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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
DangerosoDavo
EVE Is Dead
3
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Posted - 2011.12.06 11:11:00 -
[1] - Quote
Just putting this here to see if someone else had experienced this issue and to warn others.
So i lost an expensive pod yesterday, not a problem but anyone with some smarts can avoid being podded in low sec? right? So i do the usual spam the warp button trick, but, it doesnt work now it seems, atleast not always..
http://www.evesecurity.com/quick/up/922abe7ed9829d6d6948cecc44e19fce.jpg Above link is a link to my logs. (you cannot do that while warping)
I have submited a bug report. (ID: 121764)
Maybe i was just unlucky.
For a little extra information. I had no graphics lag, i had nothing downloading :D and i have fibre optic 30mb/s internet line. |
Bumblefck
Kerensky Initiatives
1276
|
Posted - 2011.12.06 11:25:00 -
[2] - Quote
Only 30mb fibre optic? You might as well have dial up
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki |
DangerosoDavo
EVE Is Dead
3
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Posted - 2011.12.06 11:28:00 -
[3] - Quote
Bumblefck wrote:Only 30mb fibre optic? You might as well have dial up
lol england is behind the times. 30mb is considered fast. the fastest possible is 100mb in england. (residential) still its a download speed of 3.7MB/s ish. |
Terrorfrodo
Deep Space Darwinian Law Enforcement Agency
1
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Posted - 2011.12.06 11:33:00 -
[4] - Quote
I had the same problem a few days ago. My blockade runner with double WCS (=4 warp strength) was scrambled by a single Rapier. When trying to warp away I got the error message, but it still said the warp drive was active. After a while I cancelled the warp, restarted it and warped away. Of course you don't have so much time in a pod.
A rather serious bug. |
Lady Spank
GET OUT NASTY FACE
313
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Posted - 2011.12.06 11:35:00 -
[5] - Quote
DangerosoDavo wrote:Bumblefck wrote:Only 30mb fibre optic? You might as well have dial up lol england is behind the times. 30mb is considered fast. the fastest possible is 100mb in england. (residential) still its a download speed of 3.7MB/s ish.
Ignore him, he just makes badposts to wind people up. (a¦á_a¦â) ~ Get Out, Nasty Face ~ (a¦á_a¦â)
Signature edited. Navigator. |
Bumblefck
Kerensky Initiatives
1276
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Posted - 2011.12.06 11:41:00 -
[6] - Quote
Lady Spank wrote:DangerosoDavo wrote:Bumblefck wrote:Only 30mb fibre optic? You might as well have dial up lol england is behind the times. 30mb is considered fast. the fastest possible is 100mb in england. (residential) still its a download speed of 3.7MB/s ish. Ignore him, he just makes badposts to wind people up.
Actually, this is a fairly serious post. I'm from the UK too, but I currently live in Japan. I also have a fibre optic connection, but it is a 100MB line, for about the equivalent of -ú25/month. I was being a little facetious in my post but that was more to illustrate the paucity of BT's infrastructure
Anyway, sucks to lose your pod dude
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki |
St Mio
Imperial Academy Amarr Empire
163
|
Posted - 2011.12.06 11:41:00 -
[7] - Quote
Yep, lost two yesterday, good to know it wasn't my fault |
Dust Fourtwenty
Dust 515
0
|
Posted - 2011.12.06 11:43:00 -
[8] - Quote
bandwidth is not speed ping is speed
and sadly how that loss happened is nothing new |
DangerosoDavo
EVE Is Dead
3
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Posted - 2011.12.06 11:46:00 -
[9] - Quote
Dust Fourtwenty wrote:bandwidth is not speed ping is speed
this is true. Being in the same country as the eve server helps though and being fibre optic when most of the country is on adsl still means i get an awesome ping to the eve cluster. |
Klandi
Consortium of stella Technologies
23
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Posted - 2011.12.06 12:04:00 -
[10] - Quote
Dust Fourtwenty wrote:bandwidth is not speed ping is speed
Just to be PERFECTLY correct:
Speed of broadband is constant (speed of light) so ping and bandwidth incorrectly reference "speed" but it is the easiest to understand. Ping attempts to send a packet of information to gather statistics about its journey. How long it took to get there and return that information (if allowed) is returned and it does not reference speed. I am aware of my own ignorance and have checked my emotional quotient - thanks for asking |
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Sentient Blade
Walk It Off Coalition of the Unfortunate
116
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Posted - 2011.12.06 12:45:00 -
[11] - Quote
Klandi wrote:Dust Fourtwenty wrote:bandwidth is not speed ping is speed Just to be PERFECTLY correct: Speed of broadband is constant (speed of light) so ping and bandwidth incorrectly reference "speed" but it is the easiest to understand. Ping attempts to send a packet of information to gather statistics about its journey. How long it took to get there and return that information (if allowed) is returned and it does not reference speed.
