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Thread Statistics | Show CCP posts - 0 post(s) |
Knerf
Celestial Apocalypse Insurgency
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Posted - 2006.11.04 03:03:00 -
[181]
i say its a trick, they will impliment warp to 0km, everybody will delete their BM's then they will take it away
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Letouk Mernel
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Posted - 2006.11.04 03:09:00 -
[182]
Originally by: Plutoinum /edit To be honest, I'd cut off minmatar space from caldari space etc. with 0.0, except a 20+ jump safer route, just to seperate the empires more. Players think that empire is one big homogeniuos blob, but it isn't. It's 4 different states / races, who have conflicts with eachother. The usual empire dweller doesn't care about that, just wants it convenient. I'd force him to care.
Yeah, I'd also extend corridors of high sec and low sec up into 0.0, with many stations, so that the "Empire" space looks more like a spider with its legs extended, rather than a blob in the center. String entrance-into-0.0 gates from the many systems composing the "legs" to completely eliminate bottlenecks, and let the carebears set up "border trading" at the stations there.
But eh, whatever they do, we'll get to see, and continue to play.
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murder one
Gallente CRICE Corporation Lotka Volterra
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Posted - 2006.11.04 03:10:00 -
[183]
Warp to 0 is the biggest nerf to piracy in the history of eve.
Because I said so...
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Lord Saiken
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Posted - 2006.11.04 03:21:00 -
[184]
Originally by: murder one Warp to 0 is the biggest nerf to piracy in the history of eve.
Because you'll miss your easy kills?
Sorry but ihave respect for real pirates that go out and use their skill to get a kill, not muppets who sit on gates and shoot at everything that comes through 'because they're well hard innit!'
All this is going to change is the way people travel (and yes the amount of lag!) and it will finally get rid of the idiots in the 0.4 systems next to the high sec systems where some newbies get their missions who camp the gates not for territory but to be ****s
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Kerosene
Caldari STK Scientific Ascendant Frontier
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Posted - 2006.11.04 03:31:00 -
[185]
I'm mixed really. Firstly I'm really happy that I won't need my 9k bookmarks any more. They were starting to cause me some problems with e-warps and lag. However this will make empire wars and low sec hunting a lot harder due to the now invulnerability of frigates and interceptors. I've already formulated ways around this in low sec but I can't see a single way to catch an enemy war target in an interceptor at all in safe sec.
This needs to be accompanied by an increase in the amount of time it takes for ships to get into warp. A minimum of 3 seconds for any class of ship. On the other hand since my client will respond faster then I might be able to catch some of the slower frigates now where I can't now.
Secondly I think the time is right to allow warp disruption bubbles into low sec... but they only catch war targets.
Thirdly I think warp to 0 should be countered with a new structure that is deployable in constellations with 3 outposts with the same sovereignty.
__
Originally by: Blacklight on BoB Just to be sure everyone is clear...
We use spies. We listen to your TS. We feed you false intel. We have no qualms about it whatsoever..
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Skaz
Minmatar
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Posted - 2006.11.04 03:50:00 -
[186]
Ok wonderful news, but is it for real? Will it be like this when Kali is released?
7 pages of cheering for something unconfirmed is rather hasty...
But all that put aside...
FINALLY! - -
PINK PINK PINK PINK |
Pestillence
Chav-Scum
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Posted - 2006.11.04 03:52:00 -
[187]
Originally by: murder one Warp to 0 is the biggest nerf to piracy in the history of eve.
Rubbish.
It's a nerf to mindless gate sniping twitch reflex snipers preying on noobs. It will do nothing to piracy.
I will admit that a combination of factors will make small gang piracy harder (this combined with hitpoint increases) but your one liner is unsubstantiated knee-jerk drivel.
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2006.11.04 03:56:00 -
[188]
Originally by: Skaz Ok wonderful news, but is it for real? Will it be like this when Kali is released?
7 pages of cheering for something unconfirmed is rather hasty...
Well if nothing else, I figure a thread like this is probably worth a hundred "OMG FIX INSTAS CCP" threads as far as telling CCP where the playerbase stands. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |
Takaharu Tsuyoshi
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Posted - 2006.11.04 04:02:00 -
[189]
Sounds like a boost to 'piracy' really. Now people will actually have to fly around and find targets instead of mindlessly sitting at a gate picking off the small crafts.
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Gonada
Gallente Cross Roads
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Posted - 2006.11.04 04:20:00 -
[190]
Edited by: Gonada on 04/11/2006 04:21:09 lol
funny, seeing the whiny posts saying pvp is dead.
what you should really say is one sided pvp is dead.
besides, any one in 0.0 uses instas, you do know that dont you?
so right there your point is moot.
but heres a tissue for trying.
