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Zealous Miner
189
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Posted - 2015.04.24 21:03:18 -
[121] - Quote
Mr Mieyli wrote:To clarify I mean that no friend or corpmate would be interested in following a freighter around all day relegating the job to an alt which means you need to pay for two accounts to prevent against one account. Sound fair in highsec? My previous response remains unchanged. If a friend or corpmate doesn't want to help protect the assets of their friend or corp then find better friends or corpmates or use an alt to always outplay the bumper.
Bumpers and gankers are the natural predators of the freighter. You're going to need help to cover its inherent weaknesses.
Mr Mieyli wrote:Bumping applies in an equally frustrating way to battleships in station games during wars. There is little in situations like that one pilot can do and a second pilot to help has little effectiveness. Would some sort of module that would allow a helper to provide some assistance post-bump be a better topic for discussion? If you're getting bumped from the docking ring during station games then you're either trying to fight two or more people or you are getting heavily outplayed by a single opponent that is simultaneously bumping you and exploding your ship. Either way: bring friends, don't undock, outplay them or lose are your options. Working as intended.
And no: We already have a bump prevention rig. It's called the Higgs Anchor and was previously mentioned in this thread.
www.minerbumping.com
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Solecist Project
The Scope Gallente Federation
21106
|
Posted - 2015.04.24 21:03:55 -
[122] - Quote
Kaely Tanniss wrote:Mr Mieyli wrote:Zealous Miner wrote:
People don't seem to think that a giant, slow, lumbering cargo ship
Bumping applies in an equally frustrating way to battleships in station games during wars. There is little in situations like that one pilot can do and a second pilot to help has little effectiveness. Would some sort of module that would allow a helper to provide some assistance post-bump be a better topic for discussion? Nothing personal toward you...CCP made such a module...but it doesn't help when they're not used. It's called a higs anchor. It just goes to show that no matter how much CCP caves in to "help" those who complain..they still don't utilize the opportunities given to them. When will enough be enough? Tell you what ... it will *never* be enough. It will only get *worse*.
Just look at the games that are being produced ... ... or just look outside. Look at the people. Look at the children.
The people who whine now are already having children.
Anyone who believes it's not getting much, much worse is either delusional ... ... or a serious part of the problem!
I see it where I work. Children whine, because they want something ... ... and the ****** parents just give in.
You can absolutely expect it to get much worse.
Jokarz > you got owned?
Chris Justice > just a bit
Chris Justice > They were pulsing smart bombs at the point we all warped in. insta death.
Lev Arturis > pervs got 59 killmails
PERVS doing lowsec DD
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Mr Mieyli
Hedion University Amarr Empire
0
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Posted - 2015.04.24 21:05:47 -
[123] - Quote
Kaely Tanniss wrote: Nothing personal toward you...CCP made such a module...but it doesn't help when they're not used. It's called a higs anchor.
To be honest the last time I experienced something like this that rig hadn't been released. It may indeed prevent what I was talking about.
And Solecist Project, would you spend days following a friend around in his freighter at the expense of your own game time? really? |
Solecist Project
The Scope Gallente Federation
21107
|
Posted - 2015.04.24 21:09:49 -
[124] - Quote
Mr Mieyli wrote:Kaely Tanniss wrote: Nothing personal toward you...CCP made such a module...but it doesn't help when they're not used. It's called a higs anchor.
To be honest the last time I experienced something like this that rig hadn't been released. It may indeed prevent what I was talking about. And Solecist Project, would you spend days following a friend around in his freighter at the expense of your own game time? really? In 2010 I have spent hours per day in my 10mn AB rifter speedtanking lvl4s for my friend to farm in his hurricane.
I have spent hours webbing people into warp.
In 2011 I once spent over half an hour waiting for a ganker to go GCC ... ... so he drops into his pod and I can farm his 170 Million ISK bounty.
The issue is not what you do ... ... but how you do it ... ... and how you perceive it.
Doing things like this is exactly PART of the game!
If you do not care about the people you spend time with ... ... and don't talk to them ... ... then of course you will perceive it as a waste.
If you don't want to help your friend ... ... then you both aren't friends.
Jokarz > you got owned?
Chris Justice > just a bit
Chris Justice > They were pulsing smart bombs at the point we all warped in. insta death.
