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Nicola Romanoff
Quantum Innovations Limited
24
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Posted - 2015.06.12 14:41:15 -
[31] - Quote
I make a profit selling T2 and some T1 stuff, I sell in Jita, I donGÇÖt really ponce about sourcing from different places, I get together a bulk amount of what I want, order it, public courier to where I build, build it, public courier it back. The amounts are not fantastic, I am not maximising isk per hour but I am making some isk.
Do I want more. Yes, could I plex my account, probably not. But I am looking at industry to pay for pvp loses, which it does because I donGÇÖt fly expensive stuff. Now if I wanted to fly expensive stuff I would maybe need to be more focused on the details, but as long as I research enough to know if I buy this at A and ship it to B and then build it and ship it back to A it give me a profit, then I am happy.
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Nicola Romanoff
Quantum Innovations Limited
24
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Posted - 2015.06.12 14:44:09 -
[32] - Quote
Jan Minayin wrote:T2 industry is totally fine. My solo (3 character) hisec industry setup was making a healthy profit from T2 crusiers and modules, even just buying and selling in Jita.
As long as you have a wide portfolio and can adapt quickly to market trends, and build in a POS with a half decent system index, you should be able to turn a profit.
Does the POS matter if you are solo, isnt the 10% station tax offset by the fuel costs of the POS? |
Do Little
Pator Tech School Minmatar Republic
15
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Posted - 2015.06.14 17:30:42 -
[33] - Quote
In my experience the big difference between POS and station is time. POS labs and arrays get a huge bonus for time efficiency. For making T2 modules this doesn't matter much - you're only saving an hour or two per run but it really makes a difference for research, copying and invention. Those tasks will take days longer in a station. You also must use a POS if you want to invent or manufacture T3 ships and subsystems.
I took my POS down during a war and decided not to put it back up. I've since skilled a couple more characters for invention and don't miss the POS. Station is actually easier to work in because you don't need to physically move stuff between labs & arrays to get things done. |
Vincent Athena
V.I.C.E.
3447
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Posted - 2015.06.15 04:14:26 -
[34] - Quote
I took up manufacturing for one purpose: To add value to what I mine. I make and sell stuff for, on average, 30% to 50% more than I could get just bulk selling the ore.
Know a Frozen fan? Check this out
Frozen fanfiction
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Legatus1982
State Protectorate Caldari State
1
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Posted - 2015.06.24 13:20:11 -
[35] - Quote
There's no such thing as an item that is sold below cost unless in the very rare case of a liquidation attempt for one reason or another.
I think you're forgetting how to actually calculate cost. Just because tritanium sells for 5.12 isk for example (random number I pulled out of my ass don't take it literally) doesn't mean the cost of an item that inputs ten tritanium costs 51.2 isk each. Tritanium is in all actuality a FREE item if you can mine it yourself - or reprocess other items you loot into it.
If you think an item is being sold "below cost" you're probably either seeing liquidation (if it's just a momentary sell listing) or if it's consistent, they're probably getting the input elsewhere for cheaper than you are. |
Vulpinus Perfidium
Royal Amarr Institute Amarr Empire
0
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Posted - 2015.06.24 21:20:31 -
[36] - Quote
Legatus1982 wrote:There's no such thing as an item that is sold below cost unless in the very rare case of a liquidation attempt for one reason or another.
I think you're forgetting how to actually calculate cost. Just because tritanium sells for 5.12 isk for example (random number I pulled out of my ass don't take it literally) doesn't mean the cost of an item that inputs ten tritanium costs 51.2 isk each. Tritanium is in all actuality a FREE item if you can mine it yourself - or reprocess other items you loot into it.
If you think an item is being sold "below cost" you're probably either seeing liquidation (if it's just a momentary sell listing) or if it's consistent, they're probably getting the input elsewhere for cheaper than you are.
Yes, yes.. this.
Now, kind Legatus, how much can I pay you to make me a few hundred frigates? |
Legatus1982
State Protectorate Caldari State
1
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Posted - 2015.06.25 16:14:15 -
[37] - Quote
Vulpinus Perfidium wrote:Legatus1982 wrote:There's no such thing as an item that is sold below cost unless in the very rare case of a liquidation attempt for one reason or another.
