Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Aiko Prime
Royal Research and Development Institute
0
|
Posted - 2015.06.18 08:27:00 -
[1] - Quote
CCP,
I respectfully request all aspects of Planetary Interaction within the Eve ecosystem is revamped. Mindful of the changes made sometime ago have been helpful, however it is time to review how Eve really reflects changes in technology from a real world / game world perspective.
(a) Command Centres do not have sufficient power even if you are able to upgrade the Command Centres with sufficient skilling to have all the available out buildings / processors and alike to operate in an economical way.
(b) Extractors need to be reviewed to give you more options as to the type of extraction, at the moment the extractor heads is too basic. The equipment needs varying.
(c) Considering needs to be given as to whether more skills are required for this aspect, therefore more people can become specialised in certain types of resource extraction as you have with mining itself.
(d) In the real world contracts are drawn up for specific activities. This aspect is not realistically replicated in the game. For example banks and individuals can provide "Letters of Credit" to enable certain activities in the value chain of production to take place.
(e) The resource allocations for P1, P2, P3 to making items / productions is not realistic, it takes to long to manufacturing items then getting the same to market. This all needs looking at even to expanding the items to be manufactured on planet or even off planet at POS's and or at other facilities.
If there are other aspects consider as important, please add, and make recommendations accordingly.
Mining and Reprocessing have taken steps ahead however the planetary side of the business has not taken the steps forward to keep pace with other changes.
I recommend a books on Commodities and its extraction are also considered with revamping this aspect. Thank you ... |
Stacy Lone
University of Caille Gallente Federation
102
|
Posted - 2015.06.18 10:44:50 -
[2] - Quote
PI needs a bit of love yes, but it is fine in the grand scheme of things.
(a) Command Centers do have enough power to function economical. Adding more CPU / powergrid would only mean you can produce more, which in urn would decrease prices per unit on the market.
(e) Again, making this more efficient just means more supply with same demand.
What I would really like to see (and hope it comes with the new structures, when they replace the POCOs)
- Being able to contract things that are located in a POCO so that the contract can be picked up by someone else or my alt - Maybe even selling to the market directly from the POCO
This would increase player interaction during PI drastically. I could simply put on everything I produce on that planet directly onto the market or buy stuff other produce there and process it further. It would open up new possibilities for haulers (bring my PI from A to B). etc.pp.
Mind you that at some point someone would still have to get all stuff out of the POCO and bring it elsewhere. So for the people who cry that this would make PI so much safer, it really wouldn't, but it would make it easier to create logistics networks between players and open up the PI market in a new, fascinating way.
I'm actually quite fine with the output of PI. PI is a passive activity, mind you, that involves very little effort and little risk, even in 0.0 or WH space, but you can get quite some money out of it if done corectly. The most difficult thing about PI is doing the spreadsheet warrior thingy until you have created a well working production line with your skills / number of accounts in the area you live in. That can be hard, but once you set it up, its easily 400M per char per month for doing almost nothing (5d cycle time any1?).
You aleady have the aspect of producing things in a POS. PI goods are needed for various modules you can produce in the POS. So there isn't really a need to make PI itself require a POS. Just keep for P4 goods and use them yourself for manufacturing.
Yeah, maybe you can add some specialized skills to PI for getting better at certain points of PI. But other then a time sink, that doesn't give you compelling gameplay, either. |
Dradis Aulmais
RW Vindicator Connection Phoebe Freeport Republic
886
|
Posted - 2015.06.18 13:32:22 -
[3] - Quote
Wrong forum
Feature and Ideas is downstairs.
Heres a pretty picture http://i.imgur.com/yd26weI.jpg
Dradis Aulmais, Federal Attorney Number 54896
Free The Scope Three
|
ISD Dorrim Barstorlode
ISD Community Communications Liaisons
5876
|
Posted - 2015.06.18 15:21:22 -
[4] - Quote
Thread has been moved to Features & Ideas Discussion.
ISD Dorrim Barstorlode
Vice Admiral
Community Communication Liaisons (CCLs)
Interstellar Services Department
|
Aiko Prime
Viziam Amarr Empire
0
|
Posted - 2015.07.07 12:34:41 -
[5] - Quote
a) Command Centers do have enough power to function economical. Adding more CPU / powergrid would only mean you can produce more, which in urn would decrease prices per unit on the market. -
(e) Again, making this more efficient just means more supply with same demand.
The aim is to ensure more than one product can be extracted from the extraction units. Price will always come down when the technology improves. This is so in the real world and this should be reflected in an evevolutionary game. |
Petre en Thielles
Center for Advanced Studies Gallente Federation
183
|
Posted - 2015.07.07 13:43:58 -
[6] - Quote
http://i.imgur.com/xqVTPSA.gifv |
Asuka Solo
Knights of Azrael Circle-Of-Two
2969
|
Posted - 2015.07.07 19:14:43 -
[7] - Quote
Maybe refer to the following topic posted years ago:
Eve is about Capital ships, WiS, Boobs, PI and Isk!
|
DaReaper
Net 7
2300
|
Posted - 2015.07.07 23:17:12 -
[8] - Quote
PI just needs to be less clicky. Let me set all my reactors to the same thing at once, let me set all there outputs tot he same area wqith a single click, and let me make there inputs the same with a single click. thats all i need, that will save something like 10 min of wasted cliking
OMG Comet Mining idea!!! Comet Mining!
|
Daichi Yamato
Xero Security and Technologies
2574
|
Posted - 2015.07.07 23:52:39 -
[9] - Quote
A) only if your trying to build p3 on a single planet in hi-sec. The restriction is deliberate. Learn to either specialise your planets or get out of hi-sec, or both.
B) be more specific. Whats a 'type of extraction'?
C) this I kinda like.
D) be more specific. How would a contract work and how would it enable an activity?
E) pi goods are made very quickly, a matter of minutes in fact. If you want to make more, faster, learn to specialise.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided" "So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time"
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |