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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Haeri
Club Bear
16
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Posted - 2012.05.21 09:24:00 -
[421] - Quote
Just listening to EP 13 and thought I'd share a tip regarding identifying 100mn AB ships. If you really want to identify it easily, I believe you can add sig radius (size) to the overview, and I don't have access to the client ATM, but I believe you can possibly also add mass. If you don't know: a mwd blows up the sig, an AB blows up the mass. Having sig radius on there is a good way to instantly tell if someone turns on their mwd too, if you have room! YouTube: HaeriEVE -á|-á Twitter: @Haeri_EVE -á|-á Club Bear |
Daneel Trevize
The Scope Gallente Federation
123
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Posted - 2012.05.21 12:12:00 -
[422] - Quote
Negative, afaik the Size column is static and doesn't react to mwd, painters, etc. And there's no Mass column. Haven't heard the latest podcast yes but oversized propmod should be identifiable by slow but steady speed build-up (because of terrible agility), obviously going mwd-ish speed under a scram, and inability to orbit close/turn tightly when it would be advantagous to (I think you get them to turn tightly if at the end of an AB cycle and you stop running it for a sec which loses the mass but coasts on the speed for a bit allowing a tighter turn & then burn but can't be done at just any time). All prop mods increase mass. |
Greg Valanti
Looney Clones
44
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Posted - 2012.05.21 13:28:00 -
[423] - Quote
Good listen for ep 13. Thought I would point out that the in-game ship browser (ie, the model preview from the info screen) lets you cycle through the different subsystems on the T3's if you want to learn to identify them. Some are very easy to distinguish - like the Proteus' friction extension system that provides the scram range bonus which gives the ship that hammerhead shark looking front.
It's also worth mentioning that the subsystems also dictate how many high/mid/low slots the ship will have. Moreover, only particular offensive subsystems provide drone bays while most do not. So knowing beforehand can give you a better idea of what you are facing to give you an idea of how/if to engage. |
Haeri
Club Bear
16
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Posted - 2012.05.21 13:42:00 -
[424] - Quote
Really thought the size column got affected by mwd, seems like something that should be fixed. Does anyone know if it's affected by sig radius increases from shield mods? That way you could use it to see if a ship is shield tanked at a glance, without having to shoot it first.
@Daneel You're right about the mass increasing for all prop mods, however an oversized one will increase mass 10x more. But that's irrelevant anyway since there's no mass column. YouTube: HaeriEVE -á|-á Twitter: @Haeri_EVE -á|-á Club Bear |
Greg Valanti
Looney Clones
44
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Posted - 2012.05.21 13:44:00 -
[425] - Quote
Haeri wrote:Really thought the size column got affected by mwd, seems like something that should be fixed. Does anyone know if it's affected by sig radius increases from shield mods? That way you could use it to see if a ship is shield tanked at a glance, without having to shoot it first.
@Daneel You're right about the mass increasing for all prop mods, however an oversized one will increase mass 10x more. But that's irrelevant anyway since there's no mass column.
AFAIK, while the sig size changes statistically, the boxes on the size column in the overview are based on hull category only. |
Olias Sunsoo
Nebula 9 Talocan United
25
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Posted - 2012.05.21 16:38:00 -
[426] - Quote
As far as identifying subsystems, click show info, click the picture of the T3 and look at the subsystems highlighted in green.
Keep up the good work. My concern can be measured in micro giv-a-*****. |
Annie Seko
State War Academy Caldari State
0
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Posted - 2012.05.22 02:01:00 -
[427] - Quote
Kil2 wrote:UPDATE : I TUNES PODCAST LINKHopefully some of you will appreciate that. There's an RSS feed too of course, not sure if you need a different link for that and let me know if you do and I'll work on what that address is. Greg Valanti - I really like your story actually. You took a situation that looked impossible and turned it into one where you had important decisions to make and even potentially had the opportunity to kill things in the face of overwhelming odds (in terms of numbers and isk). Try not to feel bad about it, next time maybe you snag a kill =)
You Da Man!! |
Evet Morrel
Kadavr Black Guard Shadow Cartel
30
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Posted - 2012.05.22 16:32:00 -
[428] - Quote
Another great podcast. Kil2 I would support your inclination to put up videos even if they don't end it clear victory, especial if they were 'super satisfying'. |
Jonathan Xavier
The Tuskers
0
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Posted - 2012.05.24 20:21:00 -
[429] - Quote
Kil2 wrote: There's an RSS feed too of course, not sure if you need a different link for that and let me know if you do and I'll work on what that address is.
