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Triton T10
Protagonists Of Doom
0
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Posted - 2015.04.27 07:58:38 -
[1] - Quote
Hello guys o7
So I'm working on a project where I'm going to try to build a Nyx supercarrier out of matchsticks.
I have been looking for some measurements, the only measurement I can find is the length, I would love to get the width aswell. Or maybe a nice line drawing of it.
I'm making it approximately 80 cm long, but I'm struggling with the width of it.
Any tips or line drawings would be highly appreciated!
Thanks in advance
Triton T10 |
Tuttomenui II
Aliastra Gallente Federation
323
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Posted - 2015.04.27 08:10:47 -
[2] - Quote
You could use triexporter to get the 3d model and put it in some 3d program to get the other measurements, or use a program to unfold it for paper craft and use that as a template.
I had exported a bunch of the models but I had trouble getting the nyx to work. And a few of them have changed now. |
Tuttomenui II
Aliastra Gallente Federation
323
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Posted - 2015.04.27 08:50:51 -
[3] - Quote
Did some googling and found this http://www.thingiverse.com/thing:41753.
Might work for getting measurements. |
Otso Bakarti
Aliastra Gallente Federation
25
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Posted - 2015.04.27 08:58:13 -
[4] - Quote
You sure are smart. Yeah, good taste in shirts, hair-dos and corps, but that aside; you sure are smart.
I survived Win95
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Tuttomenui II
Aliastra Gallente Federation
324
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Posted - 2015.04.27 09:06:44 -
[5] - Quote
Otso Bakarti wrote:You sure are smart. Yeah, good taste in shirts, hair-dos and corps, but that aside; you sure are smart.
Hey there Brother from another mother. Thank you I guess. But I learned all that stuff from other eve players and their forum posts.
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Yazzinra
Scorpion Ventures
70
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Posted - 2015.04.27 11:17:48 -
[6] - Quote
Are you planning on posting pictures of your progress somewhere? I'd be interested in checking it out. |
Tuttomenui II
Aliastra Gallente Federation
324
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Posted - 2015.04.27 13:33:40 -
[7] - Quote
I downloaded that thingiverse file. Then I used an online tool to convert it to .3ds and .obj, and another tool I downloaded to get a .dxf (For AutoCAD).
Here: http://eve-files.com/dl/273511
I opened the .dxf then copied the model twice and moved the copies to get them in a layout like so: http://eve-files.com/dl/273512
But I am self taught on the 3d stuff for AutoCAD and Forgot most of it since I modeled my pulse jet engine design.
I did figure out how to flatten that 3 view layout though, But the front view was upside down. I have to flatten it again from what I have in that screen shot. Then I can remove all the wire frame lines using trim so that all that is left is an outline then measurements could be taken using the dimension tool. I kind of gave up, AutoCAD is giving me a head ache and Ive been up all night. |
Ferni Ka'Nviiou
Republic University Minmatar Republic
13713
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Posted - 2015.04.27 13:48:23 -
[8] - Quote
Tuttomenui II wrote:Edit: Although to get good measurements I'll have to figure out what the file is setup for and maybe re-size them so the length matches the in game measurement except maybe scaled down to 1 cm for every meter or something. The OP is working at a length of 80cm. Make the model length 80 units and take measurements from that.
It's only 'approximate' anyway, so you don't need to get too precise about it.