Lev Arturis > pervs got 59 killmails
PERVS doing lowsec DD
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Solecist Project
The Scope Gallente Federation
21107
|
Posted - 2015.04.24 21:11:47 -
[125] - Quote
Mr Mieyli wrote: at the expense of your own game time? really? This deserves it's own post:
You have no friends.
Jokarz > you got owned?
Chris Justice > just a bit
Chris Justice > They were pulsing smart bombs at the point we all warped in. insta death.
Lev Arturis > pervs got 59 killmails
PERVS doing lowsec DD
|
Mr Mieyli
Hedion University Amarr Empire
0
|
Posted - 2015.04.24 21:15:08 -
[126] - Quote
Hours webbing is great of you to do, but to somebody who flies freighters often they will be exposed to ganks for longer than hours. I personally don't fly freighters but I see bumping as a one-sided mechanic in highsec where most actions you could take personally to resolve the bumping issue are disallowed by CONCORD. |
Mr Mieyli
Hedion University Amarr Empire
0
|
Posted - 2015.04.24 21:16:17 -
[127] - Quote
Solecist Project wrote:Mr Mieyli wrote: at the expense of your own game time? really? This deserves it's own post: You have no friends.
I did literally mean days and "expense of your game time" meaning all of it. Personal attacks are not needed and I'm fairly sure they are against the forum rules. |
Solecist Project
The Scope Gallente Federation
21110
|
Posted - 2015.04.24 21:16:42 -
[128] - Quote
Mr Mieyli wrote:Hours webbing is great of you to do, but to somebody who flies freighters often they will be exposed to ganks for longer than hours. I personally don't fly freighters but I see bumping as a one-sided mechanic in highsec where most actions you could take personally to resolve the bumping issue are disallowed by CONCORD. Bullshit.
No one is flying freighters for hours when he is being webbed.
When I wrote "spent hours webbing" I meant that cumulative. Not "all of them at once".
You did not actually address anything I said. You asked me a question, I responded, now you ignore it because it doesn't fit your bullshit.
You are a troll, nothing more.
And it's not a personal attack when I say you have no friends.
All you show is that it is indeed nothing more but a factual statement!
Jokarz > you got owned?
Chris Justice > just a bit
Chris Justice > They were pulsing smart bombs at the point we all warped in. insta death.
Lev Arturis > pervs got 59 killmails
PERVS doing lowsec DD
|
Mr Mieyli
Hedion University Amarr Empire
0
|
Posted - 2015.04.24 21:19:57 -
[129] - Quote
Solecist Project wrote:Mr Mieyli wrote:Hours webbing is great of you to do, but to somebody who flies freighters often they will be exposed to ganks for longer than hours. I personally don't fly freighters but I see bumping as a one-sided mechanic in highsec where most actions you could take personally to resolve the bumping issue are disallowed by CONCORD. Bullshit. No one is flying freighters for hours when he is being webbed. When I wrote "spent hours webbing" I meant that cumulative. Not "all of them at once". You did not actually address anything I said. You asked me a question, I responded, now you ignore it because it doesn't fit your bullshit. You are a troll, nothing more. And it's not a personal attack when I say you have no friends. All you show is that it is indeed nothing more but a factual statement!
I am a troll now too? claiming that you are not insulting me does not make it so.
I agree doing things for other people is a part of the game but following a freighter webbing it may be the least fun activity in eve relegating it as I said to alt status which it invariably is. Is it reasonable to require two accounts to move a freighter when a bumper only needs one to trap you? Calling for support once bumped is not a very effective option if the bumper is competent. |
Tyberius Franklin
Federal Navy Academy Gallente Federation
1404
|
Posted - 2015.04.24 21:23:46 -
[130] - Quote
It's funny how the word friend has evolved in Eve to mandate web-b***h be one of it's definitions. Because apparently if you don't have one you don't have friends is the apparent logic. |
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Solecist Project
The Scope Gallente Federation
21118
|
Posted - 2015.04.24 21:33:33 -
[131] - Quote
Mr Mieyli wrote:I agree doing things for other people is a part of the game but following a freighter webbing it may be the least fun activity in eve relegating it as I said to alt status which it invariably is. Is it reasonable to require two accounts to move a freighter when a bumper only needs one to trap you? Calling for support once bumped is not a very effective option if the bumper is competent. Yes, it is reasonable.
If you move around such a big fat ships without protection ... ... then it is your damn fault if it dies.
More so if it dies when you're afk.
You can disagree all you want, but in the face of reality your opinion simply is irrelevant!
