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Tiddle Jr
Galvanized Inc.
86
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Posted - 2015.03.28 09:29:27 -
[1] - Quote
Nothing specific, but would like to listen your thoughts aboutbits amazingness.
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Tiddle Jr
Galvanized Inc.
86
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Posted - 2015.03.29 10:03:35 -
[2] - Quote
It's no proble, i could talk to myself if noone wants.
I see a huge pitential for this ship. Amazing hybrids platform with well balanced bonuses.
Simply amazing and gourges bonuses for dual! Tanking ability armor and! hull resists. Plus my always welcome armor reapair bonus. I'm thinking how much i could squize of that with deadspace mods. |
Lloyd Roses
Artificial Memories Vertical.
934
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Posted - 2015.03.29 13:27:34 -
[3] - Quote
Will be fun to use that fella with neutrons. Sadly it won't be able to sigtank cruisers as easily as confessor/svipul since it doesn't have a regular velocity bonus in prop mode. But still, 500dps and combat probes is getting you places. |
Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
9193
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Posted - 2015.03.29 13:37:34 -
[4] - Quote
Lloyd Roses wrote:Will be fun to use that fella with neutrons. Sadly it won't be able to sigtank cruisers as easily as confessor/svipul since it doesn't have a regular velocity bonus in prop mode. But still, 500dps and combat probes is getting you places. well i have a halo and small blaster clone anyway so ill be sig tanking that badboy regardless, add boosts and itl still have a tiny sig for its size, you can get the confessor down to drone size with implants so ill be interested to see how small i can get this thing
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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Ria Nieyli
Nieyli Enterprises
33742
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Posted - 2015.03.29 15:25:03 -
[5] - Quote
The Hecate's defensive mode is way out of line when compared to the other T3 Dessies. That thing is going to be a load of fun. I guess I should train into it or something.
Why do bad threads happen to good people?
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Prometheus Exenthal
mnemonic.
751
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Posted - 2015.03.30 20:45:01 -
[6] - Quote
Lets not add the next 2 and remove the other 2 while we're at it
https://www.youtube.com/user/promsrage
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Reina Xyaer
Native Freshfood Minmatar Republic
83
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Posted - 2015.03.30 21:21:55 -
[7] - Quote
Death to all T3s.
Svipul is dumb OP
Confessor is probably OP too, I've never looked at it.
CCP STOP adding stupid gimmick content and fix/update/balance your game please. |
Tiddle Jr
Galvanized Inc.
88
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Posted - 2015.03.30 22:13:14 -
[8] - Quote
Reina Xyaer wrote:Death to all T3s.
Svipul is dumb OP
Confessor is probably OP too, I've never looked at it.
CCP STOP adding stupid gimmick content and fix/update/balance your game please.
Exactly, these ships way too powerfull and provide amazing abilities in certain areas not everywhere. |
Iyokus Patrouette
Sudden Buggery Prolapse.
388
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Posted - 2015.03.31 01:05:17 -
[9] - Quote
Honestly, Hull tanking never looked so good.
---- Advocate for the initiation of purple coloured wormholes----
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Praxis Ginimic
Best Kept Frozen.
872
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Posted - 2015.03.31 16:59:04 -
[10] - Quote
The T3 haters can suck eggs. The svipul os easy enogh to kill and the confessor just needs a couple of neuts/webs to put it down.
On the hecate: I can't wait to get that thing in space. It loks like a decent rail platform and will be a wonderfull combat site raider With blasters. |
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Paranoid Loyd
4434
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Posted - 2015.03.31 17:04:31 -
[11] - Quote
Praxis Ginimic wrote:confessor just needs a couple of neuts/webs to put it down. Or some station guns.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Fenris Orion
Rapid Withdrawal
32
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Posted - 2015.04.03 01:54:28 -
[12] - Quote
Tiddle Jr wrote:Reina Xyaer wrote:Death to all T3s.
Svipul is dumb OP
Confessor is probably OP too, I've never looked at it.
CCP STOP adding stupid gimmick content and fix/update/balance your game please. Exactly, these ships way too powerfull and provide amazing abilities in certain areas not everywhere.
U mad bros?
Seriously, the destroyer class has been sorely lacking in balance since the buffs to many of the Pirate / T2 frigates. There have been numerous discussions about the absence of Navy Faction variants of Destroyers, and propositions for what they should be.
I called the Hecate's basic layout (mostly) and bonus right at a year ago now in one such discussion, but CCP went over the top and made them Tech3's instead of Faction ships, gave them modes, and a probing bonus.
