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Thread Statistics | Show CCP posts - 1 post(s) |
Illia Pol
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Posted - 2003.11.12 15:04:00 -
[1]
In the last 2 weeks, IÆve lost a Mega and Thorax to player killers who camp system entry points. IÆm literally in an egg by the time IÆve Entered Space. So, IÆve absolutely no opportunity to:
A- Defend myself B- Engage Boosters, Stabilizers, etc.
I ask, is this really fair game play? After all, the term "entering space" suggests not being *in* space. So, how can I be attacked someplace I'm not?
Note, IÆve absolutely no problem w/player killers, as they serve to make the game far more scary which translates to exciting for me.
--
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BatManolo
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Posted - 2003.11.12 15:08:00 -
[2]
An idea.
Pirates could destory the sentry guns at jumpgates(first ofcourse need to add the sentryguns) then they could -officially- block the gate(reference:I-war) with a huge ...ship thingie.
This way, it would be a part of the game.
Now, the other side, "good guys" could send in a warhead before they jump. If there was no block, it's a waste of resources. If there is a blockade, it would blow the thing up rather nicely.
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Tharrn
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Posted - 2003.11.12 15:08:00 -
[3]
You will now be advised that it is a sound tactic and to end yourself by the very same people who cried a river about being insta-ganked by CONCORD.
Case 2744 (rough estimate)
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EvilEric
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Posted - 2003.11.12 15:09:00 -
[4]
Yep I've been podded too. In Sarum Prime. Dunno what can be done about it though... I think that enviroment loading is being worked on but I'm not entirely sure. I'm sure in the next CSM We'll get a "I'm not aware"
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Zezman
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Posted - 2003.11.12 15:46:00 -
[5]
I have a cWaZy iDeAr!
How bout... your ship loads in space... when you load space!
(»)(») À\Oo/ À=\/= This is Rat. It is a vermin. It has eaten all of Bunny's lettuce. |
Viceroy
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Posted - 2003.11.12 15:47:00 -
[6]
remove sentry guns from empire space! -
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Plasmatique
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Posted - 2003.11.12 16:13:00 -
[7]
Quote:
IÆve absolutely no opportunity to:
A- Defend myself B- Engage Boosters, Stabilizers, etc.
True, but you have plenty of opportunity to check the map for ships destroyed and escape pods destroyed.
News Flash for you: Eve is not a safe place, danger lurks everywhere.
The camped jump-in points of sarum prime is old news. They've been doing this for quite some time. Usually there are players in the next systems over with warning announcements in local channel. I spend all my time 60 jumps from Sarum Prime and even I knew this.
..................................... Proud Owner of a Navy Issue Raven
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Amin
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Posted - 2003.11.12 16:15:00 -
[8]
Quote: I have a cWaZy iDeAr!
How bout... your ship loads in space... when you load space!
You know what? That might actually MAKE SENSE!!!
Drink StarsiÖ Relation Co-ordinator Caldari State Citizen ------------------------------------------------------------------------
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Lord Slappy
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Posted - 2003.11.12 16:46:00 -
[9]
Quote: remove sentry guns from empire space!
no, remove *******s that grief and pk from game, that would cure a lot of problems, even allow REAL pirate players to play
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Viceroy
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Posted - 2003.11.12 16:47:00 -
[10]
no have a cookie -
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Sally
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Posted - 2003.11.12 16:52:00 -
[11]
Quote: In the last 2 weeks, IÆve lost a Mega and Thorax to player killers who camp system entry points. IÆm literally in an egg by the time IÆve Entered Space. So, IÆve absolutely no opportunity to:
A- Defend myself B- Engage Boosters, Stabilizers, etc.
I ask, is this really fair game play? After all, the term "entering space" suggests not being *in* space. So, how can I be attacked someplace I'm not?
Note, IÆve absolutely no problem w/player killers, as they serve to make the game far more scary which translates to exciting for me.
Yeah it sucks. It's a ******* shame that nearly everyone is doing it.
Whaz is the cause for this though? -- Stories: #1 --
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Tease
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Posted - 2003.11.12 17:01:00 -
[12]
Quote: True, but you have plenty of opportunity to check the map for ships destroyed and escape pods destroyed.
News Flash for you: Eve is not a safe place, danger lurks everywhere.
News Flash: the map isn't working properly, hasn't been for weeks.
But hey, you're right, Eve isn't safe. Especially not when you've got "l337 pirates" who start alts, run them thru the starter agent, get the first newly-assigned "real" agent and run a few missions to find out which 0.4 systems they'll normally AP thru.
It's the best possible way for those uber 'pirates' to maximize thier kills and ensure that as many newbs as possible give up the game in frustration after dying multiple times just for doing agent missions.
Goodjob guys.