From Drifters to Ferni Ka'Nviiou | -12.0% | Combat - Ship Kill
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Triton T10
Protagonists Of Doom
1
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Posted - 2015.04.27 18:07:27 -
[9] - Quote
Tuttomenui II wrote:I downloaded that thingiverse file. Then I used an online tool to convert it to .3ds and .obj, and another tool I downloaded to get a .dxf (For AutoCAD). Here: http://eve-files.com/dl/273511I opened the .dxf then copied the model twice and moved the copies to get them in a layout like so: http://eve-files.com/dl/273512But I am self taught on the 3d stuff for AutoCAD and Forgot most of it since I modeled my pulse jet engine design. I did figure out how to flatten that 3 view layout though, But the front view was upside down. I have to flatten it again from what I have in that screen shot. Then I can remove all the wire frame lines using trim so that all that is left is an outline. Then measurements could be taken using the dimension tool. I kind of gave up, AutoCAD is giving me a head ache and Ive been up all night. Edit: Although to get good measurements I'll have to figure out what the file is setup for and maybe re-size them so the length matches the in game measurement except maybe scaled down to 1 cm for every meter or something.
Thanks alot for your help! that looks great. Now i just need to figure out how to make those, or if your intrested in making the line drawings for me ? ;)
I wanted it to be around 80 cm long, that is a rough figure. then i will print the drawings in 1:1 paper, and then measure everything straight from the paper. It would be awesome if you could make them for me! I just want to get started building the thing ;)
Yazzinra wrote:Are you planning on posting pictures of your progress somewhere? I'd be interested in checking it out.
I was actually planning on time lapsing the build, and then upload on youtube. I need to make a channel n stuff, so ill post the channel name tomorrow :) |
Tuttomenui II
Aliastra Gallente Federation
324
|
Posted - 2015.04.27 20:54:44 -
[10] - Quote
Triton T10 wrote:
Thanks alot for your help! that looks great. Now i just need to figure out how to make those, or if your intrested in making the line drawings for me ? ;)
I wanted it to be around 80 cm long, that is a rough figure. then i will print the drawings in 1:1 paper, and then measure everything straight from the paper. It would be awesome if you could make them for me! I just want to get started building the thing ;)
[
I can try. The method I was talking about will only get you silhouettes though.
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Triton T10
Protagonists Of Doom
1
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Posted - 2015.04.28 04:02:46 -
[11] - Quote
Tuttomenui II wrote:Triton T10 wrote:
Thanks alot for your help! that looks great. Now i just need to figure out how to make those, or if your intrested in making the line drawings for me ? ;)
I wanted it to be around 80 cm long, that is a rough figure. then i will print the drawings in 1:1 paper, and then measure everything straight from the paper. It would be awesome if you could make them for me! I just want to get started building the thing ;)
[
I can try. The method I was talking about will only get you silhouettes though. Edit: With some frustration and web searching I figured out how to scale the drawing so that the nyx length is 80 and in CM. It was in inches and it was like ~3.236 and after I scaled it the first time it ended up being 81.33 then I figured out how to do the small adjustment and got it to 80. ProgressThis might take a while. And I am now taking a break from it but that is where I am so far. You can imagine how many damn lines there are as they are almost solid white at that zoom lvl. I can just delete most of them and trim only where there are intersections that are weird.
That is nice looking! But damn, that looks like painstaking work :/
I just saw this video - https://youtu.be/J6kUSU7oBMQ - at around 7 min he puts a orca model in cinema and gets a nice wier fame, now I dunno if the Nyx is different or if that is possible while keeping the length. Might be worth a shot :)
Again thanks for all your help, it is much appreciated :) |
Ferni Ka'Nviiou
Republic University Minmatar Republic
13764
|
Posted - 2015.04.28 09:43:28 -
[12] - Quote
Ok OP, I've got something for you.
I've taken the Nyx model and rendered orthographic views from the Top, Bottom, Side, Front, and Rear. Then I've overlaid them on an 80x80 grid (varied), where we can basically say the 1 square = 1 cm2
I haven't got measurements, but I can grab them for you in just a tick.
Top: http://i.imgur.com/1mgFN0s.jpg
Bottom: http://i.imgur.com/JKBUWoj.png
Side: http://i.imgur.com/FB58zUJ.png
Front (sorry about the black bit): http://i.imgur.com/w5694ST.png
Rear: http://i.imgur.com/MYsb6RH.png
*The Top and Bottom views have an 80x80 grid, the Side view has a 30x80 grid, and the Front and Rear have a 80x30 grid. But everything should be to scale with about ~1mm.
