players, do you think, "This game was here, I learned I could master it through alts, and this type of gameplay is more satisfactory than any gameplay experienced through a single character could be." or are some people, "This game requires multiple accounts and payments to truly maximize the benefit for my time. I have the time, but not money to "invest" in a game. I don't like a game that leans towards pay-to-win." Or likely you fall in between? |
Pok Nibin
Filial Pariahs
610
|
Posted - 2015.03.15 22:57:12 -
[20] - Quote
Little Kicks wrote: ... to maximize my winning.... Rather clumsily phrased, but enough there to demonstrate the misconception. Don't worry. It's a common one. One doesn't "win" EVE.
Little Kicks wrote: ...There is too much/enough for me to manage as one player.... I see. This is even more telling. "EVE should suit me, not you...." I'm sure you understand if tens of thousands of us disagree.
What I find boring are all the posts by people on the MMO Seeking Binge who find us then have to tell us what they think of us. We figure you'll all move on to something you can "manage as one player" and will be no more than a fond memory to us - like that gas attack after we ate at Taco Bell that last time; only different!
The right to free speech doesn't automatically carry with it the right to be taken seriously.
|
|
Sean Parisi
Fugutive Task Force A T O N E M E N T
647
|
Posted - 2015.03.15 23:01:33 -
[21] - Quote
Nope. I have been bored at times. But for the most part I am engaging in something because I want to (with the acceptance of risk) and when things happens they are typically much more exciting then in most games.
The main issue some people have with EvE is they stick to one form of gameplay and never branch out, so they get used to it as a daily grind and then become disenfranchised with the game. IE: Level 4 Mission Runners.
EvE is a sandbox that requires you to take initiative to use the tools to entertain yourself. To make friends and enemies and as such create content.
Contrast this to world of Warcraft - Check Garrison for facebook missions to send pixels out on, do dungeon or raid that is repetitive that you've done 2000 times more, PvP in the exact same battle ground to grind out gear as you have done before. AKA boring as hell. Seriously, there is no substance to doing the same chores over and over again.
Atleast if this game becomes a chore you are going about it and suddenly 20 catalysts land on grid and mess you up or you find a guy who got messed up check his wreck and find 20 plex.
ie: The fun you get is equal to effort you put in and the amount you socialize. Otherwise you will be bored. Also take risks.
When I do hit burnout or boredom I will usually step away from the game for a few days and focus on myself or play something else. One good thing about EvE is you can still be productive / 'level up' even while living your real life. There is no requirement to constantly log on like in other games. |
Memphis Baas
225
|
Posted - 2015.03.15 23:47:45 -
[22] - Quote
My reasons for alts:
- Capital ships, you're often stuck in them; some don't dock, others you don't really want to leave pilotless at a POS, basically there's no point to having subcap skills on a capital pilot. And yes, sometimes you can't even trust your corpmates to give you a good cyno so your capital can land safely where you want it, awoxing is a thing.
- CEO, you want your main to leave your little corp that you've made for yourself, but still keep the corp? Then the CEO can't be your main.
- You **** off some people over the weekend, they'll come after you even when it's inconvenient. So, you often need to keep your money-making PVE alts separate and secret from your PVP main.
|
Little Kicks
Republic Military School Minmatar Republic
4
|
Posted - 2015.03.16 00:05:11 -
[23] - Quote
Thanks for the replies, guys. I think Sean has Eve about summed up. The best times I've had in Eve are working with other players. Cooperative gameplay must be tough to build, because so few companies have been able to do it well (I judge).
And Memphis, you added another category to my list of alts: Admin. I'm sure this is just one of many examples where an alt is used to tackle admin duties (like Little Kicks posting.. right now).
I try not to muddy myself with the haters, but I keep getting the feeling that I'm coming across as threatening to some players here:
Pok Nibin wrote:Little Kicks wrote: ... to maximize my winning.... Rather clumsily phrased, but enough there to demonstrate the misconception. Don't worry. It's a common one. One doesn't "win" EVE. Little Kicks wrote: ...There is too much/enough for me to manage as one player.... I see. This is even more telling. "EVE should suit me, not you...." I'm sure you understand if tens of thousands of us disagree.
I think the Great Charlie Sheen turned the present participle "winning" in to a complete phrase, "Winning!" I don't think CS thought he had won life like one wins a race, Super Mario, or a misconception of Eve. I think of CS Winning as accomplishing what you are after with great success, especially to the dismay of haters. Sorry to not give CS his due when I quoted him.
I'm not here to say Eve doesn't suit me and I'm ready for it to change, regardless of the others. Who ever did, and did they succeed? I've played this unique game off and on since 2006. No other game in my library has that staying power. So I'm not leet vet here to school you on the past (not that you accused me), and I'm not the messiah of modern gaming here to save you from this niche.
