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Goatman NotMyFault
Lubrication Industries Fortis Et Certus
200
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Posted - 2015.06.13 00:51:36 -
[151] - Quote
Milla Goodpussy wrote:Aza Ebanu wrote:Here's a good question, what if all players started in null sec instead of high sec? It's a common attitude of null sec players that high sec players can not appreciate EVE online. So, why not just let the start there? Do you think they would stay with the game then?
I think we all know the answer... rofl.. really you ask this question.. what happens?? and why not?? cause they'll be endlessly , relentlessly hot-dropped on with supers and titans and everything else while they attempt to earn isk.. you see.. they pretend (those in null sec) its "fun" to be 1st line of the fleet that plays tackle in order for the very same people to play in their other shiny ships.. so yeah they only want newbs as meats shields, decoys, drones, and extra bodies to make them feel good about themselves. plus new players vs higher SP alts and mains would get killed over and over again.. to the point they'd leave null and the game even faster. and don't let them fool you.. in null sec the epeen ego is HUGE so the new player would get laughed at cause he/she is just starting out.. new player says... "I feel good now I have 10mil SP now and can finally fly more t1 hulls" Null lord says ........ "you stinkin scrub that's nothing im a cap pilot and have 10 carriers and 2 dreads and working on buying my 2nd titan.. you have nothing compared to me.. now undock and lets fight pls.. I need to pad my killboard with my awesomeness"
Thats actually somewhat correct, i know a few of that sort that fuel their days in null on their cloud of selfgloryfying awesomeness lol |
Aza Ebanu
HC - Serenity
98
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Posted - 2015.06.13 06:05:59 -
[152] - Quote
Goatman NotMyFault wrote:
Thats actually somewhat correct, i know a few of that sort that fuel their days in null on their cloud of selfgloryfying awesomeness lol
It's sick. Then they claim they are elite and go pad their killboard. Then they have the nerve to talk about more successful games and their dull gameplay. I guess to some people PVP means getting fed easy kills by the game developers. |
Lan Wang
Stillwater Corporation That Escalated Quickly.
764
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Posted - 2015.06.13 07:53:38 -
[153] - Quote
Aza Ebanu wrote:Goatman NotMyFault wrote:
Thats actually somewhat correct, i know a few of that sort that fuel their days in null on their cloud of selfgloryfying awesomeness lol
It's sick. Then they claim they are elite and go pad their killboard. Then they have the nerve to talk about more successful games and their dull gameplay. I guess to some people PVP means getting fed easy kills by the game developers.
And pve'ers are any different?
EVEALON Creative - Logo Design & Branding | Digital Design
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Aza Ebanu
HC - Serenity
100
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Posted - 2015.06.13 07:56:06 -
[154] - Quote
Lan Wang wrote:Aza Ebanu wrote:Goatman NotMyFault wrote:
Thats actually somewhat correct, i know a few of that sort that fuel their days in null on their cloud of selfgloryfying awesomeness lol
It's sick. Then they claim they are elite and go pad their killboard. Then they have the nerve to talk about more successful games and their dull gameplay. I guess to some people PVP means getting fed easy kills by the game developers. And pve'ers are any different? Yes they are. |
Lan Wang
Stillwater Corporation That Escalated Quickly.
764
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Posted - 2015.06.13 08:00:06 -
[155] - Quote
Pve players do nothing but complain and cry for nerfs because something affects theyre isk making
EVEALON Creative - Logo Design & Branding | Digital Design
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Aza Ebanu
HC - Serenity
100
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Posted - 2015.06.13 08:01:05 -
[156] - Quote
Lan Wang wrote:Pve players do nothing but complain and cry for nerfs because something affects theyre isk making PVP players do nothing but complain and cry for nerfs because something affects theyre isk making.
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Lan Wang
Stillwater Corporation That Escalated Quickly.
