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Olya Vladimer
Bethesda shogunate
0
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Posted - 2015.06.02 08:18:11 -
[1] - Quote
I have a particular goal in mind and i need a way to bait.
a guy with 4 maledictions killed me in null sec while flying a expensive ratting ship. he goes through systems everyday at random times. now the dilema is he is actually good,
he has killed me twice so i believe i have a good chance of baiting him, i need a battleship. it has to be able to kill frigates and i need to get in range somehow. i believe he does not use a web only points he multiboxs 4x maledictions all using missiles and is believed to use input broadcasting.
i have been thinking about a armageddon with rapid light missile launchers
if you need more information i believe i can dig up his fit from a killboard
any suggestion will help. i can not fly minmatar battleships but if i have to i can train in a day. |
Crosi Wesdo
War and Order
1416
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Posted - 2015.06.02 09:49:21 -
[2] - Quote
Outside of a bhaalgorn its gonna be hard for you to pin them down in a BS.
The best you can hope for is to neut one out and kill it before he can reactivate his mwd.
[Dominix, New Setup 2] Damage Control II Large Ancillary Armor Repairer, Nanite Repair Paste Energized Explosive Membrane II Reinforced Bulkheads II Reinforced Bulkheads II Drone Damage Amplifier II Drone Damage Amplifier II
Large Micro Jump Drive Warp Disruptor II Sensor Booster II, Targeting Range Script Drone Navigation Computer II Drone Navigation Computer II
Heavy Unstable Power Fluctuator I Heavy Unstable Power Fluctuator I Heavy Unstable Power Fluctuator I Heavy Unstable Power Fluctuator I Salvager II Small Tractor Beam II
Large Transverse Bulkhead I Large Transverse Bulkhead I Large Transverse Bulkhead I
Warrior II x5
Look for a safe alignment and head towards it.
Start with the scan res script in the sebo, but be prepared to change to a range scipt should he have any damps.
Lock all four up. Try to get one neut on each and set drones any that you do (obviously focus one at a time). If he is multiboxing 4 accounts its also likely he has boosts too so this is a long shot.
Dont point any of them unless you do get a neut on it. Alternatively, if they all establish a safe orbit outside neut range, pick a target and wait with an overheated point. Point it as soon as it enters armour (if you can). Repeat this with the rest if they have not already bailed, or if their backup hasnt arrived.
Your own tank is a slight bait tank, let him chew up your shields, armour and 1/3 of your structure before using your ancil repper.
Always watch your cap, neuts are not overly important in this engagement unless he is an idiot, so just give them one cycle as and when your cap is getting low.
By this time it should be clear if you are killing any of them, if not (assuming he is long point lml fit) hit the MJD and the instant you come out of warp, warp to whatever station or safe you were aligned to immediately.
If he is using scrams, you should use your neuts to clear his tackle (but if he is doing so it should be a lot easier to kill him.
Bring lots of spare drones.
Salvager and tractor beam for the t2 loot (optional) |
Olya Vladimer
Bethesda shogunate
0
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Posted - 2015.06.02 10:09:05 -
[3] - Quote
[Malediction, Malediction]
Micro Auxiliary Power Core II Nanofiber Internal Structure II Nanofiber Internal Structure II Nanofiber Internal Structure II
Limited 1MN Microwarpdrive I Medium Shield Extender II Warp Disruptor II
Light Missile Launcher II, Mjolnir Fury Light Missile Light Missile Launcher II, Mjolnir Fury Light Missile Light Missile Launcher II, Mjolnir Fury Light Missile
Small Bay Loading Accelerator I Small Warhead Calefaction Catalyst I
that is his fit. he has a targeting range of 39km. also he he is capable with all skills 5 4.9km/s without overheating
he has a 4k EHP the weakest defence is EM, he has a 31km missile range
all 4 fly exactly the same |
Crosi Wesdo
War and Order
1416
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Posted - 2015.06.02 10:16:01 -
[4] - Quote
In that case swap your drones out to acolytes and swap the sebo to a omnidirectional tracking link with tracking script. Drones should do over 9k and track reasonably well.
They should die or run very quickly.
If not, just MJD.
Remember, in nearly all other scenareos, this is a terrible fit. As is the problem with most fits that are focused on a single job. |
Domino Vyse
Black Rebel Rifter Club The Devil's Tattoo
112
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Posted - 2015.06.02 11:48:26 -
[5] - Quote
Armageddon.
Although there is a chance he will recognise it as bait. |
Samillian
Angry Mustellid The Periphery
817
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Posted - 2015.06.02 12:49:49 -
[6] - Quote
I agree the Armageddon has decent drone bonuses and the neut range bonus should do the trick, that said if he knows his stuff I have my doubts that he would go anywhere near a geddon or a Dominix.
