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Thread Statistics | Show CCP posts - 8 post(s) |
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CCP Falcon
11404
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Posted - 2015.04.27 17:28:29 -
[1] - Quote
We are happy to announce that the Mosaic Release has been successfully deployed!
Mosaic brings many changes to EVE Online, including permanent ship skins, new opportunities, cruiser sized burner missions, new assembly effects for structures in space, balancing to nullsec and lowsec ores, new forcefield efffects for control towers, a Tech 3 destroyer rebalance and an improved corporate role management UI. Also included in Mosaic are two factor authentication, nullsec infrastructure improvements, balancing of battlecruiser warp speeds and updates to the sensor overlay.
You can check out details of all these features on the new Updates webpage, here!
In addition to this, you can take a look at the full patch notes for the Mosaic release here, which gives an in depth breakdown of all the changes that have arrived with this release.
For general discussion and feedback regarding Mosaic, please use this thread. For issues with the release on PC, see here, and for Mac users, there is, as always, a thread on the Macintosh forums for discussion of this release.
CCP Falcon || EVE Universe Community Manager || @CCP_Falcon
Happy Birthday To FAWLTY7! <3
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Rivr Luzade
Exclusion Cartel The Kadeshi
1358
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Posted - 2015.04.28 11:44:55 -
[2] - Quote
How can I turn off the Opportunities? I am over 4 years old now, I do not need that icon in my overview nor do I need that HUD section to popup everytime I log in.
Also, why did I get an Veherokior Probe SKIN when my char in question cannot fly a Probe to begin with?
Station Tab :: UI Improvement Collective
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Amak Boma
Dragon Factory
98
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Posted - 2015.04.28 11:47:39 -
[3] - Quote
"Dominate and destroy, or end up another "donor" to their illicit cause." the changes are awesome but noticed problem . is it just me or anyone else tech2 cruisers cant enter them/? trying to push throught cceleration gat phobos didnt work. devoter didnt work , only t1 cruiser versions? |
Teal Middleton
Middleton Enterprises
0
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Posted - 2015.04.28 11:53:32 -
[4] - Quote
My friend got a whole bunch of skins to redeem when he logged in, but I didn't.
Are they randomly given out? Is there some criteria? |
Teal Middleton
Middleton Enterprises
0
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Posted - 2015.04.28 11:57:49 -
[5] - Quote
Teal Middleton wrote:My friend got a whole bunch of skins to redeem when he logged in, but I didn't.
Are they randomly given out? Is there some criteria?
For anyone who isn't in the know, I just found out that my friend got them because he had the bonus ships from signing up to Eve.
They were converted to regular versions and he got the skin. I didn't have any special ships so nothing for me! |
Owen Levanth
Sagittarius Unlimited Exploration
388
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Posted - 2015.04.28 12:03:53 -
[6] - Quote
Teal Middleton wrote:Teal Middleton wrote:My friend got a whole bunch of skins to redeem when he logged in, but I didn't.
Are they randomly given out? Is there some criteria? For anyone who isn't in the know, I just found out that my friend got them because he had the bonus ships from signing up to Eve. They were converted to regular versions and he got the skin. I didn't have any special ships so nothing for me!
CCP was talking about this for months now. I'm always baffled to see how someone can play an online-game without really registering what is going on in development.
Also if you had unused skin-BPCs, those were also converted to new licenses. I guess maybe next time you're more motivated in keeping up with your game! |
Louise Beethoven
Hedion University Amarr Empire
150
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Posted - 2015.04.28 12:07:09 -
[7] - Quote
Teal Middleton wrote:Teal Middleton wrote:My friend got a whole bunch of skins to redeem when he logged in, but I didn't.
Are they randomly given out? Is there some criteria? For anyone who isn't in the know, I just found out that my friend got them because he had the bonus ships from signing up to Eve. They were converted to regular versions and he got the skin. I didn't have any special ships so nothing for me! yes we know |
Celly S
Concord Attraction Services
361
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Posted - 2015.04.28 12:10:56 -
[8] - Quote
First page :P
about to log in and see...
o/
Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal.
Perception is unique in that it can be shared or singular.
Run with the pack if you wish, but think for yourself.
A sandwich can be a great motivator.
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Garmyne Atavuli
Pator Tech School Minmatar Republic
23
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Posted - 2015.04.28 12:25:01 -
[9] - Quote
Once again I can find no mention anywhere about how BIG the patch is
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ACESsiggy
Anti.Social.Corp
41
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Posted - 2015.04.28 12:28:06 -
[10] - Quote
FIRST!
Page
Whooooooooooooooooop!
GÇ£The open-minded see the truth in different things: the narrow-minded see only the differences.GÇ¥
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Amber Harrington
Space Ants
13
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Posted - 2015.04.28 12:31:34 -
[11] - Quote
Rivr Luzade wrote:How can I turn off the Opportunities? I am over 4 years old now, I do not need that icon in my overview nor do I need that HUD section to popup everytime I log in.
I see Factional Warfare each time I enter FW system. Whenever I want to remove it, I just click on a FW icon in upper left corner and never touch it until I need that info. But hey, I'm not a 4 years old veteran.