Could you please link the RSS feed if possible for us non-iTunes users? |
shrapp
Paramount Commerce Masters of Flying Objects
0
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Posted - 2012.05.26 23:05:00 -
[430] - Quote
Great listening to all the episodes. Outstanding job overall.
A comment Kil2 made in regards to Worm Holes being homes for money hungry carebears is a bit miopic I felt, and to be fair, there was no realy explanaition about why you have this opinion. It really isn't as straight forward as just jumping through gates and looking at your map for a daily plan so maybe it doesn't fit your game time well.
The WH space in eve is one of the richest and easiest ways to make a lot of isk fast for PVP which gives you intant access to nullsec losec and other catagory WHs daily without really much work. Our corporation has made the choice to expoit WH sleepers to pay for PVP and if your careful its relatively safe - especially these days that they seem to be fairly empty of online players.
Covering a few of your episode topics - great ISK an average hour in a C3 running sleepers can bring in near a billion isk if you have the sites and a small crew of 4. When you run out - go next door! there are more there and if your so lucky to find T3 running sleepers next door - kill them and pillage their faction fittings there is millions there too!
PVP - its like breaking into somone's home - they usually come out to defend it since there is no local player count it adds a lot of opportunity for 3 party fights and hit and run tactics. You run into all sorts of skill levels during combat. WH vets are tough bunch and make for great fights, and you run into the ignorant as well.
WH space is a lot more work as far as scanning and scouting - but the rewards and combat are there on a daily basis in HS LS and NULL space. Calculating mass and knowing the timer rules just add to the experience.
If you make a home there it cam be very safe too - lots of comments from player who do not feel safe unless they can see a local count - nut up! its good fun guys.
Shrapp |
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Memrox
Ministry of War Amarr Empire
59
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Posted - 2012.05.27 08:25:00 -
[431] - Quote
Do a live stream roam! |
Anna Katarr
Caldari Provisions Caldari State
12
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Posted - 2012.05.27 14:16:00 -
[432] - Quote
Memrox wrote:Do a live stream roam!
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badasskitty
The Suicide Kings Test Alliance Please Ignore
4
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Posted - 2012.05.28 19:45:00 -
[433] - Quote
hi aces!
just finished listening to EPISODE 10 and I just adore the fact you touch on a lot of the psychological aspects to engagements. The part about breaking down the ships your facing is so spot on. I mostly get intimidated by the whole gang out there. I tend to get scared when I think that one target is never just that one target; they can just warp the whole fleet on top of you once this one target just keeps a point long enough for their buddies to melt you down.
you guys ponder on that stuff a lot and just keep fresh viewpoints to PVP.
great stuff!
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Reaper Pariah
Autocannons Anonymous Late Night Alliance
0
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Posted - 2012.05.29 21:14:00 -
[434] - Quote
This podcast is full of win, As an average pvp pilot it's helped me greatly, and encouraged me to pvp more solo thanks guys keep it up :D |
Kifette
Midnight Marauders.
0
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Posted - 2012.05.31 06:50:00 -
[435] - Quote
Hey guys, here's a topic i'd like to hear about if you feel like it could be interesting : kiling frigs with bigger ships. Appart from the obvious (medium neuts...), i'm often wondering if a web is enough to hit a frig with my medium blasters, or if hammerheads will do ok vs frigs, if i should replace a mag stab by a tracking enhancer, etc...
Anyway, please keep the podcasts and videos coming, i love them ;-)
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elitatwo
Congregatio
29
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Posted - 2012.06.01 11:42:00 -
[436] - Quote
I have a question for the next or one of the next episodes,
can the two of you talk about what to do after a fight?
You know that thrill after you won a fight in low or nullsec and you sit in your ship with damaged modules (from heat), you are low on ammo and cap charges and sometimes deep in hostile territory without a station to dock (in player owned nullsec) and maybe even somebody chasing you. In lowsec you propably dock at the closest station for repairs and ammo but in nullsec, what do you do there?
Do you fight until the podkill that jumps you back to empire space, rinse and repeat? Do you try to get back to the closest low/highsec space and continue?
Cheers, e2 |
elitatwo
Congregatio
29
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Posted - 2012.06.01 11:48:00 -
[437] - Quote
Kifette wrote:Hey guys, here's a topic i'd like to hear about if you feel like it could be interesting : kiling frigs with bigger ships. Appart from the obvious (medium neuts...), i'm often wondering if a web is enough to hit a frig with my medium blasters, or if hammerheads will do ok vs frigs, if i should replace a mag stab by a tracking enhancer, etc...
