Pages: [1] 2 3 4 5 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Infinity Ziona
Cloakers
2302
|
Posted - 2015.04.18 09:20:40 -
[1] - Quote
The game is old, its older than my kid and he's driving around in a car now. Its rustly, crusty, its besieged by bad ideas, outdated code, fixes, patches, updates and fixes to fixes, patches for patches and updates for updates ad nauseum.
CCP had the player base and the development credibility to pull of a nice crowd funder and I personally would be happy to donate the first 10,000 to kick it off.
Its time for an EvE online II, to learn from past mistakes and reboot this game so its not only survives the next half decade but can properly compete with the next generation of space sims coming out soon(tm).
CCP Fozzie GǣWe can see how much money people are making in nullsec and it is, a gigantic amount, a shit-tonGǪ in null sec anomalies. Gǣ*
Kaalrus pwned..... :)
|
Mag's
the united
19308
|
Posted - 2015.04.18 09:31:37 -
[2] - Quote
It's getting fixed, but it's long old code.
But a picture of you on a motorbike giving them a stern look, may help.
**Destination SkillQueue:- **
It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless.
|
Nevyn Auscent
Broke Sauce
2055
|
Posted - 2015.04.18 09:42:19 -
[3] - Quote
Yes, lets ruin everyones progression, halt all updates on EVE for two years, destroy all the empires and reputations everyone has built up, and see how many people are around for Eve Online II. I mean, if it was a great idea we would have had World of Warcraft II years ago surely.....
Progression based MMO's don't make sequels if they are still alive, because people hate loosing all that progression |
Infinity Ziona
Cloakers
2302
|
Posted - 2015.04.18 09:56:54 -
[4] - Quote
Before someone comes in with EvE is already EVE 5 or some other rediculous dev comment that's been made in the past I'll point out a flaw in the game which is not able to or is likely too difficult or expensive to be changed and which is a legacy issue from the early days when chips were slower and memory was smaller:
Gate travel. Gate travel is basically legacy MMO zone switching. The majority of MMO's have adapted to use fully open worlds / universes with minimal zone switching. Zone switching is bad. Seemless travel is great.
Instead of jumping from one gate - loading screen - to another you simply hit the gate you warp and seamlessly enter the next system.
Additionally instead of jumping from system a, to b, to c, to d you jump from a to d, traveling in warp through b and c without having to rewarp. If it takes now 10 minutes to move your ship through a, b, c to d then you are in warp for the same amount of time or less able to interact (scan, local list, chat) as you transition and given such travel would require predictable shipping lanes such shipping lanes could be seeded with warp disruptors that could bring a ship out of warp dynamically as needed by players rather than by gates every time even when systems are not being interdicted.
The game is full of this type of old messy functionality.
CCP Fozzie GǣWe can see how much money people are making in nullsec and it is, a gigantic amount, a shit-tonGǪ in null sec anomalies. Gǣ*
Kaalrus pwned..... :)
|
Infinity Ziona
Cloakers
2302
|
Posted - 2015.04.18 09:58:21 -
[5] - Quote
Nevyn Auscent wrote:Yes, lets ruin everyones progression, halt all updates on EVE for two years, destroy all the empires and reputations everyone has built up, and see how many people are around for Eve Online II. I mean, if it was a great idea we would have had World of Warcraft II years ago surely.....
Progression based MMO's don't make sequels if they are still alive, because people hate loosing all that progression Lol how would it ruin everyones progress? Traditionally first generation games continue to be populated and are not closed down when new versions are released (EQ1 = EQ2 etc).
If you want to be stuck in the past that's cool
CCP Fozzie GǣWe can see how much money people are making in nullsec and it is, a gigantic amount, a shit-tonGǪ in null sec anomalies. Gǣ*
Kaalrus pwned..... :)
|
Ivarr Kerensky
Kerensky Tactical Group
48
|
Posted - 2015.04.18 10:35:18 -
[6] - Quote
Infinity Ziona wrote:The game is old, its older than my kid and he's driving around in a car now. Its rustly, crusty, its besieged by bad ideas, outdated code, fixes, patches, updates and fixes to fixes, patches for patches and updates for updates ad nauseum.
CCP had the player base and the development credibility to pull of a nice crowd funder and I personally would be happy to donate the first 10,000 to kick it off.