From Drifters to Ferni Ka'Nviiou | -12.0% | Combat - Ship Kill
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Tuttomenui II
Aliastra Gallente Federation
326
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Posted - 2015.04.28 09:50:08 -
[13] - Quote
Yeah triexporter is a load of fun. And he seems to be getting it to work ok in windows 7.
BTW, I should of did this earlier, but I just did the width and height dimensions. So for 80 cm length you get a width of 41.5490 cm and a height of 9.2442 cm. Crazy Autocad being precise as ****.
So that kind of answers part of your question. Still working on the file.
I Remembered something about slicing a 3d model so I have been trying to figure that out. I downloaded sketchup and a plugin for it for slicing but the slicing plugin is for sketchup 6 and I downloaded the newest version 2015. Trying to figure it out but scaling is a crap shoot because It is clunky as hell. |
Ferni Ka'Nviiou
Republic University Minmatar Republic
13776
|
Posted - 2015.04.28 10:24:16 -
[14] - Quote
Tuttomenui II wrote:BTW, I should of did this earlier, but I just did the width and height dimensions. So for 80 cm length you get a width of 41.5490 cm and a height of 9.2442 cm. Crazy Autocad being precise as ****. I have to ask, Tuttomenui, I wanted to use AutoCAD a little while ago to build a model that I was going to build.
GoogleSketchup's easier, but AutoCAD is unmatched in its purpose.
However, I struck a problem which simply made it impossible for me to use the program. When you draw rectangles, lines, arcs, circles, etc, I'm pretty sure there's meant to be a field in which you can type exact dimensions. Like, a field right beside your mouse pointer.
I couldn't get that field to appear?
I have AutoCAD 2015, and I've never really used it before, so is there an option to toggle it or something?
From Drifters to Ferni Ka'Nviiou | -12.0% | Combat - Ship Kill
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Tuttomenui II
Aliastra Gallente Federation
327
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Posted - 2015.04.28 11:04:45 -
[15] - Quote
Ferni Ka'Nviiou wrote:Tuttomenui II wrote:BTW, I should of did this earlier, but I just did the width and height dimensions. So for 80 cm length you get a width of 41.5490 cm and a height of 9.2442 cm. Crazy Autocad being precise as ****. I have to ask, Tuttomenui, I wanted to use AutoCAD a little while ago to build a model that I was going to build. GoogleSketchup's easier, but AutoCAD is unmatched in its purpose. However, I struck a problem which simply made it impossible for me to use the program. When you draw rectangles, lines, arcs, circles, etc, I'm pretty sure there's meant to be a field in which you can type exact dimensions. Like, a field right beside your mouse pointer. I couldn't get that field to appear? I have AutoCAD 2015, and I've never really used it before, so is there an option to toggle it or something?
AutoCAD uses commands you can use the tool bars at the sides to bypass commands using the mouse. But you can do everything with commands given you know them.
The command line is at the bottom, and when your drawing a circle, you can use the mouse to select circle from the tool bar, then you click where the center would be then you type what the radius should be. That is what I like about autocad you can draw to measurements. But it is really complicated to do 3d stuff and even more so for complex stuff. Also you don't have to select the command line anytime you type it goes in there.
I took drafting twice in highschool cause it was so fun, and thats where I learned to use AutoCAD but I never got into the 3d stuff. But after I graduated I bought some books for AutoCAD 2000.
I got 3 books all by the same place one was THIS .
Dug the other 2 out from their hiding places. THIS one, and THIS 3D modeling one.
