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Sarrgon
The Miners of Hyperion
11
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Posted - 2015.06.02 15:56:54 -
[1] - Quote
Well as the title suggests, I think Pirate faction T3 cruisers are over due. Have to have trained to be able to fly the T3 for the 2 races you need to fly it. Hulls and subs cost about twice as much and when you get popped in one, you lose 2 random sub skills instead of just one. One from each factions subs you would need of trained for it. Better ship, but also costs more and more potential SP to lose. |
Corraidhin Farsaidh
Farsaidh's Freeborn
1190
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Posted - 2015.06.02 16:04:58 -
[2] - Quote
Sarrgon wrote: Well as the title suggests, I think Pirate faction T3 cruisers are over due. Have to have trained to be able to fly the T3 for the 2 races you need to fly it. Hulls and subs cost about twice as much and when you get popped in one, you lose 2 random sub skills instead of just one. One from each factions subs you would need of trained for it. Better ship, but also costs more and more potential SP to lose.
As far as I know most people find the T3 cruisers OP already, Pirate ones would be hellish OP in that case! |
Celthric Kanerian
Ascendance Of New Eden Workers Trade Federation
306
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Posted - 2015.06.02 16:18:01 -
[3] - Quote
How would this help contribute to the overall gameplay?
Also lorewise, Angel ships is already (rumoured) partly taken from Jove design. |
Sarrgon
The Miners of Hyperion
11
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Posted - 2015.06.02 16:35:18 -
[4] - Quote
Celthric Kanerian wrote:How would this help contribute to the overall gameplay?
Also lorewise, Angel ships is already (rumoured) partly taken from Jove design.
New more functional ships, like ECM bonus on a proteus, web bonus on a tengu. New ships for the more vet players, get more mix and match function in them that you want. Can help open up a new market for T3 manufacturers. Not really have to do more DPS or more tank, just more cross functionality.
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Corben Arctus
Future Corps Sleeper Social Club
29
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Posted - 2015.06.02 17:25:56 -
[5] - Quote
Why?
Also, how would the pirates even invent T3 stuff? They're not empires. Fluff-wise, only Sansha would be capable. Maybe. |
Sarrgon
The Miners of Hyperion
11
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Posted - 2015.06.02 17:28:40 -
[6] - Quote
Corben Arctus wrote:Why?
Also, how would the pirates even invent T3 stuff? They're not empires. Fluff-wise, only Sansha would be capable. Maybe.
I think enough T3's have been out and destroyed for years that they had more then ample oppurntunity to get ahold of the tech and improve on it for their own purposes. Its what they do, they take current tech and change it to suit their own needs.
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FT Diomedes
The Graduates Get Off My Lawn
1029
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Posted - 2015.06.02 17:31:23 -
[7] - Quote
Why? As in "what niche do they fill?" "What role do they play?" "How do you balance them so that they do not obsolete existing ships?"
The Greatest Ship Ever. Credit to Shahfluffers.
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Sarrgon
The Miners of Hyperion
11
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Posted - 2015.06.02 17:35:48 -
[8] - Quote
FT Diomedes wrote:Why? As in "what niche do they fill?" "What role do they play?" "How do you balance them so that they do not obsolete existing ships?"
Why not? Why is it whenever someone mentions about something new its always, why do we need it, whats wrong with what we have. Nothing ever gets improved that way. But I think having more options of what subs you can and do put on your ship, more mix and match a lot of people will like. |
Christopher Mabata
The Interstellar Manipulation Consortium
368
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Posted - 2015.06.02 17:55:41 -
[9] - Quote
This dosn't add anything to the existing gameplay in my mind, we have plenty of ships that fill every role a T3 does as is. Nothing about making pirate ones makes them unique, just OP until they get nerfed.
Theory-Crafter, Free Agent, Immortal Space Pirate. Generally Crazy and difficult to understand at times.
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James Baboli
Ferrous Infernum
838
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Posted - 2015.06.02 18:00:44 -
[10] - Quote
I have suggested individual subsystems that are pirate designed in previous iterations of this thread. They would be hard to balance, but doable, and if it was one or 2 subsystems per pirate faction, it is a conceivable that they would manage to create such things (Serpentis web systems that go on a loki or proteus, and give a 5%/lvl to range and strength would be very stronk but rare and costly) Entire pirate t3 ships would be ridiculously overpowered if you gave them a similar design philosophy to regular t3s. Maybe, maybe as an AT prize letting you mix and match subsystems from 2 different t3s, but faction t2 is already reserved for AT or other CCP run tournament prizes, and so I would think that faction t3s are even more so.
