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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
War Kitten
Panda McLegion
5974
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Posted - 2015.04.08 15:32:52 -
[151] - Quote
Jenshae Chiroptera wrote:Ashterothi wrote:also, make it passive ;-P I agree about iconic. However, I think it should remain active. If you arrange your modules correctly then it makes no difference. I dance my fingers across my Function keys and flip on my tank automatically.
Active damage control acts as a heavy neuting detector. You know they're neuting the **** out of you if even your DCII shuts off :)
I find that without a good mob to provide one for them, most people would have no mentality at all.
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Jenshae Chiroptera
1243
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Posted - 2015.04.08 18:39:33 -
[152] - Quote
War Kitten wrote:Jenshae Chiroptera wrote:Ashterothi wrote:also, make it passive ;-P I agree about iconic. However, I think it should remain active. If you arrange your modules correctly then it makes no difference. I dance my fingers across my Function keys and flip on my tank automatically. Active damage control acts as a heavy neuting detector. You know they're neuting the **** out of you if even your DCII shuts off :) Good thing you are hugging a carrier to swop in a battery at the time, right?
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Leriss Serenthius
EVIL ONES
43
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Posted - 2015.04.08 19:33:42 -
[153] - Quote
This new icon actually looks pretty awesome. |
Dun'Gal
Myriad Contractors Inc.
215
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Posted - 2015.04.09 09:13:27 -
[154] - Quote
#savenewdcuicon2015 |
Sable Moran
Moran Light Industries
434
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Posted - 2015.04.09 09:27:40 -
[155] - Quote
Uriel Paradisi Anteovnuecci wrote:More than anything, the colors don't sit well with me- the white square with the red cross just doesn't match the blue. I would think something more like this would work It's just a quick mock-up, but it feels more comfortable to me
This is a very good idea +1. Make it happen CCP.
Altrue wrote:A suitcase for a damage control. Seriously? Of course its super cool to see it change!
A suitcase full of... space wrenches!!!!
Sable's Ammo Shop at Alentene V - Moon 4 - Duvolle Labs Factory. Hybrid charges, Projectile ammo, Missiles, Drones, Ships, Need'em? We have'em, at affordable prices. Pop in at our Ammo Shop in sunny Alentene.
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Ranger 1
Ranger Corp Vae. Victis.
6185
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Posted - 2015.04.09 16:12:13 -
[156] - Quote
Factually speaking, it should be the profile pic of CCP Falcon.
View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.
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Mynxee
Signal Cartel EvE-Scout Enclave
120
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Posted - 2015.04.10 14:31:07 -
[157] - Quote
Can't *anything* stay the same for old times' sake? Gee whiz. You took away the awesome old cyno effect, can't we at least keep the suitcase?
Lost in space, looking for sigs...
Blog: Outlaw Insouciant
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Iroquoiss Pliskin
Hedion University Amarr Empire
215
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Posted - 2015.04.10 15:18:57 -
[158] - Quote
CCP Darwin wrote:No, this is not a joke.
Icon art, like all other elements of EVE's graphics and UI, is always on the table for review. As it happens, replacing the "suitcase" with something that better fits the theme of EVE has been on various to-do lists, as I understand it, for several years.
(GÇó_GÇó)
Quote:...has been on various to-do lists, as I understand it, for several years.
( GÇó_GÇó)>GîÉGûá-Gûá
Quote:...for several years.
(GîÉGûá_Gûá)
Turret-Equivalent of the Rapid ML Concept //
Make BS & BC Worth the Warp!
( -í° -£-û -í°)
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Liafcipe9000
Critically Preposterous
34771
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Posted - 2015.04.10 17:53:29 -
[159] - Quote
CCP Darwin wrote:something that better fits the theme of EVE EVE used to be packed full of weird things and that's exactly what made it so interesting.
in recent years CCP have done everything they can to make EVE logical to the point of it becoming very boring. looking at weird things used to be fun, I remember the old turrets and how they looked badass. now some autocannons look like they're taken out of reality and not science fiction, and laser turrets look like potatoes with bits of metal and LEDs stuck in them.