It's a big, fat, slow ship with tons of cargo in it!
People IRL are equally as daft. It's no wonder it only takes a few small boats to conquer a bigass freighter on the sea. When they move around without any protection, then they can't blame anyone else but themselves!
That's simply harsh reality, there is no need to argue around it somehow.
And the absolutely same logic applies to moving around freighters in EVE ONLINE!
Tyberius Franklin wrote:It's funny how the word friend has evolved in Eve to mandate web-b***h be one of it's definitions. Because apparently if you don't have one you don't have friends is the apparent logic.
If you have friends ... then you can ask someone who has time to help you on your trip. If they are actual friends, then there will be someone who says "hey sure why not".
You know ... friends. People you ask ... and they help.
Friends.
I know it's hard to grasp in the world we live in today, but there was a time when people did something just because they liked doing it.
Because they liked helping. Because they knew that caring about others is worth far more than only caring about ones self.
So, yes. If you can't even find someone who webs your damn freighter into warp for half an hour, then chances are that you don't actually have any friends at all.
"People you know" aren't "friends". Absolutely most "people you know" don't actually give a **** about you.
Jokarz > you got owned?
Chris Justice > just a bit
Chris Justice > They were pulsing smart bombs at the point we all warped in. insta death.
Lev Arturis > pervs got 59 killmails
PERVS doing lowsec DD
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Mr Mieyli
Hedion University Amarr Empire
0
|
Posted - 2015.04.24 21:43:18 -
[132] - Quote
Solecist Project wrote:
People IRL are equally as daft. It's no wonder it only takes a few small boats to conquer a bigass freighter on the sea. When they move around without any protection, then they can't blame anyone else but themselves!
It's not being daft, in real life its uneconomic to guard every ship as 99% get through fine. All I'm saying is that there should be something post-bump that a friend could do to help is that a nerf to gankers? |
Tyberius Franklin
Federal Navy Academy Gallente Federation
1404
|
Posted - 2015.04.24 21:43:53 -
[133] - Quote
Solecist Project wrote: If you have friends ... then you can ask someone who has time to help you on your trip. If they are actual friends, then there will be someone who says "hey sure why not".
You know ... friends. People you ask ... and they help.
Friends.
I know it's hard to grasp in the world we live in today, but there was a time when people did something just because they liked doing it.
Because they liked helping. Because they knew that caring about others is worth far more than only caring about ones self.
So, yes. If you can't even find someone who webs your damn freighter into warp for half an hour, then chances are that you don't actually have any friends at all.
"People you know" aren't "friends". Absolutely most "people you know" don't actually give a **** about you.
Personally, no, I don't find the only definition of a friend to be those who are subservient to my whims. Those who are willing to help at any particular point in time are appreciated of course, but under no obligation to be to always be there to assist. What I'm doing doesn't preempt their activities. As a friend I understand that. Thinking otherwise just makes you a selfish prick willing to prey upon the good nature of others. |
Solecist Project
The Scope Gallente Federation
21140
|
Posted - 2015.04.24 21:53:49 -
[134] - Quote
Mr Mieyli wrote:Solecist Project wrote:
People IRL are equally as daft. It's no wonder it only takes a few small boats to conquer a bigass freighter on the sea. When they move around without any protection, then they can't blame anyone else but themselves!
It's not being daft, in real life its uneconomic to guard every ship as 99% get through fine. All I'm saying is that there should be something post-bump that a friend could do to help is that a nerf to gankers? Who is that friend now? What the friend can do, post-bump, is web the freighter into warp.
What the freighter pilot can do? Call friends for backup.
If we see it this way, then freighter-bumping is actually quite realistic. Except for the bumping part, of course.
Great ingame/IRL reality: Freighter gets captured/bumped by ship. Freighter captain calls for backup. Backup arrives and saves the day.
Sad ingame/IRL reality: Freighter gets captured by ship. Freighter captain ... looks stupid, because he has no friends. No backup arrives and you lose it all because you failed to play an MMO as multiplayer game.
Is there a wrong way to play an MMO?
Yes, there is! It's called Massively Multiplayer for a reason! Playing it alone is pretty much the wrongest thing you can do!
99% of all the MMOs out there do not even deserve to be called that way. They aren't massively multiplayer. They are "we pretend that you play with all these other people". They teach people to play ALONE, next to all the others who play ALONE!
That's not MMO!
But hey, sure you can play it solo. Absolutely! You can also ignore the negative side effects! Absolutely!
And you know what then happens?
You get bumped in your freighter, because you had no friend to web you into warp.
You get killed in your afk mining ship, because you had no friend to talk to ingame.
Your blingy mission ship goes up in smoke, because you completely blocked out the fact that smartbombs are bad when there are other players around.
You get killed from a gatecamp after jumping to lowsec, because you had no scout whatsoever to check for other people.
There's hundreds of explanations and reasons why playing an MMO solo is the wrong way to go!
You can play solo, yeah, but then accept when you get shafted!
Jokarz > you got owned?
Chris Justice > just a bit
Chris Justice > They were pulsing smart bombs at the point we all warped in. insta death.
Lev Arturis > pervs got 59 killmails
PERVS doing lowsec DD
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Solecist Project
The Scope Gallente Federation
21140
|
Posted - 2015.04.24 22:02:19 -
[135] - Quote
Tyberius Franklin wrote:Personally, no, I don't find the only definition of a friend to be those who are subservient to my whims. Bullshit, because that's not what I wrote.
Quote:Those who are willing to help at any particular point in time are appreciated of course, but under no obligation to be to always be there to assist. Again, not what I said. Friends will help, there is no obligation involved whatsoever.
Quote:What I'm doing doesn't preempt their activities. As a friend I understand that. Thinking otherwise just makes you a selfish prick willing to prey upon the good nature of others. Of course this is the case. And actually should this have been obvious to you, but for some reason it simply isn't.
If you want to misread posts, then misread posts of others.
Friends ... ... like ... ... to ... ... help!
Nowhere did I write ... ... that anyone is forced to do so!
Friends ... help!
Sheesh ... I can't believe you people.
Jokarz > you got owned?
Chris Justice > just a bit
Chris Justice > They were pulsing smart bombs at the point we all warped in. insta death.
Lev Arturis > pervs got 59 killmails
PERVS doing lowsec DD
|
Tyberius Franklin
Federal Navy Academy Gallente Federation
1404
|
Posted - 2015.04.24 22:14:20 -
[136] - Quote
Solecist Project wrote:Tyberius Franklin wrote:Personally, no, I don't find the only definition of a friend to be those who are subservient to my whims. Bullshit, because that's not what I wrote. Quote:Those who are willing to help at any particular point in time are appreciated of course, but under no obligation to be to always be there to assist. Again, not what I said. Friends will help, there is no obligation involved whatsoever. Quote:What I'm doing doesn't preempt their activities. As a friend I understand that. Thinking otherwise just makes you a selfish prick willing to prey upon the good nature of others. Of course this is the case. And actually should this have been obvious to you, but for some reason it simply isn't. If you want to misread posts, then misread posts of others. Friends ... ... like ... ... to ... ... help! Nowhere did I write ... ... that anyone is forced to do so! Friends ... help! Sheesh ... I can't believe you people. Yes, you did write that. You wrote if they were friends they would do so. There is only one way to interpret that, if they do they are friends, if they don't they aren't. You made a pretty clear statement of assured help for anyone who was a friend. So nothing in my original point was contradicted.
Edit: Feel better after the tantrum you edited in? Lets get something very clear. At no point did I say it was not better to have scouts, webbers, or any other point of assistance, I just poked fun of the viewpoint that anyone who didn't have a webber on hand was inherently friendless, which is something you never contradicted but rather re-enforced.
You in your own mind conflated that to whatever this little fit of yours is about in response to me. It's really ironic that your speak to others about misreading when you yourself insert entire different meaning and arguments into a post. |
xKolax
Independence Laboratories
2
|
Posted - 2015.04.25 00:50:34 -
[137] - Quote
Milan Nantucket wrote:Brutus Utama wrote:Such a bad mechanic really its like trying to stop a van from moving by smashing a car into it.... wouldnt work in real life so should work in the game its unfair and i think they should crack down on this. Except there is no friction nor gravity in space. Smash the van with a car that has an mwd and in space, you now have Physics 1. Put a shield on them and voila it works just like ingame. I think if people are deadset on comparing real life to game they should compare apple to apples instad of apples to oranges.
apparently they didn't have physics classes in your school. It is all about inertia and mass. And since CCP takes so much care to follow the laws of physics in other aspects of the game, for instance big ships are slower and take longer to get going (damn mass and inertia again) why can;t they fix this lapse in the laws of physics. FYI, gravity is everywhere, even in space. and if one object touches another in space there is still friction. |
Dangeresque Too
Pistols for Pandas
156
|
Posted - 2015.04.25 00:52:55 -
[138] - Quote
Ok, back on topic I guess, since trolls like to take things off topic but moderators don't care when it is pro-griefing to derail a topic that could possibly be anti-griefing.
