Pages: 1 2 3 4 [5] 6 7 8 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 2 post(s) |
|
CCP Darwin
C C P C C P Alliance
1307
|
Posted - 2015.04.07 12:44:03 -
[121] - Quote
No, this is not a joke.
Icon art, like all other elements of EVE's graphics and UI, is always on the table for review. As it happens, replacing the "suitcase" with something that better fits the theme of EVE has been on various to-do lists, as I understand it, for several years.
I admit that the first time I ever fit a damage control I spent a few seconds scratching my head trying to figure out "Why a suitcase?" before shrugging and fitting the module.
No, don't take this change to mean that all your module icons will be changing in the immediate future. This one's a one-off. That's not to say that module icon art may not change in the future, but this one change isn't part of a bigger overhaul.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
|
|
Jenshae Chiroptera
1230
|
Posted - 2015.04.07 12:46:58 -
[122] - Quote
It is too detailed. The eye latches onto simple designs faster and that is important in a combat game.
CCP - Building ant hills and magnifying glasses for fat kids.
.
High Sec needs a stepping stone to other areas of space, where they can grow.
Fozzie is treating a symptom.
|
Lan Wang
Coreli Corporation Mercenary Coalition
300
|
Posted - 2015.04.07 13:02:57 -
[123] - Quote
Marian Devers wrote:Elenahina wrote: Hey I can't find the suitcase in the market search. What's the actual name?
And that's why changing the icon doesn't matter, your personal idiosyncrasies notwithstanding.
Personal meaning the entire rus playerbase? Or is this one of those cases "it doesn't bother me so I don't care"? I'm glad english speaking players can use the module names that CCP introduced when playing the game, but that is not something foreign speaking players can always do, and you would do well to remember that. Which is why in russian a damage control has always been referred to as a suitcase. Armor reps are turnips. Apocs are slippers. Etc. etc. You can keep the new icon as long as the armor repair icon becomes a turnip. That would be fair.
if you cant understand what the name of a module is how on earth do you understand what it does?
Jenshae Chiroptera wrote:It is too detailed. The eye latches onto simple designs faster and that is important in a combat game.
call to action, its blue with a red cross i think it will catch the eye enough
+1 for ccp making things look a little nicer and not dated old icons
EVEALON Creative - Logo Design & Branding | Digital Design
|
March rabbit
Federal Defense Union
1583
|
Posted - 2015.04.07 13:30:12 -
[124] - Quote
Lan Wang wrote: if you cant understand what the name of a module is how on earth do you understand what it does?
you wouldn't believe: i don't most of words CCP used to name ships in Eve Online. Just recently i have googled word "Vulture" to learn what this word mean. And i had hard time trying to understand why people whined about name of new caldari T3 destroyer. For me its name looks like one more word i don't care about.
And still i know ships, i can use them and it's ok for me.
The same with modules: i don't care what means word 'ancillary' in 'ancillary shield booster'. I just know what it does and i recall its name LITERALLY. The same was with microwarpdrives before CCP changed their names to 'Limited, etc...'. There was pretty funny names which i never was able to speak what they mean. And still i used microwarpdrives like every other modules.
The Mittani: "the inappropriate drunked joke"
|
Jenshae Chiroptera
1231
|
Posted - 2015.04.07 13:39:52 -
[125] - Quote
March rabbit wrote:Lan Wang wrote: if you cant understand what the name of a module is how on earth do you understand what it does? I just know what it does and i recall its name LITERALLY. +1 For making the effort to communicate and play in a game of a foreign language to yourself.
CCP - Building ant hills and magnifying glasses for fat kids.
.
High Sec needs a stepping stone to other areas of space, where they can grow.
Fozzie is treating a symptom.
|
War Kitten
Panda McLegion
5969
|
Posted - 2015.04.07 13:56:15 -
[126] - Quote
CCP Darwin wrote:No, this is not a joke.
Icon art, like all other elements of EVE's graphics and UI, is always on the table for review. As it happens, replacing the "suitcase" with something that better fits the theme of EVE has been on various to-do lists, as I understand it, for several years.