764
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Posted - 2015.06.13 08:01:40 -
[157] - Quote
Aza Ebanu wrote:Lan Wang wrote:Pve players do nothing but complain and cry for nerfs because something affects theyre isk making PVP players do nothing but complain and cry for nerfs because something affects theyre isk making.
Example please
EVEALON Creative - Logo Design & Branding | Digital Design
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Aza Ebanu
HC - Serenity
100
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Posted - 2015.06.13 08:03:12 -
[158] - Quote
Lan Wang wrote:Aza Ebanu wrote:Lan Wang wrote:Pve players do nothing but complain and cry for nerfs because something affects theyre isk making PVP players do nothing but complain and cry for nerfs because something affects theyre isk making. Example please You first |
Lan Wang
Stillwater Corporation That Escalated Quickly.
764
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Posted - 2015.06.13 08:07:35 -
[159] - Quote
Now see if you actually had something relevant then you would have gave some examples however you dont so you try to divert the request on to me
EVEALON Creative - Logo Design & Branding | Digital Design
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Aza Ebanu
HC - Serenity
100
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Posted - 2015.06.13 08:09:37 -
[160] - Quote
Lan Wang wrote:Now see if you actually had something relevant then you would have gave some examples however you dont so you try to divert the request on to me
Re post your paragraph edit and I will answer it. |
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Goatman NotMyFault
Lubrication Industries Fortis Et Certus
200
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Posted - 2015.06.13 10:14:02 -
[161] - Quote
Lan Wang wrote:Aza Ebanu wrote:Lan Wang wrote:Pve players do nothing but complain and cry for nerfs because something affects theyre isk making PVP players do nothing but complain and cry for nerfs because something affects theyre isk making. Example please
Aza is more correct here... PVP players tend to complain much more than pve, but changes do have more effect on pvp than on pve, since effects can have accumulative drawbacks since they work as a Group. A pve can easily work alone and changes dont effect them as much.
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Mara Pahrdi
The Order of Anoyia
992
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Posted - 2015.06.13 10:35:58 -
[162] - Quote
Goatman NotMyFault wrote: And that states that EVE is becoming more and more a game for pvp players and not for those that dont like pvp or the endless repeating cycles of pve.
Wait. So you don't want to play against the engine because that is repetitive, given the lack of creativity that is inherent with machines.
You also do not want to play against other players because... yeah, why exactly?
Well, nevermind. Not our business.
But this basically says you do not want to play this game.
You're welcome.
Remove insurance.
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Goatman NotMyFault
Lubrication Industries Fortis Et Certus
200
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Posted - 2015.06.13 10:56:36 -
[163] - Quote
Mara Pahrdi wrote:Goatman NotMyFault wrote: And that states that EVE is becoming more and more a game for pvp players and not for those that dont like pvp or the endless repeating cycles of pve.
Wait. So you don't want to play against the engine because that is repetitive, given the lack of creativity that is inherent with machines. You also do not want to play against other players because... yeah, why exactly? Well, nevermind. Not our business. But this basically says you do not want to play this game. You're welcome.
in that matter, my comment is purely objective ;)
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Tau Onyeka
Krusual Syndicate
4
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Posted - 2015.06.13 11:24:54 -
[164] - Quote
I think it's more a case of the OP not being entirely happy with how the content isn't going his way anymore since he switched corps and can't rely on others as much as he did. |
Caleb Seremshur
Gladiators of Rage RAZOR Alliance
568
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Posted - 2015.06.13 11:35:52 -
[165] - Quote
0bama Barack ******* wrote:Caleb Seremshur wrote:"The might of a thousand nations descends upon you!"
50 jumps isn't really much to talk about compared to the 4000 players coming to break your back and take you land. Sure they can take your land, but point were, would they stay?
Nope, but that at least affords """"CONTENT ALERT!!!"""" for the people moving in afterwards.
Veteran and solo/small gang PVP advocate.