When I was modeling my pulse jet engine design I used the 3d one and was teaching learning as I went. Lay on the couch on my back, with my crummy inspiron 8100 laptop on my chest, with a riggid mouse pad stuck part way under a cushion to my side. |
Tuttomenui II
Aliastra Gallente Federation
329
|
Posted - 2015.04.28 15:37:00 -
[16] - Quote
I got the Nyx slices finally. I ended up finding Autodesk 123d Make. Now there's a proper tool that's intuitive, it also lets you re-size the model easily. Sketchup is for the dogs.
http://eve-files.com/dl/273531
For the assembly steps you will need to get the 123dmake I included the .3dmk file, slices are in pdf format setup for 8.5x11 paper. Spacing is 0.1772 so printing t on paper is for templates to hand cut card board.
This should also work great as a template for the match stick build as well. |
Triton T10
Protagonists Of Doom
3
|
Posted - 2015.04.29 05:14:13 -
[17] - Quote
Now that looks great! Should be quite easy to get all the needed measurements from those! Now I just need to order the print so I have 1:1 drawings. Thanks alot for your help!
Tuttomenui II wrote:Nice. Way better than what I was doing. Use these. Now I don't have to finish =)
Yeah :p sorry you did that for nothing, but thanks for the help anyway.
I would like to credit you guys in the video for the help provided with drawings and helpful info, if that's cool?
And my channel will be ready tonight, so I'll post the name as soon as it's done :) |
Ferni Ka'Nviiou
Republic University Minmatar Republic
13864
|
Posted - 2015.04.29 05:54:07 -
[18] - Quote
Just updating with a very high resolution image of the top view, in case you need more detail. http://i.imgur.com/dmMPDyO.jpg
Thanks Tuttomenui, that was quite interesting. I was thinking of drafting in SketchUp and then remodelling it in AutoCAD for more accuracy.
I suppose I'll probably have to delve into some tutorials before I can solve my problem, I'll get to that some day.
From Drifters to Ferni Ka'Nviiou | -12.0% | Combat - Ship Kill
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Tuttomenui II
Aliastra Gallente Federation
334
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Posted - 2015.04.29 06:06:12 -
[19] - Quote
Triton T10 wrote: I would like to credit you guys in the video for the help provided with drawings and helpful info, if that's cool?
And my channel will be ready tonight, so I'll post the name as soon as it's done :)
Fine by me.
Ferni Ka'Nviiou wrote:Just updating with a very high resolution image of the top view, in case you need more detail. http://i.imgur.com/dmMPDyO.jpgThanks Tuttomenui, that was quite interesting. I was thinking of drafting in SketchUp and then remodelling it in AutoCAD for more accuracy. I suppose I'll probably have to delve into some tutorials before I can solve my problem, I'll get to that some day.
When I was playing around and having to search stuff to remember how to do something or how to do something I never knew I ran across a site that was pretty much the same content as the books I have. So finding resources on how to use autocad is fairly easy.
Edit: looking through my history I found it. http://www.mycadsite.com/tutorials/
Similar text book type format as my books but updated information for newer versions.
Go get your Autodidact on. |
Triton T10
Protagonists Of Doom
3
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Posted - 2015.04.29 07:35:46 -
[20] - Quote
Ferni Ka'Nviiou wrote:Just updating with a very high resolution image of the top view, in case you need more detail. http://i.imgur.com/dmMPDyO.jpgThanks Tuttomenui, that was quite interesting. I was thinking of drafting in SketchUp and then remodelling it in AutoCAD for more accuracy. I suppose I'll probably have to delve into some tutorials before I can solve my problem, I'll get to that some day. Edit: fine by me also.
Great!
Yeah the more detail the better it is :) im printing all of the images in 1:1 so I can get good measurements of every part of the ship, and I'll have the 3D view in eve online :)
Once agai, thanks for the help! That saved me alot of tutorials and time :p |
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Juvenius Drakonius
12
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Posted - 2015.05.06 17:34:17 -
[21] - Quote
This is helpfull, Im looking on making a Model Ship my self. Your Comments and Post have been helpfull
There is no shame in saying you don't know something, and there is no glory in keeping knolege to yourself.
