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Leto Thule
Origin. Black Legion.
2908
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Posted - 2015.06.24 21:26:42 -
[121] - Quote
Vimsy Vortis wrote:Leto Thule wrote:Lucas - yeah, your right. But I don't know how much I care about 1 man corps. Personally I think if you close the corp you should have a fine which is paid to the wardeccer. I mean they "won", right? Actually that sounds awesome.
Both fatigue ideas are good as well. However... Wardec fatigue would, I think, mirror image the current problem. Without consequence, you would see wardec corps reforming to drop the fatigue.
Highsec war is broken, on both sides. Personally I never understood war in highsec, as there are very few corps that actually use it to gain moons or POCOs or whatever highseccers do. It's good for lols and killing people who don't know how to fit or fly. Yes, I know sometimes that's fun, just not my cup of tea most of the time. Actually a lot of people use wars to get POCOs however because everything about the war system is so heavily biased in favor of the defender that 90% of the time they hire mercs to do it for them. Moons are less common because frankly they're an abundant resource and the difficulty of destroying a properly set up tower as well as the nuisance of POS reinforcement timers makes contracts to destroy them incredibly expensive. War fatigue timers would be enormously detrimental to mercenaries as they'd place a hard mechanical limit on your ability to take contracts, it would also be incompatible with the way corporations leaving alliances generates new wars. I also don't see how imposing limits on aggression would in any way improve highsec gameplay, which is already becoming increasingly devoid of ways for people to initiate conflicts. Similarly restrictions on people doing what they want regarding their corporation membership just prevents people from being part of the group they want to be in and ultimately if someone doesn't want to be at war and has nothing invested in their corporation they wouldn't be heavily impacted by being in an NPC corp anyway. The way to approach collapsing and reforming corporations as well as the ridiculous levels of passiveness of players in highsec corporations is to make corp membership and a corp being well established more valuable to players and worth defending. Adding punishments to running away and arbitrary limits on aggression would just annoy everyone involved.
Meh. The majority of highsec wardeccers I know aren't merc corps.
Honestly, I am somewhat surprised to see your viewpoint on corp rollers. I was thinking merc outfits like yours would be quite hateful of being blueballed... But then again I have never been a merc.
It bothers me how easily consequence is avoided in this game, especially being the recipient of a BAW asskicking myself at the start of my EVE life.
Edit: I'm a idiot... Aren't there already rules on repeat wardecs? Like a week downtime before you can Dec the same corp again?
Holeysheet1 is afraid of thunderdome matches.
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Azn
1337 Kune Do
77
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Posted - 2015.06.24 22:01:25 -
[122] - Quote
Leto Thule wrote:Azn wrote:This thread was ok until the heaviest user of Anusol in known space, second only to Veers arrived.
Hi Lucas. Still furiously defending your low hanging fruit I see. Have you tried coughing? Lucas is way better than Veers. Differing viewpoints are inevitable, at least Lucas defends his arguments with an attempt at logic. Veers just sucks.
I just took you off the naughty list. You're wavering. Other people have noticed too.
The only alt allowed to post in C&P
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Leto Thule
Origin. Black Legion.
2908
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Posted - 2015.06.24 22:06:01 -
[123] - Quote
Azn wrote:Leto Thule wrote:Azn wrote:This thread was ok until the heaviest user of Anusol in known space, second only to Veers arrived.
Hi Lucas. Still furiously defending your low hanging fruit I see. Have you tried coughing? Lucas is way better than Veers. Differing viewpoints are inevitable, at least Lucas defends his arguments with an attempt at logic. Veers just sucks. I just took you off the naughty list. You're wavering. Other people have noticed too.
I am nobody's punk, and I give no ***** if anyone has noticed anything. If we want the game to be fun, and not just a noob slaughterfest, it needs to be balanced... In BOTH ways.
I'm black ******* legion. Don't like what I have to say? Come get me.
Holeysheet1 is afraid of thunderdome matches.
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Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
2629
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Posted - 2015.06.25 01:10:10 -
[124] - Quote
The only complaint I have about people rolling corps is when they do it before a war actually becomes live. Having never actually been able to shoot those people I feel like I should get the cost of declaring war refunded. In all other instances I couldn't care less. |
Veers Belvar
Swordmasters of New Eden
590
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Posted - 2015.06.25 02:25:52 -
[125] - Quote
Vimsy Vortis wrote:The only complaint I have about people rolling corps is when they do it before a war actually becomes live. Having never actually been able to shoot those people I feel like I should get the cost of declaring war refunded. In all other instances I couldn't care less.
