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Robert Caldera
Caldera Trading and Investment
1012
|
Posted - 2015.06.18 09:27:52 -
[61] - Quote
Kitty Bear wrote: The flip side to the "npc's as security" is the OP expecting npc's to add to his DPS and then crying because they didn't
it was this way for 10 years since eve existing, until CCP made a stupid aggro mechanics change (probably unaware of consequences like usually).
Kitty Bear wrote:All he had to do was not activate that e-war module and he would probably have been fine "right, just dont point the target you're shooting, you'll be fine". A pro advice noone ever thought of... |
afkalt
Republic Military School Minmatar Republic
1418
|
Posted - 2015.06.18 09:34:16 -
[62] - Quote
I'm still not clear why you don't either a) bring friends, b) use an appropriate ship, c) gank him at the end, e) use a bubbler or d) all of the previous.
Personally I'd go with b): Stop using a paper ship, start using a real one.
Or stop complaining when the rats pull the wings off said paper ship. |
Robert Caldera
Caldera Trading and Investment
1012
|
Posted - 2015.06.18 09:36:16 -
[63] - Quote
afkalt wrote: Personally I'd go with b): Stop using a paper ship, start using a real one.
we were at this point already 2-3 times in this thread.
did you ever use "proper ship" in said places? If so, link me some killmails. No? Ok then, thought so. |
Mike Voidstar
Voidstar Free Flight Foundation
756
|
Posted - 2015.06.18 10:01:13 -
[64] - Quote
Robert Caldera wrote:Mike Voidstar wrote: The only people that think the only way to get a fight in this game
I responded to a guy all the time, who thinks eve is about fights /o\
Maybe the devs looked at how EVE was gaining a reputation as a haven of toxic players, and decided to change a mechanic around to curtail the worst of the abuses? |
Robert Caldera
Caldera Trading and Investment
1012
|
Posted - 2015.06.18 10:15:32 -
[65] - Quote
Mike Voidstar wrote: Maybe the devs looked at how EVE was gaining a reputation as a haven of toxic players, and decided to change a mechanic around to curtail the worst of the abuses?
yes, because making a very very safe profession (ratting), even lots more safer by removing a whole class of pvp from it (solo roamers) so they can inflate the economy even faster, must've clearly been intentional by devs for polishing Eves harsh image. |
afkalt
Republic Military School Minmatar Republic
1418
|
Posted - 2015.06.18 10:16:17 -
[66] - Quote
Robert Caldera wrote:afkalt wrote: Personally I'd go with b): Stop using a paper ship, start using a real one.
we were at this point already 2-3 times in this thread. Why do you repeat these arguments, other people already brought up and which were already discussed/dealt with? What is the point of repeating, just to get same answer over and over again? But, for protocol, have you ever used a "real ship" in said places? Link me some killmails. You didnt?? Ok then, assumed so. Its not like bringing a pvp machariel or vindicator into deep ratting region wouldnt work at all, it indeed would, maybe via wormhole or so. You might even score a kill here and there. However, generally speaking, such would be a suicidal trip and most likely end up as a shiny lossmail for you - why I'm saying its quite unrealistic, thus not being done by players anymore and consequently is a dead profession, which was hugely popular pre-retribution (expansion when NPC got changed). But you know what, I guess you are just trolling anyways.
Machariel? WTAF.
Use a T3, it's what they are made for.
Even a cloaky T3 will smash a mission boat if your crappy squishy paper ship could do it.
If you can't fit a T3 which will dunk missioners and tank rats long enough I don't honestly know what to tell you.
Quote:What is the point of repeating, just to get same answer over and over again
You're one to talk, you just keep repeating that the rats should jolly well help you and it's just not fair that they won't. ITS NOT FAIR MOM! IT'S JUST NOT! |
Robert Caldera
Caldera Trading and Investment
1012
|
Posted - 2015.06.18 10:20:54 -
[67] - Quote
afkalt wrote:
Machariel? WTAF.
Use a T3, it's what they are made for.
Even a cloaky T3 will smash a mission boat if your crappy squishy paper ship could do it.
If you can't fit a T3 which will dunk missioners and tank rats long enough I don't honestly know what to tell you.
you got some killmails? lemme see. Its not about missions lmao, after 4 pages, goddamn, I dont even know what to say.
afkalt wrote: You're one to talk, you just keep repeating that the rats should jolly well help you and it's just not fair that they won't. ITS NOT FAIR MOM! IT'S JUST NOT!