From March 2014 - " As for T2 Destroyers, I very, very rarely seen them used in Lowsec, and here's why: "Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels."
I think there's plenty of room for Navy Destroyers. Especially if they give them a unique shape, not just a paintjob. Here's what I'd like to see:
Federation Navy Catalyst: 7x Light Ion Blaster II's (-1 turret)
Web/scram/prop (+1mid)
DC-II, EANM, Mag-stab (same lows)
(same 3 rig slots like usual).
Maybe add 3x Light Drone capacity like it's Comet sibling, and split the base speed difference between the Catalyst and the Eris.
Edit: make it 6x turrets to be fair, but make the bonuses +5% dmg and keep the +10% tracking per level. |
Fenris Orion
Rapid Withdrawal
32
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Posted - 2015.04.03 02:21:46 -
[13] - Quote
http://www.themittani.com/sites/default/files/hecate.png
So, I kinda called the 6 turret + 25% damage bonus, which equals the turret dps of the Catalyst. I am certain this means it will get at least a few drones, as every other T3 dessy is getting 6 hardpoints and 50% damage bonus.
They reduced the tracking from 50% to 37.5%, which is in line with practically every other Gallente boat with a tracking bonus.
I had made a point that T2 destroyers were excessively skill intensive because they required several skills to V that were only necessary to fly Interdictors. Others whined "he wants T2 damage without having to train anything to V". Making the new ships Tech3 seems to be a bit of a compromise there.
I had also pointed out a major problem for T1 Destroyers is that they are absurdly slow. Giving the T3 dessy modes for speed, range, and defense seems to be a massive concession on that point.
And the probing bonus plus extra mid and low slots were just icing on the cake.
Passible counter to the Worm/Garmur scourge? I'd say so! |
Dato Koppla
Elite Guards
757
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Posted - 2015.04.03 07:25:15 -
[14] - Quote
If the turret damage alone is going to be same as the Catalyst, I'm going to go dual web hull tank, triple magstab blaster boat of doom. It will have insane MWD speed to catch stuff and probably a massive hull tank to survive, and it can spit out 650dps with heat and that's assuming it's not getting any drones. With a full flight of lights it will get 760dps and will just obliterate any frig it catches, should be able to fit a nos as well to help against minor neuting so it's not too vulnerable. |
Null Infinity
Imperial Academy Amarr Empire
3
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Posted - 2015.04.03 08:42:19 -
[15] - Quote
I think it all will depends on Hecate's fitting abilities and agility / base speed. Two posted pictures can make sure just one : it will be more hansome, that other 3 destroyers and it will not be a dedicated drone boat. With rest we have to wait. |
Demerius Xenocratus
Federal Defense Union Gallente Federation
173
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Posted - 2015.04.04 07:19:13 -
[16] - Quote
I am sad that the Hecate is not going to be a badass light/medium drone platform. I know everyone (myself included) bitches about how OP drones are but they are supposed to be Gallente's unique weapon system and I was hoping the Hecate would do something interesting in the drone department. |
Ginger Barbarella
2061
|
Posted - 2015.04.05 23:59:45 -
[17] - Quote
Ria Nieyli wrote:The Hecate's defensive mode is way out of line when compared to the other T3 Dessies. That thing is going to be a load of fun. I guess I should train into it or something.
You know the entire line, whether released or not, is going to get nerfed into the stone age soon, yeah?
"Blow it all on Quafe and strippers." --- Sorlac
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Tiddle Jr
Galvanized Inc.
97
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Posted - 2015.04.06 00:02:34 -
[18] - Quote
Ginger Barbarella wrote:Ria Nieyli wrote:The Hecate's defensive mode is way out of line when compared to the other T3 Dessies. That thing is going to be a load of fun. I guess I should train into it or something. You know the entire line, whether released or not, is going to get nerfed into the stone age soon, yeah?
Sounds pessimistic so you are one of those who won't fly them huh |
Ginger Barbarella
2061
|
Posted - 2015.04.06 00:44:48 -
[19] - Quote
Tiddle Jr wrote:Ginger Barbarella wrote:Ria Nieyli wrote:The Hecate's defensive mode is way out of line when compared to the other T3 Dessies. That thing is going to be a load of fun. I guess I should train into it or something. You know the entire line, whether released or not, is going to get nerfed into the stone age soon, yeah? Sounds pessimistic so you are one of those who won't fly them huh
I fly both Svipul (kinda like it) and Confessor (kinda meh), but check out the article on Crossing Zebra's website about it.