Just be more careful about who you dec, it's meant to be a scalpel, not an axe. |
Noragen Neirfallas
Dedicated and Dangerous The Marmite Collective
1056
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Posted - 2015.06.25 07:29:16 -
[126] - Quote
Once again Lucas we are left astounded at your ability to take one line from a short paragraph and argue agaisnt it without taking the whole into account.
Allow me to answer in kind sir
Lucas Kell wrote:You're simply upset that the lowest end of that scale exists and wan to punish them until their gameplay is no longer feasible. Maybe if you guys grew a pair and stopped attacking soft targets Your simply threatened by this idea because you utilize it on ALT's of your own. In fact I could go so far as to say you are scared of it. Your butt hurt is evident and you are clearly upset. Although I agree attacking soft targets like spacemonkeys is laughable
See how uninformative and stupid that was. Now to answer you properly I'm not proposing punishment. I'm not proposing to stop corp rolling. I am proposing a system that drives conflict instead of nerfs to it. I'm 90% sure you read my F&I post so you know I didn't say lets make it so wars follow people. That's a terrible idea. I didn't say lets make a corp creation cooldown. I don't believe in that either. I have what I consider a well planned approach to the entirety of highsec wars that would change the way they work along with limiting how much any 1 group could hold to ensure that highsec remains a place for smaller scale conflicts and mercenary work remains as viable/necessary as ever.
Member and Judge of the Court of Crime and Punishment
Forum BFFL of Mo
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McChicken Combo HalfMayo
The Happy Meal
825
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Posted - 2015.06.25 08:43:48 -
[127] - Quote
Lucas Kell wrote:Noragen Neirfallas wrote:let's leave it at rolling corps is a broken mechanic due to its complete lack of risk and no consequences. I disagree. It has a risk and consequences proportional to the size and complexity of the corp. You're simply upset that the lowest end of that scale exists and wan to punish them until their gameplay is no longer feasible. Maybe if you guys grew a pair and stopped attacking soft targets you'd have less trouble from corp rollers. It doesn't always or even usually have risk or consequences proportional to the gains. It's all over the place.
Player owned customs offices and research in a starbase are two examples where the system works fine. You cannot tear down a POCO and research jobs are typically lengthy enough that tearing down your POS has a clear consequence.
The adjustable tax, offices, hangars and starbases used for non-research purposes are examples where the system does not work fine. Mission runners spend mere minutes reforming their corp and get the benefits of no tax. Hangars and starbases can be setup again in just an hour or less if you know what you're doing. What is it again, -25% manufacturing time and -2% material cost when assembling items in a starbase? Most jobs complete in under a day too. The only thing you're risking is 1 hour of your time once every few months someone wastes their time wardeccing you.
The problem isn't that a 1-man corp is not attackable. The problem is that a person in a 1-man corp is gaining significant benefits without any associated risk or significant cost. It's just simple risk-reward. You want the better rewards - lower tax, starbase, etc. - you have to take some risk.
There are all our dominion
Gate camps: "Its like the lowsec watercooler, just with explosions and boose" - Ralph King-Griffin
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Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
2631
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Posted - 2015.06.25 10:56:50 -
[128] - Quote
Veers Belvar wrote:Vimsy Vortis wrote:The only complaint I have about people rolling corps is when they do it before a war actually becomes live. Having never actually been able to shoot those people I feel like I should get the cost of declaring war refunded. In all other instances I couldn't care less. Just be more careful about who you dec, it's meant to be a scalpel, not an axe. I personally am extremely careful about who I declare war on and I think I've had people roll their corps on me maybe 3 times ever. Considering I declare several hundred wars a year that's pretty good.
The specific part about rolling a corp before a war goes live that I dislike is that the cost of declaring wars was justified by CCP as "paying for targets" while I personally don't see it like that paying a fee but never getting any targets is contrary to that. If the fee I pay to declare a war is because I am paying for targets, if I get no targets I shouldn't have to pay. |
Quendishir
Your Loss Dead Terrorists
7
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Posted - 2015.06.25 12:10:06 -
[129] - Quote
I recently left a corp that had been ragedec'd by a guy. Said player had been canbaiting in Apanake, using a Vexor to grab the can, then having the toon that dropped the can "aggress" him. I pointed out that he was an imbecile for doing it that way, as anyone paying the least bit attention would have realized the trick. I was wrong, though...he was simply an imbecile. You want to see the chat log with him?