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Aza Ebanu
HC - Serenity
115
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Posted - 2015.06.14 00:30:20 -
[166] - Quote
Mara Pahrdi wrote:Goatman NotMyFault wrote: And that states that EVE is becoming more and more a game for pvp players and not for those that dont like pvp or the endless repeating cycles of pve.
Wait. So you don't want to play against the engine because that is repetitive, given the lack of creativity that is inherent with machines. You also do not want to play against other players because... yeah, why exactly? Well, nevermind. Not our business. But this basically says you do not want to play this game. You're welcome. You are thinking about his statement too much. If PVP was so great, people would be running to the source of the "richest PVP experience". Its just not happening. |
Sykaotic
Renegade Armada.
67
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Posted - 2015.06.14 08:30:58 -
[167] - Quote
Add in game casinos.... people love to gamble, afterall every pvp action is a gamble.
In the meantime, we have that scam by Dumb and dumbor on Slingblade thing going on.... now.. that is some "content" that has not be seen since the Hee Haw coup by Minnie Pearl.
Yeah, it gets boring if you repeat so do something diff like... play 10k games of chess then come back.
GL
Recruitment is open for Renegade Armada PvP / Merc corp.
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GankYou
Redshield Holding Company
523
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Posted - 2015.06.14 10:25:08 -
[168] - Quote
Sykaotic wrote:Add in game casinos.... people love to gamble, afterall every pvp action is a gamble.
...On stations. In-avatar.
...And They All Crave One Thing - ISK. Gÿ+
Nullsec Ore Changes - Lowend Mineral Price Tracking [2015]
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Kuronaga
Fatal Absolution Negative-Feedback
349
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Posted - 2015.06.14 22:27:33 -
[169] - Quote
Goatman NotMyFault wrote:Was in a discussion with some previous and current eve players i know. Most of them has quit, or is about to quit, mostly due to lack of content.
It made me think abit... They are in some ways correct, EVE hasnt come up with New content that has incouraged others to reactivate their accounts or keep playing. There is no New content that makes me, or those i spoke with, wanna spend more time on EVE. And i do see that thru players i know ingame, keeps reducing their time on EVE, mainly it gives them no more "happy-juice" to keep playing.
So is it that EVE dont gives us more content, or is it me and those that over time has come to the conclusion that EVE actually has become borring?
Also, has EVE more and more been swinging into being more and more a game for mainly pvp players? A friend of mine, was a big time manufacturer and he said, he dont have the time to keep repeating the same actions over and over again, it gave him no more pleasure.
Something is for sure wrong, cuz it is not just me....
Would appreciate some pro's and con's on this.
Welcome to EVE, where you pay 15 dollars a month for other players to create content and CCP to fund other games destined for failure. |
Aza Ebanu
HC - Serenity
125
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Posted - 2015.06.14 23:24:37 -
[170] - Quote
Can we have someone more informed, make a list what this player generated content is? I think it would be helpful so other players can give due credit to it. |
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Tavin Aikisen
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
354
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Posted - 2015.06.14 23:32:59 -
[171] - Quote
That's because EVE has stopped evolving to become "the biggest and best sci-fi universe that you can imagine" to "the best spaceship arena you can imagine".
Are the updates good? Yes. Are they innovative? Kind of. Are they truly expanding the game play? No really at all.
10 years ago, concepts like DUST and Valkyrie would have been properly integrated into EVE once they finished atmospheric flight.
"Remember this. Trust your eyes, you will kill each other. Trust your veins, you can all go home."