"Blow it all on Quafe and strippers." --- Sorlac
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Kuekuatsheu
Federal Navy Academy Gallente Federation
0
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Posted - 2015.04.11 01:56:16 -
[20] - Quote
I just saw the Fanfest presentation about the Hecate and Jackdaw and I'd like to chip in my two cents of the Hecate bonuses, for those who are less in the loop I'll list them for you:
Gallente Tactical Destroyer Bonuses Per Level: 5% bonus to Small Hybrid Turret rate of fire 7.5% bonus to Small Hybrid Turret tracking speed 5% reduction in heat damage generated by modules
Role Bonus: 95% reduction in Scan Probe Launcher CPU requirements
Defense Mode: 33.3% bonus to all armor and hull resistances while Defense Mode is active 33.3% bonus to armor repairer effectiveness while Defense Mode is active
Propulsion Mode: 66.6% bonus to MWD speed boost and reduction in MWD capacitor use while Propulsion Mode is active 33.3% bonus to ship inertia modifier while Propulsion Mode is active
Sharpshooter Mode: 66.6% bonus to Small Hybrid Turret optimal range while Sharpshooter Mode is active 100% bonus to sensor strength, scan resolution and targeting range while Sharpshooter Mode is active
Slot Layout: 7H, 4M, 4L, 6 turrets
The way I see it, this ship has 1 obvious flaws, that is Capacitor Usage.
This ship being a hybrid ship needs capacitor to fire, capacitor for it's armor repairer, capacitor for it's MWD (which even with the Propulsion Mode bonus still uses nearly twice as much capacitor per cycle as an Afterburner), then there is the propulsion jamming modules and the obvious need for an explosive armor hardener since all Gallente ships have terrible Explosive resistances.
In the following fit: 6x Light Neuton Blaster II with Void S
1x 1MN Microwarpdrive II 1x Warp Scrambler II 1x Stasis Webifier II 1x Small Capacitor Booster II
1x Small Armor Repairer II 1x Armor Explosive Hardener II 1x Damage Control II 1x Energised Adaptive Nano Membrane II
This ship would use: 4.21GJ/sec for its 6 Guns 1.25GJ/sec for its MWD 1.7GJ/sec for its Propulsion Jamming Modules 8.89GJ/sec for its Armor Repairer 1.5GJ/sec for it's Armor Hardener
That's 17.55GJ/sec, more than most PvP Cruisers.
With all these modules running at once even using cap booster 200 charges and using either Semiconductor Memory Cell or Capacitor Control Circuits in all of it's Rig Slots, the Hecate still wouldn't be capacitor stable.
I'd like to propose two changes to this ship to address these ends:
Firstly changing the 5% bonus to Small Hybrid Turret rate of fire per level to 5% bonus to Small Hybrid Turret damage per level. That way the damage would increase without increasing the capacitor usage.
Secondly reducing the number of Hi Slots to 6 and turret hard points to 5. To compensate for the loss of a turret hardpoint give the ship 15mbit/sec drone bandwidth and a 50m3 drone bay. Three Hobgoblin II with Max skills would provide the Hecate 59.4 dps. One Small Neuton Blaster II with Void S and Max skills including the Hecate's bonuses provides 53.3 dps. An acceptable trade.
With this the Hecate would have reduced the Capacitor need for it's Guns from 4.21GJ/sec to a much more reasonable 2.8GJ/sec, that means the ship can be Cap Stable with the Active Buffering fit, has comparable DPS and will be able to use drones which will please the die hard Gallente.
Also, and you can thank me later for pointing this out, the Hecate won't turn into a up-armored Catalyst with 3 Magnetic field Stabilizers and a Damage Control that has no issues using a Microwarpdrive constantly due to the massively reduced capacitor cost and signature radius. |
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Tiddle Jr
Galvanized Inc.
