Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Elseerian Lynks
Universal Freelance CONSORTIUM UNIVERSALIS
2
|
Posted - 2015.04.06 22:28:39 -
[1] - Quote
Hey.
What's a good ship for running missions around level 2-3? ATM im using a Thorax for level 2 and I did one mission were I basicly got smashed and had to jump in and out about 3-4 times to finish it. Is this normal or do I suck? |
Paranoid Loyd
4552
|
Posted - 2015.04.06 22:58:24 -
[2] - Quote
Thorax should run level 2s well, level 3s not so much.
How is your ship fit and which mission is giving you trouble?
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
|
Elseerian Lynks
Universal Freelance CONSORTIUM UNIVERSALIS
2
|
Posted - 2015.04.06 23:27:07 -
[3] - Quote
I cant remember all the fit exactly and im at work, but I have a large shield extender, hybrid rail guns, capacitor recharger, drone damage mod, small armor repairer and strengthener, Omnidirectional mod. and some damage reduction one. |
Garmyne Atavuli
Pator Tech School Minmatar Republic
7
|
Posted - 2015.04.07 00:05:59 -
[4] - Quote
Elseerian Lynks wrote:I cant remember all the fit exactly and im at work, but I have a large shield extender, hybrid rail guns, capacitor recharger, drone damage mod, small armor repairer and strengthener, Omnidirectional mod. and some damage reduction one. You are dual tanking, this is bad. Either fit a dedicated shield tank or a dedicated armor tank, your HP (hitpoints) maybe lower but your EHP (effective hitpoints) will be much higher, right now your ship is wearing a bullet-proof vest made out of tissue paper.
Train up drones and get a Vexor anyway. |
Elena Thiesant
Sun Micro Systems
1648
|
Posted - 2015.04.07 07:12:57 -
[5] - Quote
Thorax should be fine, but it needs to be fit to its bonuses (all ships in general should), and definitely not dual-tanked. If you try to add armour, shield and drone damage to what is mostly a hybrid gunship, you're both working against its bonuses and gimping your entire tank.
Try something like: High: Medium Railguns, try the 150mm or 200mm, I don't think the Thorax can fit an entire rack of 250's and besides the larger guns don't track well
Med: Afterburner, Cap rechargers (or cap booster)
Low: Medium armour repairer (small is for frigates), armour hardeners to match the rats you fight, a damage control and fill the rest of the slots with Magnetic Field Stabalisers.
|
GordonO
Evil Guinea Pigs
106
|
Posted - 2015.04.08 00:33:13 -
[6] - Quote
Just get a battle cruiser for lvl3's.
EVGP Is recruiting https://forums.eveonline.com/default.aspx?g=posts&t=412227
|
Caleidascope
Republic Military School Minmatar Republic
578
|
Posted - 2015.04.08 01:28:24 -
[7] - Quote
bc work fine for l1-3. get bs or a bling ship (Gila) for l4.
Life is short and dinner time is chancy
Eat dessert first!
|
Auduin Samson
Do not disturb Sanctuary Pact
323
|
Posted - 2015.04.08 07:55:08 -
[8] - Quote
Thorax is easy mode in L2s if you fit it right. Elena's fit is a great suggestion. Once you get to Level 3s, you'll want to step up to a battlecruiser. With good skills a cruiser will work, but if you're asking I'm going to guess you're rather new to eve :) Without having maxed out your gun and tank skills, a cruiser would get eaten alive in L3s.
When you do get to L3 missions, use a Brutix if you want to stick with guns or a Myrmidon if you want to use drones. Myrms are a bit easier, because with your DPS in drones you can divert most of your fitting to a nigh-unbreakable tank. |
Estella Osoka
Perkone Caldari State
561
|
Posted - 2015.04.08 14:07:20 -
[9] - Quote
Svipul works good.
