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Thread Statistics | Show CCP posts - 1 post(s) |
Grinkur
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Posted - 2006.10.26 14:26:00 -
[1]
Edited by: Grinkur on 26/10/2006 14:27:31
Originally by: Mysterlee Edited by: Mysterlee on 26/10/2006 11:02:27 Edited by: Mysterlee on 26/10/2006 10:54:53 The reason I think the Hyperion, Abaddon and Maelstrom have turned out so bad is because CCP is trying to give them roles that are already filled.
I personally think the hyperion should become a sensor dampening bs. 8-7-4 slot layout with 5 turret hardpoints and 4 missile hardpoints, 5% large hybrid damage and 5% sensor damp effectiveness per level, it should have a limited grid but plenty cpu.
The maelstrom should become a fast and agile armour tanking autocannon ship. 8-5-6 slot layout with 8 turret hardpoints, 5% large projectile damage and 7.5% armour rep amount per level. The Tempest should also be switched to an 8-6-5 slot layout to make it a shield tanking artillery ship.
The abaddon should become a big arbitrator but not so good that it outclasses the dominix. 8-6-5 slot layout with 5 turret hardpoints and 5 missile hardpoints, 10% laser cap reduction (or 10% drone damage) and 5% tracking disruptor effectiveness per level with a 200m3 drone bay.
The Rokh could also do with losing a turret hardpoint, as it is its damage output comes to close to the Megathron when using rails yet it has 50% more range allowing it to use higher damage ammo than the Megathron thus outdamaging it at equal range.
An Abaddon with those stats would be overpowered. Imagine a dominix with one mor mid for more EW and missile hardpoints.
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Grinkur
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Posted - 2006.10.26 14:30:00 -
[2]
The hyperion right now is a decent blasterboat. It does less dmg than the Mega but tanks a lot better. It is more vulnerable to NOS (due to the lack of an extra high slot) but has a spare mid.
In general if you compare net dmg (Damage you do to your oponent in excess of its repair capacity vs Damage you take) it is at pair with the Mega.
However due to its limited power grid and very very tight cpu it has very little room for alternative setups. Even 5 or 10 more CPU would help a lot.
Also, if you unnerf the targeting range it could be a good sniper. The Megathron would still be an excellent all out combat battleship, plus it is cheaper, so i don't think that unnerfing the targeting range in the hyperion would hurt the Mega.
Right now it has only one or 2 usefull setups (electron blasters or ion blasters) wereas most other battleships can fit long range or short range guns.
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Grinkur
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Posted - 2006.10.26 14:40:00 -
[3]
Edited by: Grinkur on 26/10/2006 14:41:21
Originally by: Rezerwowy Pies
Originally by: Ishina Fel The Megathron also has more powergrid, which is quite important when trying to fit a full complement of large railguns (15500 base for 7 rails versus 15000 base for 8 rails).
sure, but you should remember that for example Heavy Armor Rep T2 for Megathron needs 2300 powergrid, but XL Shield Booster for Rokh need ONLY 550 pg.
Originally by: Ishina Fel A Megathron can also field 5 heavy drones (2 for the Rokh) to support it if the encounter is under 50km.
Rokh have 10200\8400 shield\armor, Megathron have 4969\5313 shield\armor. Any other brilliant ideas??
XL Shield Booster 2 + SBA > 2 x Large Armor reparier 2, so it is 551MW vs more than 4600.
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Grinkur
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Posted - 2006.10.26 14:40:00 -
[4]
Originally by: Rezerwowy Pies
Originally by: Ishina Fel The Megathron also has more powergrid, which is quite important when trying to fit a full complement of large railguns (15500 base for 7 rails versus 15000 base for 8 rails).
sure, but you should remember that for example Heavy Armor Rep T2 for Megathron needs 2300 powergrid, but XL Shield Booster for Rokh need ONLY 550 pg.
Originally by: Ishina Fel A Megathron can also field 5 heavy drones (2 for the Rokh) to support it if the encounter is under 50km.
Rokh have 10200\8400 shield\armor, Megathron have 4969\5313 shield\armor. Any other brilliant ideas??
XL Shield Booster 2 > 2 x Large Armor reparier 2, so it is 550MW vs more than 4600.
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Grinkur
Imperial Academy
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Posted - 2006.11.08 16:33:00 -
[5]
Originally by: Sherpondeldey rokh with 4xsiege launchers and 4xheavey NOS is uber it has 75 - 80 - 79 - 70 resists or something like that. i'll correct it when i'll be at test sever again.
theres is no battleship in existance capabale of breaking its tank. CCP have u ever tried to THINK before introducing such a monster ship. lvl5 abaddon with t2 beams is doing to little damage to lvl3 rokh with lvl2 torpedoes. Every noob will fly rokh... and u can't kill him even having much more skillpoints.
And again it is the best blastership i've ever seen. Please change it's bonus to 10% optimal to RAILS only.
ps: i want a new feature! transfere my projectile skills to hybrids. Maelstrom is the 2d worst battleship after typhoon. rokh with its current bonuses is definetely uber comparing to 3 other BSs
Could be balanced by:
-Removing 2 or 3 launcher harpoints -Changing the shield resistance bonus to a tracking bonus
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