The one last weird thing (that I can think of right now) is the briefcase icon of the Damage Control. I log on to Singularity once in a while and that icon just doesn't feel right. it looks a lot more like an Intel CPU than a module that has anything to do with damage control. In the mean time, on TQ I know my fits are complete and made just right when there is a briefcase in the fitting window. because when there is a briefcase, you know everything is going to be fine.
CCPls. gib briefcase.
Critically Preposterous is recruiting! Join the fight!
I am a cat.
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Liafcipe9000
Critically Preposterous
34771
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Posted - 2015.04.10 17:56:29 -
[160] - Quote
Niobe Song wrote:New icon looks awesome. Please CCP don't listen to these idjits who hate change so much that even a tiny icon makes them run around with their skirts up over their heads crying like little girls who lost their favorite dollies.
Change is good. ... while others just want to watch the world burn. /s
if you wanna see people cry tears, go wardec a carebear corp. EVE is not about your own wish to see people cry.
Critically Preposterous is recruiting! Join the fight!
I am a cat.
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Iroquoiss Pliskin
Hedion University Amarr Empire
221
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Posted - 2015.04.10 18:50:05 -
[161] - Quote
Eve is about immortal shirtless men with no arms.
/wink seksi
Turret-Equivalent of the Rapid ML Concept //
Make BS & BC Worth the Warp!
( -í° -£-û -í°)
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Zealous Miner
119
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Posted - 2015.04.10 20:04:48 -
[162] - Quote
I like the new icon.
DCU is my favorite module in the game. Can't wait to see this released on the live server.
www.minerbumping.com
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Arronicus
Fusion Enterprises Ltd Shadow of xXDEATHXx
1498
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Posted - 2015.04.10 21:41:46 -
[163] - Quote
CCP Darwin wrote:War Kitten wrote:You can't just completely change the icon to something entirely different now. I think you meant to express the opinion that we "shouldn't," not that we "can't." Anyway, I'll point out this thread to the appropriate team members so specific feedback as to the icon (including yours) gets seen.
For what it's worth, some of us very much like the new design and hope it doesn't get changed back. The suitcase never made sense. |
LifeisagameCH Thellere
6
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Posted - 2015.04.10 21:52:22 -
[164] - Quote
After the UI it was nearly logic they go for the Modules too Just to have it said: Im still not used to the UI ones and keep clicking the Wrong ones, that this comes so soon will mess up sure some of my Fittings |
Nankeen Heron
Jim's Mowing
16
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Posted - 2015.04.10 22:34:13 -
[165] - Quote
Onslaughtor wrote:"Always bring a suitcase" Has become a staple saying amongst players and as a way to teach new players what they should fit on a ship.
The suitcase icon should be changed to a towel:
"Listen. It's a tough universe. There's all sorts of people and things trying to do you, kill you, rip you off, everything. If you're going to survive out there, you've really got to know where your towel is. "
https://www.youtube.com/watch?v=WSsR419HBpQ
Vale Douglas Adams. |
Bienator II
madmen of the skies
3237
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Posted - 2015.04.11 00:56:49 -
[166] - Quote
i like the new icon
how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value
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Jenshae Chiroptera
1270
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Posted - 2015.04.11 01:59:13 -
[167] - Quote
LifeisagameCH Thellere wrote:... in the meantime, to use Keyboard-shortcuts more then the Menu ... I am also finding that I am doing this. The Neocom is horrible and counter intuitive, so I am learning and using short cuts more and more. (Admittedly, this is a good side effect for me from a bad design).
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Iroquoiss Pliskin
Hedion University Amarr Empire
222
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Posted - 2015.04.11 06:38:01 -
[168] - Quote
Anyone else shocked about the lack of colour/contrast in the new Neocom icons?
