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Whittorical Quandary
40
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Posted - 2015.04.14 02:46:05 -
[31] - Quote
Depending on the upcoming major updates, you'll hear alot about one thing for a while, till the next big thing.
Prior to SOV changes, were Wormhole updates, which had less vocal discussions but still forums were filled with WH topics.
Then before that were the major Industry changes, which may have very well outdone SOV outcries.
Once SOV is done will probably have everyone focused on structures... and ccp nakedman.
"The trouble with quotes on the Internet is that you never know if they are genuine."
GÇö Abraham Lincoln
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Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
2107
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Posted - 2015.04.14 03:03:27 -
[32] - Quote
Evacuating renters are pretty much some of the best people to declare war on. For that reason paying attention to changes in mechanics and the resultant movement of players is sometimes interesting to me.
However you're not wrong OP, people do live in highsec. However most of the people who live in highsec predominately don't actually want anything interesting to change in highsec, generally speaking they just ask for CCP to remove more of the PVP. Somehow I don't think that would do much to make the game better. |
Mithandra
Catastrophic Operations Nulli Secunda
247
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Posted - 2015.04.14 03:12:40 -
[33] - Quote
Eve is an experiment to see what happens when you put 30,000 Narcissistic personality disorder (NPD) sociopaths on the same server.
At least it keeps us off the streets
Eve is the dark haired, totally hot emo gothchild of the gaming community
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dark man Skord
Republic University Minmatar Republic
2
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Posted - 2015.04.14 04:14:02 -
[34] - Quote
Mithandra wrote:Eve is an experiment to see what happens when you put 30,000 Narcissistic personality disorder (NPD) sociopaths on the same server.
At least it keeps us off the streets
Yea... |
Hector Skunk
Highsecberg.
28
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Posted - 2015.04.14 04:28:50 -
[35] - Quote
Good morning folks!
A weird mix of responses but I appreciate all of them.
I am Hector Skunk. - "Tisiphone Dira > I feel bullied."
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Liafcipe9000
Critically Preposterous
35008
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Posted - 2015.04.14 06:39:05 -
[36] - Quote
Hector Skunk wrote:sex drugs and rock'n roll. OP is amarrian no doubt.
WHY WOULD YOU CARE?
Critically Preposterous is recruiting! Join the fight!
I am a cat.
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Liafcipe9000
Critically Preposterous
35008
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Posted - 2015.04.14 06:41:07 -
[37] - Quote
Grandpa Bill wrote:Songs in my day wasn't about butts or shaking them at the camera. We had real songs with meaning! They made you stop and think about your life and such. songs these days be all about whipping slaves, back and forth. what has the galaxy become?
Critically Preposterous is recruiting! Join the fight!
I am a cat.
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Hector Skunk
Highsecberg.
28
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Posted - 2015.04.14 07:03:22 -
[38] - Quote
Liafcipe9000 wrote:Hector Skunk wrote:sex drugs and rock'n roll. OP is amarrian no doubt. WHY WOULD YOU CARE? Caldari. You're minmatar. A slave. No doubt, right?
I am Hector Skunk. - "Tisiphone Dira > I feel bullied."
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Kaldi Tsukaya
Deveron Shipyards and Technology
66
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Posted - 2015.04.14 07:23:22 -
[39] - Quote
As Caldari I'm supposed to be all about the ISK. Well **** that ****. I'm really all about building the **** you can use to blow the **** out of the other **** who says he doesn't give a ****.
Null or Void, it's all the same smokin' death. Arty strikes to the head and missile volleys up your arse while laserbeams burn out those fancy monacles you fancy. And don't get me started on those mean-little-derpy-dogs you got chomping at your noggin'...
There is no pshhhh in not caring. Death awaits you... Embrace it. |
Hector Skunk
Highsecberg.
28
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Posted - 2015.04.14 08:04:05 -
[40] - Quote
Tippia wrote:Hector Skunk wrote:Why would I care? Because it affects you. To what extent?
I am Hector Skunk. - "Tisiphone Dira > I feel bullied."
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Tiddle Jr
Galvanized Inc.
113
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Posted - 2015.04.14 08:08:00 -
[41] - Quote
Hector Skunk wrote:Tippia wrote:Hector Skunk wrote:Why would I care? Because it affects you. To what extent?
Butterfly effect will affect you. |
Hector Skunk
Highsecberg.
28
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Posted - 2015.04.14 08:09:27 -
[42] - Quote
This does not answer my question. What quantifyable influence will it have on my gameplay assuming I stay in highsec?
I am Hector Skunk. - "Tisiphone Dira > I feel bullied."
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Chelsea Dagger X
Explore.