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d0cTeR9
Astro Technologies SpaceMonkey's Alliance
155
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Posted - 2015.05.06 18:03:55 -
[22] - Quote
I remember a thread about a guy that was extrapolating the 3D models and then printing them on his high-end 3D printer.
Sure beats the old fashion way of building models |
Khergit Deserters
Crom's Angels
3992
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Posted - 2015.05.07 00:03:36 -
[23] - Quote
d0cTeR9 wrote:I remember a thread about a guy that was extrapolating the 3D models and then printing them on his high-end 3D printer. Sure beats the old fashion way of building models Yeah, but a matchstick Nyx is going to be about 10x as strange and impressive.
My advice to you: Do not ever look up "worst guitar solo" on Youtube. You will be sorry. No joke. Really and truly sorry.
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d0cTeR9
Astro Technologies SpaceMonkey's Alliance
155
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Posted - 2015.05.07 00:19:30 -
[24] - Quote
Khergit Deserters wrote:d0cTeR9 wrote:I remember a thread about a guy that was extrapolating the 3D models and then printing them on his high-end 3D printer. Sure beats the old fashion way of building models Yeah, but a matchstick Nyx is going to be about 10x as strange and impressive.
Just be sure to keep anything flammable farrrr away! |
Juvenius Drakonius
12
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Posted - 2015.05.07 13:31:32 -
[25] - Quote
It would be nice to see a tread dedicated to "Making Model Ships".....how to's, procedures....form Extracting the ship files...to making the plans...sizing....selecting building techniques and material....and seeing Pictures of progress.
A Nyx is a nice proyect to build a 24" model....you can put it on a wall or in a table....with some led lights. A proyect like this can take many hrs but EVE Gamers tend to know the payoffs of time investing :D
There is no shame in saying you don't know something, and there is no glory in keeping knolege to yourself.
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Jenshae Chiroptera
1482
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Posted - 2015.05.07 14:43:33 -
[26] - Quote
Tuttomenui II wrote:You could use triexporter to get the 3d model and put it in some 3d program to get the other measurements, ... ... then you can get it printed as a 3D model and then just paint it
CCP - Building ant hills and magnifying glasses for fat kids
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High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Tuttomenui II
Aliastra Gallente Federation
362
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Posted - 2015.05.07 18:32:59 -
[27] - Quote
Just found this thread. Was helpful for getting triexporter up and running again. https://forums.eveonline.com/default.aspx?g=posts&m=5727988#post5727988 |
Juvenius Drakonius
12
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Posted - 2015.05.07 19:58:57 -
[28] - Quote
Texture rendering on Blender is kind of diferent now....I have not find how to get the lights on ships on....
There is no shame in saying you don't know something, and there is no glory in keeping knolege to yourself.
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Tuttomenui II
Aliastra Gallente Federation
362
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Posted - 2015.05.07 20:43:41 -
[29] - Quote
Juvenius Drakonius wrote:Texture rendering on Blender is kind of diferent now....I have not find how to get the lights on ships on....
No idea how to use blender. I tried that eve university article I linked and tried to render the nyx but I don't think it worked so I quit without saving it.
Here are the files I was working with. Not sure I even did the .png files correctly. The instructions for gimp were kind of hard to follow. The article is really written vary well In my opinion. http://eve-files.com/dl/273673 .zip includes the .dds files so the pngs can be recreated if they aren't right.
Maybe someone else can have better luck.
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Juvenius Drakonius
12
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Posted - 2015.05.10 02:47:43 -
[30] - Quote
I made the file work, 3d model with base texture map...but I could not find the "alfa channel lights" in the texture map....ATM im working on making the Internal Structure for making the Model Work.....So I need to import it to Sketchup...will let you know how i am doing...
There is no shame in saying you don't know something, and there is no glory in keeping knolege to yourself.
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