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Stick Her
State War Academy Caldari State
0
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Posted - 2015.04.11 20:09:29 -
[1] - Quote
active shield t2 resistance or dead space passive shield resistance for caldari mission runing (lvl 4s)
dead space passive shield mods are cheap wonder if its worth it over t2 actives |
Ziriamm
Perkone Caldari State
0
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Posted - 2015.04.11 20:53:27 -
[2] - Quote
Stick Her wrote:active shield t2 resistance or dead space passive shield resistance for caldari mission runing (lvl 4s)
dead space passive shield mods are cheap wonder if its worth it over t2 actives It depends in your cap and wallet. |
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1028
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Posted - 2015.04.12 22:38:32 -
[3] - Quote
heck, deadspace actives are cheap these days. Personally I'd just stick with the t2 actives due mostly to cost. Most of my shield ships just have 2x t2 invluns on them. but when specific tanking usually 2x primary 1x secondary hardeners, and a deadspace one can make a pretty nice difference. as a newb I just used t1 hardeners and was amazed at how much better t2 ones were when I trained them a stupid amount of time later.
@ChainsawPlankto
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Arthur Aihaken
Jormungand Corporation
4345
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Posted - 2015.04.13 00:42:41 -
[4] - Quote
Stick Her wrote:active shield t2 resistance or dead space passive shield resistance for caldari mission runing (lvl 4s) dead space passive shield mods are cheap wonder if its worth it over t2 actives T2 active hardeners = 55%. Deadspace (fully skilled) = 50-55% with lighter fitting requirements, zero cap usage and permanent on (anti-gank). Deadspace all the way.
I am currently away, traveling through time and will be returning last week.
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Dato Koppla
Konvict Cartel The Asylum.
783
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Posted - 2015.04.13 01:29:19 -
[5] - Quote
Arthur Aihaken wrote:Stick Her wrote:active shield t2 resistance or dead space passive shield resistance for caldari mission runing (lvl 4s) dead space passive shield mods are cheap wonder if its worth it over t2 actives T2 active hardeners = 55%. Deadspace (fully skilled) = 50-55% with lighter fitting requirements, zero cap usage and permanent on (anti-gank). Deadspace all the way.
...aren't you the dude who regularly welps multi billion isk ships into ganks? |
Jeanne-Luise Argenau
Dark Nexxus S I L E N T.
146
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Posted - 2015.04.13 10:38:57 -
[6] - Quote
Arthur Aihaken wrote:Stick Her wrote:active shield t2 resistance or dead space passive shield resistance for caldari mission runing (lvl 4s) dead space passive shield mods are cheap wonder if its worth it over t2 actives T2 active hardeners = 55%. Deadspace (fully skilled) = 50-55% with lighter fitting requirements, zero cap usage and permanent on (anti-gank). Deadspace all the way.
dont forget emergency heat, but yeah on average i would go passiv as i would also use cap injection for mission ships. but passive u rly need the comp skills to 4 atleast better at 5 |
Arthur Aihaken
Jormungand Corporation
4345
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Posted - 2015.04.13 12:11:48 -
[7] - Quote
Jeanne-Luise Argenau wrote:dont forget emergency heat, but yeah on average i would go passiv as i would also use cap injection for mission ships. but passive u rly need the comp skills to 4 atleast better at 5 Agreed - you really need IV skills at a minimum. If the ship you're flying has shield resistance bonuses that's also a major plus.
I am currently away, traveling through time and will be returning last week.
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March rabbit
Federal Defense Union
1595
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Posted - 2015.04.15 11:40:55 -
[8] - Quote
5th year in the game and yet - just learned something new! Thanks
The Mittani: "the inappropriate drunked joke"
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Lan Wang
Stillwater Corporation That Escalated Quickly.
352
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Posted - 2015.04.15 11:55:45 -
[9] - Quote
Dato Koppla wrote:Arthur Aihaken wrote:Stick Her wrote:active shield t2 resistance or dead space passive shield resistance for caldari mission runing (lvl 4s) dead space passive shield mods are cheap wonder if its worth it over t2 actives T2 active hardeners = 55%. Deadspace (fully skilled) = 50-55% with lighter fitting requirements, zero cap usage and permanent on (anti-gank). Deadspace all the way. ...aren't you the dude who regularly welps multi billion isk ships into ganks?
i actually zkillboarded because of this comment, interesting...