That's close, but not entirely true.
A network with high congestion will respond with longer pings as packets work their way through routers and buffers. Therefore the speed of which this data can navigate the network can be reasonably represented by a ping (at that load). |
Zagdul
Clan Shadow Wolf Fatal Ascension
235
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Posted - 2011.12.06 12:52:00 -
[12] - Quote
Shut up nerds.
It's not Rocket Surgery |
Karn Dulake
Souls Must Be Trampled The.Alliance
127
|
Posted - 2011.12.06 12:55:00 -
[13] - Quote
Dangerous Dave
Only an Englishman could have a name like that. :) Something Awful. A beacon for tearful, lonely neckbeards. |
Sadayiel
Inner Conflict
15
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Posted - 2011.12.06 12:57:00 -
[14] - Quote
DangerosoDavo wrote:Just putting this here to see if someone else had experienced this issue and to warn others. So i lost an expensive pod yesterday, not a problem but anyone with some smarts can avoid being podded in low sec? right? So i do the usual spam the warp button trick, but, it doesnt work now it seems, atleast not always.. http://www.evesecurity.com/quick/up/922abe7ed9829d6d6948cecc44e19fce.jpgAbove link is a link to my logs. (you cannot do that while warping) I have submited a bug report. (ID: 121764) Maybe i was just unlucky. For a little extra information. I had no graphics lag, i had nothing downloading :D and i have fibre optic 30mb/s internet line.
If i recall this is some kind of bug (not working as intended) or either a revamp of the mechanic (the spam warp to runaway asap you get into pod doesn't seems to work)
It was brought to attention before and some CCP Dev acknowledge at 1st glance as bug.. but can't say for sure how the whole thing went at the end. (it's nothing related to isp connection)
P.S: it also happened to me several months ago, maybe they fixed it and somehow it resurfaced. |
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GM Homonoia
Game Masters C C P Alliance
189
|
Posted - 2011.12.06 13:15:00 -
[15] - Quote
DISCLAIMER: I am not a programmer or designer. My word is not law on this matter.
However: Spamming a button is never a feature and is never guaranteed to work. Spamming the warp button has never been a 100% guarantee escape and it was definitely not designed to be so. In fact, spamming any button can cause client side lag. It may help you get the perfect timing right, it is just as likely to drown the client or your connection and make things worse.
It is really explained by the word "spamming", which is never a good thing. Btw, this is true for almost all software. Even a simple text program will fall behind or filter out some commands when you mash your buttons fast enough, let alone a complex program like EVE.
My only advise is: do not fly what you cannot afford to lose. If your ship gets caught, your pod is in dire straights as well. It may get out, but it may go squish all the same if your attackers are paying attention. GM Homonoia | Info Group | Game Master |
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KPEMAT0P
Solaris Holding The Ancients.
0
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Posted - 2011.12.06 13:22:00 -
[16] - Quote
Hi DangerosoDavo,
The issue is not new. It is likely to be ralated to same trick that is preventing/delaying transporters to enter Cloak. There is a couple of way to create the time delay affecting the user being attacked, but must know is the "Warp to gate trick". This was among others used by a known alliance in Aunenen sinde late summer 2011.
The reason why CCP have not noted the issue. Might be because it is a PVP senario, and all complains about lost ships in PVP situations is considered as "Not eligable for reimbursment". So these tech reports might get low priority.
By the way. Nice work with the new POCO and PI taxes. Its working as intended, and as you already gave a heads up on, several months before the change.