I'm repeating, because you pour all the same arguments repeatedely into discussion, although they've been answered already. Stop it. |
afkalt
Republic Military School Minmatar Republic
1418
|
Posted - 2015.06.18 10:52:44 -
[68] - Quote
Missioners, ratters. It's all one, I was distracted by work to correct myself.
Justify why you should not need to take an appropriate ship, why you shouldn't adapt. The tools are there. |
Claud Tiberius
Caldari State
118
|
Posted - 2015.06.18 11:14:10 -
[69] - Quote
Kirra Tarren wrote:Situation: Somebody is ratting nullsec anomalies in a Raven. The NPCs are dying by the bushes while the Raven is tanking easily. Suddenly, a lone cynabal/proteus/stealth bomber/whatever warps in, warp scrambles the Raven and begins to do serious damage, breaking his tank.
That's when the rats go crazy and decide to shoot the pilot that is helping them kill the Raven, who they stand no chance of fighting and that has slaughtered dozens of their fellow pirates, because "hurr durr warp scrambler causes aggro".
So when is this getting fixed?
If NPC's had that kind of logic I would have much higher expectations of them. Such as, warping out of a fight they cannot win.
Once upon a time the Golem had a Raven hull and it looked good. Then it transformed into a plataduck. The end.
|
Robert Caldera
Caldera Trading and Investment
1012
|
Posted - 2015.06.18 11:14:16 -
[70] - Quote
afkalt wrote:Missioners, ratters. It's all one, I was distracted by work to correct myself. in 0.0 they are indeed basically all one.
afkalt wrote: Justify why you should not need to take an appropriate ship, why you shouldn't adapt. The tools are there.
already did over 4 pages. I'm not argueing about taking right ship, I'm argueing about what the right ship should (not) be.
But can we do one step after the other? You threw T3 into discussion, I asked for proof in shape of killmails. Could you provide some? Or was it just "I dont have a slightest clue about the topic but wanted to write something" kind of posting?
Claud Tiberius wrote:
If NPC's had that kind of logic I would have much higher expectations of them. Such as, warping out of a fight they cannot win.
for newer players like you. The NPC AI isnt that ******** for long, its just since like 2 years since CCP broke it. |
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Arya Regnar
Darwins Right Hand
738
|
Posted - 2015.06.18 11:16:11 -
[71] - Quote
Points on a mission runner shouldn't affect this so much.
EvE-Mail me if you need anything.
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afkalt
Republic Military School Minmatar Republic
1418
|
Posted - 2015.06.18 11:37:53 -
[72] - Quote
Robert Caldera wrote:afkalt wrote:Missioners, ratters. It's all one, I was distracted by work to correct myself. in 0.0 they are indeed basically all one. afkalt wrote: Justify why you should not need to take an appropriate ship, why you shouldn't adapt. The tools are there.
already did over 4 pages. I'm not argueing about taking right ship, I'm argueing about what the right ship should (not) be. But can we do one step after the other? You threw T3 into discussion, I asked for proof in shape of killmails. Could you provide some? Or was it just "I dont have a slightest clue about the topic but wanted to write something" kind of posting? Claud Tiberius wrote:
If NPC's had that kind of logic I would have much higher expectations of them. Such as, warping out of a fight they cannot win.
for newer players like you. The NPC AI isnt that ******** for long, its just since like 2 years since CCP broke it.
1) It is inordinately hard to find appropriate kill mails because NPCs show up as attackers so solo filter doesnt work 2) Even if I could find them easily ( I can't because point 1 above) I'm not allowed to post them here. 3) Have a look at PvE boat losses for ideas, there are plenty.
I maintain - there is NO PVE SHIP out there which I could kill in a bomber, but not a cloaky prot. It's just crazy to suggest otherwise. Heck a stratios could probably do it
You're insisting on bring the wrong tool to do the job and complaining when it doesnt work. It's mind boggling. It didnt always work this way, no. But then gallente used to the the lol race and are now the master race, the game changes - we must move with it or be condemned to fail.
/shrug. |
Lloyd Roses
Artificial Memories
1109
|
Posted - 2015.06.18 11:40:52 -
[73] - Quote
Kitty Bear wrote: All he had to do was not activate that e-war module and he would probably have been fine
You recognize the pure pve-person at the *what is a point and what do I do with it*-tell.
