Pages: [1] 2 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Luna Void
17
|
Posted - 2015.04.16 01:09:00 -
[1] - Quote
1- Insure your ship. Unless you are somehow 100% sure your ship won't pop, it's a good idea to spend the insurance fee since it let's you replace you ship and fitting or at least give the money back. This is not useful at all on tech 2 and faction ships tho, because the prices and the insurance's fee and payout is totally outdated.
2- Whenever you undock, you agree you might not dock in the same ship again. Sad, crude, but true.
3- Whenever you go into a wormhole, make sure you have your probes. And I don't mean "let someone else do the scanning", I mean always bring your probes.
4- Pick up your drones before warping. This one is really easy to forget, ya, really.
5- Don't mix turrets range. It only reduces your DPS and complicates your positioning. It is, however, recommendable to use as many damage types as you can.
Hope this is useful to anyone.
w/<3-Luna
- I'm not pissed about noobz asking noob questions in corp channel; I am, however, pissed at noobs who think corp channel is a noob questions chat. -
|
Jenshae Chiroptera
1342
|
Posted - 2015.04.16 01:13:36 -
[2] - Quote
1) Only insure ships worth something and likely to die in the time frame 2) Blue ball, make many deep safe tacticals everywhere and keep a mobile depot + cloak handy 3) When you go into a worm hole take a gang with probes and know what you are up against PVP and PVE wise 4) Know your short cuts SHIFT + R to recover drones fast 5) Don't mix guys and launchers. 6) Ask people lots of questions, experimenting with fits from scratch or mining in an industrial is sad. 7) Read, research and read some more 8) Fly what you can afford to lose, eggs in many baskets. 9) Don't write the obvious on General Discussion the trolls will be all over you
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|
d0cTeR9
Astro Technologies SpaceMonkey's Alliance
126
|
Posted - 2015.04.16 01:15:53 -
[3] - Quote
Luna Void wrote:1- Insure your ship. Unless you are somehow 100% sure your ship won't pop, it's a good idea to spend the insurance fee since it let's you replace you ship and fitting or at least give the money back. This is not useful at all on tech 2 and faction ships tho, because the prices and the insurance's fee and payout is totally outdated.
2- Whenever you undock, you agree you might not dock in the same ship again. Sad, crude, but true.
3- Whenever you go into a wormhole, make sure you have your probes. And I don't mean "let someone else do the scanning", I mean always bring your probes.
4- Pick up your drones before warping. This one is really easy to forget, ya, really.
5- Don't mix turrets range. It only reduces your DPS and complicates your positioning. It is, however, recommendable to use as many damage types as you can.
Hope this is useful to anyone.
w/<3-Luna
From the perspective of a supercarrier pilot:
1. I can't insure my ship. 2. I can't dock/undock. 3. I can't go into WH's. 4. My fighters/fighter bombers follow me in warp. 5. I can't use turrets/launchers.
I'm glad people say supercarriers are soooo OP
Ok back to OP, true for all 5. |
HiltoftheDragons
Grievance3
66
|
Posted - 2015.04.16 01:20:50 -
[4] - Quote
This thread should probably be moved here but im sure there are a lot of vets that make the rookie mistakes every now and then. I know i have a time or two.
Destiny always seems decades away, but suddenly it's not decades away; it's right now. But maybe destiny is always right now, right here, right this very instant, maybe.
|
TigerXtrm
Black Thorne Corporation Black Thorne Alliance
1074
|
Posted - 2015.04.16 01:23:31 -
[5] - Quote
Why is the golden rule nowhere to be found in this thread?
Say it with me.
Don't fly what you can't afford to lose...
My YouTube Channel - EVE Tutorials & other game related things!
My Website - Blogs, Livestreams & Forums
|
HiltoftheDragons
Grievance3
66
|
Posted - 2015.04.16 01:24:36 -
[6] - Quote
Jenshae Chiroptera wrote:1) Only insure ships worth something and likely to die in the time frame 2) Blue ball, make many deep safe tacticals everywhere and keep a mobile depot + cloak handy 3) When you go into a worm hole take a gang with probes and know what you are up against PVP and PVE wise 4) Know your short cuts SHIFT + R to recover drones fast 5) Don't mix guns and launchers. 6) Ask people lots of questions, experimenting with fits from scratch or mining in an industrial is sad. 7) Read, research and read some more 8) Fly what you can afford to lose, eggs in many baskets. 9) Don't write the obvious on General Discussion the trolls will be all over you
It was mentioned.