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Arkady Sadik
Gradient Electus Matari
256
|
Posted - 2011.12.06 13:23:00 -
[17] - Quote
GM Homonoia wrote:However: Spamming a button is never a feature and is never guaranteed to work. Spamming the warp button has never been a 100% guarantee escape and it was definitely not designed to be so. In fact, spamming any button can cause client side lag. It may help you get the perfect timing right, it is just as likely to drown the client or your connection and make things worse. Well, one thing that is definitely true since Crucible is that the client lags a lot more on quite a few situations. This is difficult to bug report, as it's not a single bug you can easily reproduce, but it feels a lot more laggy. And that would indicate a software problem that should be fixed, regardless of whether the "pod escape" is an intended feature or not. |
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GM Homonoia
Game Masters C C P Alliance
191
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Posted - 2011.12.06 13:26:00 -
[18] - Quote
Arkady Sadik wrote:GM Homonoia wrote:However: Spamming a button is never a feature and is never guaranteed to work. Spamming the warp button has never been a 100% guarantee escape and it was definitely not designed to be so. In fact, spamming any button can cause client side lag. It may help you get the perfect timing right, it is just as likely to drown the client or your connection and make things worse. Well, one thing that is definitely true since Crucible is that the lag caused by "spamming" (I hit the warp button twice a second tops for pod escape, worked very well in the past) is that the client lags a lot more on quite a few situations. This is difficult to bug report, as it's not a single bug you can easily reproduce, but it feels a lot more laggy. And that would indicate a software problem that should be fixed, regardless of whether the "pod escape" is an intended feature or not.
That, unfortunately, is something I cannot really go into as I simply lack the skills (not a programmer or QA person) to delve into this. I realize that bug reporting this isn't easy, but it is still the best way to get programmers to notice.
What I can promise you is that I will keep an eye out for this (both as a game master and as a player) and will pass anything I find up the chain. GM Homonoia | Info Group | Game Master |
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Arkady Sadik
Gradient Electus Matari
256
|
Posted - 2011.12.06 13:29:00 -
[19] - Quote
Thank you :-) |
Klandi
Consortium of stella Technologies
23
|
Posted - 2011.12.06 13:32:00 -
[20] - Quote
Sentient Blade wrote:
That's close, but not entirely true. .
Sorry to disagree but ping does not and cannot represent speed in any form.
Please reference any documentation on ping and its elements and forget all interpretation. Speed is constant on any type of network at 186,282 miles per second. Fact. What you are referring to is the amount of information that can be carried AT THAT SPEED which is always variable and for ease of use is referred to as speed - but wrongly so.
And as a registered nerd, Zagdul - I will not shut up I am aware of my own ignorance and have checked my emotional quotient - thanks for asking |
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Lady Spank
GET OUT NASTY FACE
315
|
Posted - 2011.12.06 13:32:00 -
[21] - Quote
Nice to know it's our fault the client freezes and gets people killed. (a¦á_a¦â) ~ Get Out, Nasty Face ~ (a¦á_a¦â)
Signature edited. Navigator. |
Sobaan Tali
Caldari Quick Reaction Force
7
|
Posted - 2011.12.06 13:35:00 -
[22] - Quote
Happens with ships, too....sometimes. Since Crucibal, happens EVERYtime you spam warp-to-0. |
DangerosoDavo
EVE Is Dead
3
|
Posted - 2011.12.06 13:37:00 -
[23] - Quote
GM Homonoia wrote:Arkady Sadik wrote:GM Homonoia wrote:However: Spamming a button is never a feature and is never guaranteed to work. Spamming the warp button has never been a 100% guarantee escape and it was definitely not designed to be so. In fact, spamming any button can cause client side lag. It may help you get the perfect timing right, it is just as likely to drown the client or your connection and make things worse. Well, one thing that is definitely true since Crucible is that the lag caused by "spamming" (I hit the warp button twice a second tops for pod escape, worked very well in the past) is that the client lags a lot more on quite a few situations. This is difficult to bug report, as it's not a single bug you can easily reproduce, but it feels a lot more laggy. And that would indicate a software problem that should be fixed, regardless of whether the "pod escape" is an intended feature or not. That, unfortunately, is something I cannot really go into as I simply lack the skills (not a programmer or QA person) to delve into this. I realize that bug reporting this isn't easy, but it is still the best way to get programmers to notice. What I can promise you is that I will keep an eye out for this (both as a game master and as a player) and will pass anything I find up the chain.
okay, after pondering for a few moments on your view i have come to the following conclusion.
Lag due to spamming may infact be possible but looking at the logs it was between 5 and 9 seconds after lossing the ship and being in a pod and being unable to warp the whole time, and again looking at the logs it states the reason as being already in warp. im sure a pod can align and warp in less than 5 seconds even with lag. This indicated a programming/software issue to me. state change problems?
another thing, i had no clientside lag at the time of the incident, you only have my word for this though as i wasnt recording the fight due to 2 scorps decloaking and me thinking it was pointless :D
on a side note: i had had the issue with session change simply not expireing before since cruicible, ive been sat on a gate for 3 minutes not being able to jump because my session change didn't expire, maybe another state change problem in the client? only relogging fixed the problem. |
Paul Clancy
Korpu no Byakko Tower of Dark Alliance
0
|
Posted - 2011.12.06 13:38:00 -
[24] - Quote
KPEMAT0P wrote:Hi DangerosoDavo,
The issue is not new. It is likely to be ralated to same trick that is preventing/delaying transporters to enter Cloak. There is a couple of way to create the time delay affecting the user being attacked, but must know is the "Warp to gate trick". This was among others used by a known alliance in Aunenen sinde late summer 2011.