-I don't necessarily agree with everything I say.- -nerf Missles-
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Dahak2150
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Posted - 2006.11.04 04:30:00 -
[191]
If this goes through, I will delete every single one of my instas.
Safespots will stay, but they are only a tiny fraction of what I have. ---------- My sig is boring. |
Rogue Clone
Assault Squadron
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Posted - 2006.11.04 04:36:00 -
[192]
Thank You CCP... please make this available on tranq when kali hits
Thank You!
-- CEO of Assault Squadron now recruiting PVP players, please contact in game |
Dred'Pirate Jesus
Imperial Academy
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Posted - 2006.11.04 05:41:00 -
[193]
Originally by: Plutoinum /edit To be honest, I'd cut off minmatar space from caldari space etc. with 0.0, except a 20+ jump safer route, just to seperate the empires more. Players think that empire is one big homogeniuos blob, but it isn't. It's 4 different states / races, who have conflicts with eachother. The usual empire dweller doesn't care about that, just wants it convenient. I'd force him to care.
/signed
I've often wondered why there was no "DMZ" between the empires.. And with the new faction warefare we might have a bit of real faction warefare with no sec hit for those so inclined if some Concordless neutral ground was made available.. Make sure the 0.0 is worthless for anything but pvp though with no stations or moons and a med sized belt with crap ore and good rats to have some fun away from the gates.. No choke points though.. A minimum of 2 ways to enter and exit the corridor and travel to the other side otherwise some large well organized griefer corp will just bubble the gate to hell and back and ruin it for everyone else..
Oh yeah.. Do I like the new 0km warp in option?
[2:02:08] Dred'Pirate Jesus > I'm Mexican you dolt.. It's pronouced "hey zeus" not "gee zus" |
Ceres Cherin
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Posted - 2006.11.04 05:43:00 -
[194]
Yes, PLEASE let us warp to 0 and remove the need for Instas.
Instas add no positive aspect to the game. They just force people to go through inane procedures to get anywhere, and it just lets lazy prats in battleships to be able to gank anyone unfortunate enough not to want to waste days building bookmarks and increasing lag, instead of playing the game...
After all, the feature of 'warping to 0' by instas has been available to a lot of players for a long time. It won't change any balance, except give new people a chance to experience lowsec and such without having to spend days preparing by mindlessly flying around in a shuttle.
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Aric Nahl
Caldari Special Services LTD
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Posted - 2006.11.04 06:36:00 -
[195]
I have spent a fortune buying instas, lost a number of ships making instas and sacrificed a wife and 2 girlfriends* due to the ridiculous time it takes to make copies of said instas for corpmates and friends... and I will be freaking delighted to toss them all out if this goes live.
I do have several concerns however, but the main one is that my undershorts may well need serious drying out. Seriously**, how very cool is this? Less d!psh!t gate-sniping knuckleheads, and more CLEVER pirate gangs. More emigration to low and null sec areas by the curious, and the foolhardy. Potentially more trade finding it's way out to the hinterlands. And, naturally, better server performance due to fewer database acquisitions. Happy pants all around!
If player votes have anything to do with this, my 2 accounts give it a total of 4 thumbs up!
* Yeah, right... who has time for that nonsense, when there are enemy fleets about? ** Not really.
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.04 07:55:00 -
[196]
Edited by: tiller on 04/11/2006 07:56:24
I fully back this move but only if CCP remove stacking on sensor boosters.
Reason is in low sec 75% of PVP is on gate approach, being forced to the jump in system to intercept means we need to be able to get fast lock times.
Remote sensor boosters also need to work....
If CCP do not remove the sensor stacking all small ships become totally immune to any attack at gates. That is just not right.
Click me for Pirate Coalition Website of Gankage |
Kazuma Saruwatari
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Posted - 2006.11.04 08:00:00 -
[197]
Originally by: Syrann It reduces Lag.
Wins it for me.
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.04 08:04:00 -
[198]
Originally by: LWMaverick bye bye gate piracy...
Now introduce bubbles in low sec thanks..
Hit the nail on the head, without pvp at stations or gates in low sec, low sec may as well be high sec.
I really do wonder how eve will continue with maybe 75% of PVP areas removed like this.
Click me for Pirate Coalition Website of Gankage |
Abyss Jack
Serial Chill3rz
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Posted - 2006.11.04 08:19:00 -
[199]
<3
sig |
Marco P
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Posted - 2006.11.04 08:21:00 -
[200]
Yeah right, so Eve will totally collapse cos a small minority of lazy pirates can't gank those few who haven't had time to make an insta?