Anyway, please keep the podcasts and videos coming, i love them ;-)
In my (short) experience with blaster I can say that a web + blasters is always a **** gank combo and you can leave the tracking enhancer and go for the additional magstab. If you cannot fit a web, you have to get one tracking enhancer if you use void. The web + void is always the better choice there and if you are low on lowslots (best is to get two magstabs) and no tracking enhance, just use caldari navy antimatter and youll still track very good with medium blasters.
Cheers |
Aldap
Club Bear
54
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Posted - 2012.06.01 22:30:00 -
[438] - Quote
elitatwo wrote:I have a question for the next or one of the next episodes, You know that thrill after you won a fight in low or nullsec and you sit in your ship with damaged modules (from heat), you are low on ammo and cap charges and sometimes deep in hostile territory without a station to dock (in player owned nullsec) and maybe even somebody chasing you.
Kifette wrote:Hey guys, here's a topic i'd like to hear about if you feel like it could be interesting : kiling frigs with bigger ships. Appart from the obvious (medium neuts...), i'm often wondering if a web is enough to hit a frig with my medium blasters, or if hammerheads will do ok vs frigs, if i should replace a mag stab by a tracking enhancer, etc... Both great topics indeed! Would love to hear some about that! :-)
There's also the 'finer' tactics that could be identified and discussed.
For example, in one of you videos Kovorix, you keep scanning 5degrees towards the gate and watch closely to see when the dictor bubble drops, then you warped in the 3 seconds that it was clear :-) I haven't even thought about that before I saw you do it. This kind of fine tactics are very cool.
A few days ago I was caught in a Sabre bubble while jammed by Falcon from distance and shot by a couple drakes. As I was in low armor I just managed to leave the bubble, and suddenly the bubble was gone. I knew the Sabre would drop another bubble the moment I die to get my pod, so I just ejected the ship and warped before he thought of dropping another one.
Today I killed an expensive Cynabal, and got a 300mil drop. My Cyclone was all burned out. I was in null, 1 jump from the nullsec entry back to lowsec, but I didn't know if they had a camp waiting for me on the other side of the next jump. I just jetted all the loot in a safe spot, went ahead and checked the entry system, and when seeing it was clear went back to grab the loot and take it to lowsec station without worrying.
This kind of small things. I'm sure as the pilot becomes more and more experienced, you pick up more and more stuff like this, and its so helpful. So a collection of such golden tips could be something nice for a part of an ep.
My first PvP video: The Hunt |
VR Highfive
Hayabusa Hikotai
65
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Posted - 2012.06.02 09:45:00 -
[439] - Quote
Aldap wrote:
Today I killed an expensive Cynabal, and got a 300mil drop. My Cyclone was all burned out. I was in null, 1 jump from the nullsec entry back to lowsec, but I didn't know if they had a camp waiting for me on the other side of the next jump. I just jetted all the loot in a safe spot, went ahead and checked the entry system, and when seeing it was clear went back to grab the loot and take it to lowsec station without worrying.
Be careful with that. Jettisoned Cargo containers disappear after a while with their contents (can't remember the exact time). So if there was a gate camp and you had lost your ship the loot would not stay there indefinitely. If you can't retrieve it in time, it will be gone.
Congratulations on the Cynabal kill . http://haykilogs.blogspot.com/ Learning solo PvP, one explosion at a time. |
Aldap
Club Bear
54
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Posted - 2012.06.02 12:57:00 -
[440] - Quote
Yeah for sure it disappears. I'm quite sure it stays for 2 hours it you leave the jettison untouched. However, I was told that if you rename the cargo jet, then instead of 2 hours it stays for 4 hours. Can anyone confirm this? My first PvP video: The Hunt |
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elitatwo
Congregatio
29
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Posted - 2012.06.02 19:14:00 -
[441] - Quote
Aldap wrote:Yeah for sure it disappears. I'm quite sure it stays for 2 hours it you leave the jettison untouched. However, I was told that if you rename the cargo jet, then instead of 2 hours it stays for 4 hours. Can anyone confirm this?
Nope its nonsense! The jetcan stays for 2 hours, that's it.