Anyway, I've enjoyed the game (mostly) and I thank most of you for your constructive comments.
|
Harrison Tato
Yamato Holdings
317
|
Posted - 2015.03.16 02:43:01 -
[24] - Quote
I play one character on one account and I have fun. I did train a station trading alt during our free training days but I never use it for anything. |
Sibyyl
Gallente Federation
23946
|
Posted - 2015.03.16 02:47:25 -
[25] - Quote
Little Kicks wrote:You can run one account doing a boring function that another player would never want do (hang outside the station and run this booster), while trying to get some action on another account.
CCP Fozzie wrote:Nothing would make me comfortable with optimal gameplay for some characters during a battle being for them to sit at a safespot.
Yep.
Sleep all day. Party all night. Never grow old. Never die. -óߦªß¦ç-ó
|
Jenshae Chiroptera
The Volition Cult
1107
|
Posted - 2015.03.16 02:52:34 -
[26] - Quote
I do not require immediate self gratification, like a child screaming they want something "Right now!" at a check out till.
I also appreciate greater adversity as it brings satisfying accomplishments.
Anarchy Online eventually lost me when I had completely broken the learning curve. It all came down to grind and a matter of applying time. EVE does not have that because when you can fit a ship (some people never manage this) then there is logi lead, ECM lead, doctrine making, diplomacy, fleet command, industry supplies, so on and so forth and over all that meta game.
Give me Go (with tactics AND strategy - if this confuses you go look up the difference) rather than auditory hallucinations
CCP - Building ant hills and magnifying glasses for fat kids.
.
SOV is stagnant because Low Sec is not the next step from High Sec and a viable place to grow alliances to the point they can challenge Null alliances.
Fozzie is treating a symptom.
|
Little Kicks
Republic Military School Minmatar Republic
4
|
Posted - 2015.03.16 03:23:36 -
[27] - Quote
Jenshae Chiroptera wrote:I do not require immediate self gratification, like a child screaming they want something "Right now!" at a check out till.
I also appreciate greater adversity as it brings satisfying accomplishments. ...
Are we in the same topic?
Go is a great game. I've never played or read about AO, but I'm glad we all enjoy Eve, too. |
Serene Repose
2400
|
Posted - 2015.03.16 07:39:20 -
[28] - Quote
Little Kicks wrote:Thanks for the replies, guys. I think Sean has Eve about summed up. The best times I've had in Eve are working with other players. Cooperative gameplay must be tough to build, because so few companies have been able to do it well (I judge). And Memphis, you added another category to my list of alts: Admin. I'm sure this is just one of many examples where an alt is used to tackle admin duties (like Little Kicks posting.. right now). I try not to muddy myself with the haters, but I keep getting the feeling that I'm coming across as threatening to some players here: Pok Nibin wrote:Little Kicks wrote: ... to maximize my winning.... Rather clumsily phrased, but enough there to demonstrate the misconception. Don't worry. It's a common one. One doesn't "win" EVE. Little Kicks wrote: ...There is too much/enough for me to manage as one player.... I see. This is even more telling. "EVE should suit me, not you...." I'm sure you understand if tens of thousands of us disagree. I think the Great Charlie Sheen turned the present participle "winning" in to a complete phrase, "Winning!" I don't think CS thought he had won life like one wins a race, Super Mario, or a misconception of Eve. I think of CS Winning as accomplishing what you are after with great success, especially to the dismay of haters. Sorry to not give CS his due when I quoted him. I'm not here to say Eve doesn't suit me and I'm ready for it to change, regardless of the others. Who ever did, and did they succeed? I've played this unique game off and on since 2006. No other game in my library has that staying power. So I'm not leet vet here to school you on the past (not that you accused me), and I'm not the messiah of modern gaming here to save you from this niche. Anyway, I've enjoyed the game (mostly) and I thank most of you for your constructive comments. He quotes Charlie Sheen....winning. "I see," said the blind man as he picked up the hammer and saw.
It is better to remain silent and be thought a fool than to type on your keyboard and remove all doubt.
|
2Sonas1Cup
40
|
Posted - 2015.03.16 07:41:43 -
[29] - Quote
To me 8-10 hours go by unoticed. But it all depends on what you do.
Theres an absurd number of things to do in this game, but you need to use your own creativity and imagination, contrary to what youre used to do on WoW. |
Vyl Vit
1094
|
Posted - 2015.03.16 07:58:19 -
[30] - Quote
If you're bored, you must be boring.
Paradise is like where you are right now, only much, much better.
|
|
|
|
|
Pages: [1] 2 3 4 :: one page |
First page | Previous page | Next page | Last page |