Talking more,
Flying crazier,
And drinking more
Making battleships worth the warp
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Leto Aramaus
Spiritus Draconis Spaceship Bebop
123
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Posted - 2015.06.02 18:03:24 -
[11] - Quote
NO.NO.NO.NO.NO.NO.NO.NO.NO.NO.NO.NO.NO.NO.NO.NO.NO.NO.NO.NO.NO.
NO.NO.NO.NO.NO.NO.NO.NO.NO.NO.NO.NO.NO.
No.
NO!
We don't need any MORE ships.
We don't need any NEW items.
We need balance and improvements to the existing game. (Actually we need a brand new game, from scratch, but nobody agrees with me there.)
The LAST thing we need is more new T3 ships!!!!!!!!!!!!!
We should actually remove (or severely nerf) the T3s we already have.
Omfg troll right? I've been successfully trolled. Well done.
- 1 Billion
The UI update we deserve
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FT Diomedes
The Graduates Get Off My Lawn
1030
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Posted - 2015.06.02 18:50:46 -
[12] - Quote
Sarrgon wrote:FT Diomedes wrote:Why? As in "what niche do they fill?" "What role do they play?" "How do you balance them so that they do not obsolete existing ships?" Why not? Why is it whenever someone mentions about something new its always, why do we need it, whats wrong with what we have. Nothing ever gets improved that way. But I think having more options of what subs you can and do put on your ship, more mix and match a lot of people will like.
What role do they fill? Cool is not a role. Expensive is not a role. That's how we got Supercapitals. Come up with a role.
We have a ton of cruiser hulls in this game. If you are going to cram in another half dozen cruisers, they better have a role. A role that doesn't obsolete existing ships.
You are the one who suggested the half-baked idea. It's incumbent on you to come up with more than just the same bare bones "wouldn't it be cool if..." idea as a few hundred other folks before you.
The Greatest Ship Ever. Credit to Shahfluffers.
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Samillian
Angry Mustellid The Periphery
818
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Posted - 2015.06.02 19:14:16 -
[13] - Quote
Absolutely not.
NBSI shall be the whole of the Law
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Portiko
School of Applied Knowledge Caldari State
11
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Posted - 2015.06.02 19:15:06 -
[14] - Quote
Possibly one of the best ideas I've ever heard and I will challenge anyone to defy my reasoning.
Never not fly what you can't afford to lose.
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Valkin Mordirc
1085
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Posted - 2015.06.02 19:17:41 -
[15] - Quote
T3 need to be fixed before we get more, CCP has been 'trying' to balance them out for a while now.
Asides from that what do you think Pirate faction T3's can be used for? What Role would they fill? Other then you want new ships?
#DeleteTheWeak
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Tusker Crazinski
Delta vane Corp. Mordus Angels
71
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Posted - 2015.06.02 20:04:24 -
[16] - Quote
-1
no more t3 garbage. |
Vic Jefferson
The Greater Goon Clockwork Pineapple
313
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Posted - 2015.06.02 20:31:10 -
[17] - Quote
Leto Aramaus wrote:We need balance and improvements to the existing game.
Have to agree. I would love to see some ship usage metrics, as its painfully obvious that, out of hundreds of ships, maybe 20, 25 or so are relevant these days and would be grossly overrepresented, as opposed to the ships no one even bothers flying.
It's also sort of a shame Gorski Car didn't make CSM. I would love to have someone with his expertise on the CSM.
Vote Vic Jefferson for CSM X
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Portiko
School of Applied Knowledge Caldari State
11
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Posted - 2015.06.02 20:50:50 -
[18] - Quote
Valkin Mordirc wrote:What Role would they fill? Other then you want new ships? They would fill the role of extremely expensive, extremely OP subcaps.
Never not fly what you can't afford to lose.
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Nasar Vyron
S0utherN Comfort DARKNESS.
71
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Posted - 2015.06.02 21:26:47 -
[19] - Quote
-1
Not only a bad idea, but NO MORE CRUISERS ONLINE!
CCP needs to focus on balancing what we have, then filling in what's missing/needs improvement. T3 pirate cruisers does not even make that list. I mean holy ****, the last thing this game needs are more ships under the size of a battleship at this point. CCP needs to give the newer players something to shoot for again, not handing everything to them at a frigate/cruiser level!
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Specia1 K
State War Academy Caldari State
83
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Posted - 2015.06.02 21:59:19 -
[20] - Quote
-1 No more new cruisers for a while. A long while. |
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Tiddle Jr
Galvanized Inc.
204
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Posted - 2015.06.02 22:19:25 -
[21] - Quote
T3's are one of the best part of Eve gameplay, otherwise we won't see them much everywhere.
To properly balance them is a sad part of CCP.
