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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Alekseyev Karrde
The Royal Guard
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Posted - 2006.11.22 05:16:00 -
[61]
Divisional Wallets, Divisional Wallets, Divisional Wallets.
A higher tax rate option would be nice. As has been said, those corps will attract certain persons and those who do not like that high tax will go somewhere less burdensome. I for one wouldnt mind setting my corps tax rate to 12-15%
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Joshua Foiritain
Gallente Coreli Corporation Corelum Syndicate
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Posted - 2006.11.22 10:32:00 -
[62]
Originally by: Alekseyev Karrde I for one wouldnt mind setting my corps tax rate to 12-15%
There should be no limit tbh, i want to be able to set mine to 100% if we feel its needed. -----
[Coreli Corporation Mainframe] |
Schani Kratnorr
Federal Volunteers Office
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Posted - 2006.11.22 12:09:00 -
[63]
Originally by: Joshua Foiritain
Originally by: Alekseyev Karrde I for one wouldnt mind setting my corps tax rate to 12-15%
There should be no limit tbh, i want to be able to set mine to 100% if we feel its needed.
Exactly. Release the brakes and allow corporations the freedom to make their own choices. If DB-load is an issue, then "collect" the taxes and deposit them once every 24h during DT. -- Support democracy! - Because it has to work |
Shar Tegral
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Posted - 2006.11.24 14:46:00 -
[64]
As for export tools, I'd rather have CCP release some technical data about the cache files to help the 3rd party app side of the community develop the tools that CCP does not have the time to introduce into the game.
These cache files don't actually influence the game as they are just information caches. And the information is already downloaded to us and simply displayed to us ingame. Having access to the encoding details will allow exporting of the transaction wallet or the wallet journal.
I've done the manual method of gathering such data. The words I would use to describe this would not get past the filters and likely get me banned (again >wink<). But the sales journal is far to cumbersome for me to work in any effective manner. And, tbh, this is the reason I've not bought Tycoon as 100 orders tax my time, alot, so I can't imagine how much 200 - 300 would.
One export tool, in addition to any wallet related one, would be an asset export tool. If I could wish I'd have it export the list of assets on a hangar... and an export of the blueprint list. (With me/pe in the list)
Of course requests for this kind of functionality has existed since beta. I'm not hopeful that it will get satisfied... but I am a touch desperate for it though.
Protagonist must have an Antagonist. Otherwise he's just a guy playing with himself.
Arknox > shar with bad hair day >>> solution = suicide and spawn fresh clone :D |
Scorched Evil
The Silent Rage YouWhat
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Posted - 2006.11.24 19:32:00 -
[65]
there needs to be an ability to tax refines much in the same way the station tax is taken from conq stations...
Any corp office would be able to levy tax based on refines at that station, and you would be able to configure what hangar these items were stored in.
No office, no refine tax. Simple as that.
Ready for the RAGE? Join The Silent Rage Today! Be polite. Be professional. But have a plan to kill everyone you meet. |
Kesslan Osefice
Panther's Paw Industries Ltd
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Posted - 2006.11.25 14:34:00 -
[66]
You know... I just noticed this, but I was poking about on google for some stuff related to EVE's audit containers etc. And one of the links was to the old Exodus info. Which showed that divisional wallets would be implemented and hell even gave screenshots.
I'm just wondering why that was never implemented? I mean to me at least (And obviously many others) this sort of thing is a must have. That way corpthieves cant run off with the whole **** wallet unless they have full access. And generally that would be the CEO, and if the CEO is a corpthief, well then your screwed from the start really I suppose. Yay we finally have a forum: http://pantherspaw.freehostia.com/ |
Etienne Merten
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Posted - 2006.11.25 23:55:00 -
[67]
Edited by: Etienne Merten on 25/11/2006 23:58:43
- We need divisional wallets.
- Need built-in Division Head role for each division, who has a) ownership of the divisional wallet, b) full access to his/her hangar(s).
- I agree with creating a read-only access to the financial data, with proper security, to enable 3rd party tools.
- The current implementation (in revelations) for tracking works for me.
- Some way to anchor cans in hangars (but allow access to them...eg take unlocked items from the can) would be a seriously nice thing to have, for ease of hangar security.
- The 10% tax limit is bad. Let the CEO/board decide...up to 100%. I wouldn't ever go 100%, but let the rookie CEO see what happens!
- The deliver to option rocks, but a delivery boy role would be really useful still!
- Would love to see uploadable corporate logos (ala alliance logos)
- The increase to 12 titles is GREAT, but still not enough.
- We need at least 2 more hangars/divisions, to separate mining & salvage, and construction and manufacturing. To have both apprentices and experts in each division, we'd need more titles.
Cheers, Eti
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Shar Tegral
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Posted - 2006.11.26 15:20:00 -
[68]
Originally by: Etienne Merten
- I agree with creating a read-only access to the financial data, with proper security, to enable 3rd party tools.
Such data, as I proposed, is already read-only. It's just cache. Security is a non-existant issue.
Protagonist must have an Antagonist. Otherwise he's just a guy playing with himself.
Arknox > shar with bad hair day >>> solution = suicide and spawn fresh clone :D |
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