Tesal wrote:If you are alone, just log off. Bumping doesn't cause aggression and you will emergency warp out. Stay logged off for 15 minutes, go make a sandwich or a cup of coffee, come back and resume your trip. Part of the reason it needs to be addressed, it is a hostile aggression of the victim, greatly negatively effecting their ability to play the game, at no consequence to the aggressing player.
Elenahina wrote:And there are counters to bumping. The most effective one is to not put yourself in that situation in the first place. Yeah, because you know its a sound game mechanic when the primary solution to being unofficially aggressed is to not play the game. How is not playing at all a good solution to a questionable mechanic?
And logging off isn't even a solution, most of the time I see a bumped pilot log off, an Ibis is brought in to immediately flag the pilot with timers so it doesn't warp or disappear, at which point its a cake walk. I've witnessed and tried to help pilots that were stuck for hours at the mercy of a bumping mach or three, or in the cases where they just gave up on playing the game since the couldn't do anything anyways that the gankers just endlessly tossing noob ships to keep the flags rolling for 2 hours straight.
Unless you are just saying don't fly freighters, ever. But then who would fly the freighters? Even further that doesn't cover bumping when relating to station games.
There are numerous combinations of available options to fix this, just finding the right parts to put in the correct places might take some creative work. Yeah he could do work to prevent it, but its not completely avoidable, and in the case where it happens, there is very little recourse to the very clear aggression and hostility the bumping pilot is applying towards the victim.
In summary bumping is a mechanic in the game that allows one player to greatly reduce (or entirely eliminate) the playability of the game for another player without any consequence for the aggressing player.
I will agree that friendly webs are the ideal way to move freighters, and you bet my brother and I never take our freighter anywhere without it (not to mention it cuts the total travel time in half). We consistently haul double digit billions in and out of Jita all the time, haven't been caught, but thats not saying we can't be caught. But again, friendly webs aren't a be all end all solution to the general problem of bumping as bumping extends to station games and more.
If I had anything else to say I forgot it now, my aunt dropped off my cousin's *shudder* MacBook for me to fix and now my brain stopped working. |
Dangeresque Too
Pistols for Pandas
156
|
Posted - 2015.04.25 00:57:13 -
[139] - Quote
Milan Nantucket wrote:Except there is no friction nor gravity in space. Smash the van with a car that has an mwd and in space, you now have Physics 1. Put a shield on them and voila it works just like ingame.
I think if people are deadset on comparing real life to game they should compare apple to apples instad of apples to oranges. So would comparing a SmartCar ramming a Tour Bus be a better example you can wrap your head around?
The other issue here is ramming, an impact and then bounce away... not pushing constantly, but one-off ramming impact. |
Pohbis
Neo T.E.C.H.
468
|
Posted - 2015.04.25 11:14:39 -
[140] - Quote
Tenchi Sal wrote:Nah theres no real way around it other than some luck. CCP hasn't a clue how to fix it so its part of the official game play now. Sure they do; remove collision boxes from ships that don't have timers or can be otherwise legally agressed. They just don't want to.
So for now, petition continued bumping as harassment. |
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baltec1
Bat Country Goonswarm Federation
15639
|
Posted - 2015.04.25 11:47:22 -
[141] - Quote
Pohbis wrote:Tenchi Sal wrote:Nah theres no real way around it other than some luck. CCP hasn't a clue how to fix it so its part of the official game play now. Sure they do; remove collision boxes from ships that don't have timers or can be otherwise legally agressed. They just don't want to. So for now, petition continued bumping as harassment.
I hope the GMs give you a warning for abusing the ticket system.
Join Bat Country today and defend the Glorious Socialist Dictatorship
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baltec1
Bat Country Goonswarm Federation
15639
|
Posted - 2015.04.25 11:49:32 -
[142] - Quote
Mr Mieyli wrote:
It's not being daft, in real life its uneconomic to guard every ship as 99% get through fine. All I'm saying is that there should be something post-bump that a friend could do to help is that a nerf to gankers?
There is.
Get your fast ship 155km in front of said bumped ship and just warp away.