Its time for an EvE online II, to learn from past mistakes and reboot this game so its not only survives the next half decade but can properly compete with the next generation of space sims coming out soon(tm).
Do you honestly believe that current CCP in current times, having lost all of its evil PKing non-PC bastards and now is filled with miners and managers, would again make a cutthroat open pvp sandbox based on Darwinism?
Excellence is an attitude.
|
Rivr Luzade
Exclusion Cartel The Kadeshi
1335
|
Posted - 2015.04.18 10:53:47 -
[7] - Quote
Ivarr Kerensky wrote:Do you honestly believe that current CCP in current times, having lost all of its evil PKing non-PC bastards and now is filled with miners and managers, would again make a cutthroat open pvp sandbox based on Darwinism? In the age of Angry Bird, Farmville, COD and similar challenging games? No.
Station Tab :: UI Improvement Collective
|
Rawketsled
Generic Corp Name
172
|
Posted - 2015.04.18 10:59:02 -
[8] - Quote
Removing gates would remove terrain based borders. It'd remove chockpoints and blockades.
You're look for this. |
Sovauthority Sov-Rus
The BlackHand Order The Bloc
7
|
Posted - 2015.04.18 11:10:00 -
[9] - Quote
Infinity Ziona wrote:Instead of jumping from one gate - loading screen - to another you simply hit the gate you warp and seamlessly enter the next system.
Additionally instead of jumping from system a, to b, to c, to d you jump from a to d, traveling in warp through b and c without having to rewarp. If it takes now 10 minutes to move your ship through a, b, c to d then you are in warp for the same amount of time or less able to interact (scan, local list, chat) as you transition and given such travel would require predictable shipping lanes.
Well that sounds.. awful.. imagine that.. warping for 10 minutes.. Most MMOs today still have loading screens, there's no legacy in that. The Elder Scrolls Online, Guild Wars 2, etc I can name many. And stargates are like.. essential for transport.. it makes perfect sense, as well as if you're doing escalations, and have to travel through lowsec, then what is the threat if just warping from A - D? This game runs smoother than the newly released X4 Space Sim..
And the reason for subscription IS the updates.. and it's perfectly normal to have a hotfix or two after the patch. The Engines are constantly updates, high resolution textures are coming, you should be happy CCP even releases monthly updates. Some games like Anarchy-Online have been waiting 8! EIGHT! Years for a new graphics engine, and see an update like once every 6 months!.. If they start working on Eve-Online 2 today lets say, when you're done you'll without a doubt have grandkds by then. |
Rawketsled
Generic Corp Name
172
|
Posted - 2015.04.18 11:20:30 -
[10] - Quote
https://www.wolframalpha.com/input/?i=2.103LY+%2F+%281.5AU%2Fs%29
It would literally take more than a day for a freighter to fly from Jita to Perimeter. Clearly, warp speed it going to need to be revisited for this idea to not bore the hell out of everyone.
But how do you do that without breaking intra-system warping? |
|
Ivarr Kerensky
Kerensky Tactical Group
48
|
Posted - 2015.04.18 11:50:59 -
[11] - Quote
Rivr Luzade wrote:Ivarr Kerensky wrote:Do you honestly believe that current CCP in current times, having lost all of its evil PKing non-PC bastards and now is filled with miners and managers, would again make a cutthroat open pvp sandbox based on Darwinism? In the age of Angry Bird, Farmville, COD and similar challenging games? No.
Exactly.
Excellence is an attitude.
|
Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
9353
|
Posted - 2015.04.18 12:26:41 -
[12] - Quote
iz, its ok to give up you know, if you don't actually like eve ill gladly ensure your stuff is sold on the market err... given a lovley home.
Lords.Of.Midnight now recruiting
Steamy hot small gang action is waiting for you.
|
Mag's
the united
19312
|
Posted - 2015.04.18 12:41:51 -
[13] - Quote
Ralph King-Griffin wrote:iz, its ok to give up you know, if you don't actually like eve ill gladly ensure your stuff is sold on the market err... given a lovley home. One can hope. But looking at it's past history and the last rage quit, I have my doubts.