Summarizing, you used to be able to kill tengus running havens and sanctums with a thrasher (like till 2013 i think). You could write *wanna roam* in corp/alliance chat, get two or three guys in thrashers and gank all over the world. Now thrashers have been very easy to kill for a tengu, so there was a twist to it. If he's braindead, he dies. If he's not, he's getting three killmails. Obviously they nearly always died. Now, the question isn't if he#s afk or not. You land, and in the case you aren't trying this in guristas space where your 2-3 man instantly get jammed (happens like 80% of the time from a feeling), those thrashers are just going to get wrecked by NPCs.
As a pvper, you have a boatload of tasks to do - use map to find population - get there in one piece - jump system and dscan him down, warp to him and tackle him before he clicks *warp POS* (yes, the effort required is asymetrical) - Now since he's likely got an intel network, you have to be quick and low profile enough to even get to the vicinity - Be on grid and get jammed, because you activated a EWAR module so he doesn't click *warp POS* and logs in best carebear attitude.
and then you land, after basically spending half an hour to get here in the first place, and get damped to 10km lockrange, jammed entirely, or you find out that NPC TDs skrew over a lot of ships that aren't a gila/ishtar.
|
Robert Caldera
Caldera Trading and Investment
1016
|
Posted - 2015.06.18 11:49:32 -
[74] - Quote
afkalt wrote: 1) It is inordinately hard to find appropriate kill mails because NPCs show up as attackers so solo filter doesnt work 2) Even if I could find them easily ( I can't because point 1 above) I'm not allowed to post them here. 3) Have a look at PvE boat losses for ideas, there are plenty.
I asked you for a killmail, because you were the one who brought T3 into discussion so I assume you've done it and have an idea or KM - so I assumed to get a link, instead of "look by yourself there must be some". Even if you cant post killmail as URL, you still can give player name and date, for me to look up on eve-kill.
afkalt wrote: I maintain - there is NO PVE SHIP out there which I could kill in a bomber, but not a cloaky prot. It's just crazy to suggest otherwise. Heck a stratios could probably do it
there were tons of ratters got killed pre-retribution, by all sorts of cloaky guerilla warfare ships, hacs or faction cruisers. This isnt realistically doable since AI changes, thus I asked you to back up your claim you arent able to deliver. "must be possible" is also your kind of proof, I understand. I think we're done here.
afkalt wrote: You're insisting on bring the wrong tool to do the job and complaining when it doesnt work. It's mind boggling. It didnt always work this way, no. But then gallente used to the the lol race and are now the master race, the game changes - we must move with it or be condemned to fail.
/shrug.
I already explained a lot that "proper tool for the job" isnt a realistic one in current meta. You arent simply taking a battleship or non-cloaky T3 (which would offer enough tank and DPS for the job) into deep ratting regions, simply because you will loose it 5 minutes in a gatecamp after you get reported in intel channels. But this has been covered on previous pages of this thread already. |
afkalt
Republic Military School Minmatar Republic
1419
|
Posted - 2015.06.18 12:07:48 -
[75] - Quote
Robert Caldera wrote:I already explained a lot that "proper tool for the job" isnt a realistic one in current meta. You arent simply taking a battleship or non-cloaky T3 (which would offer enough tank and DPS for the job) into deep ratting regions, simply because you will loose it 5 minutes in a gatecamp after you get reported in intel channels. But this has been covered on previous pages of this thread already.
Then your fits are lacking.
One can fit a cloaky, nullifed all T2 proteus to do 600 DPS (with heat, admittedly) and still have 125k EHP.
Or are you telling me that those headline numbers are somehow "not enough" to handle a) travel and b) rats?
Bubble immune: Check Cloak: Check Battleship levels of buffer: Check Tiny sig: Check DPS to break a missioner: Double check
So what, EXACTLY, do you want to kill a ratter with if that T3 is somehow inappropriate.
Go look for machariel losses, one died to a sacrilege in NG-M8K the other day, or the cynabal that killed one in 5E-VR8. And that was a quick sift. |
Robert Caldera
Caldera Trading and Investment
1016
|
Posted - 2015.06.18 12:26:01 -
[76] - Quote
afkalt wrote:
Then your fits are lacking.
One can fit a cloaky, nullifed all T2 proteus to do 600 DPS (with heat, admittedly) and still have 125k EHP.
Or are you telling me that those headline numbers are somehow "not enough" to handle a) travel and b) rats?