----------------------------------------- [2003.12.17 06:35:20] Corwin > Orvolle is .4? Doesn't that mean that it's less than .5 ? and isn't .5 what starts the danger level? [2003.12.30 07:15:50] Corwin > Tech 2, IE expanded cargo holds I, MIning lasers 2, etc.... TL2 is being released all around you [2003.12.30 07:21:20] Corwin > tech 2 is released to players. Some players are busy researching the BPs before building stuff. Others are sitting on the BPs making copies to make money off of them that way |
Lord Azraiel
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Posted - 2003.11.12 17:02:00 -
[13]
Viceroy, what kind of cookies do you have? "I'm comin' for ya, and Hell's comin' with me!" |
Lord Slappy
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Posted - 2003.11.12 17:02:00 -
[14]
Quote:
Quote: In the last 2 weeks, IÆve lost a Mega and Thorax to player killers who camp system entry points. IÆm literally in an egg by the time IÆve Entered Space. So, IÆve absolutely no opportunity to:
A- Defend myself B- Engage Boosters, Stabilizers, etc.
I ask, is this really fair game play? After all, the term "entering space" suggests not being *in* space. So, how can I be attacked someplace I'm not?
Note, IÆve absolutely no problem w/player killers, as they serve to make the game far more scary which translates to exciting for me.
Yeah it sucks. It's a ******* shame that nearly everyone is doing it.
Whaz is the cause for this though?
the cause is the people doing it, have no ethics, or morals.
To say "its a game" is not an excuse for exploiting a known flaw of the game, just to ruin the game for others. IT does show that the people doing it have serious mental problems, and are antisocial to the extreme.
The other side of the coin is that CCP is not enforcing their own rules, just to keep the griefers cash coming in, they look the other way. All previous exploits became exploits AFTER they were fixed (or enough of the "carebears" quit to warrent action)
SO there are two things causing this in EVE, CCP and those with no ethics to start with (cheating is cheating, and scum will cheat anywhere)
Solution is for the "carebears (non-cheating) players to cancel subs, let your money talk, its all CCP can hear...
BAN THE EXPLOITERS!!
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Miri Tirzan
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Posted - 2003.11.12 17:04:00 -
[15]
There are several causes for this problem. The main one being that CCP will not fix the crappy code. It is not a major fix to not put the ship on the map until the client has loaded. But then where the hell is gate to gate jumping that was advertised by CCP months ago.
The second problem is that there are a group of non-PvP people that enjoy griefing players with no danger to themselves. They do this while whining... "this is a PvP game and they are filling a valid roll."
As to the "It is your own damn fault for not using the map" whine. Well, if the map was accurate, I would have to agree, but since it does not often reflect the truth, it does not do much good.
svetlana - "whining gets you stuff. that is why humans got to the top of the food chain and all the other animals got nerfed."
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Illia Pol
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Posted - 2003.11.12 20:54:00 -
[16]
Quote: The second problem is that there are a group of non-PvP people that enjoy griefing players with no danger to themselves. They do this while whining... "this is a PvP game and they are filling a valid roll."
The fact that PKers can do this w/little or no risk is a very important point. If 5+ battleships jump into the system simultaneously, the camper has 4 to 8 seconds to warp to safety.
Quote: As to the "It is your own damn fault for not using the map" whine. Well, if the map was accurate, I would have to agree, but since it does not often reflect the truth, it does not do much good.
Additionally, avoiding systems w/heavy pk action isn't an economically viable option for many of us. If we stay corralled in concord space by campers, then we'd loose out on significant aspects of the game.
Don't misunderstand my point, I'm not whining about being killed, but think that some protection should be in place to prevent it from happening w/o an opportunity to react.
At the very least, the verbiage should change from "You are entering space" to "You have entered space and your systems are rebooting, please wait while your egg is prepared."
--
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Joshua Calvert
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Posted - 2003.11.12 21:08:00 -
[17]
Quote:
Quote:
IÆve absolutely no opportunity to:
A- Defend myself B- Engage Boosters, Stabilizers, etc.
True, but you have plenty of opportunity to check the map for ships destroyed and escape pods destroyed.
News Flash for you: Eve is not a safe place, danger lurks everywhere.
The camped jump-in points of sarum prime is old news. They've been doing this for quite some time. Usually there are players in the next systems over with warning announcements in local channel. I spend all my time 60 jumps from Sarum Prime and even I knew this.
Map is bjorked.
It doesn't update and often shows incorrect figures regardless of the 5 minute update delay.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |
Illia Pol
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Posted - 2003.11.12 21:18:00 -
[18]
Quote: News Flash for you: Eve is not a safe place, danger lurks everywhere.
This isn't news to anyone, myself included. The fact that there is risk is what keeps EVE engaging.
--
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Lianhaun
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Posted - 2003.11.12 21:18:00 -
[19]
If they dont use drone or mine lag, you can use mwd'or warpcorestabilisers.