I admit that the first time I ever fit a damage control I spent a few seconds scratching my head trying to figure out "Why a suitcase?" before shrugging and fitting the module.
No, don't take this change to mean that all your module icons will be changing in the immediate future. This one's a one-off. That's not to say that module icon art may not change in the future, but this one change isn't part of a bigger overhaul.
You guys missed the boat on that opportunity to "fix" it. The suitcase is already iconic. You can't just completely change the icon to something entirely different now.
As I mentioned earlier, it is the red cross symbol that doesn't fit. Take the current "Fix" icon, remove the red cross, and put *that* image on the side of the suitcase.
I find that without a good mob to provide one for them, most people would have no mentality at all.
|
|
CCP Darwin
C C P C C P Alliance
1308
|
Posted - 2015.04.07 14:12:49 -
[127] - Quote
War Kitten wrote:You can't just completely change the icon to something entirely different now.
I think you meant to express the opinion that we "shouldn't," not that we "can't."
Anyway, I'll point out this thread to the appropriate team members so specific feedback as to the icon (including yours) gets seen.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
|
|
Lan Wang
Coreli Corporation Mercenary Coalition
300
|
Posted - 2015.04.07 14:15:59 -
[128] - Quote
CCP Darwin wrote:War Kitten wrote:You can't just completely change the icon to something entirely different now. I think you meant to express the opinion that we "shouldn't," not that we "can't." Anyway, I'll point out this thread to the appropriate team members so specific feedback as to the icon (including yours) gets seen.
redesign all modules to look more spacey and futuristic
EVEALON Creative - Logo Design & Branding | Digital Design
|
March rabbit
Federal Defense Union
1584
|
Posted - 2015.04.07 14:17:11 -
[129] - Quote
CCP Darwin wrote:War Kitten wrote:You can't just completely change the icon to something entirely different now. I think you meant to express the opinion that we "shouldn't," not that we "can't." Anyway, I'll point out this thread to the appropriate team members so specific feedback as to the icon (including yours) gets seen. good. And please tell them that using red color on some icon right after you have changed general theme to 'for colorblind' looks somehow strange
The Mittani: "the inappropriate drunked joke"
|
Omnathious Deninard
Novis Initiis
2789
|
Posted - 2015.04.07 14:37:36 -
[130] - Quote
CCP Darwin wrote:War Kitten wrote:You can't just completely change the icon to something entirely different now. I think you meant to express the opinion that we "shouldn't," not that we "can't." Anyway, I'll point out this thread to the appropriate team members so specific feedback as to the icon (including yours) gets seen. I like it, don't think it needs changed any further.
Roleplaying Trinkets for Explorers and Collectors
|
|
Uriel Paradisi Anteovnuecci
Jovian Labs Jovian Enterprises
18072
|
Posted - 2015.04.07 14:46:26 -
[131] - Quote
More than anything, the colors don't sit well with me- the white square with the red cross just doesn't match the blue.
I would think something more like this would work
It's just a quick mock-up, but it feels more comfortable to me
"A City made of Dreams...is built in heaven" - GÖâ-
GPƒ U-Ç+¬ß¦ç-ƒ's Sߦ¢ß¦Å-Ç-Å
|
Harvey James
The Sengoku Legacy
1117
|
Posted - 2015.04.07 14:55:51 -
[132] - Quote
looks cool now if only they make it a passive module
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
|
Manic Velocity
Emergent Dynamics
102
|
Posted - 2015.04.07 16:25:12 -
[133] - Quote
CCP Darwin wrote:War Kitten wrote:You can't just completely change the icon to something entirely different now. I think you meant to express the opinion that we "shouldn't," not that we "can't." Anyway, I'll point out this thread to the appropriate team members so specific feedback as to the icon (including yours) gets seen.