But two hours should be enough to scout ahead. |
Kil2
Club Bear
252
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Posted - 2012.06.04 00:45:00 -
[442] - Quote
EPISODE 14
Really excited about this episode. A new format and 2 new guests - check it out and let us know what you think =D |
StevieTopSiders
Evolution IT Alliance
35
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Posted - 2012.06.04 01:22:00 -
[443] - Quote
Thankgod. I was wondering what exactly I'm gonna do tonight, and now I can listen to this podcast. B))) |
Laktos
Gunpoint Diplomacy
123
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Posted - 2012.06.04 02:00:00 -
[444] - Quote
Thanks to Kil2 and Kovorix for having me on the show. They were great hosts, kept the discussion moving and it was a very enjoyable experience.
But goddamn I hate listening to myself talk on a recording lol... Latest PVP Video: Perseverance
Sard Caid does not endorse this message. |
Dong Orson
Black Rebel Rifter Club
0
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Posted - 2012.06.04 04:01:00 -
[445] - Quote
Laktos wrote:Thanks to Kil2 and Kovorix for having me on the show. They were great hosts, kept the discussion moving and it was a very enjoyable experience.
But goddamn I hate listening to myself talk on a recording lol...
"UMM" and "Umm" and "Umm"
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Laktos
Gunpoint Diplomacy
123
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Posted - 2012.06.04 04:41:00 -
[446] - Quote
Dong Orson wrote:Laktos wrote:Thanks to Kil2 and Kovorix for having me on the show. They were great hosts, kept the discussion moving and it was a very enjoyable experience.
But goddamn I hate listening to myself talk on a recording lol... "UMM" and "Umm" and "Umm"
Forum needs a dislike button. Latest PVP Video: Perseverance
Sard Caid does not endorse this message. |
Kovorix
Matari Exodus
74
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Posted - 2012.06.04 06:18:00 -
[447] - Quote
lol well I think Laktos has a charming aussie accent.
Also, I'd like to make a correction, and point out that I'm a ****** - a Mag Stab gives like 4 more DPS than a Drone Damage mod for a Myrm with 4x Ions and 2x Electrons. While it's situational which one will end up being more useful, i think probably the mag stab is the safer bet in the end... guess the Drone Dmg mods are useful for the Ishtar/Gila/Domi only. |
Haeri
Club Bear
18
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Posted - 2012.06.04 11:11:00 -
[448] - Quote
Laktos wrote:But goddamn I hate listening to myself talk on a recording lol... So much this
Was fun being on though! Hope I wasn't too annoying to listen to! YouTube: HaeriEVE -á|-á Twitter: @Haeri_EVE -á|-á Club Bear |
Aldap
Club Bear
54
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Posted - 2012.06.04 11:33:00 -
[449] - Quote
Laktos and Haeri! <3 <3 <3 What a nice surprised :-) Great job on the ep, I loved it, was a great one! My first PvP video: The Hunt |
elitatwo
Congregatio
29
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Posted - 2012.06.05 01:43:00 -
[450] - Quote
Great show as always!
Kil2 mentoined that some topics come up during a fight discussion and I want to share a story that happened to me sometime before I got into pvp.
I was in a level 4 mission in highsec (hilarious carebear, I know..) and this little matar frigate warps into my deadspace pocket ans starts looting my wrecks. Great, a ninja salvager I thought. Well, that ballsy pilot thought he could trick a veteran carebear into pvp but a tempting as he was in his red blinking frigate I had a better idea for him. There are things you should know about your surroundings - even in highsec!
Some of you pilots that are not so much in pve except ratting at gates or asteroid belts and maybe not know this but if you know what you are up against, you fit to counter that or tank thank for longer engagements and there are still a handful of level 4 missions that are not as easy as the nerfed ones and the one I was in, was one of the more challenging ones, a "Blockade" level 4 with sanshas in it - a lot of them. You should also know, that you - the pilot - will be called primary by all ships that are on the grid as soon as your ship slows down from the deadspace gate you came from.
What I did was shooting the wrecks, that the matar frigate was burning towards and aligning back to my station and when there were no more wrecks to loot, I warped off and left him there, knowing that he will be primary next .
A few bad outcries in local with my name in it in a language I couldnt read anyways and I knew he didn't like it-
Knowing the NPC's in a certain region and knowing what they do, you can use them to assist you in belts and gates to your advantage. After doing those missions for such a long time, I always know which Gurista NPC boats will jam your target or you if you dont pay attention, Angels like to paint you, Sanshas use tracking disrupters, Blood Raider use neutralizers, Serpenties damp your sensors and so on. Maybe it is irrelavant but knowledge it powah. |
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