Is bad. Mein poast on this - https://forums.eveonline.com/default.aspx?g=posts&m=5633590#post5633590
Turret-Equivalent of the Rapid ML Concept //
Make BS & BC Worth the Warp!
( -í° -£-û -í°)
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Pak Narhoo
Splinter Foundation
1620
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Posted - 2015.04.11 08:29:56 -
[169] - Quote
Jenshae Chiroptera wrote:LifeisagameCH Thellere wrote:... in the meantime, to use Keyboard-shortcuts more then the Menu ... I am also finding that I am doing this. The Neocom is horrible and counter intuitive, so I am learning and using short cuts more and more. (Admittedly, this is a good side effect for me from a bad design).
Yeah, when docked I'm always like w(here)tf is the icon for the fittings window again?
As for the new DCU icon, it's very pretty and falls completely out of the current style for fitting icons (it's 2D) but maybe that's intentional. |
VaL Iscariot
The Noble House.
73
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Posted - 2015.04.11 13:27:17 -
[170] - Quote
CCP Darwin wrote:No, this is not a joke.
Icon art, like all other elements of EVE's graphics and UI, is always on the table for review. As it happens, replacing the "suitcase" with something that better fits the theme of EVE has been on various to-do lists, as I understand it, for several years.
I admit that the first time I ever fit a damage control I spent a few seconds scratching my head trying to figure out "Why a suitcase?" before shrugging and fitting the module.
No, don't take this change to mean that all your module icons will be changing in the immediate future. This one's a one-off. That's not to say that module icon art may not change in the future, but this one change isn't part of a bigger overhaul.
NOOO!! ALL MY MODULE ICONS WILL BE CHANGING IN THE IMMEDIATE FUTURE!!!
seriously though, bring back the v-m15 braced multispectral shield matrix |
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Urgg Boolean
Center for Advanced Studies Gallente Federation
399
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Posted - 2015.04.11 20:13:09 -
[171] - Quote
I always thought of the original suitcase as the Clark Kent/Superman suitcase. Clark kept his Superman suit in it, and you'd see that suitcase often when Clark was about to become Superman. Thus it is analogous to damage control function.
Buy, yeah, I like the new one too. |
Miao Sajuuk
Wildly Inappropriate Goonswarm Federation
4
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Posted - 2015.04.11 20:21:48 -
[172] - Quote
I really like the new one. Please create more icons like that. |
Liafcipe9000
Critically Preposterous
34834
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Posted - 2015.04.12 07:25:19 -
[173] - Quote
Miao Sajuuk wrote:I really like the new one. Please create more icons like that. more icons that are square blue boxes with symbols on top?
let's turn all the module icons into blue boxes. "shooting blues" will never be the same!
so now that the briefcase is about to be gone, what are we to call it?
the Intel i7 medpack?
the red cross box?
the retardis?
any suggestions are welcome
Critically Preposterous is recruiting! Join the fight!
I am a cat.
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Svarii
Acclimatization Ascension Dimension
75
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Posted - 2015.04.12 22:40:58 -
[174] - Quote
War Kitten wrote:CCP Darwin wrote:No, this is not a joke.
Icon art, like all other elements of EVE's graphics and UI, is always on the table for review. As it happens, replacing the "suitcase" with something that better fits the theme of EVE has been on various to-do lists, as I understand it, for several years.
I admit that the first time I ever fit a damage control I spent a few seconds scratching my head trying to figure out "Why a suitcase?" before shrugging and fitting the module.
No, don't take this change to mean that all your module icons will be changing in the immediate future. This one's a one-off. That's not to say that module icon art may not change in the future, but this one change isn't part of a bigger overhaul. You guys missed the boat on that opportunity to "fix" it. The suitcase is already iconic. You can't just completely change the icon to something entirely different now. As I mentioned earlier, it is the red cross symbol that doesn't fit. Take the current "Fix" icon, remove the red cross, and put *that* image on the side of the suitcase.