Join Bat Country today and defend the Glorious Socialist Dictatorship
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Pohbis
Neo T.E.C.H.
468
|
Posted - 2015.04.25 14:19:51 -
[143] - Quote
baltec1 wrote:Pohbis wrote:Tenchi Sal wrote:Nah theres no real way around it other than some luck. CCP hasn't a clue how to fix it so its part of the official game play now. Sure they do; remove collision boxes from ships that don't have timers or can be otherwise legally agressed. They just don't want to. So for now, petition continued bumping as harassment. I hope the GMs give you a warning for abusing the ticket system. Haha, don't be so angsty
I said continued bumping, it's all on a case by case basis.
... nobody is going to get a warning for such a petition.
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Shai 'Hulud
192
|
Posted - 2015.04.25 15:14:32 -
[144] - Quote
I have been trying to find ways to engage players who think they are safe since EVE came out. So I get it - when you find a game mechanic or meta that works, it's hard to deal with the possibility the game may change specifically to prevent your trick.
But this:
Solecist Project wrote:If we see it this way, then freighter-bumping is actually quite realistic. Except for the bumping part, of course. is disappointing.
Bowling with ships is dumb. It kills immersion. Even those defending it are defending the meta that it has created, not the implementation itself.
Solecist Project wrote:If you move around such a big fat ships without protection ... ... then it is your damn fault if it dies. Since when is the npc police force no protection? If I am driving down a street and another car starts ramming me repeatedly to hold me in place, I would take that as a rather blunt sign of aggression. And I think any officer of the law that happened to see this event, would probably agree. I have a very hard time believing that CCP specifically intended bumping to be a way of tackling a ship, without tackling it.
Bumping as a form of tackling, without consequence, makes no sense.
The most useful slaves are those that believe themselves to be free
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Jonah Gravenstein
Machiavellian Space Bastards
23660
|
Posted - 2015.04.25 19:24:49 -
[145] - Quote
Shai 'Hulud wrote:Since when is the npc police force no protection? Since the dawn of Eve. None of the police entities in Eve are there to provide protection and never have been, they are there to provide punishment.
Quote: If I am driving down a street and another car starts ramming me repeatedly to hold me in place, I would take that as a rather blunt sign of aggression. And I think any officer of the law that happened to see this event, would probably agree. In real life it probably would be classified as an aggressive act, in Eve it's not.
Quote:I have a very hard time believing that CCP specifically intended bumping to be a way of tackling a ship, without tackling it. Bumping is an unintended consequence of the collision mechanics, that much is true. However CCP have deemed it a legitimate tactic with very specific criteria of when it turns into harassment.
Quote:Bumping as a form of tackling, without consequence, makes no sense. Ratting as a source of income without consequence from NPCs also makes no sense...
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
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Solecist Project
Red Federation RvB - RED Federation
21470
|
Posted - 2015.04.25 19:46:56 -
[146] - Quote
Shai 'Hulud wrote:I have been trying to find ways to engage players who think they are safe since EVE came out. So I get it - when you find a game mechanic or meta that works, it's hard to deal with the possibility the game may change specifically to prevent your trick. But this: Solecist Project wrote:If we see it this way, then freighter-bumping is actually quite realistic. Except for the bumping part, of course. is disappointing. Bowling with ships is dumb. It kills immersion. Even those defending it are defending the meta that it has created, not the implementation itself. Solecist Project wrote:If you move around such a big fat ships without protection ... ... then it is your damn fault if it dies. Since when is the npc police force no protection? If I am driving down a street and another car starts ramming me repeatedly to hold me in place, I would take that as a rather blunt sign of aggression. And I think any officer of the law that happened to see this event, would probably agree. I have a very hard time believing that CCP specifically intended bumping to be a way of tackling a ship, without tackling it. Bumping as a form of tackling, without consequence, makes no sense. Aaaand welcome to the world of EVE, which has nothing to do with the real world. I hope you understand the difference, because right now it does absolutely not look like it.
Just because I accurately brought up a comparison between ships and pirates from EVE and IRL, does not mean you can just bring up ANYTHING and believe it somehow works out!
Your "immersion" pretty much is no argument whatsoever. It does not matter. If it really was that bad, people would actually complain.
Tell you what ... they don't. Anything that does not cause actual threadnoughts with lots of people actually complaining is NOT an actual issue.
This is the same level with the bullshitters who cry about gankers, while they are completely unable to prove that ganking is an issue.