[Svipul, L1-3]
Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II Damage Control II
Adaptive Invulnerability Field II 1MN Afterburner II Pithi C-Type Small Shield Booster Medium F-S9 Regolith Shield Induction
200mm AutoCannon II, Republic Fleet Phased Plasma S 200mm AutoCannon II, Republic Fleet Phased Plasma S 200mm AutoCannon II, Republic Fleet Phased Plasma S 200mm AutoCannon II, Republic Fleet Phased Plasma S 200mm AutoCannon II, Republic Fleet Phased Plasma S 200mm AutoCannon II, Republic Fleet Phased Plasma S [Empty High slot]
Small Capacitor Control Circuit I Small Capacitor Control Circuit I Small Projectile Burst Aerator I
This is a tight fit. People with low skills may need to use some faction mods to reduce CPU. |
Xylem Viliana
Protomonolithic
270
|
Posted - 2015.04.08 17:33:57 -
[10] - Quote
thorax can work fine even with 250mm rails. very tight on fitting.
for missions I prefer an afterburner and due to slots an armor tank.
you will need a tracking computer with both scan res and opti scripts and try to control the ranges you need to blap stuff before its close, crusers etc are fine but frigs if they get close set drones on them
Medium armor repper too. its been years since i used a thorax for missions so im not going to link a fit, ill let EFT warriors do that, but a thorax with 250's is certainly possible, just not on a shield tank perhaps |
|
Donnachadh
United Allegiance of Undesirables
233
|
Posted - 2015.04.09 02:50:56 -
[11] - Quote
I agree with the suggestions so far and I have a few thoughts.
Character skills play a huge role in all oif this. You have trouble with level 3's in a Thorax and I run them all the time in a T2 fit Tristan, but then this character is all level 5 skills for that ship and fit. I do not say this to brag only to point out that your characters skill level and especially the specific skills you have or do not have trained can and often are a major part of resolving these type of problems.
Since you are having trouble with lvl 3's I am gong to presume that you are a newer player with a lower skills character and as such I agree with the battle cruiser as a viable option for your level 3's. If you like drones and have decent drones skills the Myrmidon is an excellent choice. I am sure the Brutix can be made to work well but I will freely admit that I do not think it is particularly well suited to the demands placed on a mission ship. If there are others around that disagree please step up and offer a fit he might try.
If you can fly ships from other races there are excellent level 3 ships in the Caldari, Amarr and Minmatar line as well. |
Daerrol
Furtherance.
91
|
Posted - 2015.04.09 15:39:13 -
[12] - Quote
What the others said. Fit your tank specific to the rats you will be fighting. NPC Damage types can be found here: https://wiki.eveonline.com/en/wiki/Damage_types
So for instance, against Sansha you would want to fit EM and Thermic hardeners on your Thorax and ignore Explosive and Kinetic hardeners. |
Deacon Abox
Justified Chaos Spaceship Bebop
489
|
Posted - 2015.04.09 19:51:16 -
[13] - Quote
It looks like you are focused on Gallente gun ships. So normal progression would be Thorax for lvl 2, Brutix for level 3, and Hyperion for lvl 4. It is not the easiest missioning choice. ATM selectable damage type sentry drone ships are better adapted to general missioning, Vexor-Myrm-Domi. However, the active armor repping line of hybrid gunships can run them too.
Read up EVE-survival site mission guides. And train for a MMJD and then a LMJD. Sniping missions will be much easier than brawling them, even with the rep bonus.
CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, [u]please[/u] give us a persisting-áoff button for the jump gate and autoscan visuals.
|
Tsukino Stareine
Sock Robbers Inc. Low-Class
1142
|
Posted - 2015.04.09 20:47:59 -
[14] - Quote
there is one level 2 mission that is super hard for no reason |
Lil' Brudder Too
Pistols for Pandas
117
|
Posted - 2015.04.09 22:04:27 -
[15] - Quote
The trouble you start getting into with 3's and using regular cruisers is the range...frequently lvl 3's will have spawns farther than 100k.