Number 8.
Destiny always seems decades away, but suddenly it's not decades away; it's right now. But maybe destiny is always right now, right here, right this very instant, maybe.
|
TigerXtrm
Black Thorne Corporation Black Thorne Alliance
1074
|
Posted - 2015.04.16 01:27:57 -
[7] - Quote
No it wasn't. That was some butchered new generation version of the age old adage.
My YouTube Channel - EVE Tutorials & other game related things!
My Website - Blogs, Livestreams & Forums
|
Shederov Blood
Deadly Viper Kitten Mitten Sewing Company
1516
|
Posted - 2015.04.16 01:31:16 -
[8] - Quote
Luna Void wrote:1- Insure your ship. Unless you are somehow 100% sure your ship won't pop, it's a good idea to spend the insurance fee since it let's you replace you ship and fitting or at least give the money back. This is not useful at all on tech 2 and faction ships tho, because the prices and the insurance's fee and payout is totally outdated.
2- Whenever you undock, you agree you might not dock in the same ship again. Sad, crude, but true.
3- Whenever you go into a wormhole, make sure you have your probes. And I don't mean "let someone else do the scanning", I mean always bring your probes.
4- Pick up your drones before warping. This one is really easy to forget, ya, really.
5- Don't mix turrets range. It only reduces your DPS and complicates your positioning. It is, however, recommendable to use as many damage types as you can.
Hope this is useful to anyone.
w/<3-Luna From the perspective of a suicide ganker:
1. We won't be getting any insurance. 2. If I dock in the same ship, I've failed, or have committed a bannable offense. 3. I don't fit probes to my gankships, or take them into wormholes 4. My drone bay has already exploded 5. Don't you worry about our fits, we've been fine-tuning them for years.
Who put the goat in there?
|
Memphis Baas
303
|
Posted - 2015.04.16 01:34:06 -
[9] - Quote
You're preaching to the choir here; we know all these rules. Might want to post in the Newbie Q/A forum, as they seem to be your intended audience. |
ISD Dorrim Barstorlode
ISD Community Communications Liaisons
5301
|
Posted - 2015.04.16 01:43:10 -
[10] - Quote
1) Use the search feature. 2) No really, use the search feature. 3) The rules are in the upper right hand corner. I'll wait while you review them. 4) Starting thread to complain gets old really fast. 5) Have FunGäó!
ISD Dorrim Barstorlode
Captain
Community Communication Liaisons (CCLs)
Interstellar Services Department
|
|
Memphis Baas
303
|
Posted - 2015.04.16 01:48:25 -
[11] - Quote
Are we allowed to multibox the search feature? |
Daemun Khanid
Sanctus Imperialis
68
|
Posted - 2015.04.16 02:05:19 -
[12] - Quote
Only if you use input multiplexing to find the results faster than normal players would be able to.
Daemun of Khanid
|
Scipio Artelius
The Vendunari End of Life
35929
|
Posted - 2015.04.16 02:14:03 -
[13] - Quote
ISD Dorrim Barstorlode wrote: ... 3) The rules are in the upper right hand corner. I'll wait while you review them. ...
6) Rules are meant to be broken (or something like that).
Come Win At Eve - Join The Vendunari
|
ISD Dorrim Barstorlode
ISD Community Communications Liaisons
5304
|
Posted - 2015.04.16 02:15:29 -
[14] - Quote
Scipio Artelius wrote:ISD Dorrim Barstorlode wrote: ... 3) The rules are in the upper right hand corner. I'll wait while you review them. ...
6) Rules are meant to be broken (or something like that). You say that, but.....
ISD Dorrim Barstorlode
Captain
Community Communication Liaisons (CCLs)
Interstellar Services Department
|
Kaarous Aldurald
Glorious Revolutionary Armed Forces of Highsec CODE.