I think you're forgetting how to actually calculate cost. Just because tritanium sells for 5.12 isk for example (random number I pulled out of my ass don't take it literally) doesn't mean the cost of an item that inputs ten tritanium costs 51.2 isk each. Tritanium is in all actuality a FREE item if you can mine it yourself - or reprocess other items you loot into it.
If you think an item is being sold "below cost" you're probably either seeing liquidation (if it's just a momentary sell listing) or if it's consistent, they're probably getting the input elsewhere for cheaper than you are. Yes, yes.. this. Now, kind Legatus, how much can I pay you to make me a few hundred frigates?
For the low price of ten billion isk you can be the proud owner of one combat ready atron :) |
Haatakan Reppola
Science and Trade Institute Caldari State
47
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Posted - 2015.06.25 18:47:44 -
[38] - Quote
Legatus1982 wrote:There's no such thing as an item that is sold below cost unless in the very rare case of a liquidation attempt for one reason or another.
I think you're forgetting how to actually calculate cost. Just because tritanium sells for 5.12 isk for example (random number I pulled out of my ass don't take it literally) doesn't mean the cost of an item that inputs ten tritanium costs 51.2 isk each. Tritanium is in all actuality a FREE item if you can mine it yourself - or reprocess other items you loot into it.
If you think an item is being sold "below cost" you're probably either seeing liquidation (if it's just a momentary sell listing) or if it's consistent, they're probably getting the input elsewhere for cheaper than you are.
The cost assosiated with minerals are either the price you pay to get it OR the price you can sell those minerals for. If you can sell 10 units of tritanium for 51.2isk (numbers from quoted post) or manufacture an item that use 10 tritanium and sell for 51isk, that item is sold below cost! Its irrelevant that you can mine it without using a single isk, the mineral still have a value.
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Kgu
0
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Posted - 2015.06.25 22:46:18 -
[39] - Quote
Haatakan Reppola wrote:Legatus1982 wrote:There's no such thing as an item that is sold below cost unless in the very rare case of a liquidation attempt for one reason or another.
I think you're forgetting how to actually calculate cost. Just because tritanium sells for 5.12 isk for example (random number I pulled out of my ass don't take it literally) doesn't mean the cost of an item that inputs ten tritanium costs 51.2 isk each. Tritanium is in all actuality a FREE item if you can mine it yourself - or reprocess other items you loot into it.
If you think an item is being sold "below cost" you're probably either seeing liquidation (if it's just a momentary sell listing) or if it's consistent, they're probably getting the input elsewhere for cheaper than you are. The cost assosiated with minerals are either the price you pay to get it OR the price you can sell those minerals for. If you can sell 10 units of tritanium for 51.2isk (numbers from quoted post) or manufacture an item that use 10 tritanium and sell for 51isk, that item is sold below cost! Its irrelevant that you can mine it without using a single isk, the mineral still have a value.
The trouble is that there's no way to "short," mineral prices other than building things with your own under par. It is possible that the MIMAF producer is simply witless and doesn't realize the forgone profit (in which case, they're effectively dumping materials on the market to a kind of buy order - the demand for their module or ship priced under the market-sourced-cost), but it's also the case that, even if he knows what he is doing, that he realizes an intangible "profit," from the act of producing and selling things from the ground up. At which point he is perfectly willing to operate "at a loss," and subsidize his business with trade or missions, etc. What these players are engaged in is a kind of subsidy to their customers, but one they enjoy giving.
Incidentally, you can usually tell around patch-time that a surplus of production alts have been put to use speculating because thereafter we see predictable spikes in production at costs far exeeded by par. That is, they spend a lot more than would usually be necessary to produce things they believe will appreciate due to patch changes and new demand. So the curiosity of producing things and selling them at a great distance from material market value is one of the few ways to access a speculative short or long position on the market itself or at least market prices of produced modules relative to mineral production.
tl;dr: Minerals they mine aren't "free," but the miner can act as though their productive activity and consequential value is zero or even negative and they would do this because they value the activity itself and are willing to compete to subsidize the players who buy their wares below the mineral value floor. Now, off to check the hubs for stuff to reprocess. |
HJK CLONE1
Perkone Caldari State
0
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Posted - 2015.07.04 14:40:28 -
[40] - Quote
http://nevillesmit.com/
You might find this guy's chronicle useful. For what its worth I've run into quite a few solo hi-sec folks being pretty successful at T2. |
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