Quote:n++[ 2015.06.22 02:35:21 ] Redacted > Good evening sir. n++[ 2015.06.22 02:35:25 ] Redacted > How are you tonight? n++[ 2015.06.22 02:35:32 ] Quendishir > Can I help you? n++[ 2015.06.22 02:35:41 ] Redacted > Why yes. You can. n++[ 2015.06.22 02:35:46 ] Redacted > I come with a very fair offer. n++[ 2015.06.22 02:35:54 ] Quendishir > ib4 ragedec n++[ 2015.06.22 02:36:14 ] Redacted > Pony up 1 billion n++[ 2015.06.22 02:36:21 ] Redacted > Or I bring my alliance after your's. n++[ 2015.06.22 02:36:30 ] Quendishir > You mean I'd have to go back to the wormhole? n++[ 2015.06.22 02:36:31 ] Quendishir > D: n++[ 2015.06.22 02:36:34 ] Quendishir > Not that! n++[ 2015.06.22 02:36:48 ] Redacted > You see sir. You talk to much. n++[ 2015.06.22 02:37:06 ] Redacted > Like a budding scrub lord. Who hasn't quite found their footing yet. n++[ 2015.06.22 02:38:30 ] Quendishir > [Killboard link removed.] n++[ 2015.06.22 02:38:32 ] Quendishir > Good luck.
That was all. Just telling him he was an imbecile praying on stupid people was enough to trigger a ragedec, one in which he'd been made aware in local that he wouldn't get kills on, because I already had plans to leave my then-current corporation, and that corporation lived in a wormhole, with out-of-corp haulers doing the logistics. He didn't believe me.
He was rather upset when I left said corporation. Of course, he never actually undocked to fight me, and he knew I was in a Rook, ready to fight. He was unwilling to engage solo, or even with two of his buddies in Dodixie, ready to help him. I sat outside M20 station, waiting. Hell, I went AFK for ten minutes. Came back and he'd logged. I was ready to fight and have a bit of fun, he was looking for an easy kill.
Maybe it's not fair to say ragedecs are more common now. Maybe it's more proper to say that there's a growing trend of players in high sec to band together and declare war on missioners. I don't know, I've just never seen the appeal of deccing carebears. Yeah, you see the shiny ships, but those ships will either stay docked, or be in another corp by the time the war starts going. I don't know, it's just never been my cup of tea. I love the fight, and the adrenaline rush associated with it. Ask NetheranE, or SureShot001, or anyone else who has flown with me in high-sec: I want fights, not a slaughter. |
Lan Wang
V I R I I Triumvirate.
837
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Posted - 2015.06.25 13:07:42 -
[130] - Quote
is his name really Redacted?
EVEALON Creative - Logo Design & Branding | Digital Design
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Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
2633
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Posted - 2015.06.25 13:16:54 -
[131] - Quote
That is a really dumb way to suspect bait. He should just have a random alt alt drop a depot in a safe off grid safe and use that to get his timer. Then he can have his alt shoot him all day without any interruption to his suspect timer.
Using cans for anything is archaic. |
Quendishir
Your Loss Dead Terrorists
8
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Posted - 2015.06.25 13:28:27 -
[132] - Quote
Lan Wang wrote:is his name really Redacted?
No; I removed it to conform with CCP's policy of "NO GORRAM CHAT LOGS BECAUSE SOMEONE'S FEELINGS MIGHT BE HURT". |
Petre en Thielles
Center for Advanced Studies Gallente Federation
155
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Posted - 2015.06.25 14:05:50 -
[133] - Quote
Vimsy Vortis wrote:The only complaint I have about people rolling corps is when they do it before a war actually becomes live. Having never actually been able to shoot those people I feel like I should get the cost of declaring war refunded. In all other instances I couldn't care less.
But you can shoot them. Cowboy up and let Concord shoot you back as intended in high sec. Or move to low/null/WHs and do some real fighting.