Are you taking the shape of the icon into consideration as well? :)
https://forums.eveonline.com/default.aspx?g=posts&m=5645383
"I pissed off a Russian by stealing his salvage. It was nice knowing you guys. o7"
@manicvelocity
|
Frostys Virpio
The Mjolnir Bloc The Bloc
1668
|
Posted - 2015.04.07 16:34:55 -
[134] - Quote
Remiel Pollard wrote:Valkin Mordirc wrote:Remiel Pollard wrote:Ugh, of all the things to have a gripe about, module icons?
#highsecproblems. Not really Highsec problems, more like entitlement issues. Nearly the same thing =P. You're right, actually. Hardly anyone in highsec even uses damage control...
:story:
Back when I was even more bad at EVE than I am now, I though the damage control was a "cooldown" type of module because damn did it look like it was powerfull. I mean 60% resist to structure + 10% to armor + some to shield too? If this does not look like an emergency "I need my **** to hold just a little bit longer" button, I don't know what it is.
Then I realised it could be perma-run... I sent 50 million ISK (It was a big deal to me back then) to the poster who made me realize that.
:end story: |
War Kitten
Panda McLegion
5970
|
Posted - 2015.04.07 16:45:18 -
[135] - Quote
CCP Darwin wrote:War Kitten wrote:You can't just completely change the icon to something entirely different now. I think you meant to express the opinion that we "shouldn't," not that we "can't." Anyway, I'll point out this thread to the appropriate team members so specific feedback as to the icon (including yours) gets seen.
If I were being calm and merely stating my opinion, yes I would've have meant "shouldn't."
But I was being passionate about my opinion and love for the game, and used the stronger term.
Thank you for passing it along :)
I find that without a good mob to provide one for them, most people would have no mentality at all.
|
Quintessen
Messengers of Judah
493
|
Posted - 2015.04.07 17:01:00 -
[136] - Quote
Uriel Paradisi Anteovnuecci wrote:More than anything, the colors don't sit well with me- the white square with the red cross just doesn't match the blue. I would think something more like this would work It's just a quick mock-up, but it feels more comfortable to me
The red on blue is incredibly jarring to me, I'd rather not have such intense opposed colors in the same icon next to each other. I vastly prefer the which center here. My negative reaction to the new module colors is visceral and intense. Please reconsider the color selection. |
Harrison Tato
Yamato Holdings
342
|
Posted - 2015.04.07 17:20:03 -
[137] - Quote
Quintessen wrote:Uriel Paradisi Anteovnuecci wrote:More than anything, the colors don't sit well with me- the white square with the red cross just doesn't match the blue. I would think something more like this would work It's just a quick mock-up, but it feels more comfortable to me The red on blue is incredibly jarring to me, I'd rather not have such intense opposed colors in the same icon next to each other. I vastly prefer the which center here. My negative reaction to the new module colors is visceral and intense. Please reconsider the color selection.
This is the generation protecting Western Civilization from ISIS/ |
Onslaughtor
Occult National Security Phoenix Naval Systems
114
|
Posted - 2015.04.07 17:46:33 -
[138] - Quote
"Always bring a suitcase" Has become a staple saying amongst players and as a way to teach new players what they should fit on a ship. The current Icon is so Iconic that changing it to anything other than a nicer looking suitcase is a both a greater design and cultural oversight. It also doesn't help that the proposed icon doesn't do anything that you wish to fix with the old one, It shows nothing of what it might do or what it affects and looks very jarring as well with the off color combinations. All in all I, and Im sure many other people feel that this new icon is a step back from what we currently have, a iconic module with a unique and very obvious image that can relate to its function once it is understood.
In all honestly the thing the new image screams to me is triage... It would make a really awesome triage module. |
Jenn aSide
Smokin Aces.
10653
|
Posted - 2015.04.07 18:17:22 -
[139] - Quote
CCP Darwin wrote:
I think you meant to express the opinion that we "shouldn't," not that we "can't."
Oh? We can stop y'all, just you watch...
*Jenn Flies to Jita to solo shoot a monument, because that will learn em but good!* |
Jenn aSide
Smokin Aces.