Screw the suitcase... I love the new icon! Pleasantly surprised when I saw it. One of the best changes ever! The suitcase never bothered me, who cares, damage control is an awesome module. However, I have to agree with CCP on this one. The suitcase makes no sense. You're not a battlefield medic running to sew together a wounded solider. It's a piece of technology in your ship.
Deny Pirates the Use of Implants
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Hal Morsh
Fruidian Logic Dramatic Exit.
277
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Posted - 2015.04.13 20:51:35 -
[175] - Quote
Svarii wrote:You're not a battlefield medic running to sew together a wounded solider. It's a piece of technology in your ship.
Duct tape?
ISD Dorrim > Hey, a fedo!
Thread closed.
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Zerlick
Real Life Outpost
0
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Posted - 2015.04.13 21:04:23 -
[176] - Quote
Christ! honestly? who cares!
Why are we even filling forum space with complaints like this?
Play eve, be happy! get on with life IT'S ONE ICON CHANGE!
We have a good thing going, were we can actually can make a difference in a video game when enough people cry out about it! You are monkeyballing it all up when are complaining about this stuff!
Pick your battles jeez!
Yes, i said it.. monkeyballing!
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Lil' Brudder Too
Pistols for Pandas
119
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Posted - 2015.04.15 19:56:15 -
[177] - Quote
Jenn aSide wrote: Added to the fact that it looks like an arcade game power-up and, well, it's all just bad. The Suitcase is better. Yes. The suitcase was crisp and clear, and very well defined. The new icon, very dull and almost blurry with almost too much detail squeezed into what feels like a smaller space. It almost goes backwards in the functionality.
Remember back when you (CCP) tried to change ALL turret icons (among other things) to all look realistic and like exact copies of the models that physically occupied the hardpoint. How exactly did that go again? This seems to be attempting to go back down that line of thought....please don't. |
Pak Narhoo
Splinter Foundation
1628
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Posted - 2015.04.16 07:08:55 -
[178] - Quote
Zerlick wrote:Christ! honestly? who cares! Why are we even filling forum space with complaints like this? Play eve, be happy! get on with life IT'S ONE ICON CHANGE!
It's slippery slope dude! It starts with one icon and before you know it, human sacrifice, dogs and cats living together... mass hysteria! EVERYTHING WILL CHANGE!
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Alexis Nightwish
151
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Posted - 2015.04.16 18:38:47 -
[179] - Quote
Uriel Paradisi Anteovnuecci wrote:More than anything, the colors don't sit well with me- the white square with the red cross just doesn't match the blue. I would think something more like this would work It's just a quick mock-up, but it feels more comfortable to me CCP, use this one. The red looked very out of place, and drew the eye unnecessarily.
CCP only approaches a problem in one of two ways: nudge or cludge
EVE Online's "I win!" Button
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Boseo
Azure Horizon
77
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Posted - 2015.04.24 16:09:26 -
[180] - Quote
CCP Darwin wrote: As it happens, replacing the "suitcase" with something that better fits the theme of EVE has been on various to-do lists, as I understand it, for several years.
So are we going to see Armor modules (the armor helmet) changing as they are not spacy enough?
Have to admit I am not happy to see the icon changing due to the Eve cultural references "Always bring a suitcase" as stated by others already. If it was not for that I would not really mind, it looks good but not to take away from what the art department have done, it looks more like something that should be an icon for a CPU style module if I'm honest. (its the outer square that does that I think)
I also just don't understand the (recent?) trend of making everything in EvE space like. did we not come from planets? so surly some ground references would make it over to the space community? also it kind of made EvE a bit different because of somethings not really making 100% sense (such as floating sign's warning of the presence of the sign)
Just my opinion at the end of the day but will be interesting to see what the wider player base thinks when this is rolled out, as we all know that not everyone comes on the forums a lot.
Sorry but file Gǣforumsig.GIFGǥ is currently unavailable please come back laterGǪGǪ like in a year or so.
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