5
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Posted - 2015.04.14 08:14:28 -
[43] - Quote
You are incredibly bitter that someone else is having more fun than you. |
March rabbit
Federal Defense Union
1594
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Posted - 2015.04.14 08:20:19 -
[44] - Quote
Hector Skunk wrote:This does not answer my question. What quantifyable influence will it have on my gameplay assuming I stay in highsec? - Ships prices - Modules prices - Mineral prices - Population around - ...
The Mittani: "the inappropriate drunked joke"
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Hector Skunk
Highsecberg.
28
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Posted - 2015.04.14 08:25:23 -
[45] - Quote
I think people who read things into my words should start reading their own first.
March rabbit wrote:Hector Skunk wrote:This does not answer my question. What quantifyable influence will it have on my gameplay assuming I stay in highsec? - Ships prices - Modules prices - Mineral prices - Population around - ... Thank you. How can you tell? Why the population around? As a whole?
I am Hector Skunk. - "Tisiphone Dira > I feel bullied."
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Vicky Somers
Rusty Anchor
301
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Posted - 2015.04.14 10:44:59 -
[46] - Quote
Caring is of course relative. You can care for your kids, or you can care for your job, or you can care for virtual space ships. In the meta game of Internet poasting, caring and emotional investment can be seriously detrimental to one's e-peen. That's why you should never care and make sure to never give a f.
Moderate strength is shown in violence, supreme strength is shown in levity.
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March rabbit
Federal Defense Union
1594
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Posted - 2015.04.14 10:56:00 -
[47] - Quote
Hector Skunk wrote:I think people who read things into my words should start reading their own first. March rabbit wrote:Hector Skunk wrote:This does not answer my question. What quantifyable influence will it have on my gameplay assuming I stay in highsec? - Ships prices - Modules prices - Mineral prices - Population around - ... Thank you. How can you tell? Why the population around? As a whole? Not sure if i understand your questions. So i just give some more words for each category: If suddenly 0.0 sec became 'the place to be': - Ships and modules prices could raise at least for some time: people buy stuff to blow in 0.0 battles until some big entity takes large part of 0.0 and creates its industry there. Then things can change. But initially demand for ships and modules will increase - Mineral prices - people discussing it actively in Market subforum - Population around (high-sec) can decrease because 'everyone and his dog is fighting in 0.0'.
On the other hand if 0.0 became even worse than now: - Ships and modules prices will continue decrease (there is very little demand) - Minerals - i'm not sure here but i think they will continue their way to zero - population around (high-sec) can grow - everyone returns to high-sec, then it decreases - everyone unsub out of boredom.
The Mittani: "the inappropriate drunked joke"
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Brutus Utama
Fusion Enterprises Ltd Shadow of xXDEATHXx
14
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Posted - 2015.04.14 11:16:49 -
[48] - Quote
Salah ad-Din al-Jawahiri wrote:Hector Skunk wrote:I am talking about nullsec. Nullsec is the thing apparently! It's sov this, sov that, GOONS, BRAVE, TEST, N3, the coup, the counter-coup, the entosis link, sex drugs and rock'n roll. And sov. I have learned that many of these people play in highsec as well as nullsec, but nullsec bores them for :reasons: until their great saviour ccp fozzy magically transforms sov into fozzysov and everything will be A-OK or not. Maybe.
It is quite obvious why it is being released during summer so I see them putting a lot of hope and dreams into it. Now I ask you to please enlighten me and answer my question.
Why would I care? My answer will be: I live in highsec and enjoy living in highsec. I love enforcing the Code, ganking miners, hyperdunking freighters, scamming, ransoming and extorting money and assets out of my fellow players, preaching half-religious, half-psychological stuff about why grinding is bad. I don't care about nullsec and anything related to nullsec. Let those who enjoy owning sov, taking part in fleet fights and being part of something bigger have their fun. Let them say their usual arrogant elitist stuff about highsec, I don't care. My fight is the one against complete carebearization of highsec. I don't understand much in sov mechanics, so I'll let the pros decide what's better for them. In turn, I create the environment which is best suited for me and oppose the decisions I consider bad for highsec and ask the 'fuuuuu ganking/piracy is evul and immoral because gankers can't eve go to null" crowd that has nothing constructive to propose to please get out of the way. Do what you enjoy doing, choose whatever is considered best for you, be tolerant towards others and take pride in it. Fly compliant o7
Do you feel powerful shooting undefended miners..... |
Hector Skunk
Highsecberg.
41
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Posted - 2015.04.14 11:22:43 -
[49] - Quote
Mr. Utama, please realize that not only is this a video game, it's also a childish question to ask. While there certainly must be people who feel that way, this is no place to ask such a question and the act of asking itself puts you into an equally bad light, as you come across as someone who can not seperate reality from a video game.
Thank you.
I am Hector Skunk. - "Tisiphone Dira > I feel bullied."