If only I had them today
This is not a hijack
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Jericho
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Posted - 2003.11.12 21:23:00 -
[20]
Pretty simple actually. Set your destination one system past where you want to go. While your autopilot is engaged, they cannot lock you... even if you are loading.
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Lianhaun
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Posted - 2003.11.12 21:25:00 -
[21]
Quote: Pretty simple actually. Set your destination one system past where you want to go. While your autopilot is engaged, they cannot lock you... even if you are loading.
wont help with lag, you have no idea how devestating drone/mine lag can be
otherwise it works
This is not a hijack
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Stoop
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Posted - 2003.11.12 21:32:00 -
[22]
Quote: Pretty simple actually. Set your destination one system past where you want to go. While your autopilot is engaged, they cannot lock you... even if you are loading.
Wrong.
They can not engage you while your warp drive is active (unless previously targeting you). If your client does not load up in time to start you warping to the next gate, they can put you in a pod.
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Veruna Caseti
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Posted - 2003.11.12 21:38:00 -
[23]
Quote: no have a cookie
Viceroy, give it a ******* rest with the cookies already.
Please return to your old self when you kept your mouth shut and just did your job of being one of the best PvPers in the game; your constant bull**** spam posts are slowly knocking you down to the level of Tank CEO - which is embarassing for someone of your reputation and abilities.
Quote: True, but you have plenty of opportunity to check the map for ships destroyed and escape pods destroyed.
True, but lets not allow the fact that it might be possible to avoid it take away from the real issue; it's a huge problem and it absolutely needs to be addressed.
Veruna Caseti Ishukone |
Joshua Calvert
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Posted - 2003.11.12 21:40:00 -
[24]
Veruna,
Get a grip. If you think less of someone just because they spam forums, then you must really truly despise me.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |
Veruna Caseti
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Posted - 2003.11.12 21:51:00 -
[25]
Quote: Get a grip. If you think less of someone just because they spam forums, then you must really truly despise me.
Two differences: a) You actually say things that have meaning and b) I've never interacted with you in game so you don't have a reputation to dishonor.
Ever since SI was the source of my first ship destruction I've had a certain respect for them. Even if they utilize some questionable methods, they at least acknowledge that problems exist in the system, and often offer excellent suggestions from a perspective not many of us can view the game from (such a successful PvP corporation).
Viceroy is slowly erroding that view with his endless string of worthless comments. I'm sure he couldn't give two ****s less, but whatever. Just saying what's on my mind.
Veruna Caseti Ishukone |
Lianhaun
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Posted - 2003.11.12 21:55:00 -
[26]
your not the only one Verona
This is not a hijack
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Illia Pol
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Posted - 2003.11.12 22:03:00 -
[27]
Edited by: Illia Pol on 12/11/2003 22:13:02
Quote: Pretty simple actually. Set your destination one system past where you want to go. While your autopilot is engaged, they cannot lock you... even if you are loading.
You *can* be locked while autopilot is engaged...just not warping. You know the screen, "entering space"...the entire duration you are waiting to "enter" space, you and your ship are already in the new system. In that state, you can be locked. Mind you, I've successfully passed many pirates because my client loaded prior to them getting a lock, but it doesn't always load faster then ~4 seconds. Which means that you are just sitting infront of several pks w/out the ability or opportunity to react.
Also, I don't want this thread to be hijacked. Its purpose isn't to communicate some Anti-PK sentiment. And, if I were a pker, I'd be using this same tactic as CCP has said this feature is functioning as intended. I'm just saying that CCP should at least fix the English so that pilots know what is happening, e.g. you *have* entered space.
Off topic a bit, I wonder what the Game Requirements Document said about this issue. Prolly something like, "àupon entering a system a player will be vulnerable for 4 to 10 seconds while their client loads. During this time, they will be targetable."
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ReForMatt
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Posted - 2003.11.12 22:03:00 -
[28]
Didn't even get to get my drones out you came in right behind us Lianhaun.
Quote:
Quote: Pretty simple actually. Set your destination one system past where you want to go. While your autopilot is engaged, they cannot lock you... even if you are loading.
wont help with lag, you have no idea how devestating drone/mine lag can be
otherwise it works
GODS NUFF SAID!! |
Lianhaun
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Posted - 2003.11.12 22:37:00 -
[29]
I know dear, I wasn't adressing you :) It was a clean kill as far as I know. My own stupidity, I got a bit careless. I should take my own advice to heart at times.
I'm sorry if you guys were waiting for rantings and smacktalk, I'm just no good at it. I can try if you like.
Ask jade about the irony, you'll ahve a laugh. Even I did.
This is not a hijack
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Danton Marcellus
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Posted - 2003.11.12 22:48:00 -
[30]
It supposedly is being fixed in the next patch, with the client not becoming visible untill fully loaded.
About the blockade breaker probe drone I've suggested that a number of times in the Idea Lab. That would be an expensive yet very cool device.
Convert Stations
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