Quote:Since when is the npc police force no protection? If I am driving down a street and another car starts ramming me repeatedly to hold me in place, I would take that as a rather blunt sign of aggression. And I think any officer of the law that happened to see this event, would probably agree. Do you even understand how embarased I feel for you after reading this, assuming it was an adult who wrote it?
In the real world, when you ram your car into an other car, that car gets damaged. Do you understand that? Real damage. In internet spaceships, there is no damage done. Of COURSE it's an aggressive act in the real world, because the car gets damaged!
You even bringing this up makes me question your sanity!
And this has NOTHING to do with the game. Nothing. It's not comparable! Real cars take real damage!
And as Jonah said ... CONCORD is not there to protect you, they are there to punish. Read it up.
It's a game!
It's not real life.
Maybe you should stop playing instead of being worried about immersion ... ... and how game mechanics make it harder for you to flee from actual reality.
Jokarz > you got owned?
Chris Justice > just a bit
Chris Justice > They were pulsing smart bombs at the point we all warped in. insta death.
Lev Arturis > pervs got 59 killmails
PERVS doing lowsec DD
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Carrie-Anne Moss
Brave Newbies Inc. Brave Collective
68
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Posted - 2015.04.25 21:52:18 -
[147] - Quote
How many different times and different ways do ccp developers need to clarify that bumping is legal tactic and allowed and to use your brain/friends/resources to adapt and overcome being bumped?
Its allowed, get over it |
Shai 'Hulud
193
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Posted - 2015.04.25 22:25:53 -
[148] - Quote
Solecist Project wrote:Aaaand welcome to the world of EVE ... o/ http://eve-kill.net/?a=kill_detail&kll_id=13019651 I'm no stranger to non-consensual pvp.
If CCP wants neutral tackle without aggression, it should be implemented better than ship bowling. My suspicion, however, is that this was never an intended mechanic and that its days are numbered.
The most useful slaves are those that believe themselves to be free
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Carrie-Anne Moss
Brave Newbies Inc. Brave Collective
69
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Posted - 2015.04.25 22:29:32 -
[149] - Quote
Shai 'Hulud wrote:Solecist Project wrote:Aaaand welcome to the world of EVE ... o/ http://eve-kill.net/?a=kill_detail&kll_id=13019651 I'm no stranger to non-consensual pvp. If CCP wants neutral tackle without aggression, it should be implemented better than ship bowling. My suspicion, however, is that this was never an intended mechanic and that its days are numbered.
You are no Sherlock Holmes. Ccp devs have stated years ago this is legal gameplay. Every SINGLE TIME they talk about bumping, they reafirm that its legal and they have ZERO intentions of changing anything about it.
You have such misguided and frankly illusionistic hope despite being told over and over from the freaking game DEVELOPERS that NO they aint changing bumping and its legal.
Thats cool you dont like it, go develop your own video game without bumping in it. Cuz this game, BUMPIN AINT GOING NOWHERE DUDE |
Zealous Miner
195
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Posted - 2015.04.25 22:58:43 -
[150] - Quote
Shai 'Hulud wrote:If CCP wants neutral tackle without aggression, it should be implemented better than ship bowling. My suspicion, however, is that this was never an intended mechanic Not everything that emerges from player activity, creativity and ingenuity in a sandbox game is going to be intended by the developers. However, it doesn't immediately mean that such emergent gameplay is inherently wrong or an illegal exploit. It's ultimately up to the developers to decide what is and isn't against the rules.
As GM Karidor stated in the official bumping thread in Crime & Punishment:
GM Karidor wrote:CCP considers the act of bumping a normal game mechanic, and does not class the bumping of another playerGÇÖs ship as an exploit.
We would also like to stress that if a gameplay activity is classified as being GÇ£within the rulesGÇ¥ this does not mean that we endorse, sanction or back player activity. We simply see this as emergent gameplay that has occurred due to the nature of game mechanics. While CCP may not have intended for bumping to exist it still does due to how the game mechanics work. In this instance the emergent gameplay is allowed. It may not have been intended, but as I mentioned already not everything that occurs in a sandbox is going to be intended by the developers. The players have a hand in helping to shape what the game world ultimately becomes. This is just an instance of players using the building blocks the developers gave them to create their own style of gameplay.
Shai 'Hulud wrote:its days are numbered. Personally, I hope not.
www.minerbumping.com
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