Bubble immune: Check Cloak: Check Battleship levels of buffer: Check Tiny sig: Check DPS to break a missioner: Double check
So what, EXACTLY, do you want to kill a ratter with if that T3 is somehow inappropriate.
Go look for machariel losses, one died to a sacrilege in NG-M8K the other day, or the cynabal that killed one in 5E-VR8. And that was a quick sift.
I never stated its not possible at all, you'll never find such a statement. What I'm trying to argue is that CCP made it so hard to do and that you need a bulky, easy to catch expensive ship for it (my original words) - why people generally stopped bothering.
A proteus is such a ship, once the word spreads everyone will be out for your LM. Come with a brawl proteus into a populated ratting space for ratters and you'll go home in pod in no time, and you wont come back again very soon - simply because noone wants to loose 600m proteuses daily. Unlike pre-retribution age, when you could grab a less expensive ship which didnt hurt your wallet much even if you lost a batch of them. |
Mike Voidstar
Voidstar Free Flight Foundation
756
|
Posted - 2015.06.18 12:26:52 -
[77] - Quote
EVE is about fights, not ganks.
At least that's what they are trying to get the game to be. They don't advertise their rich world of mouth breathing baby eaters that kick newbies in the teeth for jollies and have a sick predator/prey relationship between PvP and PvE pilots.
They advertise their sandbox, big fleet battles, etc.
So yes... they curtailed the solo roamers who thought it was funny to show up in ships with almost no tank, few guns and a bunch of neuts to shut down someones tank and let the NPC's kill them. It's allowed, but it's not pretty, it's not fun for the victims, and it was tragically unbalanced.
Now both sides have to deal with the environment. Your hunts should not be about killing a guy for tears, it should be about taking those resources from him. It's not unreasonable to create a system where you need to be able to survive the same environment your target does. |
Robert Caldera
Caldera Trading and Investment
1016
|
Posted - 2015.06.18 12:29:37 -
[78] - Quote
Mike Voidstar wrote: So yes... they curtailed the solo roamers who thought it was funny to show up
they removed a huge share of pvp content for people to login for, to keep themselves busy with, when there is no fleet fight to fight. |
afkalt
Republic Military School Minmatar Republic
1419
|
Posted - 2015.06.18 12:31:39 -
[79] - Quote
Robert Caldera wrote:afkalt wrote:
Then your fits are lacking.
One can fit a cloaky, nullifed all T2 proteus to do 600 DPS (with heat, admittedly) and still have 125k EHP.
Or are you telling me that those headline numbers are somehow "not enough" to handle a) travel and b) rats?
Bubble immune: Check Cloak: Check Battleship levels of buffer: Check Tiny sig: Check DPS to break a missioner: Double check
So what, EXACTLY, do you want to kill a ratter with if that T3 is somehow inappropriate.
Go look for machariel losses, one died to a sacrilege in NG-M8K the other day, or the cynabal that killed one in 5E-VR8. And that was a quick sift.
I never stated its not possible at all, you'll never find such a statement. What I'm trying to argue is that CCP made it so hard to do and that you need a bulky, easy to catch expensive ship for it (my original words) - why people generally stopped bothering. A proteus is such a ship, once the word spreads everyone will be out for your LM. Come with a brawl proteus into a populated ratting space for ratters and you'll go home in pod in no time, and you wont come back again very soon - simply because noone wants to loose 600m proteuses daily. Unlike pre-retribution age, when you could grab a less expensive ship which didnt hurt your wallet much even if you lost a batch of them.
Wait, nullified cloaked are easy to catch?
Top trolling. 8/10 |
Robert Caldera
Caldera Trading and Investment
1016
|
Posted - 2015.06.18 12:35:59 -
[80] - Quote
afkalt wrote:
Wait, nullified cloaked are easy to catch?
Top trolling. 8/10
yes, a plated, slow prot with BS sized tank, like you stated, which needs 7-8 seconds to align is pretty much toast in the first camp with a decloaking inty. Easy baited and scrammed too. Post your fit. |
|
Mike Voidstar
Voidstar Free Flight Foundation
756
|
Posted - 2015.06.18 12:37:16 -
[81] - Quote
Robert Caldera wrote:Mike Voidstar wrote: So yes... they curtailed the solo roamers who thought it was funny to show up
they removed a huge share of pvp content for people to login for, to keep themselves busy with, when there is no fleet fight to fight.