Having a few more ? No thx. We have D3T & T3 which is enough atm. |
Tiddle Jr
Galvanized Inc.
204
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Posted - 2015.06.02 22:20:59 -
[22] - Quote
Tusker Crazinski wrote:-1
no more t3 garbage.
I bet you do pilot them from time to time like everyone do. |
elitatwo
Eve Minions Poopstain Removal Team
682
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Posted - 2015.06.02 22:25:10 -
[23] - Quote
Portiko wrote:Valkin Mordirc wrote:What Role would they fill? Other then you want new ships? They would fill the role of extremely expensive, extremely OP subcaps.
That is not a role. That is more of a gimmick and nobody is stopping you from achieving that goal on any boat.
Tired of low and nullsec? Join Eve Minions and experience the beauty of wormholes!
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ACESsiggy
Anti.Social.Corp
43
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Posted - 2015.06.02 22:50:37 -
[24] - Quote
I wouldn't mind a "I win" button
GÇ£The open-minded see the truth in different things: the narrow-minded see only the differences.GÇ¥
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Nasar Vyron
S0utherN Comfort DARKNESS.
71
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Posted - 2015.06.02 23:31:15 -
[25] - Quote
Tiddle Jr wrote:I bet you do pilot them from time to time like everyone do.
I don't suppose you know why that is do you? Why would people fly fast, tanky, high damage ships over their nearest counterparts? |
Zan Shiro
Alternative Enterprises
652
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Posted - 2015.06.03 01:23:48 -
[26] - Quote
Sarrgon wrote:FT Diomedes wrote:Why? As in "what niche do they fill?" "What role do they play?" "How do you balance them so that they do not obsolete existing ships?" Why not? Why is it whenever someone mentions about something new its always, why do we need it, whats wrong with what we have. Nothing ever gets improved that way. But I think having more options of what subs you can and do put on your ship, more mix and match a lot of people will like.
How does a new potentially unbalanced ship mixed in to an unbalanced mix improve things. It can be like trying wake up after a night of drinking by doing a line or 2 of coke lol.
that and ccp tried this lets give new toys. It can create issues. You seem to forget some eve history based on your start date. Let me go over old times. Long ago both AF and inty sucked (well AF sucked more....this class seems to never shake its red headed step child status no matter what ccp does lol).
We the pilots of the them said ccp...please fix them. they didn't. They did however go how about this....how about pirate ships. Enter....dramiel spam among other FOTM pirate frigs. Nice toys no doubt. And all it did was give more reasons to NOT fly inty or AF.
As it was the inty that had some damage output deemed lacking. Or it was the AF that had speed. Pick your outlook here. In short...if you had the isk you flew this as it did everything you ever needed from 2 ship classes.
For the new shiny toy people they were happy. For those of who liked inty and AF we were going ummm, we were broken now we are more broken, fine job there ccp. The punchline to this being in time ccp still had to do then dial back pirate frigates, then rebalance pass to inty and AF then had to rebalance the pirates. 4 rebalances that would have been done in 2 if they fixed AF and inty first. Then the pirates would have come out more balanced first time possibly. |
Portiko
School of Applied Knowledge Caldari State
11
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Posted - 2015.06.03 04:40:48 -
[27] - Quote
elitatwo wrote:Portiko wrote:Valkin Mordirc wrote:What Role would they fill? Other then you want new ships? They would fill the role of extremely expensive, extremely OP subcaps. That is not a role. That is more of a gimmick and nobody is stopping you from achieving that goal on any boat. Being OP is a perfectly legit role, it's what all pirate ships do and the fact that hulls are so CHEAP and WEAK is preventing me from achieving that goal.
Never not fly what you can't afford to lose.
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Electrique Wizard
Mutually Lucrative Business Proposals
406
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Posted - 2015.06.03 10:48:12 -
[28] - Quote
Implement 'T1' faction dessies first, its the missing link and the models already exist as NPC form faction dessie rats.
I am the Zodiac, I am the stars,
You are the sorceress, my priestess of Mars,
Queen of the night, swathed in satin black,
Your ivory flesh upon my torture rack.
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Tiddle Jr
Galvanized Inc.
204
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Posted - 2015.06.03 10:51:19 -
[29] - Quote
Nasar Vyron wrote:Tiddle Jr wrote:I bet you do pilot them from time to time like everyone do. I don't suppose you know why that is do you? Why would people fly fast, tanky, high damage ships over their nearest counterparts?
Excuse me ? |
Luscius Uta
148
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Posted - 2015.06.03 10:53:21 -
[30] - Quote
Part of me wants to see a T3 version of a Gila (like a Tengu but with badass drones), and a Proteus with 90% webs. Part of me thinks those ships might be somewhat unbalanced. I am baffled. |
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