Removal of all instas within 100km of gates (and I assume the same is being done for stations?) will be a huge step forward for 99% of Eve.
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.04 08:29:00 -
[201]
Edited by: tiller on 04/11/2006 08:30:12
Originally by: Marco P Yeah right, so Eve will totally collapse cos a small minority of lazy pirates can't gank those few who haven't had time to make an insta?
Removal of all instas within 100km of gates (and I assume the same is being done for stations?) will be a huge step forward for 99% of Eve.
I was just wondering where unconsentual PVP is mostly going to take place ?, can you help me understand :(
Click me for Pirate Coalition Website of Gankage |
Skraelingz
Gallente Gallente Federal Bank Ratel Alliance
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Posted - 2006.11.04 08:41:00 -
[202]
in belts? course if you want lots of targets just wardec someone i guess heh. :) -----------------------------------------------
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Bufnitza
Black Straw
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Posted - 2006.11.04 08:43:00 -
[203]
Pirating on the gate is not always so easy how u think , u never know when u find a heavy tanked BS whit warp disruptors ( i m pirating whit my astarte , no wcs) and some noses , i lost couple ships because of that so STFU , exist transport ships if u want to go in low sec space , don't need to go whit a 500k indy and 500 mil loot in cargo. Anyway pirating will be dead !!!
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.11.04 08:44:00 -
[204]
Edited by: tiller on 04/11/2006 08:46:03
Originally by: Skraelingz in belts? course if you want lots of targets just wardec someone i guess heh. :)
1. very few people have any reason to be in belts
2. if you wardec how does that change the fact you cant catch anyone.
heh ?
Eve PVP is unlike any other game, it is VERY limited to specific areas. Take these areas away you will destroy the PVP side of the game or at least greatly reduce it.
Click me for Pirate Coalition Website of Gankage |
Ather Ialeas
Amarr Karjala Inc. Freelancer Alliance
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Posted - 2006.11.04 08:56:00 -
[205]
I support warp to 0 and the the raised worth of good tacklers.
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Kretin Arnon
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Posted - 2006.11.04 09:03:00 -
[206]
When people find it easier to travel to low sec more will also try their luck in the belts and complexes. That is obvious. And with the added traffic it might also be easier to hide your presence (as a pirate), I do not know how the new "local" features will work out.
And complaining about small ships getting away? What kind of profit is there in popping those? If people are carrying expensive stuff in a small fast ship they will just take the long way around low sec any how. Now people might be more inclined to take their expensive stuff through low sec.
And you know about "high sec suicide ganking"? This system works even better in low sec, actually the whole suicide part goes out of it.
I do see a problem catching war targets, have to think about that one.
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kDaser
Caldari FATAL REVELATIONS
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Posted - 2006.11.04 09:06:00 -
[207]
Hot Frekin Damb now when I open my people and places I might not have a 5 min wait. Plus this one change will do more for the servers than the last ramsan and blade upgrade did
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Mak'shar Karrde
Minmatar UK Corp Lotka Volterra
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Posted - 2006.11.04 09:48:00 -
[208]
I wonder if there will be this much support when they remove level 4 missions from high sec space...
I sure hope so.
I am ambivalent towards this change. If it really reduces database lag as much as some people are hoping then I support it. If that's not the case and it's simply to make travelling safer then I'm not.
The joys of alliance warfare... |
Nicholai Pestot
Gallente Havoc Inc
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Posted - 2006.11.04 09:49:00 -
[209]
Edited by: Nicholai Pestot on 04/11/2006 09:51:48 Lets just hope this really is the death of all BM's.
I can deal with no longer catching people warping to gates/stations as long as safe spots and tactical bookmarks are removed.
If i can actually engage people when they are in a system, im not too bothered about a slight increase in difficulty in catching them as they leave the system
Edit> Can we increase the range and decrease the damage/tracking of lowsec turrets at the same time? ________________ What you do is you store up the rage, let it fester while you gain strength, then use it to gank those weaker than you... and so the circle of life is complete |
James Duar
Merch Industrial
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Posted - 2006.11.04 09:52:00 -
[210]
In practice my instajump BMs will be going into a station container in high sec when this goes live, simply because of the risk that the change will suddenly disappear.
However my god, with the scan probe changes this should lead to some much more awesome in-system combat, as well as tactics around the different gates.
--- Encrypted Client Side Bookmarks! Raise YOUR voice to CCP. Let's end slow copy times and bookmark lag for good! |
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