EVEALON Creative - Logo Design & Branding | Digital Design
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Paranoid Loyd
4713
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Posted - 2015.04.15 19:34:18 -
[10] - Quote
Lan Wang wrote:Dato Koppla wrote:Arthur Aihaken wrote:Stick Her wrote:active shield t2 resistance or dead space passive shield resistance for caldari mission runing (lvl 4s) dead space passive shield mods are cheap wonder if its worth it over t2 actives T2 active hardeners = 55%. Deadspace (fully skilled) = 50-55% with lighter fitting requirements, zero cap usage and permanent on (anti-gank). Deadspace all the way. ...aren't you the dude who regularly welps multi billion isk ships into ganks? i actually zkillboarded because of this comment, interesting... Indeed, at least no one can accuse him of being risk adverse.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Dato Koppla
Konvict Cartel The Asylum.
793
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Posted - 2015.04.16 00:37:11 -
[11] - Quote
Paranoid Loyd wrote:Lan Wang wrote: interesting... Indeed, at least no one can accuse him of being risk adverse.
That's true, I'd give him props for flying such expensive stuff IF his fits were even semi-competent. Some of stuff he's lost cannot be explained even if you tried. No-missile-triplesmartbomb-fastwarpspeed-nano-bastion-brawl-4.3bil Golem is my favourite. |
Paranoid Loyd
4724
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Posted - 2015.04.16 00:41:42 -
[12] - Quote
I would definitely like to here his thought process for that fitting.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Dato Koppla
Konvict Cartel The Asylum.
793
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Posted - 2015.04.16 05:44:17 -
[13] - Quote
Also don't forget that in order to get the most out of the passive shield hardeners you need the compensation skills trained to V, these are very niche skills and rarely if at all useful (due to the effectiveness of active hardeners) and take quite abit of training time to get maxed out. Obviously if you're a bitter vet running out of things to train or a dedicated L4 mission runner flying only shield ships then it may be worth it to get them to V.
Personally I have almost 100mil skill points under my belt purely in subcaps and I still don't have them to V and have never felt a pressing need to train them. |
Jeanne-Luise Argenau
Dark Nexxus S I L E N T.
146
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Posted - 2015.04.16 11:11:46 -
[14] - Quote
Dato Koppla wrote:Also don't forget that in order to get the most out of the passive shield hardeners you need the compensation skills trained to V, these are very niche skills and rarely if at all useful (due to the effectiveness of active hardeners) and take quite abit of training time to get maxed out. Obviously if you're a bitter vet running out of things to train or a dedicated L4 mission runner flying only shield ships then it may be worth it to get them to V.
Personally I have almost 100mil skill points under my belt purely in subcaps and I still don't have them to V and have never felt a pressing need to train them.
i did but thats from when they still effected the active mods ^^ |
Dato Koppla
Konvict Cartel The Asylum.
795
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Posted - 2015.04.16 15:02:01 -
[15] - Quote
Jeanne-Luise Argenau wrote:Dato Koppla wrote:Also don't forget that in order to get the most out of the passive shield hardeners you need the compensation skills trained to V, these are very niche skills and rarely if at all useful (due to the effectiveness of active hardeners) and take quite abit of training time to get maxed out. Obviously if you're a bitter vet running out of things to train or a dedicated L4 mission runner flying only shield ships then it may be worth it to get them to V.
Personally I have almost 100mil skill points under my belt purely in subcaps and I still don't have them to V and have never felt a pressing need to train them. i did but thats from when they still effected the active mods ^^
Yeah when they affected turned off Invulns they were far more valuable. I never got to the point of training them before they removed that though. |
ValentinaDLM
Pyre Falcon Defence and Security Multicultural F1 Brigade
628
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Posted - 2015.04.16 19:32:09 -
[16] - Quote
My rule of thumb was that if you are doing l5s in lowsec (or are otherwise doing pve under neut pressure) or you have SPR lows the passive resist amps make a lot of sense, however the ability to overheat an active hardener if you mess something up and the ability to spend even more money and get deadspace/faction active hardener that is better than any passive one, generally makes me prefer active outside of their situations mentioned above.