110
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Posted - 2015.04.11 02:45:49 -
[21] - Quote
Kuekuatsheu wrote:I just saw the Fanfest presentation about the Hecate and Jackdaw and I'd like to chip in my two cents of the Hecate bonuses, for those who are less in the loop I'll list them for you:
Gallente Tactical Destroyer Bonuses Per Level: 5% bonus to Small Hybrid Turret rate of fire 7.5% bonus to Small Hybrid Turret tracking speed 5% reduction in heat damage generated by modules
Role Bonus: 95% reduction in Scan Probe Launcher CPU requirements
Defense Mode: 33.3% bonus to all armor and hull resistances while Defense Mode is active 33.3% bonus to armor repairer effectiveness while Defense Mode is active
Propulsion Mode: 66.6% bonus to MWD speed boost and reduction in MWD capacitor use while Propulsion Mode is active 33.3% bonus to ship inertia modifier while Propulsion Mode is active
Sharpshooter Mode: 66.6% bonus to Small Hybrid Turret optimal range while Sharpshooter Mode is active 100% bonus to sensor strength, scan resolution and targeting range while Sharpshooter Mode is active
Slot Layout: 7H, 4M, 4L, 6 turrets
The way I see it, this ship has 1 obvious flaw, that is Capacitor Usage.
This ship being a hybrid ship needs capacitor to fire, capacitor for it's armor repairer, capacitor for it's MWD (which even with the Propulsion Mode bonus still uses nearly twice as much capacitor per cycle as an Afterburner), then there is the propulsion jamming modules and the obvious need for an explosive armor hardener since all Gallente ships have terrible Explosive resistances.
In the following fit: 6x Light Neuton Blaster II with Void S
1x 1MN Microwarpdrive II 1x Warp Scrambler II 1x Stasis Webifier II 1x Small Capacitor Booster II
1x Small Armor Repairer II 1x Armor Explosive Hardener II 1x Damage Control II 1x Energised Adaptive Nano Membrane II
This ship would use: 4.21GJ/sec for its 6 Guns 1.25GJ/sec for its MWD 1.7GJ/sec for its Propulsion Jamming Modules 8.89GJ/sec for its Armor Repairer 1.5GJ/sec for it's Armor Hardener
That's 17.55GJ/sec, more than most PvP Cruisers.
With all these modules running at once even using cap booster 200 charges and using either Semiconductor Memory Cell or Capacitor Control Circuits in all of it's Rig Slots, the Hecate still wouldn't be capacitor stable.
I'd like to propose two changes to this ship to address these ends:
Firstly changing the 5% bonus to Small Hybrid Turret rate of fire per level to 5% bonus to Small Hybrid Turret damage per level. That way the damage would increase without increasing the capacitor usage.
Secondly reducing the number of Hi Slots to 6 and turret hard points to 5. To compensate for the loss of a turret hardpoint give the ship 15mbit/sec drone bandwidth and a 50m3 drone bay. Three Hobgoblin II with Max skills would provide the Hecate 59.4 dps. One Small Neuton Blaster II with Void S and Max skills including the Hecate's bonuses provides 53.3 dps. An acceptable trade.
With this the Hecate would have reduced the Capacitor need for it's Guns from 4.21GJ/sec to a much more reasonable 2.80GJ/sec, that means the ship can be Cap Stable with the Active Buffering fit, has comparable DPS and will be able to use drones which will please the die hard Gallente.
Also, and you can thank me later for pointing this out, the Hecate won't turn into a up-armored Catalyst with three Magnetic Field Stabilizers and a Damage Control that has no issues using a Microwarpdrive constantly due to the massively reduced capacitor cost and signature radius.
When this thing is released i'm inviting you for a match of 5 rounds so we could try and see how bad is it.
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Kuekuatsheu
Federal Navy Academy Gallente Federation
0
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Posted - 2015.04.11 03:18:12 -
[22] - Quote
Tiddle Jr wrote:When this thing is released i'm inviting you for a match of 5 rounds so we could try and see how bad is it.
I never said it would be OP or UP, i just think most people will default to using 3 Magnetic Field Stabilizers and using it as a Hull/Armor tank with crazy MWD bonuses rather than the active buffer tank it was designed to be. Seems wasteful I'm suggesting reducing it's capacitor draw and investing 18% of the ships DPS into drones so using the low slots as Magnetic Field Stabilizers is not the only fit worth using. |
Traejun DiSanctis
Astro Technologies SpaceMonkey's Alliance
105
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Posted - 2015.04.11 05:59:23 -
[23] - Quote
Kuekuatsheu wrote:Tiddle Jr wrote:When this thing is released i'm inviting you for a match of 5 rounds so we could try and see how bad is it.
Edit:I fail to see the point of lots of agility on a missile boat since missiles only really travel in straight lines (JOKE!) but seriously wtf on the reversed propulsion bonuses.