I swear, reading things like this makes me see HS wardeccers kind of like carebears. They want easy kills for no risk. |
takedoom
Knights of the Posing Meat FETID
75
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Posted - 2015.06.25 14:39:03 -
[134] - Quote
Freya Sertan wrote:So, I log back in after a week or so of training another character and I find an evemail telling corp members to hide in station or spend time away from EvE because of an active wardec. I don't quite understand why someone would hide for over a week from another corp/alliance. I'm frustrated by this. I've expressed displeasure with the idea of hiding and it was met with a brick wall. I don't want to quit the corp because the guys are mostly cool but damn. So, Bad Neighbors, I'll do my best to undock tonight when I get home from work for some gudfights even if no one else will. ...there's even a bulletin stating "DO NOT LOSE A SHIP". Screw you, this is EvE.
*NPC Corp* /sigh
http://spinthatdamnship.ytmnd.com/
I am not a thief. I am a treasure hunter.
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Lan Wang
V I R I I Triumvirate.
837
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Posted - 2015.06.25 14:41:15 -
[135] - Quote
Vimsy Vortis wrote:Veers Belvar wrote:Vimsy Vortis wrote:The only complaint I have about people rolling corps is when they do it before a war actually becomes live. Having never actually been able to shoot those people I feel like I should get the cost of declaring war refunded. In all other instances I couldn't care less. Just be more careful about who you dec, it's meant to be a scalpel, not an axe. I personally am extremely careful about who I declare war on and I think I've had people roll their corps on me maybe 3 times ever. Considering I declare several hundred wars a year that's pretty good. The specific part about rolling a corp before a war goes live that I dislike is that the cost of declaring wars was justified by CCP as "paying for targets" while I personally don't see it like that paying a fee but never getting any targets is contrary to that. If the fee I pay to declare a war is because I am paying for targets, if I get no targets I shouldn't have to pay.
why should you get money back for making a bad decision and picking a worthless corp to wardec? you sound like one of the entitled carebears who think they should have things because they threw a bit of isk at it.
EVEALON Creative - Logo Design & Branding | Digital Design
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Serendipity Lost
Repo Industries
1117
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Posted - 2015.06.25 14:51:41 -
[136] - Quote
I think the best solution to this is to have a hard cap of 10 active war decs at any one time. Code in an exclusion for when a corp leaves an alliance. Only count war decs that you actively undertake: 1 - declaring war and 2- assisting someone.
10 total at any one time. HS war decs are concord sanctioned, so cite paperwork and administrative poop as the basis for the concord limit. The hub turkey shoots would disappear.
Certain aspects of the current day war dec practices (marmites) are just so low skill they need to go. I have an alt that was in a HS POCO collecting alliance, so we dealt a lot w/ war decs. There are a handful of corps that auto send a mail to assist for X amount of isk ON EVERY SINGLE WAR DEC that gets dropped. That's just a bad mechanic. |
Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
2633
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Posted - 2015.06.25 14:56:13 -
[137] - Quote
Because the cost is justified as "paying for targets" if I get no targets I should not be paying.
Alternatively CCP could drop the pretense that you are paying for targets when you declare a war (because you really aren't) and admit that the entire purpose of cost scaling was specifically to benefit e-uni.
Basically I have a really old grudge against a really transparent and dishonest explanation given for a particular mechanic and feel that CCP have been really hypocritical about other mechanics that should logically be affected by the same principle.
I think I might have been playing eve too long. |
Petre en Thielles
Center for Advanced Studies Gallente Federation
157
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Posted - 2015.06.25 15:08:38 -
[138] - Quote
Vimsy Vortis wrote:Because the cost is justified as "paying for targets" if I get no targets I should not be paying.
Alternatively CCP could drop the pretense that you are paying for targets when you declare a war (because you really aren't) and admit that the entire purpose of cost scaling was specifically to benefit e-uni.
Basically I have a really old grudge against a really transparent and dishonest explanation given for a particular mechanic and feel that CCP have been really hypocritical about other mechanics that should logically be affected by the same principle.
I think I might have been playing eve too long.
You are paying for the chance at a target. Move to low/null/WHs and you can get targets for free. Why not do that?
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Valkin Mordirc
1164
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Posted - 2015.06.25 15:30:36 -
[139] - Quote
Petre en Thielles wrote:Vimsy Vortis wrote:Because the cost is justified as "paying for targets" if I get no targets I should not be paying.
Alternatively CCP could drop the pretense that you are paying for targets when you declare a war (because you really aren't) and admit that the entire purpose of cost scaling was specifically to benefit e-uni.
Basically I have a really old grudge against a really transparent and dishonest explanation given for a particular mechanic and feel that CCP have been really hypocritical about other mechanics that should logically be affected by the same principle.