Rivr Luzade wrote: Also, why did I get an Veherokior Probe SKIN when my char in question cannot fly a Probe to begin with?
Magic? Or maybe you owned this version of Probe, somewhere, somehow.
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Ereilian
Mythic Inc Gentlemen's.Parlor
79
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Posted - 2015.04.28 12:31:46 -
[12] - Quote
Maybe whoever thought it was a good idea not to limit Opportunities to new players should be looking for opportunities at the unemployment queue themselves. |
Lara Divinity
Black Scorpion Nomads
33
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Posted - 2015.04.28 12:33:05 -
[13] - Quote
allrite new update new problems all fine n good with the new ship skin system and all but why r my previous permanent skinned ships stripped of there skins n my bpc skins converted to "30day timed skins"??? |
Makkuro Tatsu
The Red Circle Inc. Ministry of Inappropriate Footwork
35
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Posted - 2015.04.28 12:39:52 -
[14] - Quote
Lara Divinity wrote:why r my previous permanent skinned ships stripped of there skins n my bpc skins converted to "30day timed skins"??? permanent should stay permanent Previously your skinned ships could be blown up and blueprint copies could use up all their runs, so they were not permanent. |
Vegare
Bitslix Lolsec Fockel
94
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Posted - 2015.04.28 12:40:40 -
[15] - Quote
Great to see most of the usability issues have been taken care of. The map really has a nice feel to it now, though the inertia is still too high for my taste.
However the map does not fulfill most requirements posed by d-scanning.
- There is no way to tell distances without comparing the overview and the map. Instantly getting a feel for the size of the system, especially when having to keep the d-scanners maximum range in mind, is essential. Same goes for probing. The old map provided this information by displaying the current distance between your ship and a celestial when hovering the pointer over the respective icons. Additionally the tactical overlay was displayed in the solar system view which gave you an immediate reference point.
- It is not possible to d-scan anything while using the map. GÇÿSwinging the camera aroundGÇÖ corresponded with the d-scan cone in the old map. This was very useful to quickly d-scan anomalies and celestials while maintaining a good sense of location.
- The map does not support zooming in to moon level. There are many situations, mostly but not exclusively in PvP, where d-scanning (or probing for that matter) on moon level is a crucial thing. Think d-scanning for a Jump Bridge or pinpointing a hostile in a cluster of celestials. Additionally it is simply not immersive. Often gates or stations are very close to other celestials and the new map simply does not allow to view appropriately.
I hope I could help by listing these, at least in my opinion very important, use cases. Thanks for your continued effort improving our EVE. |
Shade Millith
Jebediah Kerman's Junkyard and Spaceship Parts Co. Brave Collective
147
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Posted - 2015.04.28 12:40:46 -
[16] - Quote
The New Map needs higher levels of zoom.
Right now it's nearly useless for probing. It's impossible to pick targets out from around Planets and moons, or objects close to one another.
The zooming out when double clicking on a object in space increasing the time taken to accurately place probes.
The camera on the new map has a smoothing out feature that's little more than lag and decreases fine control of the camera.
Having no marker giving your location is a hindrance.
The new map is flashy and pretty, but right now that's it. It's less functional than the old one by a mile and makes combat probing and using it for navigation and D-scanning a pain. |
IVeige
IVever.
1
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Posted - 2015.04.28 12:40:59 -
[17] - Quote
open launcher , enter acount name and passwork. Eve isnt responding. Message. |
Celly S
Concord Attraction Services
361
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Posted - 2015.04.28 12:42:18 -
[18] - Quote
Garmyne Atavuli wrote:Once again I can find no mention anywhere about how BIG the patch is
Small launcher update, then 160mb game patch if your launcher is set to dl everything (recommended by me)
o/
Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal.
Perception is unique in that it can be shared or singular.
Run with the pack if you wish, but think for yourself.
A sandwich can be a great motivator.
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Lara Divinity
Black Scorpion Nomads
33
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Posted - 2015.04.28 12:44:10 -
[19] - Quote
Makkuro Tatsu wrote:Lara Divinity wrote:why r my previous permanent skinned ships stripped of there skins n my bpc skins converted to "30day timed skins"??? permanent should stay permanent Previously your skinned ships could be blown up and blueprint copies could use up all their runs, so they were not permanent. so far i been keeping them alive longer then 30 days n i did buy a skinned ship not a timed skin |
Rivr Luzade
Exclusion Cartel The Kadeshi
1359
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Posted - 2015.04.28 12:49:24 -
[20] - Quote
Amber Harrington wrote:Rivr Luzade wrote:How can I turn off the Opportunities? I am over 4 years old now, I do not need that icon in my overview nor do I need that HUD section to popup everytime I log in. I see Factional Warfare each time I enter FW system. Whenever I want to remove it, I just click on a FW icon in upper left corner and never touch it until I need that info. But hey, I'm not a 4 years old veteran. Faction Warfare is not the same as the Opportunities. You are trying to compare apples and melons, dear. You go there, see it, and you leave and it's gone. And it has nothing to do with noob explanation. However, I have done each and every aspect in the Opportunities. Yet, the first time I undocked today, it expanded again to tell me I have completed an opportunity. When I switched systems, it expanded to tell me I have completed an Opportunity. I do not need to know that I have completed things I have completed years ago. When I start a private convo, it will tell me that I have completed an Opp (despite having 100s of PC logs...). I demand the option to remove this icon. It serves no purpose to me, it clutters my HUD and it distracts and annoys with useless information.