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Hector Skunk
Highsecberg.
41
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Posted - 2015.04.14 11:32:32 -
[50] - Quote
March rabbit wrote:Hector Skunk wrote:I think people who read things into my words should start reading their own first. March rabbit wrote:Hector Skunk wrote:This does not answer my question. What quantifyable influence will it have on my gameplay assuming I stay in highsec? - Ships prices - Modules prices - Mineral prices - Population around - ... Thank you. How can you tell? Why the population around? As a whole? Not sure if i understand your questions. So i just give some more words for each category: If suddenly 0.0 sec became 'the place to be': - Ships and modules prices could raise at least for some time: people buy stuff to blow in 0.0 battles until some big entity takes large part of 0.0 and creates its industry there. Then things can change. But initially demand for ships and modules will increase - Mineral prices - people discussing it actively in Market subforum - Population around (high-sec) can decrease because 'everyone and his dog is fighting in 0.0'. On the other hand if 0.0 became even worse than now: - Ships and modules prices will continue decrease (there is very little demand) - Minerals - i'm not sure here but i think they will continue their way to zero - population around (high-sec) can grow - everyone returns to high-sec, then it decreases - everyone unsub out of boredom. Thanks again for taking the time to respond. Reading through your post, I feel like the only point that actually influences my gameplay is a change of the number of people who live in highsec. I would care not about prices, as I don't see how money could ever be an issue unless PLEX would be removed from the game. Hm. My definition of "gameplay" might need some adjustments.
I am Hector Skunk. - "Tisiphone Dira > I feel bullied."
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Scipio Artelius
The Vendunari End of Life
35893
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Posted - 2015.04.14 12:09:04 -
[51] - Quote
Hector Skunk wrote:Thanks again for taking the time to respond. Reading through your post, I feel like the only point that actually influences my gameplay is a change of the number of people who live in highsec. I would care not about prices, as I don't see how money could ever be an issue unless PLEX would be removed from the game. Hm. My definition of "gameplay" might need some adjustments. While this change may not have any significant effect on your gameplay, there are other reasons to care. Not about the specifics of the mechanics, but in the process CCP is going through with the sov changes and how they appear to be doing things different to the way they have approached change in the past.
You don't have to care one bit about the specifics of the discussions, they'll go on anyway; but maybe the next time CCP come around to making changes to the game that do affect you, understanding how they approach and manage change might help you to get your comments and ideas across when a situation arises that you do have something to be interested in.
So you can be indifferent to the specifics, but still interested in the process.
Come Win At Eve - Join The Vendunari
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Memphis Baas
297
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Posted - 2015.04.14 12:21:47 -
[52] - Quote
I think you're trolling.
But to answer your question, if you read what's being changed, the new station and POS system will allow ALL space to be player-owned. So imagine player-owned-Jita, destroyable high-sec stations meaning you lose your stuff no matter where it is, and the fact that if the Goons, Brave Newbies, PL, etc. have managed to organize themselves enough to keep some large area of null space, they can easily organize themselves to take over Caldari, Amarr, Gallente, Minmatar, or whatever space you currently hide in. |
Dots
State Protectorate Caldari State
58
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Posted - 2015.04.14 12:47:35 -
[53] - Quote
I'm sure you don't care, but enlighten us as to why your opinion matters.
everything is better with ߦêߦÆߦù-ó on it
New Player Opportunities: a gallery
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Jenshae Chiroptera
1310
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Posted - 2015.04.14 13:05:43 -
[54] - Quote
Hector Skunk wrote:Why would I care? The way Fozzie SOV looks at the moment, it is going to kill the EVE dream. So, a lot of people that are playing in other parts of space with aspirations for Null Sec will quit.
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Hector Skunk
Highsecberg.
45
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Posted - 2015.04.14 13:29:54 -
[55] - Quote
Great posts, Ms. Baas and Mr. Artelius. Thank you. I must have missed that all space can be player owned. I did not yet manage to dig through every single bit of information. It certainly sounds interesting and I will dig further.
Ms. Dots; you seem to have read something that hasn't been written.
I can assure you I'm not trolling. I am indifferent about the changes to the sovereignity mechanics not because of ignorance, but because of me lacking the information to understand the bigger picture. I am sure that there are many people hoping for "their game" to improve (which is great!). I am keen on learning more about "what's in the box". What does it affect. How does it affect me. Why does it affect me. Why do people from one side of space care about the other; or why not.
Why would I care?
I appreciate all of your posts! (but question the sanity of some of the authors)
I am Hector Skunk. - "Tisiphone Dira > I feel bullied."
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Hector Skunk
Highsecberg.