I think I might have been playing eve too long. You are paying for the chance at a target. Move to low/null/WHs and you can get targets for free. Why not do that?
Because POCO contracts are decent way to make isk. Because a lot of people fly stupidly blinged **** in highsec and when you get a faction fitted drake it pays well. Because it content creation, Because it fun. Because Highsec isn't ment to be safe, Because paid wardecs are profitable.
I could go on, but you get the point.
Oh and BAW does go into lowsec all the bleeding time.
#DeleteTheWeak
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Leto Thule
Origin. Black Legion.
2914
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Posted - 2015.06.25 15:35:00 -
[140] - Quote
Petre en Thielles wrote:Vimsy Vortis wrote:Because the cost is justified as "paying for targets" if I get no targets I should not be paying.
Alternatively CCP could drop the pretense that you are paying for targets when you declare a war (because you really aren't) and admit that the entire purpose of cost scaling was specifically to benefit e-uni.
Basically I have a really old grudge against a really transparent and dishonest explanation given for a particular mechanic and feel that CCP have been really hypocritical about other mechanics that should logically be affected by the same principle.
I think I might have been playing eve too long. You are paying for the chance at a target. Move to low/null/WHs and you can get targets for free. Why not do that?
The belief that all pvp belongs in low sec zones is a bad one. The different security zones are vehicles to provide differing sets of mechanics based on what players want to do. It isn't intended as a pvp free area or some sort of safe zone.
Telling someone "go move here to do this" is detrimental to the core concept of "do whatever you want" that defines EVE.
Holeysheet1 is afraid of thunderdome matches.
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Serendipity Lost
Repo Industries
1120
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Posted - 2015.06.25 15:38:56 -
[141] - Quote
Vimsy Vortis wrote:Because the cost is justified as "paying for targets" if I get no targets I should not be paying. Alternatively CCP could drop the pretense that you are paying for targets when you declare a war (because you really aren't) and admit that the entire purpose of cost scaling was specifically to benefit e-uni. Basically I have a really old grudge against a really transparent and dishonest explanation given for a particular mechanic and feel that CCP have been really hypocritical about other mechanics that should logically be affected by the same principle. I think I might have been playing eve too long.
The "they are paying for targets so they should pay more" was a large null block argument to raise the price of a war dec on large alliances - which ccp listened to (it was in the time frame where sov mechanics got totally borked and ccp got talked into bad ideas hand over fist - like cyno jammers and making the cost of HS war decs up-side-down). I'm not aware of the uni connection to the decision, but I'd love to hear what you have to say. I will convo you sometime in game.
If someone really thinks the purpose of HS wardecs is and should be to pay for targets, then they are part of the problem and I can't help them.
The general flavor of this thread is to make wardecs meaningful. Wardecs = paying for targets will never be meaningful. The biggest contributor to war decs having no meaning(value) are the massive alt corps paying pennies to shoot turkeys on hub undocks. The ones that have 100 active decs. War decs are like everything else, the more you can easily aquire - the less value(meaning) they have. |
Lan Wang
V I R I I Triumvirate.
838
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Posted - 2015.06.25 15:39:49 -
[142] - Quote
but forcing people into a war who dont want to be in a war also conflicts that core concept, just becuase wardeccers can do what they want why cant carebears, sorta thing, if someone chooses a playstyle they like then why should someone be allowed to come along and disturb that playstyle, that is simply not playing how you want but playing how someone else wants
EVEALON Creative - Logo Design & Branding | Digital Design
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Serendipity Lost
Repo Industries
1120
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Posted - 2015.06.25 15:49:36 -
[143] - Quote
Lan Wang wrote:but forcing people into a war who dont want to be in a war also conflicts that core concept, just becuase wardeccers can do what they want why cant carebears, sorta thing, if someone chooses a playstyle they like then why should someone be allowed to come along and disturb that playstyle, that is simply not playing how you want but playing how someone else wants
It's a pvp sandbox game. You need to understand that every month when your subscription gets extended. In this game you fight other players for your right to play in the sandbox. Thats the inner soul of the game.
Me, Leto, your grandma or anyone else cares all that much if you buy into it or not. Logging in is consent to be a part of a pvp sandbox game. That's it - the whole explanation. If you don't like it - there are literally 100s of non pvp sand box games out there - feel free to go enjoy them, BUT if you come into our pvp sandbox and demand it gets changed because you don't want to be in a pvp sanbox - we will take a dump on you. (and you have it coming to you).