-Cold Wind
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Aza Ebanu
HC - Serenity
149
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Posted - 2015.06.15 07:37:47 -
[172] - Quote
To answer the OP no it is not just you. It seems there is not much content because there are a lot of hindrance to the content of EVE Online. I will list them here:
1. Complexity 2. Distance in-game from other players 3. In game cost 4. In game skill 5. Time
Most players have the ability to understand video games, but EVE is the most complex game out there. It is one of the few games where you have to customize each slot on the ship with something. It is the only game that I know of where you have skill queue leveling. Once you figure out what you want to do, you have to ask yourself if you can really pull it off with the amount of RL skill and time. For some people the answer is no and they leave. Some people the answer is yes and they stay. |
GankYou
Redshield Holding Company
526
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Posted - 2015.06.15 10:44:06 -
[173] - Quote
Aza Ebanu wrote:Can we have someone more informed, make a list what this player generated content is? I think it would be helpful so other players can give due credit to it.
See my corp description for some examples.
Most of it applies to Industry as well, as well as the many other things which are not mentioned.
...And They All Crave One Thing - ISK. Gÿ+
Nullsec Ore Changes - Lowend Mineral Price Tracking [2015]
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Nyxium
Dwarfers Mining Guild
0
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Posted - 2015.06.15 20:05:04 -
[174] - Quote
EVE's a sandbox you have to make your own content with other players. That said I'm glad when the dev's do release new stuff / patches / expansions. |
Constantin Baracca
Societas Imperialis Sceptri Coronaeque
934
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Posted - 2015.06.16 05:52:25 -
[175] - Quote
Well, I finished my post for solutions to EVE's issues in a bottom-to-top examination. I still feel like I rushed it and left a lot out, but it's already large enough that it would take several posts in the Suggestion box to get through. Is there a trusted place I can link it in one big chunk so I don't clog half a page with the OP?
"What good will it be for someone to gain the whole world, yet forfeit their soul? Or what can anyone give in exchange for their soul?"
-Matthew 16:26
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Naga Elohim
Aeras Krekan Syndicate
22
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Posted - 2015.06.18 21:25:16 -
[176] - Quote
Lack of content? I re-subscribed after 2 years because there was so much new content.
Shake it up a little. Go harass small corps. Do some "Anti-Ganking" or whatever that means. Pretend you're an explorer and see how many null systems you can visit before you pop (my favorite past time)
Now that's content creation right there! Who needs CCP when you have an imagination!!!
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Aza Ebanu
Brutor Tribe Minmatar Republic
170
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Posted - 2015.06.19 01:28:09 -
[177] - Quote
Naga Elohim wrote:Lack of content? I re-subscribed after 2 years because there was so much new content.
Shake it up a little. Go harass small corps. Do some "Anti-Ganking" or whatever that means. Pretend you're an explorer and see how many null systems you can visit before you pop (my favorite past time)
Now that's content creation right there! Who needs CCP when you have an imagination!!!
Sad there is no content except for naughty content. |
Scipio Artelius
The Vendunari End of Life
38331
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Posted - 2015.06.19 02:06:49 -
[178] - Quote
Aza Ebanu wrote:Naga Elohim wrote:Lack of content? I re-subscribed after 2 years because there was so much new content.
Shake it up a little. Go harass small corps. Do some "Anti-Ganking" or whatever that means. Pretend you're an explorer and see how many null systems you can visit before you pop (my favorite past time)
Now that's content creation right there! Who needs CCP when you have an imagination!!!