Have you considered using yourself as bait (set your usual ratting ship up accordingly) and having some friends at a safe out of probe range in a Curse and a Huginn.
NBSI shall be the whole of the Law
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Tung Yoggi
SnaiLs aNd FroGs
106
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Posted - 2015.06.02 15:04:11 -
[7] - Quote
Sa Matra is a pretty efficient killing machine.
Unless you try to smartbomb him at a gate, or set up and instalocking camp, you will not kill his maledictions just by baiting in an anomaly. You might however force him out, and possibly kill one inty. Let's see how (in a pure theoritical way)
First, have a closer look at its killboard. It's safe to say that you are possibly ratting in Guristas or Serpentis space, where shield Ishtars, VNIs and Gilas are commonplace. Knowing that you will be tanked for kinetic/thermal damage, he's spitting EM missiles. So first of all, you have to plug this resist hole when you'll undock your bait boat.
Furthermore, maledictions are pretty thin, and i suspect he might not go for really obvious baits like ratting Armaggeddon, or things that will hurt him a lot at range. That rules out a few ships. Look for the ships he d'oent go for (i know, easier said than done)
Lastly, if you find a suitable bait ship, a great plus would be a skirmish Command ship in space, ask your local friends if they are able to provide such boosts.
Having said that, here what i would try: - Heavy Neut Raven with RLML, long point, faction web, painter - RLML Tengu, faction web, point, links - Gecko Rattlesnake with speed modules (something that would be able to catch a MWD malediction, if such a thing is possible with geckos) - Domi, drone speed mods and so on, however this starts to look fishy.
In short, look harmless, get links, and get yourself some EM resists. |
Olya Vladimer
Bethesda shogunate
0
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Posted - 2015.06.02 21:11:36 -
[8] - Quote
Tung Yoggi wrote:Sa Matra is a pretty efficient killing machine.
Unless you try to smartbomb him at a gate, or set up and instalocking camp, you will not kill his maledictions just by baiting in an anomaly. You might however force him out, and possibly kill one inty. Let's see how (in a pure theoritical way)
First, have a closer look at its killboard. It's safe to say that you are possibly ratting in Guristas or Serpentis space, where shield Ishtars, VNIs and Gilas are commonplace. Knowing that you will be tanked for kinetic/thermal damage, he's spitting EM missiles. So first of all, you have to plug this resist hole when you'll undock your bait boat.
Furthermore, maledictions are pretty thin, and i suspect he might not go for really obvious baits like ratting Armaggeddon, or things that will hurt him a lot at range. That rules out a few ships. Look for the ships he d'oent go for (i know, easier said than done)
Lastly, if you find a suitable bait ship, a great plus would be a skirmish Command ship in space, ask your local friends if they are able to provide such boosts.
Having said that, here what i would try: - Heavy Neut Raven with RLML, long point, faction web, painter - RLML Tengu, faction web, point, links - Gecko Rattlesnake with speed modules (something that would be able to catch a MWD malediction, if such a thing is possible with geckos) - Domi, drone speed mods and so on, however this starts to look fishy.
In short, look harmless, get links, and get yourself some EM resists.
how about a megathron navy issue with railguns? they may force him to get under my guns and therefore webbed and scrammed
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Skelee VI
Wraithguard.
51
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Posted - 2015.06.02 23:24:04 -
[9] - Quote
Rokh with smartbombs |
CHAD Stetille
The Copernicus Institute
3
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Posted - 2015.06.02 23:28:32 -
[10] - Quote
But now that he read the forum post like everyone else, he will change his fit or tactics as he knows you are ready for him. |
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Damnskippy
Hounds of War. Hashashin Cartel
47
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Posted - 2015.06.03 02:42:26 -
[11] - Quote
Just rat in whatever you want. Be sure to include a web, scram, MJD and ( if possible ) a heavy nuet into you're fit. Either your antagonist gets into hard tackle range and suffers, or you MJD away and sail off into the night. |
Doctor Knuckles
Black Fox Marauders Spaceship Bebop
113
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Posted - 2015.06.03 07:34:26 -
[12] - Quote
just wanted to point out that rlml on those unbonused hulls will most likely fall short if he cruises at 5k |
Tung Yoggi
SnaiLs aNd FroGs
106
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Posted - 2015.06.03 09:42:30 -
[13] - Quote
Olya Vladimer wrote: how about a megathron navy issue with railguns? they may force him to get under my guns and therefore webbed and scrammed
You don't need to go as close as scram range to outtrack large railguns in an inty, sadly.
CHAD Stetille wrote:But now that he read the forum post like everyone else, he will change his fit or tactics as he knows you are ready for him.
Assuming he does, the whole point is to give tactics based on common ratting ships, and since the OP did post with an alt, I would say he can have a go at him.
Doctor Knuckles wrote:just wanted to point out that rlml on those unbonused hulls will most likely fall short if he cruises at 5k
Yeah, that's something to consider.