That wasn't PvP. That was just malicious ganking, carried out by trolls and caused many people to leave the game. It tainted the reputation of the game as a whole, and has slowed it's growth and prosperity.
And despite the changes, it persists. You have mental giants playing right now that look at a miner and call him content, rather than the rock he's mining. |
Robert Caldera
Caldera Trading and Investment
1016
|
Posted - 2015.06.18 12:44:02 -
[82] - Quote
Mike Voidstar wrote: That wasn't PvP.
it was Player versus Player, I hope you wouldnt try to deny this. Kind of what CCP gave us to play with. |
Kitty Bear
Disturbed Friends Of Diazepam Disturbed Acquaintance
1473
|
Posted - 2015.06.18 12:49:06 -
[83] - Quote
system is still not broken
doesn't matter how much you whinge, whine, pout, cry, scream and rant about it. in this or any other thread.
you died because YOU failed to take npc aggression mechanics into account YOUR fault, not ccp's
adapt or die the favourite mantra of the "pvp elite" right back at you |
afkalt
Republic Military School Minmatar Republic
1419
|
Posted - 2015.06.18 12:49:09 -
[84] - Quote
Robert Caldera wrote:afkalt wrote:
Wait, nullified cloaked are easy to catch?
Top trolling. 8/10
yes, a plated, slow prot with BS sized tank, like you stated, which needs 7-8 seconds to align is pretty much toast in the first camp with a decloaking inty (common stuff). Easy baited and scrammed too. Post your fit.
Thank god then, you can refit once you pass the bottleneck camps.
Dear lord, you really do need spoon fed, huh. Baited and scrammed? My goodness you're going for troll points.
Stop being bad. |
Ben Ishikela
42
|
Posted - 2015.06.18 12:53:36 -
[85] - Quote
Both parties seem to be unhappy about the Ratter-ganking situation. The following might be a solution: - Update the NPCs to have the following behaviors -- 1) give npcs an acitve tank. (stronger remote) -- 2) let npcs notice if/when their tank is breaking. -- 3) if their tank is breaking, they want to escape. (message in local). Everything that is not pointed warps off. Also the boss and his loot, if not pointed, might warp off. -- 4) If another capsuleer shows up and the "guessed" dps of both these ships is too much, npcs try to escape. -- 5) If the agenda of the npcs was to protect some assets, they try to secure these assets by undocking a freighter/hauler out of this facility and try to get it aligned and warped off. They defend against anything that tries to destroy that convoy. -- 5.1) if the capsuleer's point on the convoy is dropped, it warps off and so do the remaining npcs.
conclusion and effects: 1+2+3 => pve needs to fit a point => good for pvp situation and possible commitment. 4) => lets you have a 1v1 situation. (or NvN if ganking a team). without any rat dps aggro whatsoever. another effect is, that one pve encounter might be done more quickly. but the loot is not as much. there might also be a chance that the pveship is not quick enough to point the convoy. balancing work can be done here to solve the problem. Maybe there might be skill in applying points required to actually get some loot and action.
--- issues: what if pve is not dropping his point on the convoy? will the ncps be too scared and secure their lifes? I would make it so the npcs leave the convoy alone or wait out the duel and then defend again, because 1v1 is better than any story reasons. So if he still points the convoy, he gets dps by npcs. If he drops the point, he wont and therefor might survive the pvp engagement. .... Or he is greedy and does both....and dies! (i like those decision possibilities) --- What you think? ( i might have to post this into a new thread and deal with aggro myself) --- TLDR -PVE needs to fit points. -if there is a pvp situation its basicly without any npc aggro at all for neither party. -pve will be quicker and harder.
Add new modules or ships that can use tactics and strategies to shake any op meta or use totaly different gameplay yourself to make it happen! yay :)
....und Local braucht ganz dringend ein Update!
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Robert Caldera
Caldera Trading and Investment
1016
|
Posted - 2015.06.18 12:55:02 -
[86] - Quote
afkalt wrote: Thank god then, you can refit once you pass the bottleneck camps.