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GordonO
Evil Guinea Pigs
109
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Posted - 2015.04.17 01:26:26 -
[17] - Quote
What ship ?
EVGP Is recruiting https://forums.eveonline.com/default.aspx?g=posts&t=412227
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Adriana Nolen
Sama Guild
80
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Posted - 2015.04.20 12:42:25 -
[18] - Quote
deadspace shield amps really shine when you get absolutely ******* annoyed at always turning on actives after every single session change. |
Damjan Fox
Fox Industries and Exploration
123
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Posted - 2015.04.26 12:46:45 -
[19] - Quote
Holy $hit, that killboard. I could imagine corporations getting wardecs, just because of him. |
Velarra
362
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Posted - 2015.04.30 19:27:03 -
[20] - Quote
Dato Koppla wrote:Paranoid Loyd wrote:Lan Wang wrote: interesting... Indeed, at least no one can accuse him of being risk adverse. That's true, I'd give him props for flying such expensive stuff IF his fits were even semi-competent. Some of stuff he's lost cannot be explained even if you tried. No-missile-triplesmartbomb-fastwarpspeed-nano-bastion-brawl-4.3bil Golem is my favourite.
I'd guess, it's a partial travel fit if you consider the low slots. SB's for gate rats, lows for warp/align. That or, low level standings grinding in lowsec? However the mids remain rather disconcerting.
Edit: To keep on topic...
OP, depends on your budget and passive shield skillset. If you've the skills to 5? Sure. At 4? Maybe. End of the day you want to balance resist profile with budget and capacitor levels of the final fit. |
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DeMichael Crimson
Republic University Minmatar Republic
50434
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Posted - 2015.05.03 23:22:01 -
[21] - Quote
Personally I think defense should be Deadspace / Faction equipment, especially after training max level on skills for that group. As for offense, weapon groups should always be T2 equipment to allow option of using all types of munitions (T1, T2, Faction). Everything else should be top equipment if fitting allows it.
Why not have equipment that gives your ship better stats? It's only ISK, what else are you gonna spend it on?
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
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Arthur Aihaken
Jormungand Corporation
4421
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Posted - 2015.05.03 23:47:51 -
[22] - Quote
DeMichael Crimson wrote:Personally I think defense should be Deadspace / Faction equipment, especially after training max level on skills for that group. As for offense, weapon groups should always be T2 equipment to allow option of using all types of munitions (T1, T2, Faction). Everything else should be top equipment if fitting allows it.
Why not have equipment that gives your ship better stats? It's only ISK, what else are you gonna spend it on? Ship SKINs?
I am currently away, traveling through time and will be returning last week.
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DeMichael Crimson
Republic University Minmatar Republic
50442
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Posted - 2015.05.04 00:36:24 -
[23] - Quote
Arthur Aihaken wrote:DeMichael Crimson wrote: Why not have equipment that gives your ship better stats? It's only ISK, what else are you gonna spend it on?
Ship SKINs?
Does that improve your ship stats ?
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
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Maldiro Selkurk
CHEMO IMMUNO RESISTANT VIRUS X
228
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Posted - 2015.05.06 05:25:20 -
[24] - Quote
Maxed shield skills go passive. You don't have to keep dealing with activating the actives or forgetting to turn them on and getting nuked be gankers with your defenses down. Also if you get gank attacked nuet doesn't work as effectively.
Yawn,-á I'm right as usual. The predictability kinda gets boring really.
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Vorll Minaaran
Centre Of Attention Middle of Nowhere
48
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Posted - 2015.05.06 14:45:54 -
[25] - Quote
DeMichael Crimson wrote:... It's only ISK, what else are you gonna spend it on?
DMC
I need 3 more Titan skillbook in my Skillqueue Online :) I have to spare every 0.01 ISK, cant spend on bling items. :D |
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