Station Tab :: UI Improvement Collective
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Shadow Smelts
NURDS INC
0
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Posted - 2015.04.28 12:50:40 -
[21] - Quote
authenticator is a waste of time on the launcher. as you can just bypass it by directly bypassing the launcher. allowing people to log in and steal your stuff |
Tasirma
Sanair Industries Inc
0
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Posted - 2015.04.28 12:55:33 -
[22] - Quote
Lara Divinity wrote:allrite new update new problems all fine n good with the new ship skin system and all but why r my previous permanent skinned ships stripped of there skins n my bpc skins converted to "30day timed skins"??? permanent should stay permanent
the only skin's that are 30 day are pirate faction, everything else is permanent, there was a Dev Blog about it not long ago when the SKIN's were announced for this patch. |
Quattras Peione
SUPREME MATHEMATICS A Band Apart.
83
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Posted - 2015.04.28 12:56:05 -
[23] - Quote
Ships, gates, and stations are not rendering at all post-patch, nor does my ship show up as cloaked post-jump.
Re-installing to see if that fixes the issue. |
Raquel Saissore
Lazerhawks
0
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Posted - 2015.04.28 13:02:15 -
[24] - Quote
Log in, see new forcefield effects, hey cool!
Hmm, some pos mods looked like they're visually outside the forcefield, lets test this.
Please take a look into this ASAP CCP! This is pretty broken to allow that. |
Aurumfault Shiptoaster
Blood Oath Foundation DARKNESS.
3
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Posted - 2015.04.28 13:06:03 -
[25] - Quote
The new mining anomalies are a big disappointment in the visuals department due to the way rock size is calculated.
Having the radius be proportional to the cube root of the total volume of ore, rather than linearly to the number of units, would be nice. And make a lot more sense. |
Sgt Ocker
Caldari Provisions Caldari State
431
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Posted - 2015.04.28 13:22:36 -
[26] - Quote
Vegare wrote:Edit: This post should have gone into the specific thread for map feedback, sorry.Great to see most of the usability issues have been taken care of. The map really has a nice feel to it now, though the inertia is still too high for my taste. However the map does not fulfill most requirements posed by d-scanning.
- There is no way to tell distances without comparing the overview and the map. Instantly getting a feel for the size of the system, especially when having to keep the d-scanners maximum range in mind, is essential. Same goes for probing. The old map provided this information by displaying the current distance between your ship and a celestial when hovering the pointer over the respective icons. Additionally the tactical overlay was displayed in the solar system view which gave you an immediate reference point.
- It is not possible to d-scan anything while using the map. GÇÿSwinging the camera aroundGÇÖ corresponded with the d-scan cone in the old map. This was very useful to quickly d-scan anomalies and celestials while maintaining a good sense of location.
- The map does not support zooming in to moon level. There are many situations, mostly but not exclusively in PvP, where d-scanning (or probing for that matter) on moon level is a crucial thing. Think d-scanning for a Jump Bridge or pinpointing a hostile in a cluster of celestials. Additionally it is simply not immersive. Often gates or stations are very close to other celestials and the new map simply does not allow to view appropriately.
I hope I could help by listing these, at least in my opinion very important, use cases. Thanks for your continued effort improving our EVE. So to use the newly released map you still need to select it as an experimental feature??
Seems you do..
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
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Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
5209
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Posted - 2015.04.28 13:38:27 -
[27] - Quote
IVeige wrote:open launcher , enter acount name and passwork. Eve isnt responding. Message.
I'd suggest submitting a bug report https://community.eveonline.com/support/submit-bug-report/ and including your launcher log with it. (inside launcher/cache in your eve directory)
Woo! CSM X!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
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Ereilian
Mythic Inc Gentlemen's.Parlor
79
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Posted - 2015.04.28 13:40:16 -
[28] - Quote
Also, you killed Daddy Spod. RIP. |
Xordium
Royal Reidquat Airforce
0
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Posted - 2015.04.28 13:41:02 -
[29] - Quote
I am not so fond of the new map. When zoomed into the system view there is quite a degree of jitter on the position of objects. Like floating point imprecision which I expect it most likely is. Anyway I find it pretty distracting and I'll continue to use the old map until it's more usable because watching that amount of jitter for the amount of time I used the scanner is really going to do my head in. |
Othran
Agony Unleashed Agony Empire
735
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Posted - 2015.04.28 13:46:33 -
[30] - Quote
Shadow Smelts wrote:authenticator is a waste of time on the launcher. as you can just bypass it by directly bypassing the launcher. allowing people to log in and steal your stuff
The intent (AIUI) is at some unspecified point in the future you will no longer be able to login by running the game executable file. You will have to auth via the launcher. |
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