45
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Posted - 2015.04.14 13:33:52 -
[56] - Quote
Jenshae Chiroptera wrote:Hector Skunk wrote:Why would I care? The way Fozzie SOV looks at the moment, it is going to kill the EVE dream. So, a lot of people that are playing in other parts of space with aspirations for Null Sec will quit. I appreciate your opinion but it's nothing more than that and not targetting my question at all.
I am Hector Skunk. - "Tisiphone Dira > I feel bullied."
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Jenn aSide
Smokin Aces.
10705
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Posted - 2015.04.14 13:47:30 -
[57] - Quote
Jenshae Chiroptera wrote:Hector Skunk wrote:Why would I care? The way Fozzie SOV looks at the moment, it is going to kill the EVE dream. So, a lot of people that are playing in other parts of space with aspirations for Null Sec will quit.
Odds are no one is gonna quit over fozzie sov even if they cite that as the reason (ie they were getting close to the end of their EVE livers anyways and fozzie sov was just the last nail in the coffin). People didn't quit because any of CCPs other disastrous sov changes and this won't be any different.
Fozzie sov is a mistake, because it displays a massive misunderstanding of what null is and thus what kinds of players null attracts. It's going to royally suck for a null sec 'farmer/miner' who only has a few hours to play but his play time falls within "prime time" and so space is littered with "entosis roaming gangs" (just when you thought the old Dominion ceptor blobs were bad....ENTOSIS), and that's going to lead to some decline in people 'living' in null. Same goes for the people who 'live' in null but don't farm in prime time, they have no idea if their system or structures will be reinforced or not next time they log on.
As for pvp, fozzie sov encourages lots of small gang stuff, while some in null like any form of pvp, others are their for the 'big ships and big fights' otherwise they'd just live on one of the much better small game areas (low sec, FW low sec or npc null). Big ship/big fight types will see a much reduced frequency in their kinds of fleets.
We'll have to see what happens, but I'd still bet that the end result will be lots of complaining (till CCP makes some more changes to the new system) rather than lots of quitting. |
Tippia
Sunshine and Lollipops
25082
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Posted - 2015.04.14 15:33:27 -
[58] - Quote
Hector Skunk wrote:I can assure you I'm not trolling. I am indifferent about the changes to the sovereignity mechanics not because of ignorance, but because of me lacking the information to understand the bigger picture. I am sure that there are many people hoping for "their game" to improve (which is great!). I am keen on learning more about "what's in the box". What does it affect. How does it affect me. Why does it affect me. Why do people from one side of space care about the other; or why not.
Why would I care? A better question is: why do you play this game?
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
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Hector Skunk
Highsecberg.
46
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Posted - 2015.04.14 15:49:40 -
[59] - Quote
Tippia wrote:Hector Skunk wrote:I can assure you I'm not trolling. I am indifferent about the changes to the sovereignity mechanics not because of ignorance, but because of me lacking the information to understand the bigger picture. I am sure that there are many people hoping for "their game" to improve (which is great!). I am keen on learning more about "what's in the box". What does it affect. How does it affect me. Why does it affect me. Why do people from one side of space care about the other; or why not.
Why would I care? A better question is: why do you play this game? Okay. That does it. I am too old to fall for this. Questions aren't answered by counter questions and I am sure you know that. I regret having this thread moved here and will request it to be locked. People who hallucinate things into my words, unreasonable hostile reactions and paranoia. It seems the forums are a deep part of the game, which is fine, but if people are so batshit insane it's definitely not the place to be.
To answer your question: Because I like the concept. Apparently that's a bad thing and asking questions here as well.
I thank all those who took time to give actual answers and wish all those people who hallucinate things into my words to get some distance, because this is a game and not your life.
Thank you and good bye.
I am Hector Skunk. - "Tisiphone Dira > I feel bullied."
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Tippia
Sunshine and Lollipops
25082
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Posted - 2015.04.14 16:10:12 -
[60] - Quote
Hector Skunk wrote:Tippia wrote:A better question is: why do you play this game? Okay. That does it. I am too old to fall for this. Questions aren't answered by counter questions and I am sure you know that. Yes they are. If you are as old as you try to make yourself out to be, you will know this.
You have provided no context for your question. I am asking for some. You don't seem all that keen on actually receiving an answer, and that's your problem, but it does not affect the validity of our attempts to provide such an answer. You keep rejecting very good answers for no apparent reason, other than something that looks an awful lot like lack of knowledge about how what you do is connected to everything else in the game. The problem is that that is exactly where you'll find your answer.
So again, why do you play the game?
Quote:To answer your question: Because I like the concept. Apparently that's a bad thing and asking questions here as well. That doesn't answer the question, though. What concept? What is it you like? Asking these questions is not bad, but being upset that people try to clarify and provide proper answers when you refuse to provide the prerequisite context and foundation needed for those answers is, at best, childish and idiotic, and at worst will just end up branding you as a unrepentant troll.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
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