12630
|
Posted - 2015.04.16 02:18:42 -
[15] - Quote
ISD Dorrim Barstorlode wrote:1) Use the search feature. 2) No really, use the search feature. 3) The rules are in the upper right hand corner. I'll wait while you review them. 4) Starting thread to complain gets old really fast. 5) Have FunGäó!
I liked your old outfit better.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|
ISD Dorrim Barstorlode
ISD Community Communications Liaisons
5310
|
Posted - 2015.04.16 02:26:30 -
[16] - Quote
Kaarous Aldurald wrote:ISD Dorrim Barstorlode wrote:1) Use the search feature. 2) No really, use the search feature. 3) The rules are in the upper right hand corner. I'll wait while you review them. 4) Starting thread to complain gets old really fast. 5) Have FunGäó! I liked your old outfit better. It's summer. I'll put my coat back on later.
ISD Dorrim Barstorlode
Captain
Community Communication Liaisons (CCLs)
Interstellar Services Department
|
Kaarous Aldurald
Glorious Revolutionary Armed Forces of Highsec CODE.
12635
|
Posted - 2015.04.16 02:35:15 -
[17] - Quote
ISD Dorrim Barstorlode wrote:Kaarous Aldurald wrote:ISD Dorrim Barstorlode wrote:1) Use the search feature. 2) No really, use the search feature. 3) The rules are in the upper right hand corner. I'll wait while you review them. 4) Starting thread to complain gets old really fast. 5) Have FunGäó! I liked your old outfit better. It's summer. I'll put my coat back on later.
Style has no season.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|
Zealous Miner
122
|
Posted - 2015.04.16 02:36:54 -
[18] - Quote
1: Buy a mining permit. 2: Don't AFK. 3: Fit tank over yield / cargo. 4: Keep local chat clean. 5: The forums don't care.
www.minerbumping.com
|
Jarod Garamonde
Jolly Codgers Get Off My Lawn
2504
|
Posted - 2015.04.16 02:50:11 -
[19] - Quote
6. Ferox just wants to be friends. 7. Killing is just a means of communication. 8. Jarod Garamonde is hilarious (sometimes)
:p
That moment when you realize the crazy lady with all the cats was right...
[#savethelance]
|
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1033
|
Posted - 2015.04.16 03:38:23 -
[20] - Quote
6: eve rules have exceptions, lots and lots of exceptions.
@ChainsawPlankto
|
|
Elenahina
Agony Unleashed Agony Empire
439
|
Posted - 2015.04.16 03:49:41 -
[21] - Quote
1. Don't fly what you can't afford to lose. 2. If it looks to good to be true, you're getting scammed. 3. If you think you have the upper hand, you're about to get screwed 4. When you press undock, you consent to having your ship attacked, whether you want it or not. 4a. Concord provides punishment, not protection. 5. Ship combat is not the only form of PvP.
Agony Unleashed is Recruiting - Small Gang PvP in Null Sec
|
Luna Void
17
|
Posted - 2015.04.16 05:43:31 -
[22] - Quote
d0cTeR9 wrote:From the perspective of a supercarrier pilot: 1. I can't insure my ship. 2. I can't dock/undock. 3. I can't go into WH's. 4. My fighters/fighter bombers follow me in warp. 5. I can't use turrets/launchers. I'm glad people say supercarriers are soooo OP Ok back to OP, true for all 5.
Heh, I should had add a "true for non-capital ships only".
- I'm not pissed about noobz asking noob questions in corp channel; I am, however, pissed at noobs who think corp channel is a noob questions chat. -
|
Erica Dusette
Isogen 5
41346
|
Posted - 2015.04.16 05:44:46 -
[23] - Quote
Scipio Artelius wrote:ISD Dorrim Barstorlode wrote: ... 3) The rules are in the upper right hand corner. I'll wait while you review them. ...
6) Rules are meant to be broken (or something like that). That's #thuglife right there.
I'll never look at you the same.
Jack Miton > you be nice or you're sleeping on the couch again!