Dear lord, you really do need spoon fed, huh. Baited and scrammed? My goodness you're going for troll points.
its not just bottleneck camps, a juicy T3 is gonna be camped whereever it goes, its easy, shiny prey. Exactly what I stated in the beginning of this thread when I said you need some expensive, easy to catch ship to bring in lions hole at current mechanics, rendering the whole solo hunting thing not viable.
afkalt wrote: Stop being bad.
said an EFT warrior with no proof of anything?? |
Frostys Virpio
KarmaFleet Goonswarm Federation
1928
|
Posted - 2015.06.18 13:07:24 -
[87] - Quote
Ben Ishikela wrote:Both parties seem to be unhappy about the Ratter-ganking situation. The following might be a solution: - Update the NPCs to have the following behaviors -- 1) give npcs an acitve tank. (stronger remote) -- 2) let npcs notice if/when their tank is breaking. -- 3) if their tank is breaking, they want to escape. (message in local). Everything that is not pointed warps off. Also the boss and his loot, if not pointed, might warp off. -- 4) If another capsuleer shows up and the "guessed" dps of both these ships is too much, npcs try to escape. -- 5) If the agenda of the npcs was to protect some assets, they try to secure these assets by undocking a freighter/hauler out of this facility and try to get it aligned and warped off. They defend against anything that tries to destroy that convoy. -- 5.1) if the capsuleer's point on the convoy is dropped, it warps off and so do the remaining npcs.
conclusion and effects: 1+2+3 => pve needs to fit a point => good for pvp situation and possible commitment. 4) => lets you have a 1v1 situation. (or NvN if ganking a team). without any rat dps aggro whatsoever. another effect is, that one pve encounter might be done more quickly. but the loot is not as much. there might also be a chance that the pveship is not quick enough to point the convoy. balancing work can be done here to solve the problem. Maybe there might be skill in applying points required to actually get some loot and action.
--- issues: what if pve is not dropping his point on the convoy? will the ncps be too scared and secure their lifes? I would make it so the npcs leave the convoy alone or wait out the duel and then defend again, because 1v1 is better than any story reasons. So if he still points the convoy, he gets dps by npcs. If he drops the point, he wont and therefor might survive the pvp engagement. .... Or he is greedy and does both....and dies! (i like those decision possibilities) --- What you think? ( i might have to post this into a new thread and deal with aggro myself) --- TLDR -PVE needs to fit points. -if there is a pvp situation its basicly without any npc aggro at all for neither party. -pve will be quicker and harder.
So you want all PvE to be impossible with sniping boat unless I somehow alpha every single one of my target or they would detect their tank as failing and warp off? |
Frostys Virpio
KarmaFleet Goonswarm Federation
1928
|
Posted - 2015.06.18 13:08:16 -
[88] - Quote
Robert Caldera wrote:afkalt wrote: Thank god then, you can refit once you pass the bottleneck camps.
Dear lord, you really do need spoon fed, huh. Baited and scrammed? My goodness you're going for troll points.
its not just bottleneck camps, a juicy T3 is gonna be camped whereever it goes, its easy, shiny prey. Exactly what I stated in the beginning of this thread when I said you need some expensive, easy to catch ship to bring in lions hole at current mechanics, rendering the whole solo hunting thing not viable. afkalt wrote: Stop being bad.
said an EFT warrior with no proof of anything?? Kitty Bear wrote:system is still not broken
system where NPC protect their butcher is very well broken.
They are not protecting their butcher they are killing the tard in a wet paper bag tanked ship. |
Mike Voidstar
Voidstar Free Flight Foundation
757
|
Posted - 2015.06.18 13:08:17 -
[89] - Quote
Robert Caldera wrote:afkalt wrote: Thank god then, you can refit once you pass the bottleneck camps.
Dear lord, you really do need spoon fed, huh. Baited and scrammed? My goodness you're going for troll points.
its not just bottleneck camps, a juicy T3 is gonna be camped whereever it goes, its easy, shiny prey. Exactly what I stated in the beginning of this thread when I said you need some expensive, easy to catch ship to bring in lions hole at current mechanics, rendering the whole solo hunting thing not viable.
Translation: I should be able to kill blingy expensive ships without risking any real assets of my own. |
Robert Caldera
Caldera Trading and Investment
1016
|
Posted - 2015.06.18 13:12:43 -
[90] - Quote
Frostys Virpio wrote: They are not protecting their butcher they are killing the tard in a wet paper bag tanked ship.
they are going for you regardless of what ship you are flying.
Mike Voidstar wrote: Translation: I should be able to kill blingy expensive ships without risking any real assets of my own.
no, I want to roam after ratters without need of a shiny 600-700m expensive easy to catch brawler boat. |
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