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Thread Statistics | Show CCP posts - 1 post(s) |
Agata Matahari
Royal Amarr Institute Amarr Empire
60
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Posted - 2015.05.28 12:28:50 -
[1] - Quote
Why is there no implemented trading system for supers/titans in the game?
Why do we have to throw our Isk to a minority of people who get spacerich with their 3rd party services?
Just, why? |
Elenahina
Agony Unleashed Agony Empire
628
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Posted - 2015.05.28 12:35:13 -
[2] - Quote
Mostly because CCP was extremely shortsighted in just how many of them would actually be built. They foresaw them being built by and controlled by alliances, not (essentially) owned by individual players. I don't think they ever envisioned them being bought or sold the way they are now.
It's called emergent gameplay, I think.
Also, obligatory Death to all Supers!
Agony Unleashed is Recruiting - Small Gang PvP in Null Sec
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Chribba
Otherworld Enterprises Otherworld Empire
14423
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Posted - 2015.05.28 12:36:40 -
[3] - Quote
Nothing stopping you from working towards becoming that claimed spacerich dude...
But as for reason, being biased since I'm in the position I am, I can say it's a wonderful sandbox thing, something that would not have been possible with supers being dockable/tradeable. Even CCP themselves have used 3rd party services as a selling point in presentations of the sandbox.
Also in a way same reason as scamming is allowed, because it makes a more vibrating game play not set by pre-set rules and mechanics.
/c
GÿàGÿàGÿà Secure 3rd party service GÿàGÿàGÿà
Visit my in-game channel 'Holy Veldspar'
Twitter @Chribba
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Big Lynx
1565
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Posted - 2015.05.28 12:40:43 -
[4] - Quote
Chribba wrote:Nothing stopping you from working towards becoming that claimed spacerich pilot...
But as for reason, being biased since I'm in the position I am, I can say it's a wonderful sandbox thing, something that would not have been possible with supers being dockable/tradeable. Even CCP themselves have used 3rd party services as a selling point in presentations of the sandbox.
Also in a way same reason as scamming is allowed, because it makes a more vibrating game play not set by pre-set rules and mechanics.
PS. Also nothing stopping you from not using a 3rd party. But if dealing with the wrong person it could become bad experience.
/c
Damn Chribba. You would become unemployed. xD |
Ashlar Maidstone
Moonfyre Science and Research Inc.
185
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Posted - 2015.05.28 12:48:34 -
[5] - Quote
I have known Chribba ever since the beginning of my experiences in Eve. He is by far the only person I know that you can work with as a 3rd party, one who will see to that a transaction goes thru completed and secure. I wish now I had contacted him to secure evacing two ships from nulsec awhile back instead of them being intercepted and stolen.
I will say for any really serious trans actions, Chribba is the way to go. |
Carrie-Anne Moss
Brave Newbies Inc. Brave Collective
157
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Posted - 2015.05.28 13:28:21 -
[6] - Quote
The point isnt whos the best 3rd party trader. Its why ccp cant make it so you can put your super on the market/on contract.
Only reasons given so far are 1.Ccp short-sightedness 2."Sandbox"
Im going with #1 for 20bills |
Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
1694
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Posted - 2015.05.28 13:32:32 -
[7] - Quote
old code vs new code. you can only spaghetti so much in before either the old code or the new code breaks. either CCP can't be arsed to make this happen, or they've tried and 'It Did Not Work.'
Also, I'm against anything that would put Chribba out of business. Icons of trust are few in this game, and we do need all of them we can get.
You can't trust me, I'm a complete berk in the game.
Come hell or high water, this sick world will know I was here.
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Azda Ja
Green Skull LLC
3766
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Posted - 2015.05.28 13:40:31 -
[8] - Quote
Omar Alharazaad wrote:
You can't trust me, I'm a complete berk in the game.
But can we trust you to be a 'berk'? Or is this some self deprecating ploy?
hmmm..
"I only lose ships when I fly with Azda." - Barry Cuttlefish
Because sometimes you die. And sometimes we are why. GSLLC is Recruiting.
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Gully Alex Foyle
Black Fox Marauders Spaceship Bebop
3983
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Posted - 2015.05.28 13:41:34 -
[9] - Quote
Agata Matahari wrote:Why is there no implemented trading system for supers/titans in the game?
Why do we have to throw our Isk to a minority of people who get spacerich with their 3rd party services?
Just, why? Because it's much, much more cool the way it is.
Also, you're taking 'trading systems' for granted. Which is fine, since this is a game. But it's also a sandbox, so NOT having them built-in is a viable game design choice too.
Consider that there is no such thing as a 'trading system' in RL, there's always a third party you have to trust - a bank, a State, a trader, a notary.
I know cuz I just bought a house this morning (yay me!). I had a crazy but really good notary chick handling the deal. Since a good amount of hard-earned cash changed hands () I was more than happy to pay her to oversee the deal.
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
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Carrie-Anne Moss
Brave Newbies Inc. Brave Collective
157
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Posted - 2015.05.28 13:55:14 -
[10] - Quote
Remember when Faction mods like Caldari Navy Shield Whatever and officer mods were contract only?
Im sure the same people said "SANDBOX!" And RL and 3rd trust etc etc at that time too. Yet most people im sure like that they are now on the market.
Its coding. Plain and simple. |
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Ima Wreckyou
The Conference Elite CODE.
1079
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Posted - 2015.05.28 14:02:56 -
[11] - Quote
Because it is more interesting that way.
the Code ALWAYS wins
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Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
1697
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Posted - 2015.05.28 14:06:56 -
[12] - Quote
Trust me. I'm awful. I know a few things, and i'm good at those things. Other things I really suck at. It is known.
Come hell or high water, this sick world will know I was here.
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Lykouleon
Future Corps Sleeper Social Club
1595
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Posted - 2015.05.28 14:40:58 -
[13] - Quote
Carrie-Anne Moss wrote:Its coding. Plain and simple. There is a gulf of difference between adding faction/deadspace/officer mods to the market system and building an entire system around a set of 9 ships that cannot dock.
Lykouleon > CYNO ME CLOSER so I can hit them with my sword
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Elenahina
Agony Unleashed Agony Empire
629
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Posted - 2015.05.28 15:18:38 -
[14] - Quote
Lykouleon wrote:Carrie-Anne Moss wrote:Its coding. Plain and simple. There is a gulf of difference between adding faction/deadspace/officer mods to the market system and building an entire system around a set of 9 ships that cannot dock.
It's a programming maxim that things that sound easy are harder to do than landing a man on the moon, and things that sound impossible take about 15 minutes.
Agony Unleashed is Recruiting - Small Gang PvP in Null Sec
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Gully Alex Foyle
Black Fox Marauders Spaceship Bebop
3983
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Posted - 2015.05.28 15:30:01 -
[15] - Quote
Ok so make one but with a limited guarantee.
Any super traded with this new, sad, automatic system has a 50% of self-destructing after an year and a day.
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
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Aiwha
Infinite Point Nulli Secunda
855
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Posted - 2015.05.28 15:32:13 -
[16] - Quote
I think its part of the magic of supercaps. You need to either have implicit trust in your trading partner, or use a third party.
It works well.
Sanity is fun leaving the body.
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Paranoid Loyd
5401
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Posted - 2015.05.28 15:34:58 -
[17] - Quote
Reason: Content
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Christopher Mabata
The Interstellar Manipulation Consortium
336
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Posted - 2015.05.28 16:24:23 -
[18] - Quote
Because they cant dock, therefore cant be repackaged, and therefore cant be bought or sold traditionally
Theory-Crafter, Free Agent, Immortal Space Pirate. Generally Crazy and difficult to understand at times.
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DaReaper
Net 7
2110
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Posted - 2015.05.28 16:46:14 -
[19] - Quote
Gather around younglings, let me tell you a story.
When Titans and MOM's first came out, the population of eve was less, and making them was dangerous. Often at times, spies were able to abort titans and moms as they were being built. You had a lot of "decoy" towers deployed to try and make it harder to find the baby titans. It was a fun time, with a few titans and moms.
then CCP had a great idea, to create an abomination of a system for sov. They had this brillant idea that you could claim a capital in a constalation and EVERYTHING in it would become immune. Thus, many titans and moms were built. by the time ccp killed this, it was already too late.
Titans were ment to be few and rare. They did not think it would be needed to do trading. As others have said it was short sighted. Even making them not dock was short sighted.
OMG Comet Mining idea!!! Comet Mining!
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Carrie-Anne Moss
Brave Newbies Inc. Brave Collective
157
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Posted - 2015.05.28 16:59:30 -
[20] - Quote
Lykouleon wrote:Carrie-Anne Moss wrote:Its coding. Plain and simple. There is a gulf of difference between adding faction/deadspace/officer mods to the market system and building an entire system around a set of 9 ships that cannot dock. So the issue is coding? Gotcha |
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Aralyn Cormallen
Wildly Inappropriate Goonswarm Federation
1134
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Posted - 2015.05.28 16:59:36 -
[21] - Quote
This is actually something that I suspect is getting in the way of the possibility of dockable Supers/Titans in the new Citadels - I suspect CCP enjoys the fact trust is required as part of commissioning/trading of Supers and Titans. If we get the ability to dock these ships in the new Citadels (which are touted as the "Trade" structure), they will be able to be dropped on the market or in contracts, and the special element of dealing to get one will be lost. Its tough... as a Super-owner myself, I enjoy that trust is required as part of the process of getting one, and that I had to wait while the hull was built, them haul all my mods out to the build system so I wouldn'y be makingh my first jump only in my pants, but in contrast, I dearly, dearly want to be able to get out my coffin.
Either way, I think something is going to get lost, or an opportunity is going to get missed. |
Kashadin
Big Johnson's
82
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Posted - 2015.05.28 17:05:40 -
[22] - Quote
Last I saw you will be able to have your super "moored" to the L and XL structures, and while "moored" the ship will be invulnerable (as long as the station stays) and the pilot can swap ships.
Not the same as docking, but a step up for all the holder toons out there. |
Lykouleon
Future Corps Sleeper Social Club
1598
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Posted - 2015.05.28 19:27:40 -
[23] - Quote
Carrie-Anne Moss wrote:So the issue is coding? Gotcha No, opportunity cost.
Lykouleon > CYNO ME CLOSER so I can hit them with my sword
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Carrie-Anne Moss
Brave Newbies Inc. Brave Collective
157
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Posted - 2015.05.28 20:51:43 -
[24] - Quote
Lykouleon wrote:Carrie-Anne Moss wrote:So the issue is coding? Gotcha No, opportunity cost. Hmm it will take us 7 months of 8 programmers working 10hr days and only accomplishing this (maybe)
Or we can have them all complete 25 mini projects during that time that will add improvements across the game to many areas all while not working so long and hard...
I took econ202 dude, i get it.
Still the issue for the difference of the two opportunity costs exist cuz of... take a wild guess? !
CODING!! YAY |
Hippinse
University of Caille Gallente Federation
74
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Posted - 2015.05.28 21:48:43 -
[25] - Quote
Carrie-Anne Moss wrote:Lykouleon wrote:Carrie-Anne Moss wrote:So the issue is coding? Gotcha No, opportunity cost. Hmm it will take us 7 months of 8 programmers working 10hr days and only accomplishing this (maybe) Or we can have them all complete 25 mini projects during that time that will add improvements across the game to many areas all while not working so long and hard... I took econ202 dude, i get it. Still the issue for the difference of the two opportunity costs exist cuz of... take a wild guess? ! CODING!! YAY
Can't wait to play your game. |
GordonO
TOASTED Corp
121
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Posted - 2015.05.29 02:02:53 -
[26] - Quote
Carrie-Anne Moss wrote:Lykouleon wrote:Carrie-Anne Moss wrote:So the issue is coding? Gotcha No, opportunity cost. Hmm it will take us 7 months of 8 programmers working 10hr days and only accomplishing this (maybe) Or we can have them all complete 25 mini projects during that time that will add improvements across the game to many areas all while not working so long and hard... I took econ202 dude, i get it. Still the issue for the difference of the two opportunity costs exist cuz of... take a wild guess? ! CODING!! YAY
Clearly you also took sales 101.. just quote some random stuff and its got to be true cause its on the interwebs
... What next ??
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Jenshae Chiroptera
1599
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Posted - 2015.05.29 02:07:04 -
[27] - Quote
Agata Matahari wrote:Why is there no implemented trading system for supers/titans in the game? Just, why? Supers and Titans are meant to be group goals, built in alliance for the same alliance and stay in the alliance. They are not supposed to be traded at all.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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GordonO
TOASTED Corp
121
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Posted - 2015.05.29 02:20:22 -
[28] - Quote
Jenshae Chiroptera wrote:Agata Matahari wrote:Why is there no implemented trading system for supers/titans in the game? Just, why? Supers and Titans are meant to be group goals, built in alliance for the same alliance and stay in the alliance. They are not supposed to be traded at all.
supers are not supposed to dock, they don't. I suspect if you weren't supposed to trade them I can almost bet you wouldn't be able to...
... What next ??
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Jenshae Chiroptera
1603
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Posted - 2015.05.29 11:57:03 -
[29] - Quote
GordonO wrote:Jenshae Chiroptera wrote:Agata Matahari wrote:Why is there no implemented trading system for supers/titans in the game? Just, why? Supers and Titans are meant to be group goals, built in alliance for the same alliance and stay in the alliance. They are not supposed to be traded at all. Supers are not supposed to dock, they don't. I suspect if you weren't supposed to trade them I can almost bet you wouldn't be able to... Third party is a work around and has a lot of betrayal and losses. So it serendipity for the developers.
Also, the main way to stop trades would be to stop ejecting or stop others boarding, both of which mess up too many possibilities and weight too heavily. Thus third party is the more acceptable of those two options.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Stacy Lone
University of Caille Gallente Federation
77
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Posted - 2015.05.29 12:14:14 -
[30] - Quote
You can only trade things (on the market or via contracts) that are on a station. Super and titans can not dock. So there is your simple explanation.
The reason supers and titans can not be docked is gameplay.
So, in order to make them tradeable, you would need to create a system in which you can trade them from a POS (or one of the new structures).
Trading from a POS has some many fallacies (both logical and from a coding point of view) it's simply not feasible. Imagine you could create a contract for a super or titan that is stored in a POS. No what happens if someone else removes the object from the SMA in the meantime? If the object could not be removed from the SMA, then it would be the perfect way to store things safely in a POS (by contracting it to your alt), which isn't wanted either. You would need to work around all these logical fallacies and exploaitable ways and still be easily understood by players, just to make things tradeable, which aren't supposed to be owned by a single player in the first place.
So yeah, supers and titans are endgame ships that come with their own restrictions which makes owning them, especially solo, harder, which is wanted, gameplay-wise.
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