Part-Time Wormhole Pirate pâä Full-Time Supermodel
The Endgame | Wormhole Diaries
|
Liafcipe9000
Critically Preposterous WINMATAR.
35403
|
Posted - 2015.04.16 05:46:25 -
[24] - Quote
I thought rule number 1 was "don't talk about /b/"...
Critically Preposterous is recruiting! Join the fight!
I am a cat.
|
Luna Void
17
|
Posted - 2015.04.16 05:46:54 -
[25] - Quote
TigerXtrm wrote:Why is the golden rule nowhere to be found in this thread?
Say it with me.
Don't fly what you can't afford to lose...
Hum... this is actually my number 2, just in a different phrase; hold on, I'll update it.
- I'm not pissed about noobz asking noob questions in corp channel; I am, however, pissed at noobs who think corp channel is a noob questions chat. -
|
Ferni Ka'Nviiou
Republic University Minmatar Republic
12693
|
Posted - 2015.04.16 06:18:10 -
[26] - Quote
Don't listen to rules if you know better?
Always worked for me.
From Drifters to Ferni Ka'Nviiou | -12.0% | Combat - Ship Kill
|
Brutus Utama
Fusion Enterprises Ltd Shadow of xXDEATHXx
19
|
Posted - 2015.04.16 11:08:55 -
[27] - Quote
d0cTeR9 wrote:Luna Void wrote:1- Insure your ship. Unless you are somehow 100% sure your ship won't pop, it's a good idea to spend the insurance fee since it let's you replace you ship and fitting or at least give the money back. This is not useful at all on tech 2 and faction ships tho, because the prices and the insurance's fee and payout is totally outdated.
2- Whenever you undock, you agree you might not dock in the same ship again. Sad, crude, but true.
3- Whenever you go into a wormhole, make sure you have your probes. And I don't mean "let someone else do the scanning", I mean always bring your probes.
4- Pick up your drones before warping. This one is really easy to forget, ya, really.
5- Don't mix turrets range. It only reduces your DPS and complicates your positioning. It is, however, recommendable to use as many damage types as you can.
Hope this is useful to anyone.
w/<3-Luna From the perspective of a supercarrier pilot: 1. I can't insure my ship. 2. I can't dock/undock. 3. I can't go into WH's. 4. My fighters/fighter bombers follow me in warp. 5. I can't use turrets/launchers. I'm glad people say supercarriers are soooo OP Ok back to OP, true for all 5.
Scuttle it their usless anyway... |
War Kitten
Panda McLegion
6040
|
Posted - 2015.04.16 12:07:58 -
[28] - Quote
Luna Void wrote:
3- Whenever you go into a wormhole, make sure you have your probes. And I don't mean "let someone else do the scanning", I mean always bring your probes.
...and bookmark the hole before you jump through or warp away! (especially if you don't have probes)
I find that without a good mob to provide one for them, most people would have no mentality at all.
|
Mithandra
Catastrophic Operations Nulli Secunda
251
|
Posted - 2015.04.16 12:18:06 -
[29] - Quote
1. If it looks/sounds too good to be true ..... it's a trap
2. Trust No one
3. If you own a cat, ensure the animal is locked out of the room during your eve gameplay or it WILL sleep on your kb
4. Wives have no comprehension of the serious nature of EVE Online. Do NOT attempt to explain it to them. You will lose all credibility.
5. The arse who just destroyed a years worth of your work will always say "dude don't get bent out of shape.... it's only a game"
Eve is the dark haired, totally hot emo gothchild of the gaming community
|
Frostys Virpio
The Mjolnir Bloc The Bloc
1691
|
Posted - 2015.04.16 16:47:27 -
[30] - Quote
Kaarous Aldurald wrote:ISD Dorrim Barstorlode wrote:1) Use the search feature. 2) No really, use the search feature. 3) The rules are in the upper right hand corner. I'll wait while you review them. 4) Starting thread to complain gets old really fast. 5) Have FunGäó! I liked your old outfit better.
Do people who notice that get labeled as "spending too much time on the forum" ? |
|
|
|
|
Pages: [1] 2 3 :: one page |
First page | Previous page | Next page | Last page |