**Destination SkillQueue:- **
It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless.
|
Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
9354
|
Posted - 2015.04.18 12:44:45 -
[14] - Quote
Mag's wrote:Ralph King-Griffin wrote:iz, its ok to give up you know, if you don't actually like eve ill gladly ensure your stuff is sold on the market err... given a lovley home. One can hope. But looking at it's past history and the last rage quit, I have my doubts. that was easily the funniest thread i have read here in the last two years, by a large margine
Lords.Of.Midnight now recruiting
Steamy hot small gang action is waiting for you.
|
admiral root
Red Galaxy
2716
|
Posted - 2015.04.18 13:00:33 -
[15] - Quote
How long before OP ragequits this time?
No, your rights end in optimal+2*falloff | No-one hates you, none of us care enough for that.
A recent survey of applicants to CODE. corporations showed that 100% accepted James 315 as their saviour. You can't argue with facts.
|
Scatim Helicon
GoonWaffe Goonswarm Federation
3216
|
Posted - 2015.04.18 13:13:01 -
[16] - Quote
Dear CCP,
please throw out your baby with the bath water.
Yours sincerely, A Bad Poster.
Post on the Eve-o forums with a Goonswarm Federation character that drinking bleach is bad for you, and 20 forum warriors will hospitalise themselves trying to prove you wrong.
|
Leto Aramaus
Spiritus Draconis Spaceship Bebop
102
|
Posted - 2015.04.18 14:11:08 -
[17] - Quote
I've tried this before...
Eve is 10 (TEN) years old...
The UI update we deserve
|
Iroquoiss Pliskin
Hedion University Amarr Empire
351
|
Posted - 2015.04.18 15:05:12 -
[18] - Quote
You remind me of certain individuals that ask BIS for a new game engine whenever a new OFP/ArmA installment comes out.
As in that case, as it is here, these people are delusional, because these very cranky & "old" engines and concepts made the games succeed in the first place. All you can do now is to build upon this.
I would call this year's Summer expansions Eve Online III, for they are the harbingers for the next coming Great Eve War.
https://eveinfo.net/wiki/inde~405.htm https://eveinfo.net/wiki/inde~406.htm
// Turret-Equivalent of the Rapid ML Concept
//
Cruisers Online - [Damage done in PvP by Shiptype]
|
Anhenka
Infinite Point Nulli Secunda
1418
|
Posted - 2015.04.18 15:11:55 -
[19] - Quote
http://www.joelonsoftware.com/articles/fog0000000069.html
Was linked by a CCP dev in a thread about this exact same topic.
Although the OP back then was considerably less whiny than this one. |
Iroquoiss Pliskin
Hedion University Amarr Empire
351
|
Posted - 2015.04.18 15:21:53 -
[20] - Quote
That is a good article, Anhenka.
If anyone is wondering, the current player PCU levels, which are back to 2008 levels - http://eve-offline.net/?server=tranquility can be attributed largely to the long-running Nullsec Sov, which had "peak fun" probably around the year 2013.
It is now being replaced with a new system, that doesn't revolve around grinding structure HP. I highly recommend watching Fozzie's Fanfest sov presentation - https://www.youtube.com/watch?v=Ao20T98MoMk
// Turret-Equivalent of the Rapid ML Concept
//
Cruisers Online - [Damage done in PvP by Shiptype]
|
|
Hakan MacTrew
MUTED VOID Takahashi Alliance
897
|
Posted - 2015.04.18 15:34:22 -
[21] - Quote
Infinity Ziona wrote:The game is old, its older than my kid and he's driving around in a car now. Its rustly, crusty, its besieged by bad ideas, outdated code, fixes, patches, updates and fixes to fixes, patches for patches and updates for updates ad nauseum.
CCP had the player base and the development credibility to pull of a nice crowd funder and I personally would be happy to donate the first 10,000 to kick it off.
Its time for an EvE online II, to learn from past mistakes and reboot this game so its not only survives the next half decade but can properly compete with the next generation of space sims coming out soon(tm).
I suggest using that 10,000 to sort out a new car for your kid, it sounds terrible.
(On a related note, what country gives 10 year olds driving licenses, I need to go there.)
Lastly, have you complained to Blizzard that the most popular MMO of all time is too old and they need to make WoW2?
Friends
|
Iroquoiss Pliskin
Hedion University Amarr Empire
356
|
Posted - 2015.04.18 16:16:08 -
[22] - Quote
Hakan MacTrew wrote:Infinity Ziona wrote:The game is old, its older than my kid and he's driving around in a car now. Its rustly, crusty, its besieged by bad ideas, outdated code, fixes, patches, updates and fixes to fixes, patches for patches and updates for updates ad nauseum.