To OP, your best bet is to try and test this with a friend. You can still add range rigs on your ship if RLML don't work. |
LordInvisible
Common Sense Ltd Nulli Secunda
7
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Posted - 2015.06.03 12:23:02 -
[14] - Quote
You didnt say what battleship you can use, so I'll assume that you have at least 100mil SP with maxxed out skills in appropriate trees.
[Raven, anti-frig] Ballistic Control System II Ballistic Control System II Ballistic Control System II Co-Processor II Internal Force Field Array I
EM Ward Field II EM Ward Field II X-Large Ancillary Shield Booster, Navy Cap Booster 400 X-Large Ancillary Shield Booster, Navy Cap Booster 400 Phased Weapon Navigation Array Generation Extron Phased Weapon Navigation Array Generation Extron True Sansha Warp Disruptor
Rapid Heavy Missile Launcher II, Inferno Precision Heavy Missile Rapid Heavy Missile Launcher II, Inferno Precision Heavy Missile Rapid Heavy Missile Launcher II, Inferno Precision Heavy Missile Rapid Heavy Missile Launcher II, Inferno Precision Heavy Missile Rapid Heavy Missile Launcher II, Inferno Precision Heavy Missile Rapid Heavy Missile Launcher II, Inferno Precision Heavy Missile Heavy Unstable Power Fluctuator I
Large Hydraulic Bay Thrusters II Large Warhead Rigor Catalyst II Large Hydraulic Bay Thrusters I
Acolyte II x5
Using no implants on lvl5 char with claymore boosting. 43km range on missiles with almost 9km/s speed and explosion radius of 75 (with claymore boosted mwding malediction you are looking at 78m sig radius with two paints on it) Point goes to 37.7km without heat, so point him just before missiles start hitting. Use drones on different ship than missiles so it gives him more work to do on two clients.
You have 781 omni tank with one XL ASB.
Possible changes: - drop one paint for MJD - drop point for t2 but then you have to OH it - get crystals if you dont have claymore, faction point with OH then
Or just go with barghest, but I doubt he is gonna come close to that monster.. |
May Arethusa
PillowBrigade Inc
27
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Posted - 2015.06.03 18:48:44 -
[15] - Quote
The answer is in this thread already, though you'd have to apply some logic to find it. Since he was kind enough to introduce me to the idea, I won't tell you how to kill him, but they're pretty easy to catch if you know how. Also, you better hope he doesn't read the forums, eh? |
Zoe Athame
Wolf Riot
262
|
Posted - 2015.06.03 20:47:17 -
[16] - Quote
It's not worth your time to maybe kill a cheap inty. I promise you, he won't get nearly as salty as you are right now.
Just fly the x-type ishtar like everyone else, it's designed to tank him. |
Demerius Xenocratus
Federal Defense Union Gallente Federation
397
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Posted - 2015.06.03 22:40:25 -
[17] - Quote
Don't fly T2 ships with 0% resist holes. |
Waylan Yutani
Danish Natural Gas Inc.
32
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Posted - 2015.07.19 18:57:27 -
[18] - Quote
Can't you just mjd away from him? It's not like you are 2pt scrammed? Eventually he Will have to commit to the fight =ƒÿè |
Hadrian Blackstone
Yamato Holdings
141
|
Posted - 2015.07.20 13:15:49 -
[19] - Quote
Demerius Xenocratus wrote:If he really is multiboxing 4 inties that's pretty lame
Literally my only thought about this whole thing. |
Legatus1982
State Protectorate Caldari State
3
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Posted - 2015.07.20 13:18:44 -
[20] - Quote
mjd, web, scram. Maybe another Web if you can fit it. Tp helps and use a booster for tracking or sig radius.
Interceptors have weak tank. Either he can't lock you down because of align -> mjd -> warp, or he will get under your tackle and die horribly to medium drones (I say medium because he is tackled and the mediums will track him).
If necessary put safe spots off grid in the surrounding areas to give yourself more mjd -> warp off targets.
Optionally, fly a geddon or domi and he may not engage at all due to the hull bonuses which will **** all over him. Just make sure you are actually able to apply those bonuses.
Last option, fly a ship that can permanently tank 600 dps universal. Because how much damage are his stupid intys really doing anyway. Even if he's doing 700 he will probably run out of ammo before your bs explodes.