The reason why CCP have not noted the issue. Might be because it is a PVP senario, and all complains about lost ships in PVP situations is considered as "Not eligable for reimbursment". So these tech reports might get low priority.
By the way. Nice work with the new POCO and PI taxes. Its working as intended, and as you already gave a heads up on, several months before the change.
As one being podded in Aunenen - may you say what exacly is this trick? They had themselves warped to gate where I am. yes. Or in moments of ship's destruction they all warping to other gate thus lagging me? |
WhyTry1
Ministry of War Amarr Empire
13
|
Posted - 2011.12.06 13:44:00 -
[25] - Quote
GM Homonoia wrote:DISCLAIMER: I am not a programmer or designer. My word is not law on this matter.
However: Spamming a button is never a feature and is never guaranteed to work. Spamming the warp button has never been a 100% guarantee escape and it was definitely not designed to be so. In fact, spamming any button can cause client side lag. It may help you get the perfect timing right, it is just as likely to drown the client or your connection and make things worse.
It is really explained by the word "spamming", which is never a good thing. Btw, this is true for almost all software. Even a simple text program will fall behind or filter out some commands when you mash your buttons fast enough, let alone a complex program like EVE.
My only advise is: do not fly what you cannot afford to lose. If your ship gets caught, your pod is in dire straights as well. It may get out, but it may go squish all the same if your attackers are paying attention.
Thats a pretty poor response and excuse.. fix your damn game then... |
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GM Homonoia
Game Masters C C P Alliance
191
|
Posted - 2011.12.06 13:47:00 -
[26] - Quote
WhyTry1 wrote:GM Homonoia wrote:DISCLAIMER: I am not a programmer or designer. My word is not law on this matter.
However: Spamming a button is never a feature and is never guaranteed to work. Spamming the warp button has never been a 100% guarantee escape and it was definitely not designed to be so. In fact, spamming any button can cause client side lag. It may help you get the perfect timing right, it is just as likely to drown the client or your connection and make things worse.
It is really explained by the word "spamming", which is never a good thing. Btw, this is true for almost all software. Even a simple text program will fall behind or filter out some commands when you mash your buttons fast enough, let alone a complex program like EVE.
My only advise is: do not fly what you cannot afford to lose. If your ship gets caught, your pod is in dire straights as well. It may get out, but it may go squish all the same if your attackers are paying attention. Thats a pretty poor response and excuse.. fix your damn game then...
See the disclaimer above.
All I said is: software breaks when you spam stuff. This is quite universal, especially where the internet is involved.
I also said that I am not a programmer and do not know how this works under the hood, but that I (and my colleague GMs) will keep our eye on this. GM Homonoia | Info Group | Game Master |
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Lady Spank
GET OUT NASTY FACE
315
|
Posted - 2011.12.06 13:53:00 -
[27] - Quote
If the warp button highlighted accurately and at the right time after ship destruction (session change) then we wouldn't NEED to spam the warp button.
As it is in game waiting for it to light up will get you killed. (a¦á_a¦â) ~ Get Out, Nasty Face ~ (a¦á_a¦â)
Signature edited. Navigator. |
Tippia
Sunshine and Lollipops
1938
|
Posted - 2011.12.06 14:44:00 -
[28] - Quote
Bah.
Ping is distance; bandwidth is volume. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |
Barakkus
1172
|
Posted - 2011.12.06 14:44:00 -
[29] - Quote
Turn off camera shake, I lost a pod because of camera shake freezing my client after my ship went pop. After I turned off camera shake I haven't lost a pod to client freeze since. |
DangerosoDavo
EVE Is Dead
4
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Posted - 2011.12.06 14:47:00 -
[30] - Quote
Barakkus wrote:Turn off camera shake, I lost a pod because of camera shake freezing my client after my ship went pop. After I turned off camera shake I haven't lost a pod to client freeze since.
client didnt freeze the client bugged out and wouldnt warp, the client itself was perfectly responsive just wasnt acting on the commands it was being given. |
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