So you can fly it like a frigate that costs many dozens of times the price? I imagine its to allow it to serve in what I anticipate will be its "brawler" build rather than the kiter that it's like to become. |
Demerius Xenocratus
Federal Defense Union Gallente Federation
178
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Posted - 2015.04.11 06:17:02 -
[24] - Quote
This has already been pointed out but -
33% bonus to hull resistances, all you need to know about this ship. Hull tanked Gallente ships are already really really good and that's with 60% standard resist. If this thing has decent hull hp....two t2 reinforced bulkheads and 3 t2 hull rigs will make this ship a monster. I'm terrified yet oddly excited to see the first man-tanked Hecate in action. |
Glathull
Warlock Assassins
1010
|
Posted - 2015.04.11 13:18:46 -
[25] - Quote
Tiddle Jr wrote:Ginger Barbarella wrote:Ria Nieyli wrote:The Hecate's defensive mode is way out of line when compared to the other T3 Dessies. That thing is going to be a load of fun. I guess I should train into it or something. You know the entire line, whether released or not, is going to get nerfed into the stone age soon, yeah? Sounds pessimistic so you are one of those who won't fly them huh
Being a realist and understanding that something is way OP and in for a nerf does not in anyway prevent a person from having fun while it lasts.
It just means you probably won't see Ginger getting all upset when said nerf happens.
I honestly feel like I just read fifty shades of dumb. --CCP Falcon
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Darth Magus
Minmatar Ship Construction Services Ushra'Khan
3
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Posted - 2015.06.20 16:56:12 -
[26] - Quote
Kuekuatsheu wrote:I just saw the Fanfest presentation about the Hecate and Jackdaw and I'd like to chip in my two cents of the Hecate bonuses, for those who are less in the loop I'll list them for you:
Gallente Tactical Destroyer Bonuses Per Level: 5% bonus to Small Hybrid Turret rate of fire 7.5% bonus to Small Hybrid Turret tracking speed 5% reduction in heat damage generated by modules
Role Bonus: 95% reduction in Scan Probe Launcher CPU requirements
Defense Mode: 33.3% bonus to all armor and hull resistances while Defense Mode is active 33.3% bonus to armor repairer effectiveness while Defense Mode is active
Propulsion Mode: 66.6% bonus to MWD speed boost and reduction in MWD capacitor use while Propulsion Mode is active 33.3% bonus to ship inertia modifier while Propulsion Mode is active
Sharpshooter Mode: 66.6% bonus to Small Hybrid Turret optimal range while Sharpshooter Mode is active 100% bonus to sensor strength, scan resolution and targeting range while Sharpshooter Mode is active
Slot Layout: 7H, 4M, 4L, 6 turrets
The way I see it, this ship has 1 obvious flaw, that is Capacitor Usage.
This ship being a hybrid ship needs capacitor to fire, capacitor for it's armor repairer, capacitor for it's MWD (which even with the Propulsion Mode bonus still uses nearly twice as much capacitor per cycle as an Afterburner), then there is the propulsion jamming modules and the obvious need for an explosive armor hardener since all Gallente ships have terrible Explosive resistances.
In the following fit: 6x Light Neuton Blaster II with Void S
1x 1MN Microwarpdrive II 1x Warp Scrambler II 1x Stasis Webifier II 1x Small Capacitor Booster II
1x Small Armor Repairer II 1x Armor Explosive Hardener II 1x Damage Control II 1x Energised Adaptive Nano Membrane II
This ship would use: 4.21GJ/sec for its 6 Guns 1.25GJ/sec for its MWD 1.7GJ/sec for its Propulsion Jamming Modules 8.89GJ/sec for its Armor Repairer 1.5GJ/sec for it's Armor Hardener
That's 17.55GJ/sec, more than most PvP Cruisers.
With all these modules running at once cycling cap booster 200 charges and using either Semiconductor Memory Cell or Capacitor Control Circuits in all of it's Rig Slots, the Hecate still would barely be capacitor stable (19.6GJ/sec with cap booser 200 cycling).
I'd like to propose two changes to this ship to address these ends:
Firstly changing the 5% bonus to Small Hybrid Turret rate of fire per level to 5% bonus to Small Hybrid Turret damage per level. That way the damage would increase without increasing the capacitor usage.
Secondly reducing the number of Hi Slots to 6 and turret hard points to 5. To compensate for the loss of a turret hardpoint give the ship 15mbit/sec drone bandwidth and a 50m3 drone bay. Three Hobgoblin II with Max skills would provide the Hecate 59.4 dps. One Small Neuton Blaster II with Void S and Max skills including the Hecate's bonuses provides 53.3 dps. An acceptable trade.