I'm not being a douche here. It is a pvp game. If that's not what you want to buy into and play, then pick another game. It's a total @55 move by you folks to subscribe and then try to radically change the game because you don't like pvp. Me, Leto and your grandma aren't the problem - you are. |
Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
2635
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Posted - 2015.06.25 15:50:08 -
[144] - Quote
Petre en Thielles wrote:Vimsy Vortis wrote:Because the cost is justified as "paying for targets" if I get no targets I should not be paying.
Alternatively CCP could drop the pretense that you are paying for targets when you declare a war (because you really aren't) and admit that the entire purpose of cost scaling was specifically to benefit e-uni.
Basically I have a really old grudge against a really transparent and dishonest explanation given for a particular mechanic and feel that CCP have been really hypocritical about other mechanics that should logically be affected by the same principle.
I think I might have been playing eve too long. You are paying for the chance at a target. Move to low/null/WHs and you can get targets for free. Why not do that? No I'm not I am very specifically paying to be able to shoot the members of the corporation or alliance I'm declaring war on, hence the cost goes up based on the quantity of people in that group. Keep in mind that this is not how I personally feel, it's how CCP justified their decisions for the current war declaration pricing system, even though huge numbers of players called it out as making no sense.
If CCP are telling the truth and the concept behind the war pricing structure really is that I am paying for targets then I should either get the targets I pay for or be refunded. If it is not the case that I am paying for targets (which is and always has been the reality) then CCP needs to admit that the pricing structure is designed entirely to provide more CONCORD-PROTECTED protection to the large groups that are the least in need of it whowever jus so happen to hAve had lits of CSM representation when those changes happened.
Until such a time I maintain that if I don't get the targets I pay for I should be refunded on principle.
Also we literally just spent a month in nullsec. It was the most boring thing imaginable. |
Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6325
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Posted - 2015.06.25 15:54:58 -
[145] - Quote
Noragen Neirfallas wrote:Once again Lucas we are left astounded at your ability to take one line from a short paragraph and argue agaisnt it without taking the whole into account. Hey genius, I did that because you stated that you didn't want to get into a lengthy debate, specifically stating: "let's leave it at rolling corps is a broken mechanic due to its complete lack of risk and no consequences." So that's what I left it at and responded to that.
Also you responded to 2 of my sentences. #rekt
Noragen Neirfallas wrote:Your simply threatened by this idea because you utilize it on ALT's of your own. In fact I could go so far as to say you are scared of it. Your butt hurt is evident and you are clearly upset. Almost all of my highsec characters are longstanding members. I have a few gankers ad a few haulers permanently in NPC corps. At no point have I ever corp rolled since wardecs are irrelevant when you don't undock.
Noragen Neirfallas wrote:Although I agree attacking soft targets like spacemonkeys is laughable See, you say this as if I'm supposed to be insulted, which just shows how delusional you guys truly are. Attacking any null sec group in highsec is attacking a soft target. We don't live there. Any spacemonkey caught in highsec is literally too dumb to understand basic EVE mechanics and so is indeed a soft target.
Noragen Neirfallas wrote:See how uninformative and stupid that was. Now to answer you properly I'm not proposing punishment. I'm not proposing to stop corp rolling. I am proposing a system that drives conflict instead of nerfs to it. I'm 90% sure you read my F&I post so you know I didn't say lets make it so wars follow people. That's a terrible idea. I didn't say lets make a corp creation cooldown. I don't believe in that either. I have what I consider a well planned approach to the entirety of highsec wars that would change the way they work along with limiting how much any 1 group could hold to ensure that highsec remains a place for smaller scale conflicts and mercenary work remains as viable/necessary as ever. I've read your F&I post and a lot of it can agree with, though I think the problem is less that people have nothing to defend and more that attackers are rewarded for going after people with no reason to defend their assets. You stand to lose more going after a target which can fight back than going against a target that stands no chance, so you take the efficient choice. I think you should be rewarded more for taking on a target that could crush you and less for going after a target that will die in an instant.
As for what you've stated in this thread though, rolling corps in and of itself is not broken, it's a valid method used by the smallest of targets to evade war. The bigger you are, the less feasible this tactic is. If anything it's the one part of the current mechanics that scales the right way.