Ultra pricey option, use a ship with a faction scram and scram range bonus with range links and scram his interceptors from 40k for great lulz. (Disclaimer:check the max range on such a setup with the faction scram, not sure how far it really goes). |
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Pax Deltari
R3d Fire
24
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Posted - 2015.07.20 21:56:40 -
[21] - Quote
This thread is ********. You're fighting Frigates with literally no tank. Just put together an Orthrus or a Cerb, or a Caracal navy issue even and just absolutely destroy him with rapid light missiles. Honestly. What is the problem here. |
Crosi Wesdo
War and Order
1479
|
Posted - 2015.07.20 21:58:17 -
[22] - Quote
I think the point was that he wanted to look like he was pure pve fit. the clue was in the word 'bait'. |
Pax Deltari
R3d Fire
24
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Posted - 2015.07.20 22:32:13 -
[23] - Quote
Alright. But christ the suggestions so far have been purely comical. Especially the "Anti-Frig" raven with Rapid heavies. Seriously?
Here is a Raven. It will kill frigates. [Raven, Raven fit copy]
Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Missile Guidance Enhancer II Missile Guidance Enhancer II
Missile Guidance Computer II, Missile Precision Script Target Painter II X-Large Shield Booster II Adaptive Invulnerability Field II Adaptive Invulnerability Field II Shield Boost Amplifier II Heavy Capacitor Booster II, Navy Cap Booster 800
Rapid Light Missile Launcher II, Scourge Fury Light Missile Rapid Light Missile Launcher II, Scourge Fury Light Missile Rapid Light Missile Launcher II, Scourge Fury Light Missile Rapid Light Missile Launcher II, Scourge Fury Light Missile Rapid Light Missile Launcher II, Scourge Fury Light Missile Rapid Light Missile Launcher II, Scourge Fury Light Missile Auto Targeting System I
Large Rocket Fuel Cache Partition I Large Anti-EM Screen Reinforcer I Large Bay Loading Accelerator I
Warrior II x5
"But Pax what if they warp away?" Well no **** they're interceptors. You're not going to be able to hold them in a battleship assuming the pilot isn't ********. I'm sorry but with any modules will you catch anything going over 3km/s that can orbit you at 25km. (Assuming you're not using a Barg You can however make them ******* explode before he knows what's going on and has a chance to warp out.
And noone will be looking at your fit when they warp in to gank you they will be looking at your ship type. Though honestly you can just drop a depot and refit to whatever in gods name you'd like to. My fit will kill interceptors.
Also just a note. Carry a mobile depot. You wouldn't have lost two Battleships if you weren't being a muppet. "Oh look I'm getting ganked and being Warp Disrupted (Tech II) 4 times?! What do I do?"
Use your mobile depot to fit your low slots with Warp Core Stabilizers and just warp off. Seriously... If you leave home without them (While PVE'ing) You're asking for trouble. |
Crosi Wesdo
War and Order
1479
|
Posted - 2015.07.20 22:46:23 -
[24] - Quote
I dont think missiles are a good choice. There are 4 of them, so you primary one, it happily flies out of range and lets the other 3 stay focused. Also, they have tiny sigs even with a non bonussed TP since they are boosted and will only take minimal damage.
The dominix i posted is better since the drones, while killable, will follow a target until he has to warp away. and also has good defence against scrams with the neuts and can MJD away if things are not working out. |
Pax Deltari
R3d Fire
24
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Posted - 2015.07.20 22:54:14 -
[25] - Quote
Missiles are good. They don't have a local rep. They also do a **** ton of damage. 400dps is killing a frigate in 6 seconds. If one gets shot and flies out of range you shoot the other. When he comes back you finish him off. We're talking about paper thin Interceptors. Anything that can hit them will destroy them. Drones will have some trouble keeping with them at the speeds that they are going. You don't need a MJD. He's flying four interceptors with Warp Disruptors. If you drop a mobile depot and just fit some Warp Stabs you're going to be fine. You can just warp out if god forbid anything happens. |
Crosi Wesdo
War and Order
1479
|
Posted - 2015.07.20 23:32:41 -
[26] - Quote
Pax Deltari wrote:400dps is killing a frigate in 6 seconds
That tells me everything i need to know, lol.
EFT lies. |
Roy Henry
Black Fox Marauders Spaceship Bebop
43
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Posted - 2015.07.21 16:18:25 -
[27] - Quote
I would use crosi wesdo's domi or something similar. Missles to easy to mitigate especially with multiple interceptors to pull fire. I don't know why this guy is so mad crosi gave spot on reasoning for each thing he had a problem with. I've used similar domi fit as bait against large frigate fleets with success |
Hadrian Blackstone
Yamato Holdings
141
|
Posted - 2015.07.21 16:41:30 -
[28] - Quote
Pax Deltari wrote:Missiles are good. They don't have a local rep. They also do a **** ton of damage.
They also don't use cap. They don't have falloff, they don't need to track, they can do Omni damage.
But THEY NEED A BUFF DAMNIT!!
/sarcasm |
Tsukino Stareine
Sock Robbers Inc. Low-Class
1246
|
Posted - 2015.07.24 11:53:23 -
[29] - Quote
domi with 1 drone nav computer and a few omnis with paints.
easy fight |
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