10653
|
Posted - 2015.04.07 18:19:25 -
[140] - Quote
But more seriously (bidness), that medical thing looks like something that would repair something, not something that gives a defensive buff. Added to the fact that it looks like an arcade game power-up and, well, it's all just bad. The Suitcase is better. |
|
Niobe Song
Center for Advanced Studies Gallente Federation
88
|
Posted - 2015.04.07 18:36:09 -
[141] - Quote
New icon looks awesome. Please CCP don't listen to these idjits who hate change so much that even a tiny icon makes them run around with their skirts up over their heads crying like little girls who lost their favorite dollies.
Change is good. |
Altrue
Exploration Frontier inc Brave Collective
1703
|
Posted - 2015.04.07 19:05:39 -
[142] - Quote
A suitcase for a damage control. Seriously? Of course its super cool to see it change!
Signature Tanking Best Tanking
Exploration Frontier Inc [Ex-F] CEO - BRAVE - Eve-guides.fr
|
Kieron VonDeux
62
|
Posted - 2015.04.07 21:04:51 -
[143] - Quote
Amazing that so many couldn't figure out it isn't a suitcase, it's an Eve version of a medical kit.
"Damage Control" on ships is similar to "Triage" in the medical field. The medical field uses a medical kit.
But yeah, the new icon is cool.
|
Jenshae Chiroptera
1234
|
Posted - 2015.04.08 01:12:14 -
[144] - Quote
Niobe Song wrote:... makes them run around with their skirts up over their heads crying like little girls who lost their favorite dollies. ... I suddenly need a doll sold in the AUR shop thing for my doll in their Captain's Quarters.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|
d0cTeR9
Astro Technologies SpaceMonkey's Alliance
119
|
Posted - 2015.04.08 01:18:08 -
[145] - Quote
Uriel Paradisi Anteovnuecci wrote:More than anything, the colors don't sit well with me- the white square with the red cross just doesn't match the blue. I would think something more like this would work It's just a quick mock-up, but it feels more comfortable to me
That looks... GREAT!!! |
Ashterothi
The Order of Thelemic Ascension Novus Dominatum
265
|
Posted - 2015.04.08 03:45:06 -
[146] - Quote
The idea of the image as a suitcase matches the "first aid kit" aspect of the modual. (http://www.graphicsfuel.com/wp-content/uploads/2012/05/first-aid-kit-icons.jpg)
In almost every case of artistic review the spirit of the original has been upheld. In this case, you have taken one of the most iconic icons in the game (so much so that it is referred to by "suitcase" instead of DCU) and removing the most iconic part of it.
Chances are in 6 months no one will care about this, but I for one think there are far better icons to change. Please let us keep the suitcase. I will feel... unprepared without it. . . . . . . . . also, make it passive ;-P
Ashterothi for CSM 10 #AshYC117!
|
Soren Tyrhanos
PIE Inc. Praetoria Imperialis Excubitoris
72
|
Posted - 2015.04.08 03:51:39 -
[147] - Quote
HiltoftheDragons wrote:Thats actually better than a briefcase......which never made much sense to me. I vote they upgrade the slave girl to a more appropriate style also.
Not the Little Helper! |
Nana Skalski
Poseidaon
75
|
Posted - 2015.04.08 06:22:55 -
[148] - Quote
HiltoftheDragons wrote:I vote they upgrade the slave girl to a more appropriate style also.
Yes, the people icons are like from some 1990 game.
|
Rain6637
GoonWaffe Goonswarm Federation
31004
|
Posted - 2015.04.08 14:50:41 -
[149] - Quote
Passive Damage Control please, & do whatever you want with the icon, especially if it looks nice like the one linked.
Help, I can't download EVE
|
Jenshae Chiroptera
1240
|
Posted - 2015.04.08 15:22:45 -
[150] - Quote
Ashterothi wrote:also, make it passive ;-P I agree about iconic. However, I think it should remain active. If you arrange your modules correctly then it makes no difference. I dance my fingers across my Function keys and flip on my tank automatically.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|
|
|
|
|
Pages: 1 2 3 4 [5] 6 7 8 :: one page |
First page | Previous page | Next page | Last page |