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Noragen Neirfallas
Dedicated and Dangerous The Marmite Collective
1060
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Posted - 2015.06.25 15:57:12 -
[146] - Quote
Sandbox game A Sandbox game is a game that the player has the ability to alter their environment in some substantial matter, hence the term sandbox. The term sandbox is in reference to a child's Sandbox in which you can alter the landscape and build shapes. Not to be confused with the term open-world, where the player may roam openly through the world, without artificial gimmicks to direct a set path. The story driven aspect has no effect on whether a game is sandbox or not, but can sway if a game is open-world.
Not to be confused with I should be able to do whatever I want
Member and Judge of the Court of Crime and Punishment
Forum BFFL of Mo
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Quendishir
Your Loss Dead Terrorists
9
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Posted - 2015.06.25 15:58:06 -
[147] - Quote
Lan Wang wrote:but forcing people into a war who dont want to be in a war also conflicts that core concept, just becuase wardeccers can do what they want why cant carebears, sorta thing, if someone chooses a playstyle they like then why should someone be allowed to come along and disturb that playstyle, that is simply not playing how you want but playing how someone else wants
Welcome to EVE Online, where undocking is consent to PvP, whether you like it or not. It's been that way for ten Goddamn years, and if by now you haven't taken those two brain cells you still have left, rubbed them together and come to this conclusion then maybe, just maybe, the problem is you, and no one else.
Stop trying to **** on my game that I came into knowing what it ******* was becauise you are a self-entitled, risk-adverse ****. Go back to Rift. |
Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6325
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Posted - 2015.06.25 16:04:07 -
[148] - Quote
McChicken Combo HalfMayo wrote:It doesn't always or even usually have risk or consequences proportional to the gains. It's all over the place.
Player owned customs offices and research in a starbase are two examples where the system works fine. You cannot tear down a POCO and research jobs are typically lengthy enough that tearing down your POS has a clear consequence.
The adjustable tax, offices, hangars and starbases used for non-research purposes are examples where the system does not work fine. Mission runners spend mere minutes reforming their corp and get the benefits of no tax. Hangars and starbases can be setup again in just an hour or less if you know what you're doing. What is it again, -25% manufacturing time and -2% material cost when assembling items in a starbase? Most jobs complete in under a day too. The only thing you're risking is 1 hour of your time once every few months someone wastes their time wardeccing you. That what you are saying there is called scale. The more corp features you use the longer it takes to reform. The more members in the corp the longer it takes to reform. Like I said, the ease of corp rolling scales with the size and complexity of the corp. And most jobs complete in under a day do they? Obviously you've not ventured very far into industry mate. It's not very often I'm running a job under 5 days long.
McChicken Combo HalfMayo wrote:The problem isn't that a 1-man corp is not attackable. The problem is that a person in a 1-man corp is gaining significant benefits without any associated risk or significant cost. It's just simple risk-reward. You want the better rewards - lower tax, starbase, etc. - you have to take some risk. If he takes specific precautions to avoid the risk, then yes, he minimises his risk. I haul though null and have zero risk of dying because of the precautions I take. In any activity in EVE if you take the right precautions you will bring your risk to a minimal level. If a 1 man corp chooses to avoid any jobs over 24 hours, avoid using corp trading, log in every day to make sure he's not decced and pack up if he is, then yes, he minimises his risk. What you are talking about is punishment, not risk. Risk can be mitigated, punishment can't.
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6325
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Posted - 2015.06.25 16:09:52 -
[149] - Quote
Serendipity Lost wrote:It's a pvp sandbox game. You need to understand that every month when your subscription gets extended. In this game you fight other players for your right to play in the sandbox. Thats the inner soul of the game. PvP doesn't have to involve shooting other people. Miners competing for ice are engaging in PvP. The "inner soul" is not "pew pew". This is where you "waah, EVE is PvP" people fall down, you don't understand what PvP is. The core of EVE is people playing how they want in a shared universe, not just firing guns at each other in an arena.
The Indecisive Noob - EVE fan blog.
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Chrysus Industries - Savings made simple!
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6325
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Posted - 2015.06.25 16:14:25 -
[150] - Quote
Quendishir wrote:Stop trying to **** on my game that I came into knowing what it ******* was becauise you are a self-entitled, risk-adverse ****. Go back to Rift. When did you start playing? What exactly give you the right to claim that people are coming into your game with demands?
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
Chrysus Industries - Savings made simple!
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