I recomend a good snipy T2 cruisers or T3 to keep the times-frames acceptable. |
Atomeon
The Scope Gallente Federation
26
|
Posted - 2015.04.09 22:18:41 -
[16] - Quote
Tsukino Stareine wrote:there is one level 2 mission that is super hard for no reason I think you mean this one Mission of Mercy You must take distance from start. Short range weapons are a sure death. |
Donnachadh
United Allegiance of Undesirables
234
|
Posted - 2015.04.10 01:14:36 -
[17] - Quote
Lil' Brudder Too wrote:The trouble you start getting into with 3's and using regular cruisers is the range...frequently lvl 3's will have spawns farther than 100k.
I recomend a good snipy T2 cruisers or T3 to keep the times-frames acceptable. OK no problem with a snipy T2 cruiser, but I questions the wisdom of recommending a T3 to what appears to be a newer player struggling to get through. Not that a T3 is a bad choice overall, just may not be the best choice or recommendation in this specific situation. Because skills and ISK. |
Demerius Xenocratus
Federal Defense Union Gallente Federation
178
|
Posted - 2015.04.11 05:27:57 -
[18] - Quote
I was running level 3s in a Brutix within a month of starting the game. A full rack of 250mm rails (meta 4 - prototype gauss guns) with a couple of EANM's or rat specific hardeners and a medium repper, propmod and cap rechargers in mid slots with maybe a tracking computer for extra range. As I recall you can get a rail Brutix up above 450 DPS pretty quickly. Use long range ammo for to snipe the frigs and destroyers and then take the tougher targets at 20-30k with antimatter. |
Demerius Xenocratus
Federal Defense Union Gallente Federation
178
|
Posted - 2015.04.11 05:29:19 -
[19] - Quote
Alternatively you could join faction warfare and go clear 40M an hour offensive plexing in a frigate. |
Defarge
Caldari Provisions Caldari State
0
|
Posted - 2015.04.11 10:44:43 -
[20] - Quote
Donnachadh wrote:Lil' Brudder Too wrote:The trouble you start getting into with 3's and using regular cruisers is the range...frequently lvl 3's will have spawns farther than 100k.
I recomend a good snipy T2 cruisers or T3 to keep the times-frames acceptable. OK no problem with a snipy T2 cruiser, but I questions the wisdom of recommending a T3 to what appears to be a newer player struggling to get through. Not that a T3 is a bad choice overall, just may not be the best choice or recommendation in this specific situation. Because skills and ISK.
But training to cruiser 5 for t2 cruisers is a good idea? :P
|
|
Tsukino Stareine
Sock Robbers Inc. Low-Class
1143
|
Posted - 2015.04.11 11:42:27 -
[21] - Quote
cruiser 5 unlocks the second most amount of hulls in the game next to frigate 5. You will want cruiser 5 at some point whatever you're doing (combat-wise) |
Donnachadh
United Allegiance of Undesirables
237
|
Posted - 2015.04.11 13:32:05 -
[22] - Quote
Defarge wrote:Donnachadh wrote:Lil' Brudder Too wrote:The trouble you start getting into with 3's and using regular cruisers is the range...frequently lvl 3's will have spawns farther than 100k.