Sad there is no content except for naughty content. Lol. Here's a list of all the non-naughty content added just in recent patch notes. Go back over the last 2 years and there has been a tonne of new content:
Carnyx
- (Exploration) New systems are available that can be accessed via the Unidentified wormholes. (Unidentified wormholes can be found in systems that contain the Jove Observatory) - (Market) New items have been added to the Trade Goods > Unknown Components Market category. - (Missions) A new Anomic Base burner mission has been added to the level 4 security mission pool. A new mission where players face off against fighters of the Angel Cartel. - (NPCs) Drifter presence has reportedly been increased throughout Amarr space. - (PvE) Burner NPC-¦s have had their faction standing penalty removed when killing them. - (PvE) Burner NPC now give out a security standing gain when killed. - (PvE) The Audesder War Effort, The Ammatar Traitor (3 of 8) has a clearer mission briefing. - (Sci & Ind) The Jackdaw blueprint can now be invented from the Small Hull Sections found in wormhole space
Mosaic
- (Sci & Ind) Compressed Nullsec and Lowsec ores have had their volumes adjusted in accordance with their new mineral compositions. - (UI) New map: the new map is now turned on for all players by default. (may or may not be a good thing) - (PvE) Several tweaks have been made to the new Burner Missions including additional loot drops and increased bounties. - (Modules) The Entosis Link can now be manufactured. - (Misc) The basic tutorial (up to Career agents) has been completely removed and replaced with the Opportunities system. - (Missions) Two new Level 4 Burner Missions have been added. These missions allow certain medium sized ships entry and are completely optional, with no penalty for declining - (UI) New map features
Scylla
- (UI) New map features - (Ships) The new Victorieux Luxury Yacht has been released by the Intaki Syndicate - (PvE) The rewards for completing the final Trouble in Paradise combat site have been increased.
Tiamat
- (Audio) New sound atmosphere is added to Pirate Faction structures in sites and mission locations. - (Corps) Player Corporations can now control if aggression between corp members is considered a legal or illegal act - (NPC) New NPC faction, The Drifters, can be found roaming known space - (Mission) A new Rogue Cloning Facility dungeon can now be found in every starter system. - (Sci & Ind) The Svipul blueprint can now be invented from the Small Hull Sections found in wormhole space
Proteus
- (Exploration) A new mining anomaly called "Asteroid Belt Remnants" can now be found in starter and career agent systems. This anomaly will be most attractive to newer players in small mining ships and will ensure that those systems do not run out of ore in times of high activity. - (Exploration) A new, hard to find exploration site can be found across all of New Eden. Be on the lookout for the lucrative but challenging Superior Sleeper Cache. - (UI) New map added
On and on and on in each release
That's not even accounting for graphics changes, deployable structures, 101 new shattered wormholes, Thera, frigate burner missions, industry UI changes, bowhead manufacturing available, confessor manufacturing available, ship SKINS, other audio additions, the whole unidentified structures and on going story building around that, seekers, new space barbie items, Prospect, sleeper cache sites, polarised weapons introduced and BPCs available through exploration, drone skills changed, new notification widget, new sharing of overviews mechanic, new small ship wormhole connections, exploration hacking game changes, etc., etc., etc.
Lots and lots of new non-naughty content. CCP have been churning it out.
Come Win At Eve - Join The Vendunari
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Aza Ebanu
Brutor Tribe Minmatar Republic
170
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Posted - 2015.06.19 06:45:21 -
[179] - Quote
Meant non naughty multiplayer content. |
Kuronaga
Fatal Absolution Negative-Feedback
350
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Posted - 2015.06.19 09:43:55 -
[180] - Quote
Tavin Aikisen wrote:That's because EVE has stopped evolving to become "the biggest and best sci-fi universe that you can imagine" to "the best spaceship arena you can imagine".
Are the updates good? Yes. Are they innovative? Kind of. Are they truly expanding the game play? No, not really at all.
10 years ago, concepts like DUST and Valkyrie would have been properly integrated into EVE once they finished atmospheric flight and the EVA prototype would finally be added.
This.
Sadly, I think after the Jita riots Hilmar took the wrong message from that situation and consequently lost his marbles for doing anything truly ambitious.
We're now stuck in "EVE is about spaceships" mentality pretty much until the end of time. World building and innovative game design as far as this franchise is concerned is dead. Dust is pretty much abandoned, EVA was scrapped, casual ambulation ideas are treated with a witch hunt outlook and Valkyrie is so entirely unambitious that it isn't even going to attempt to have a link to EVE.
EVE is a fun game... sometimes. If you're in the mood for exactly what it offers. Which is sometimes not very much at all. It's just a shame that CCP is no longer ambitious enough to solve that problem. |
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