CCP had the player base and the development credibility to pull of a nice crowd funder and I personally would be happy to donate the first 10,000 to kick it off.
Its time for an EvE online II, to learn from past mistakes and reboot this game so its not only survives the next half decade but can properly compete with the next generation of space sims coming out soon(tm). I suggest using that 10,000 to sort out a new car for your kid, it sounds terrible.
Is so good that the thread just ended.
I blame my attention to punctuation for not spotting it.
// Turret-Equivalent of the Rapid ML Concept
//
Cruisers Online - [Damage done in PvP by Shiptype]
|
Tusker Crazinski
Delta vane Corp. Mordus Angels
63
|
Posted - 2015.04.18 16:32:36 -
[23] - Quote
I will say there are much better space games out there matter in fact EVE is barely passable as a good one. that said what none of these game or any other will offer is 52,000,000 player multi player.
|
Infinity Ziona
Cloakers
2302
|
Posted - 2015.04.18 16:49:05 -
[24] - Quote
Sovauthority Sov-Rus wrote:Infinity Ziona wrote:Instead of jumping from one gate - loading screen - to another you simply hit the gate you warp and seamlessly enter the next system.
Additionally instead of jumping from system a, to b, to c, to d you jump from a to d, traveling in warp through b and c without having to rewarp. If it takes now 10 minutes to move your ship through a, b, c to d then you are in warp for the same amount of time or less able to interact (scan, local list, chat) as you transition and given such travel would require predictable shipping lanes. Well that sounds.. awful.. imagine that.. warping for 10 minutes.. Most MMOs today still have loading screens, there's no legacy in that. The Elder Scrolls Online, Guild Wars 2, etc I can name many. And stargates are like.. essential for transport.. it makes perfect sense, as well as if you're doing escalations, and have to travel through lowsec, then what is the threat if just warping from A - D? This game runs smoother than the newly released X4 Space Sim.. And the reason for subscription IS the updates.. and it's perfectly normal to have a hotfix or two after the patch. The Engines are constantly updates, high resolution textures are coming, you should be happy CCP even releases monthly updates. Some games like Anarchy-Online have been waiting 8! EIGHT! Years for a new graphics engine, and see an update like once every 6 months!.. If they start working on Eve-Online 2 today lets say, when you're done you'll without a doubt have grandkds by then. Yeah because warping for 10 minutes is so much less exciting than warping and gate jumping for 10 minutes. I know when I'm flying a freighter I get super excited by all the gate jumps I need to make.
CCP Fozzie GǣWe can see how much money people are making in nullsec and it is, a gigantic amount, a shit-tonGǪ in null sec anomalies. Gǣ*
Kaalrus pwned..... :)
|
Iroquoiss Pliskin
Hedion University Amarr Empire
356
|
Posted - 2015.04.18 17:02:57 -
[25] - Quote
The answer is server load distribution & compartmentalisation of risk - Whole nodes going down takes a couple of systems with them, compared to bringing down whole regions.
I do like the idea of "pockets", or even mini-constellations in one "system". No idea how feasible it is to combine 3 separate systems into one such pocket, but warping past two different stars would be so cool.
Also, if you account for the distance between star systems in the real world, you'd come up with areas that would make Thera look like a short walk in the park.
// Turret-Equivalent of the Rapid ML Concept
//
Cruisers Online - [Damage done in PvP by Shiptype]
|
Madd Adda
71
|
Posted - 2015.04.18 17:18:01 -
[26] - Quote
Infinity Ziona wrote: Yeah because warping for 10 minutes is so much less exciting than warping and gate jumping for 10 minutes. I know when I'm flying a freighter I get super excited by all the gate jumps I need to make.
yet you don't understand the lore of why we jump. The distance between gates it too great to warp between. You may as well ask for map travel in eve.