I recomend a good snipy T2 cruisers or T3 to keep the times-frames acceptable. OK no problem with a snipy T2 cruiser, but I questions the wisdom of recommending a T3 to what appears to be a newer player struggling to get through. Not that a T3 is a bad choice overall, just may not be the best choice or recommendation in this specific situation. Because skills and ISK. But training to cruiser 5 for t2 cruisers is a good idea? :P Conveniently forgetting all of the sub systems skills that will need to be trained AND the simple fact that Cruiser 5 is REQUIRED as a pre-req for the T3' hulls anyway, but nice try. |
Demerius Xenocratus
Federal Defense Union Gallente Federation
180
|
Posted - 2015.04.12 04:37:55 -
[23] - Quote
Racial cruiser skills to 5 is indeed critical to succeed in Cruisers Online. |
Estella Osoka
Perkone Caldari State
565
|
Posted - 2015.04.12 05:07:39 -
[24] - Quote
Assault Frigates do L3s just fine. If you know how to actually pilot and fit your ship to full effect. |
Kitty Bear
Disturbed Friends Of Diazepam Disturbed Acquaintance
1438
|
Posted - 2015.04.12 10:36:48 -
[25] - Quote
General rule of thumb
L1 - Frigate L2 - Cruiser L3 - BC L4 - BS
eventually you can use Tech2/3 version of basic hulls if your feeling space rich
L1 - AF L2 - AF L3 - AF, HAC or SC L4 - AF, HAC, SC or Marauder
N.B. L4 Burner Missions and Incursions are different Burner Missions are ALWAYS AF's Incursions are BS or Logi (Individual FC's may allow HAC/SC but not guaranteed) |
Estella Osoka
Perkone Caldari State
565
|
Posted - 2015.04.12 19:45:08 -
[26] - Quote
Kitty Bear wrote:General rule of thumb
L1 - Frigate L2 - Cruiser L3 - BC L4 - BS
eventually you can use Tech2/3 versions of the basic hulls if your feeling space rich
L1 - AF L2 - AF L3 - AF, HAC or SC L4 - AF, HAC, SC or Marauder
N.B. L4 Burner Missions and Incursions are different Burner Missions are ALWAYS AF's Incursions are BS or Logi (Individual FC's may allow HAC/SC but not guaranteed)
Burner Missions are not always AFs. T1 cruisers can do L3s. BCs can do L4s.
The only general rule of thumb in EVE is: Don't fly it unless you can afford to lose it.
|
Jeanne-Luise Argenau
Dark Nexxus S I L E N T.
146
|
Posted - 2015.04.13 11:06:52 -
[27] - Quote
for mission running gun gallente boats i would recommend l2 thorax, l3 brutix, l4 megathron better megathron navy.
some fitting recommendations (personally i prefer cap injected but stable is the safer route for newbies), guns and resistence have to be fitted skill or rat specific
[Thorax, miss] Medium Armor Repairer II Energized Thermic Membrane II Energized Kinetic Membrane II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
Experimental 10MN Afterburner I Optical Tracking Computer I, Optimal Range Script Cap Recharger II Cap Recharger II
200mm Prototype Gauss Gun, Antimatter Charge M 200mm Prototype Gauss Gun, Antimatter Charge M 200mm Prototype Gauss Gun, Antimatter Charge M 200mm Prototype Gauss Gun, Antimatter Charge M 200mm Prototype Gauss Gun, Antimatter Charge M
Medium Capacitor Control Circuit I Medium Capacitor Control Circuit I Medium Capacitor Control Circuit I
[Brutix, mission] Medium Armor Repairer II Energized Kinetic Membrane II Energized Thermic Membrane II Energized Thermic Membrane II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
Experimental 10MN Afterburner I Optical Tracking Computer I, Optimal Range Script Cap Recharger II Cap Recharger II
250mm Prototype Gauss Gun, Antimatter Charge M 250mm Prototype Gauss Gun, Antimatter Charge M 250mm Prototype Gauss Gun, Antimatter Charge M 250mm Prototype Gauss Gun, Antimatter Charge M 250mm Prototype Gauss Gun, Antimatter Charge M 250mm Prototype Gauss Gun, Antimatter Charge M [empty high slot]
Medium Capacitor Control Circuit I Medium Capacitor Control Circuit I Medium Auxiliary Nano Pump II
[Megathron, mission] Large Armor Repairer II Energized Thermic Membrane II Energized Thermic Membrane II Energized Kinetic Membrane II Capacitor Power Relay II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
Large Micro Jump Drive Optical Tracking Computer I, Optimal Range Script Cap Recharger II Cap Recharger II
425mm Prototype Gauss Gun, Antimatter Charge L 425mm Prototype Gauss Gun, Antimatter Charge L 425mm Prototype Gauss Gun, Antimatter Charge L 425mm Prototype Gauss Gun, Antimatter Charge L 425mm Prototype Gauss Gun, Antimatter Charge L 425mm Prototype Gauss Gun, Antimatter Charge L 425mm Prototype Gauss Gun, Antimatter Charge L
Large Capacitor Control Circuit I Large Capacitor Control Circuit I Large Auxiliary Nano Pump II
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |