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Thread Statistics | Show CCP posts - 0 post(s) |
Jony Bigodes
Demon-War-Lords Circle-Of-Two
0
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Posted - 2015.05.29 09:39:31 -
[1] - Quote
Greetings. This might be a stupid question but I'm trying to figure out any game mechanic changes that have been deployed.
Yesterday I was traveling with my travel fit interceptor jumping gate to gate, in one of these gates I was landing a Tornado was able to shot me once, taking me some shield. I though game mechanics wouldn't permit locking an arriving ship on a gate. Am I wrong in this assumption?
Thank you |
Rin Valador
Praetorian Auxiliary Force Praetoria Imperialis Excubitoris
142
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Posted - 2015.05.29 10:10:00 -
[2] - Quote
There is a very small window sometimes because when you warp to a gate sometimes you are just a few meters away from jump range. All random chance in the end.
"There will be neither compassion nor mercy;
Nor peace, nor solace
For those who bear witness to these Signs
And still do not believe."
- The Scriptures, Book of Reclaiming 25:10
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Starbuck05
Pretty Hate Machine.
258
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Posted - 2015.05.29 10:32:29 -
[3] - Quote
Rin Valador wrote:There is a very small window sometimes because when you warp to a gate sometimes you are just a few meters away from jump range. All random chance in the end.
or system server delay
-á- I am the commanding officer , u should adress me as sir !
-á- But if i call u sir , what would i call your wife then ??
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Solstice Punk
Red Federation RvB - RED Federation
14
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Posted - 2015.05.29 10:45:43 -
[4] - Quote
If you want to increase the accuracy of your landing position you have to keep your warp distances short.
The longer you warp, the more you move around on the surface of an imaginary sphere.
You can observe that easily by looking at long distance fleetwarps.
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Jony Bigodes
Demon-War-Lords Circle-Of-Two
0
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Posted - 2015.05.29 14:30:12 -
[5] - Quote
Thanks for the responses!
Cheers |
AeonOfTime
Syrkos Technologies Joint Venture Conglomerate
91
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Posted - 2015.05.29 21:53:31 -
[6] - Quote
As starbuck mentioned, I think it is quite likely lag related.
We often get lulled into thinking that what we see is instantaneous, when there are often small delays here and there. You do not usually notice them, unless you are in a situation where even seconds count. PvP is a prime example. I play on a satellite connection with high latency myself, which actually makes PvP impossible. I see things like what you mentioned quite often. |
Steppa Musana
Pator Tech School Minmatar Republic
1
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Posted - 2015.05.30 23:19:26 -
[7] - Quote
Solstice Punk wrote: If you want to increase the accuracy of your landing position you have to keep your warp distances short.
The longer you warp, the more you move around on the surface of an imaginary sphere.
You can observe that easily by looking at long distance fleetwarps.
Wow, Ive never heard of that. And naturally I still have my doubts , but thanks for the info. |
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