Carebear extraordinaire
|
Iain Cariaba
1277
|
Posted - 2015.04.18 17:18:24 -
[27] - Quote
Infinity Ziona wrote:(insert butthurt whine post here) OP, follow these easy instructions to never be bothered with tedious, antiquated zone changes ever again. 1. Log into the game with each character you have. 2. Contract all posessions of those characters to me. 3. Transfer all wallet balances to me. 4. Biomass all characters. 5. Log into account management and unsubscribe each account, being sure to inform CCP in the exit survey how much they ruined your gameplay by not abandoning an established game and alienating their existing player base, because you said so. 6. Never log into Eve Online again. Seriously, we won't miss you.
EvE is hard. It's harder if you're stupid.
I couldn't have said it better.
|
Iroquoiss Pliskin
Hedion University Amarr Empire
359
|
Posted - 2015.04.18 17:41:44 -
[28] - Quote
Always thought that Eve's warp mechanics closely related to Independence War II: Edge of Chaos - http://www.youtube.com/watch?v=yVCNKEY8ojw&t=8m27s
Fixed warpable objects with inter-stellar travel via wormholes.
Great game!
// Turret-Equivalent of the Rapid ML Concept
//
Cruisers Online - [Damage done in PvP by Shiptype]
|
Zimmer Jones
Aliastra Gallente Federation
184
|
Posted - 2015.04.18 18:10:24 -
[29] - Quote
Infinity Ziona wrote:Sovauthority Sov-Rus wrote:Infinity Ziona wrote:Instead of jumping from one gate - loading screen - to another you simply hit the gate you warp and seamlessly enter the next system.
Additionally instead of jumping from system a, to b, to c, to d you jump from a to d, traveling in warp through b and c without having to rewarp. If it takes now 10 minutes to move your ship through a, b, c to d then you are in warp for the same amount of time or less able to interact (scan, local list, chat) as you transition and given such travel would require predictable shipping lanes. Well that sounds.. awful.. imagine that.. warping for 10 minutes.. Most MMOs today still have loading screens, there's no legacy in that. The Elder Scrolls Online, Guild Wars 2, etc I can name many. And stargates are like.. essential for transport.. it makes perfect sense, as well as if you're doing escalations, and have to travel through lowsec, then what is the threat if just warping from A - D? This game runs smoother than the newly released X4 Space Sim.. And the reason for subscription IS the updates.. and it's perfectly normal to have a hotfix or two after the patch. The Engines are constantly updates, high resolution textures are coming, you should be happy CCP even releases monthly updates. Some games like Anarchy-Online have been waiting 8! EIGHT! Years for a new graphics engine, and see an update like once every 6 months!.. If they start working on Eve-Online 2 today lets say, when you're done you'll without a doubt have grandkds by then. Yeah because warping for 10 minutes is so much less exciting than warping and gate jumping for 10 minutes. I know when I'm flying a freighter I get super excited by all the gate jumps I need to make.
Gate travel is not only to have different areas, it is forced player interaction that the risk adverse would completely bypass if they could. Surprisingly, some people don't want risk or player interaction in this MMO, an mmo with the reputation of risk, reward and excitement.
I fly freighters and I do find some jumps exciting. Some are very exciting. Exciting or not,players using gates are content. They are visible and can be interacted with, whereas if getting to jita from rens was just align, warp and wait, only outposts would have visible numbers of players to show that a player is not alone in a populated game.
What's more, it would de-populate systems not containing: massive amounts of ore, mission hubs, market hubs, wormholes, sov structures, and gankable targets.
Tl;Dr travel mechanic changes you have outlined would avoid social intercourse, and that is bad for an mmo that focuses on players interaction for its content and evolution.
You are content to be content. This is not a jedi mind trick, its just a game
|
Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
9358
|
Posted - 2015.04.18 18:29:48 -
[30] - Quote
Iain Cariaba wrote:Infinity Ziona wrote:(insert butthurt whine post here) OP, follow these easy instructions to never be bothered with tedious, antiquated zone changes ever again. 1. Log into the game with each character you have. 2. Contract all posessions of those characters to me. 3. Transfer all wallet balances to me. 4. Biomass all characters. 5. Log into account management and unsubscribe each account, being sure to inform CCP in the exit survey how much they ruined your gameplay by not abandoning an established game and alienating their existing player base, because you said so. 6. Never log into Eve Online again. Seriously, we won't miss you. Ah here! I called it first!
Lords.Of.Midnight now recruiting
Steamy hot small gang action is waiting for you.
|
|
|
|
|
Pages: [1] 2 3 4 5 :: one page |
First page | Previous page | Next page | Last page |