With this the Hecate would have reduced the Capacitor need for it's Guns from 4.21GJ/sec to a much more reasonable 2.80GJ/sec, that means the ship can be Cap Stable with the Active Buffering fit, has comparable DPS and will be able to use drones which will please the die hard Gallente.
Also, and you can thank me later for pointing this out, the Hecate won't turn into a up-armored Catalyst with three Magnetic Field Stabilizers and a Damage Control that has no issues using a Microwarpdrive constantly due to the massively reduced capacitor cost and signature radius.
(Edited for flawed math on the regeneration rate, didn't multiply max capacitor over recharge rate by 2.4 for max regeneration rate at 30%. The sighted fitting which would be a full tank Hecate would be cap stable. Wrote this at 2am local time, gimme a break =P)
1) Well first of all the proposed fit above is very very general. Noone realy uses small armor rep by itself in PVP. It feels like a PVE fit with PVP mods in mids. So that in itself has alot of flaws. Use Small Ancillary Armor rep - it eats way less cap.
2) There are very few ships that can run MWD on indefinitely - and even they require specific fit (cap mods) and possibly deadspace mods (think Garmurs). Plus if you're fitting for brawling - why are you even concerned with running MWD indefinitely? Once you grab your target - you turn off your MWD (if their scram doesnt do the courtesy for you) and brawl them down.
3) Thirdly - adding a % turret dmg bonus would screw up the alpha (on rails for example) as strong alpha - is reserved for the Minnies. On the other hand a % rof bonus makes Rails (and arties) hit much harder (it spikes up overall ship DPS like no tomorrow).
4) You missed the obvious utility high slot. If you "think" that the ship has cap issues - try using a NOS in that high slot. I promise - you will be pleasantly surprised:)
5) if you want to use Hecate as a kitey rail ship (think railtrons, although I would not personally reccomend this) - you would def have to fit it differently if you want cap stability and perma-MWD
...So while your propositions were somewhat thought out, they definitaly have alot of assumptions not based on any concrete evidence or analysis of how Gallente ships work in PVP.
5/10 |
Lloyd Roses
Artificial Memories
1123
|
Posted - 2015.06.22 13:56:42 -
[27] - Quote
[Hecate, Use Party Pants]
Magnetic Field Stabilizer II Magnetic Field Stabilizer II Small Ancillary Armor Repairer, Nanite Repair Paste Damage Control II
5MN Y-T8 Compact Microwarpdrive Fleeting Propulsion Inhibitor I Fleeting Propulsion Inhibitor I Faint Epsilon Warp Scrambler I
Light Neutron Blaster II, Void S Light Neutron Blaster II, Void S Light Neutron Blaster II, Void S Light Neutron Blaster II, Void S Light Neutron Blaster II, Void S
Small Hybrid Burst Aerator II Small Transverse Bulkhead I Small Transverse Bulkhead I
If math isn't superbad, around 10k ehp with 5.5k hull ehp. Needs 1%-PG imp. Pushes through the entire AAR-mag in about 20secs, that's long before your capacitor is dry. Deals 698.5dps cold without implants at spitting range, but has scram and two webs anyways. With 2 3%-hardwirings and heat, you're looking at 847dps. |
Decripid Sano
Pator Tech School Minmatar Republic
1
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Posted - 2015.06.23 08:56:02 -
[28] - Quote
Demerius Xenocratus wrote:I am sad that the Hecate is not going to be a badass light/medium drone platform. I know everyone (myself included) bitches about how OP drones are but they are supposed to be Gallente's unique weapon system and I was hoping the Hecate would do something interesting in the drone department.
There's plenty of drone platforms around already, what more do you need?? I guess everyone's already forgotten about the Algos and Dragoon.
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Ortilus Orsides
Deep Core Mining Inc. Caldari State
2
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Posted - 2015.06.23 10:07:14 -
[29] - Quote
Enjoy the OPnes of this ship while you can, cause it's gonna get gutted like a fish come the next patch right after it's release. |
Iroquoiss Pliskin
Hedion University Amarr Empire
751
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Posted - 2015.06.23 10:25:25 -
[30] - Quote
Ortilus Orsides wrote:Enjoy the OPnes of this ship while you can, cause it's gonna get gutted like a fish come the next patch right after it's release.
We can hope.
// Turret-Equivalent of the Rapid ML Concept
//
Cruisers Online - [Damage done in PvP by Shiptype]
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